Timeline



Oct 8, 2016:

10:35 PM Ticket #6691 (SCI: QFG3: Crash when loading Pool of Peace save) closed by wjp
fixed: Should be fixed by commit 379e3b80daea93a375a752dd582aa42830054e18 now.
9:51 PM Ticket #6806 (SCI: QFG3: Dialog Crash about Leopard women's marriage.) closed by wjp
fixed: Moved the Simbani bridge crash to new ticket #9605. Closing this one.
9:50 PM Ticket #9605 (SCI: QFG3 (GOG): Uninitialized read on stats screen in Simbani bridge room) created by wjp
Reported in #6806: Opening and then closing the stats screen in the …
11:33 AM Ticket #7099 (SCI: KQ7 - Unknown version) closed by wjp
Thanks for verifying.
12:38 AM WikiStart edited by wjp
Update instructions for trac/github (diff)
12:36 AM Ticket #9604 (SCI: PHARKAS: Background not cleared after reloading from bar fight) created by hpvb
When restoring the game from the death screen after the bar fight it …

Oct 7, 2016:

8:21 AM Ticket #9603 (RINGWORLD2: Intro only draws topmost line) created by raziel-
ScummVM 1.10.0git (Oct 7 2016 07:09:33) Features compiled in: Vorbis …
8:07 AM Ticket #9602 (WME: The Kite - Game screen shifted to the right) created by raziel-
ScummVM 1.10.0git (Oct 7 2016 07:09:33) Features compiled in: Vorbis …
12:03 AM Ticket #9601 (Helga Deep in Trouble - graphics glitch) created by somaen
When using the computer to find Magda's phone number, the surrounding …

Oct 6, 2016:

9:36 PM Ticket #9600 (Swedish Translation for 1.9.0) closed by criezy
fixed: Thank you. This has been pushed to our repository for the 1.9.0 release.
7:58 PM Ticket #9600 (Swedish Translation for 1.9.0) created by hampusf
Hello, Please find the Swedish PO-file for version 1.9.0 attached. …

Oct 5, 2016:

4:24 AM Ticket #9597 (SHERLOCK: Picked up items remain) closed by dreammaster
fixed

Oct 3, 2016:

6:09 PM Ticket #9599 (ScummVM GUI Hungarian translation) closed by rootfather
fixed
7:51 AM Ticket #9598 (SDL: write access violation with OSD when updating screen) closed by bgK
fixed: I switched the screen update behavior to back to full screen updates. …
6:01 AM Ticket #9599 (ScummVM GUI Hungarian translation) created by goodoldgeorge
ScummVM GUI Hungarian translation (2016.10.03)
1:27 AM Ticket #9598 (SDL: write access violation with OSD when updating screen) created by criezy
The issue was introduced with the recent changes related to OSD in …

Oct 2, 2016:

10:09 PM Ticket #9597 (SHERLOCK: Picked up items remain) created by vorph999
ScummVM Version 1.9.0git6705-g1f541a7 (Sep 18 2016 04:22:56) 32Bit OS …
9:59 PM Ticket #9596 (SHERLOCK: Music / Speech volume is not adjustable) created by vorph999
ScummVM Version 1.9.0git6705-g1f541a7 (Sep 18 2016 04:22:56) 32Bit OS …
9:58 PM Ticket #9595 (Myst: Crackling sound issue after short sounds are played) created by rootfather
ScummVM 1.10.0git140-g87e2fbb OS: Windows 10 Game: Myst (no ME) …
9:43 PM Ticket #9594 (Myst: Mouse cursor hangs while animations are played) created by rootfather
ScummVM 1.10.0git140-g87e2fbb OS: Windows 10 Game: Myst (no ME) While …
9:12 PM Ticket #9593 (SCI: LSL5 (and others): port drawing issues) created by m-kiewitz
The current port code seems to have quite a few issues. It's not pixel …
8:00 PM Ticket #9592 (SDL2: Small graphics distortion in fullscreen mode) created by rootfather
ScummVM 1.10.0git136-g454f20b OS: Windows 10 I noticed that in SDL2's …
3:59 PM Ticket #9591 (Zak McKracken FM Towns Intro runs too fast) created by Nukkus
Zak McKracken? FM Towns (GoG release) Version: 1.8.1.0 English FM Towns …

Oct 1, 2016:

