Timeline



02/05/14:

21:58 Changeset [a231d6c7] by sev-
FULLPIPE: Bugfix in scene27
21:58 Changeset [ff50ea7] by sev-
FULLPIPE: Implement sceneHandler27_knockBats()
21:58 Changeset [7ece1b1e] by sev-
FULLPIPE: Implement sceneHandler27_batSetColors()
21:22 Ticket #6519 (RINGWORLD2: Wrong cursor in Select Character dialog) created by eriktorbjorn
[…] […]
19:42 Ticket #6518 (RINGWORLD2: Seeker never gives up trying to open the wrong elevator door) created by eriktorbjorn
[…] […]
16:18 Changeset [2ad76258] by somaen
WINTERMUTE: Change the copyFrom-simplifications to depend on pitch …
14:07 Changeset [cfb0492c] by Johannes Schickel <lordhoto@…>
KYRA: Fix scrolling credits in HoF.
14:00 Changeset [f6c68719] by dreammaster
VOYEUR: Fix preloading incriminating videos if the debug _iForceDeath …
13:41 Changeset [d0ca824a] by dreammaster
VOYEUR: Opening sequence video should not be completely skipped
12:36 Changeset [737e38ef] by uruk <koppirnyo@…>
AVALANCHE: Implement the floating eyeballs and the "Glerk"s animation.
09:51 Changeset [1af04e93] by uruk <koppirnyo@…>
AVALANCHE: Hide/reveal the mouse cursor in GhostRoom::run().
09:51 Changeset [acb70b6] by uruk <koppirnyo@…>
AVALANCHE: Implement GhostRoom::wait().
09:51 Changeset [f26bbefb] by uruk <koppirnyo@…>
AVALANCHE: Make constants really const.
09:51 Changeset [2ca5143] by uruk <koppirnyo@…>
AVALANCHE: Remove unnecessary checks from picture creatings.
09:51 Changeset [89386900] by uruk <koppirnyo@…>
AVALANCHE: Add ghostDrawGlerk().
03:38 Changeset [eca87a63] by dreammaster
VOYEUR: Renamings for the fields of the new StateResource class
03:23 Changeset [f075f033] by dreammaster
VOYEUR: Convert ControlResource::_ptr raw data to a deserialized state …
02:22 Ticket #6517 (WME: Dirty Split - has broken dancer image in the VaVoom-bar.) created by somaen
[…] […]
01:35 Changeset [49e3c9bc] by dreammaster
VOYEUR: Moved RL2Decoder::seek to be seekIntern

02/04/14:

22:18 Changeset [a1a4e809] by sev-
FULLPIPE: Implement sceneHandler27_batFallLogic()
18:54 Changeset [5a1c9bc7] by uruk <koppirnyo@…>
AVALANCHE: Implement rest of the loading in Ghostroom. Also move it …
17:51 Changeset [3eb2c05] by uruk <koppirnyo@…>
AVALANCHE: Rename/move/implement plainGrab().
11:07 Changeset [81992bf] by uruk <koppirnyo@…>
AVALANCHE: Some renaming in Background.
11:06 Changeset [a0e2810] by uruk <koppirnyo@…>
AVALANCHE: Some renaming connected to Ghostroom.
09:50 Changeset [65d4695] by uruk <koppirnyo@…>
AVALANCHE: Really remove that function.
09:48 Changeset [671ff32f] by uruk <koppirnyo@…>
AVALANCHE: Change some variable's type, remove unused function.
09:30 Changeset [29cd1614] by uruk <koppirnyo@…>
AVALANCHE: Rename/move/implement getMe().
08:01 Changeset [08e7b5a8] by uruk <koppirnyo@…>
AVALANCHE: Remove references to removed variables.
07:59 Changeset [9a08e045] by uruk <koppirnyo@…>
AVALANCHE: Implement loading and drawing of the picture of the ghost.
05:20 Changeset [07f57ac6] by dreammaster
VOYEUR: Simplified reference to audio and video tracks in the RL2Decoder
05:14 Changeset [bb37927a] by dreammaster
VOYEUR: Cleaner implementation of RL2Decoder seek
05:05 Changeset [77d8810b] by dreammaster
VOYEUR: Converted RL2 header getFrameRate to use Common::Rational
04:44 Changeset [d5231aa] by dreammaster
VOYEUR: Moved RL2Decoder into Voyeur namespace, and merged with …
04:05 Ticket #6482 (PUTTZOO : Graphic Glitch on Lion Cup close up scene) closed by SF/mthreepwood
duplicate
04:00 Changeset [90b7d10a] by dreammaster
VOYEUR: Fixes to keep credits on-screen during opening sequence
03:55 Ticket #6516 (ScummVM-Tools: Compile error with C++98) closed by SF/mthreepwood
03:45 Changeset [0c1a0a28] by dreammaster
VOYEUR: Re-enabled and completed implementing title sequence
03:02 Changeset [d3f4156e] by dreammaster
VOYEUR: Clean up, commenting, and bugfixes for checking for murder
02:27 Changeset [683ef9d5] by dreammaster
VOYEUR: Fix for control data comparisons in parsePlayCommands
01:32 Changeset [4a454ed7] by Marisa-Chan <llancelot7@…>
ZVISION: New search manager for handle right handle for ZIX-files.
01:29 Changeset [be296c58] by dreammaster
VOYEUR: Removed some method declarations that are no longer in the …
01:16 Changeset [ae9bca6] by dreammaster
VOYEUR: Remove a lot of outdated TODO's and clean up of stubbed methods
00:44 Ticket #6516 (ScummVM-Tools: Compile error with C++98) created by Kirben
[…] […]

