Timeline



06/25/13:

23:59 Changeset [e26fb8e7] by somaen
WINTERMUTE: Add detection for J.U.L.I.A. (Greenlight Demo)
23:06 Changeset [1989cc99] by Strangerke
MORTEVIELLE: Replace g_vm in SoundManager
22:28 Ticket #6360 (MONKEY2: Crash During "Dream Sequence") closed by SF/mthreepwood
duplicate
20:49 Changeset [0634f516] by johndoe123 <john_doe@…>
NEVERHOOD: Fix bug in Module 1100, scene 2 which made the "Klayman, up …
19:49 Changeset [a3f77d63] by Strangerke
MORTEVIELLE: Replace g_vm in TextHandler
19:01 Changeset [25c786db] by Strangerke
MORTEVIELLE: Replace g_vm in MouseHandler
18:40 Changeset [785db3b1] by Strangerke
MORTEVIELLE: Replace g_vm in ScreenSurface
17:06 Ticket #6335 (PSP: DISCWORLD: In-game cursor goes past screen) closed by bluegr
fixed
16:04 Changeset [7f1a322d] by uruk <koppirnyo@…>
AVALANCHE: Repair compilation.
16:03 Changeset [c39434f3] by uruk <koppirnyo@…>
AVALANCHE: Add Lucerna.
14:00 Ticket #6360 (MONKEY2: Crash During "Dream Sequence") created by SF/sean123abc
[…] […]
11:05 Changeset [11efe29d] by uruk <koppirnyo@…>
AVALANCHE: Add Enhanced.
06:00 Changeset [16c814e] by Strangerke
MORTEVIELLE: Replace g_vm in Menu
05:19 Changeset [a28ded3f] by Strangerke
TSAGE: Bugfix for #3540893 - Stuck animation in Blue Force floppy …
05:14 Changeset [9878c89b] by Strangerke
HOPKINS: Add some comments
03:29 Ticket #6084 (TSAGE: Blue Force - Character stuck on animation loop) closed by dreammaster
fixed
03:09 Changeset [a36178ff] by dreammaster
TSAGE: Bugfix for #3540893 - Stuck animation in Blue Force floppy

06/24/13:

21:48 Changeset [a81f13c1] by Strangerke
MORTEVIELLE: Remove CHECK_QUIT macros
12:51 Changeset [d8ef42a7] by dreammaster
VOYEUR: Work on doOpening method
09:53 Changeset [a267dc3] by uruk <koppirnyo@…>
AVALANCHE: Add Logger.
09:52 Changeset [dc05ec1] by uruk <koppirnyo@…>
AVALANCHE: Relocate used sources. (Should have happened sooner.)
08:15 Changeset [c7938760] by uruk <koppirnyo@…>
AVALANCHE: Add Scrolls2. Logger is needed to proceed.
02:54 Ticket #6359 (GRAPHICS: Odd thumbnail sizes crash) created by SF/dmwarren
[…] […]

06/23/13:

22:18 Changeset [c7ec14d] by sev-
SCUMM: Corrected Russian Full Throttle variant names
19:11 Changeset [46849fcc] by uruk <koppirnyo@…>
AVALANCHE: Start continuously adding parts to Avalot as I proceed with …
18:55 Changeset [a4e44570] by dreammaster
VOYEUR: Implemented doTransitionCard
15:31 Changeset [26541352] by dreammaster
VOYEUR: Fix crash from using background resource after it's group is freed
15:16 Changeset [cc44867] by dreammaster
VOYEUR: Fix in bounds clipping in sDrawPic
01:09 Changeset [b4bfc7c7] by dreammaster
VOYEUR: Implementing code for showing title sequence

06/22/13:

23:28 Changeset [527a52e4] by dreammaster
VOYEUR: Sound for RL2 video files is sort of working
23:21 Ticket #6358 (LSL6: ScummVM locks up at Electro-Shock room) created by SF/eoakford
[…] […]
15:57 Changeset [c4a56dbd] by dreammaster
VOYEUR: Implemented RL2 video decoder
15:28 Changeset [cdac272] by sev-
SCUMM: Added another Russian variant of Full Throttle
15:19 Changeset [726ae06d] by sev-
NEVERHOOD: Fix warning