4:56 AM Ticket #9590 (SCI: SQ6: Screen transitions are too slow after room 500) created by csnover
Room 500 sets an unreasonably long fade out (divisions=1400!), and …
4:45 AM Ticket #9589 (SCI: SQ6: Pathfinding failure allows clipping through scenery) created by csnover
In room 740 (Santiago’s Brain Surface), clicking around the bottom …
4:41 AM Ticket #9588 (SCI: GK1: Motorcycle video is misaligned in hires Windows) created by csnover
This is a bug in the positioning code of kShowMovieWin/Video32::AVIPlayer.
4:40 AM Ticket #9587 (SCI: Phant1: Bad positioning and early display of chase “try again” ...) created by csnover
The chapter 7 “try again” window appears early and in the wrong place …
4:38 AM Ticket #9586 (SCI: Phant1: Missing room backgrounds when reviewing chase) created by csnover
Phant1 does not load room backgrounds when choosing to “Review” chase …
4:37 AM Ticket #9585 (SCI: Phant1: Top of dialogue box decoration is missing) created by csnover
This occurs when displaying the “You have expired” dialogue after …
4:36 AM Ticket #9584 (SCI32: Implement HShutterIn transition show style) created by csnover
This transition occurs at the very end of the credits of SQ6.
4:35 AM Ticket #9583 (SCI32: Views from the previous scene are drawn into the next frame ...) created by csnover
In PQ4: At the start of the game, open the dumpster. The policemen …
4:28 AM Ticket #9582 (SCI: SCI32 save/load dialogue arrows are drawn incorrectly) created by csnover
There seems to be an off-by-one error causing the wrong character to …
4:10 AM Ticket #9581 (SCI: GK2: Ambient audio does not restart properly after loading a save game) created by csnover
Start the game, create a save game in the first room with the ticking …
4:07 AM Ticket #9580 (SCI: GK2: Bad AV sync in some VMDs) created by csnover
At least GK2 Chapter 6 intro video has some lip sync problems. This is …
4:06 AM Ticket #9579 (SCI: Music volume at zero still plays music very softly) created by csnover
This can be seen in at least SQ6.
4:05 AM Ticket #9578 (SCI: SQ6: Polysorbate LX Street #2 global music volume is wrong) created by csnover
Enter street #2 from street #1 or street #3. The global music volume …
4:00 AM Ticket #9577 (SCI: MGDX: ResourceManager::changeAudioDirectory is broken) created by csnover
This method does not work currently as it deletes resources in a way …
3:58 AM Ticket #9576 (SCI: Resource manager should stream audio) created by csnover
Audio resources are moved entirely into memory instead of being …
2:58 AM Ticket #7060 (DIG: Crash with 'Unable to find Steam executable from detection pattern') closed by criezy
fixed: I committed the changes, so it should not be fixed and I confirmed it …
12:32 AM Ticket #9575 (Hi-Res Adventure Endings) created by albadross
I am not sure whether the behaviour at the end of the Hi-Res …

Sep 30, 2016:

12:09 PM Ticket #9574 (Myst: Sound stuttering in the projector room) created by rootfather
ScummVM 1.10.0git97-gd580b64 Game: Myst, German Windows (no ME) OS: …

Sep 29, 2016:

10:07 AM Ticket #9573 (SDL1/2: Different rendering/filtering?) created by rootfather
I noticed that when using the SDL renderer on SDL2, the image looks …

Sep 26, 2016:

5:53 AM Ticket #9571 (Myst Tower Elevator cache warning) closed by bgK
fixed: The warning is no longer shown.
5:53 AM Ticket #9572 (Mechanical Age Island Controls warning invalid _rect.top) closed by bgK
fixed: The warning is no longer shown.

Sep 25, 2016:

11:01 PM Ticket #9572 (Mechanical Age Island Controls warning invalid _rect.top) created by dafioram
When the user steps up to the controls that turn the mechanical age …
10:45 PM Ticket #9571 (Myst Tower Elevator cache warning) created by dafioram
The log window shows a cache preload warning that says 'MSND' resource …
12:39 PM Ticket #9560 (Hi-Res Adventure 1 Mystery House - corrupt savegames) closed by waltervn
10:07 AM Ticket #9567 (Myst Island Tower rotation direction indication line is black instead ...) closed by bgK
fixed: Fixed. Thanks for the report.
10:06 AM Ticket #9569 (Fireplace place puzzle skips some sounds) closed by bgK
fixed: Fixed. Thanks for the report.
10:06 AM Ticket #9568 (Black box around pointer in Dini) closed by bgK
fixed: Fixed. Thanks for the report.