02/03/14:

20:58 Changeset [a67b7f4] by sev-
FULLPIPE: Implement sceneHandler27_batCalcDistance()
20:50 Changeset [140f1103] by sev-
FULLPIPE: Implement sceneHandler27_animateBats()
20:22 Changeset [db02b57] by sev-
FULLPIPE: Implement sceneHandler27_startBat()
20:09 Changeset [b2518bd] by sev-
FULLPIPE: Implement sceneHandler27_sub04() and sceneHandler27_sub07()
19:36 Changeset [2ed9d0d] by sev-
FULLPIPE: Implementated sceneHandler27_showNextBat()
19:30 Changeset [a52c6eb5] by sev-
FULLPIPE: Implement sceneHandler27_takeVent()
19:27 Changeset [5d99d91] by sev-
FULLPIPE: Implement sceneHandler27_driverGiveVent()
19:23 Changeset [75a6aec] by sev-
FULLPIPE: Update scene27 callbacks
19:20 Changeset [090d971] by sev-
FULLPIPE: Implement sceneHandler27_throwBat()
19:14 Changeset [bdd282ef] by sev-
FULLPIPE: Implement sceneHandler27_clickBat()
19:04 Changeset [b128b8ca] by sev-
FULLPIPE: Implement sceneHandler27_startAiming()
19:00 Changeset [8225ffd0] by sev-
FULLPIPE: Enable scene27
18:58 Changeset [e34c357b] by sev-
FULLPIPE: Implement sceneHandler27_winArcade()
13:46 Changeset [f5ffef7b] by sev-
FULLPIPE: Implement sceneHandler27_aimDude()
13:46 Changeset [a7c0495] by sev-
FULLPIPE: Implement sceneHandler27()
13:46 Changeset [8f9bc161] by sev-
FULLPIPE: Plug scene27 in
06:23 Changeset [8385a0ef] by dreammaster
VOYEUR: Implemented checkForKey
05:38 Changeset [e0a142ed] by dreammaster
VOYEUR: Fix loading of savegame descriptions
05:25 Changeset [fcaf2af6] by dreammaster
VOYEUR: Add a hotspot to the aprtment for the ScummVM GMM The …
05:07 Changeset [22347248] by dreammaster
VOYEUR: Clean up debug channels
04:59 Changeset [d13b529c] by dreammaster
VOYEUR: Improvements to debugger command for changing time period
03:38 Changeset [4ef57db] by dreammaster
VOYEUR: General field renaming and comments
01:28 Changeset [f88985dc] by dreammaster
VOYEUR: Added debugger command to show mouse position
00:17 Changeset [ff68d8f8] by dreammaster
VOYEUR: Added some comments
00:01 Changeset [569fa63a] by dreammaster
VOYEUR: Fix for not highlighting camera on Monday morning after …

02/02/14:

23:42 Changeset [2b69c5d0] by dreammaster
VOYEUR: Fix issue with time not progressing, and renamed associated …
23:22 Changeset [9c3216c3] by dreammaster
VOYEUR: Graphical fixes for clipped variations within sDrawPic
22:33 Changeset [63a06bc] by dreammaster
VOYEUR: Refactored code for showing ending news into separate method
21:23 Ticket #6515 (NEVERHOOD: the five rings room) created by SF/badfiles
[…] […]
21:21 Ticket #6514 (RINGWORLD2: Inventory glitch with scanner) created by eriktorbjorn
[…] […]
20:15 Changeset [d536c0a] by dreammaster
VOYEUR: Fix another incorrect rectangle fill when viewing computer text
20:06 Changeset [3fab3ebd] by dreammaster
VOYEUR: Fix clearing computer screen when viewing a computer event
19:41 Changeset [d545b5c] by dreammaster
VOYEUR: Fix incorrect loop terminator in room data load loop
19:15 Changeset [a518102b] by dreammaster
VOYEUR: Fix for crash in playAudio
17:48 Changeset [a2b77b66] by dreammaster
VOYEUR: Fix for loading in blocks from file correctly when …
17:07 Changeset [fb14f656] by dreammaster
TSAGE: Fix for same voice line getting repeated for some Scan Ops messages
15:46 Changeset [c0667244] by Strangerke
HOPKINS: Mention Gore Mode GUI option in the NEWS file
15:21 Ticket #6513 (NEVERHOOD: Some nasty bugs) created by SF/badfiles
[…] […]
15:20 Changeset [6bcc8dfe] by Strangerke
HOPKINS: Initialize censorship based on per-engine GUI option instead …
15:16 Changeset [ea9fee3] by Strangerke
HOPKINS: Fix censorship issue introduced in …
14:51 Changeset [b7ad4c39] by sev-
FULLPIPE: Implement scene27_updateCursor()
14:51 Changeset [83d62181] by sev-
FULLPIPE: Initial code for scene27
11:14 Changeset [5c93ecb1] by johndoe123 <john_doe@…>
BBVS: Set the best video mode when playing a video instead of a …
11:14 Changeset [d0690dfb] by johndoe123 <john_doe@…>
BBVS: Remove debug output code from GameModule methods
11:11 Changeset [4659346] by johndoe123 <john_doe@…>
BBVS: Fix detection - Use AD_ENTRY1 macro - Use the correct game name …
10:20 Changeset [7945cba5] by Strangerke
MORTEVIELLE: Little refactoring in fctLook()
10:19 Changeset [2817e380] by Strangerke
HOPKINS: Fix bug #6511 - Add detection to Polish full version of the game
09:29 Changeset [eb16c831] by Strangerke
AVALANCHE: Fix a couple of missing initializations in the ghost room
04:33 Changeset [647a2de] by dreammaster
VOYEUR: Set up enum for event flags, and improved blinking record indicator
03:22 Changeset [54c479c3] by dreammaster
VOYEUR: Bugfixes for computer event display
02:45 Changeset [7cd966bc] by dreammaster
VOYEUR: Removed redundant LockClass class
02:38 Changeset [f450b794] by dreammaster
VOYEUR: Converted doRoom to use ScummVM cursors
01:51 Changeset [28fc97cb] by dreammaster
VOYEUR: Fix for occasional palette corruption when reviewing a video event

02/01/14:

23:55 Changeset [8af390ab] by dreammaster
VOYEUR: Further renaming of state Id, and merging of flag bytes
23:35 Changeset [d215fae7] by dreammaster
VOYEUR: Renaming to standardize on stateId/stackId variable names
23:08 Changeset [24e40281] by dreammaster
VOYEUR: Improvements for savegame support
21:27 Changeset [e1eddb5e] by dreammaster
VOYEUR: Initialization bugfixes
20:25 Changeset [6832352c] by sev-
FULLPIPE: Implement openHelp(). This completes the help screen
20:25 Changeset [8ac3a365] by sev-
FULLPIPE: Implement ModalHelp::launch()
20:25 Changeset [60622b4] by sev-
FULLPIPE: More code to ModalHelp
20:25 Changeset [1a77fba3] by sev-
FULLPIPE: Starter ModalHelp implementation
20:25 Changeset [5cf538bc] by sev-
FULLPIPE: Fix stupid error with wrong identifier. CID 1166823
20:25 Changeset [e4e699b] by sev-
FULLPIPE: Check for potential null dereference. Matches original
20:18 Changeset [10f9c2fb] by dreammaster
VOYEUR: Added method comments for SVoy and some of VoyeurEngine class …
20:09 Changeset [971fd630] by dreammaster
VOYEUR: Renamed SVoy._arr7 to _roomHotspotsEnabled
20:04 Changeset [517df37] by dreammaster
VOYEUR: Refactored hotspot time arrays into a cleaner template
17:58 Changeset [1879151c] by dreammaster
TSAGE: Fix for voice playback never calling it's end action when finished
17:16 Changeset [6087df91] by Strangerke
TSAGE: R2R - Get rid of some magic values, fix an unnoticed bug
16:56 Changeset [3b414f10] by dreammaster
VOYEUR: Fix hang when viewing scene is finished with very little time …
16:54 Changeset [256bf62e] by dreammaster
VOYEUR: Refactored audio scene playback, and fixed a crash at the end
16:29 Changeset [37402e06] by dreammaster
VOYEUR: Correct mistake in debugger command.. it's time expired, not …
16:26 Changeset [cbebf203] by dreammaster
VOYEUR: Add debugger command for setting the time remaining
14:55 Changeset [c50487a0] by sev-
FULLPIPE: Added more modal stubs
14:55 Changeset [b28e740] by sev-
FULLPIPE: Fix cursor drawing on the edges
14:55 Changeset [b668304f] by sev-
FULLPIPE: Implement Inventory2::removeItem2()
14:55 Changeset [86d5e8bd] by sev-
FULLPIPE: Implement inventory class destructors
14:55 Changeset [b5182581] by sev-
FULLPIPE: Implement lift_hoverButton(). This completes the lift.
14:55 Changeset [3b1f6094] by sev-
FULLPIPE: Implement lift_openLift()
14:55 Changeset [26960936] by sev-
FULLPIPE: Implement lift_walkAndGo()
14:55 Changeset [d8367d63] by sev-
FULLPIPE: Implement lift_closedoorSeq()
14:55 Changeset [3dbd881] by sev-
FULLPIPE: Implement lift_animateButton()
14:55 Changeset [74850348] by sev-
FULLPIPE: More work on MGM::genMovement()
14:55 Changeset [68ed0179] by sev-
FULLPIPE: MGM::genMovement() improvements
14:55 Changeset [0e16b32] by sev-
FULLPIPE: Firther simplification in MGM::genMovement()
14:55 Changeset [6bda79bf] by sev-
FULLPIPE: Some more work on MGM::genMovement()
14:37 Ticket #6512 (NEVERHOOD: Demo closes after pressing "ESC" key) created by SF/superzanac
[…] […]
13:23 Ticket #6511 (Win95 Polish version not detected ) created by SF/paputnik
[…] […]
12:21 Changeset [4539eee0] by Strangerke
TSAGE - R2R: Fix bug #6503 (part 2) - The original game have swapped …
03:45 Changeset [f6477270] by dreammaster
VOYEUR: Fix for cursor error in reviewTape after viewing evidence
03:07 Changeset [da977f05] by dreammaster
VOYEUR: Fix review tape entries when more than a page is available
02:58 Changeset [f31a422] by dreammaster
VOYEUR: Add support for the extended rects used by room displays
02:29 Ticket #7867 (iOS buildbot: please revert to .tar.bz2 format) created by SF/bsauvage1
[…] […]
01:22 Changeset [b4ab7c33] by dreammaster
VOYEUR: Fix for loading rect resources with invalid rects

01/31/14:

20:17 Changeset [4c039ffe] by sev-
FULLPIPE: Further work on MGM::genMovement()
20:17 Changeset [0eb1b312] by sev-
FULLPIPE: More work on MGM::genMovement()
20:17 Changeset [29239aa1] by sev-
FULLPIPE: Started work on MGM::genMovement()
13:57 Changeset [4174c4a2] by dreammaster
VOYEUR: Fix hotspot hightlighting in doInterface
11:16 Changeset [2aadd55a] by DrMcCoy
GOB: Correct the language field for Croustibat
11:04 Changeset [ca86196] by DrMcCoy
GOB: Add a game type and detection table for Croustibat
10:54 Changeset [edacb7ad] by DrMcCoy
GOB: Move getTotTextItemPart() from Inter_v3 to Inter_v2
03:10 Changeset [77e86b3] by dreammaster
VOYEUR: Renaming of _videoId to _audioVideoId and extra comments
02:31 Changeset [dbc8e6bb] by dreammaster
VOYEUR: Fix for low battery charge leaving scene when time is turned off
Note: See TracTimeline for information about the timeline view.