Sep 24, 2016:

7:00 PM Ticket #9570 (Selenitic door puzzle skips playing the last sound) created by dafioram
In the selenitic age after the user has entered the 5 correct sounds …
6:53 PM Ticket #9569 (Fireplace place puzzle skips some sounds) created by dafioram
When pressing the cubes on the fireplace puzzle at a normal rate it …
6:36 PM Ticket #9568 (Black box around pointer in Dini) created by dafioram
When in Dini there is a black box around the pointer. It only appears …
6:25 PM Ticket #9567 (Myst Island Tower rotation direction indication line is black instead ...) created by dafioram
On other machines I have played myst on, the tower line is white, but …
5:04 AM Ticket #9566 (MSVC 2015 cannot build fullpipe/director in x64, SCUMM_64BITS missing) closed by Templier
fixed: Thank you for the report! Fixed slightly differently from the patch …
3:23 AM Ticket #9566 (MSVC 2015 cannot build fullpipe/director in x64, SCUMM_64BITS missing) created by quietust
Both the "Director" and "Fullpipe" engines expect SCUMM_64BITS to be …

Sep 21, 2016:

6:01 PM Ticket #9565 (MOHAWK: Flies are not displayed in Forest Island and Map Island) closed by bgK
invalid

Sep 20, 2016:

4:33 PM Ticket #9565 (MOHAWK: Flies are not displayed in Forest Island and Map Island) created by ctoroman

Sep 19, 2016:

10:09 AM Ticket #9558 (SCI: QFG1VGA: Dagger Range script bug freezes game or reanimates the dead) closed by m-kiewitz
fixed
2:01 AM Ticket #9564 (SCI: QFG1VGA: Game freeze caused by baby antwerps) created by sluicebox
In room 73 the game freezes if one of the bouncing baby antwerps is in …

Sep 18, 2016:

1:38 PM Ticket #9563 (Alt + enter only works once) created by angstsmurf
This is probably another SDL and not ScummVM issue, but when you press …

Sep 17, 2016:

8:32 PM Ticket #9562 (ScummVM GUI Hungarian translation) closed by criezy
fixed: Thank you. This has now been pushed to our repository.
10:17 AM Ticket #9561 (ADL: hires4 detection failed) closed by waltervn
fixed: Added, thanks.
8:02 AM Ticket #9562 (ScummVM GUI Hungarian translation) created by goodoldgeorge
ScummVM GUI Hungarian translation 'Last sync time:' translation fixed

Sep 16, 2016:

12:17 PM Ticket #9559 (Crash when repeatedly going in and out of full screen on OS X) closed by criezy
duplicate: This is a know issue with SDL 1.2 on recent (and not so recent now) …
11:33 AM Ticket #9561 (ADL: hires4 detection failed) created by goodoldgeorge
Hi-Res Adventure #4: Ulysses and the Golden Fleece - Atari 8-bit - …
10:28 AM Ticket #9560 (Hi-Res Adventure 1 Mystery House - corrupt savegames) created by albadross
Windows 64-bit development build 1.9.0git6641-gb93b818 (Sep 15 2016 …
2:01 AM Ticket #9559 (Crash when repeatedly going in and out of full screen on OS X) created by angstsmurf
If you repeatedly switch between fullscreen and windowed mode by …

Sep 15, 2016:

1:03 AM Ticket #9558 (SCI: QFG1VGA: Dagger Range script bug freezes game or reanimates the dead) created by sluicebox
The dagger range has a script bug that can freeze the game or cause …

Sep 14, 2016:

2:12 AM Ticket #9555 (Sherlock: Journal problem) closed by dreammaster
fixed

Sep 13, 2016:

9:42 AM Ticket #9557 (LOL: Unknown German Floppy version) created by goodoldgeorge
ScummVM 1.9.0git20919-g2c10535-dirty (Sep 13 2016 07:56:58) Features …

Sep 10, 2016:

8:49 PM Ticket #9556 (TOOLS: DeGob linker error) closed by raziel-
fixed

Sep 9, 2016:

11:28 AM Ticket #9556 (TOOLS: DeGob linker error) created by raziel-
The github scummvm-tools page doesn't feature an issue tracker, so i …

Sep 8, 2016:

12:29 AM Ticket #9554 (Build: GUI part build fails) closed by criezy
fixed: I changed configure to use c++11 by default if this is supported by …
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