06/21/13:

16:04 Changeset [57504102] by Strangerke
AVALANCHE: Add some detail in debug strings
13:22 Changeset [178386f1] by uruk <koppirnyo@…>
AVALANCHE: Stub gyro2.cpp. Fix readmes.
12:08 Changeset [aeff4207] by uruk <koppirnyo@…>
AVALANCHE: Reorganise source files.
11:12 Changeset [1ce5e3bc] by uruk <koppirnyo@…>
AVALANCHE: Add color.h to replace the color constants from the CRT …
10:19 Changeset [d530985a] by Filippos Karapetis <bluegr@…>
SCI: Avoid using g_sci for usesOldGfxFunctions() in the GfxPorts class
10:17 Ticket #6228 (TOLTECS: Voice does not match text (wrong voice)) closed by bluegr
wontfix
09:53 Changeset [6317297b] by uruk <koppirnyo@…>
AVALANCHE: Implement ROOMNUMS.INC.
09:23 Changeset [6d35a794] by uruk <koppirnyo@…>
AVALANCHE: Getting GYRO to compile.
04:18 Changeset [8c2b9561] by dreammaster
VOYEUR: Converted cursor drawing to use CursorMan
02:08 Changeset [975cc80] by dreammaster
VOYEUR: Fixed colours of lock screen text display
01:42 Changeset [1c34c18] by dreammaster
VOYEUR: Lock screen mouse clicks now working
01:24 Changeset [ff270eb] by dreammaster
VOYEUR: Fix setting cursor colour in lock screen
00:35 Ticket #6344 (1.6.0: FTBFS on [kFreeBSD,Hurd]) closed by bluegr
fixed

06/20/13:

23:56 Changeset [1ff09c58] by Matthew Hoops <clone2727@…>
VIDEO: Mark AVIDecoder as being used by sword1/sword2
23:55 Changeset [15a4d52e] by Matthew Hoops <clone2727@…>
SWORD2: Add back MPEG-2 video support
23:49 Changeset [69a1e8a] by Matthew Hoops <clone2727@…>
SWORD1: Add back MPEG-2 video support
22:31 Ticket #6012 (PSP: BASS-FR Intro Skip Crash with Music Enhancement) closed by bluegr
fixed
21:10 Ticket #6328 (GOB3: Coin available in alchemist's lab when it shouldn't) closed by bluegr
21:10 Ticket #6326 (GOB2: Anvil and Stool hotspots in Forge in wrong place) closed by bluegr
21:10 Ticket #6321 (GOB: Disappearing item) closed by bluegr
21:09 Ticket #6320 (GOB: Bee not cleared on loading in scene 12) closed by bluegr
20:40 Changeset [e1ff60da] by RichieSams
COMMON: Add erase method to String class
20:34 Changeset [468274a8] by Filippos Karapetis <bluegr@…>
TINSEL: Clip mouse position to be within the screen (bug #3613765) …
12:38 Changeset [412ac6a0] by dreammaster
VOYEUR: Minor cleanup of doLock cursor code
12:08 Changeset [3946d0ed] by uruk <koppirnyo@…>
AVALANCHE: Add class Avalot. Cosmetic modifications.
10:47 Changeset [fa10b10e] by uruk <koppirnyo@…>
AVALANCHE: Keep the functions connected to command line arguments and …
08:58 Changeset [a33797b2] by uruk <koppirnyo@…>
AVALANCHE: Partially implement run_avalot().
07:40 Changeset [1453413d] by uruk <koppirnyo@…>
AVALANCHE: Fix detection.
06:34 Changeset [b2f62278] by uruk <koppirnyo@…>
AVALANCHE: Remove some functions from detection.
06:32 Changeset [b916ab6f] by uruk <koppirnyo@…>
AVALANCHE: Messing around with GameDescription.
04:04 Changeset [aa2d4170] by Matthew Hoops <clone2727@…>
VIDEO: Allow AVI frame rate to be overriden with a constant Required …
04:02 Changeset [f39c9d5] by Matthew Hoops <clone2727@…>
VIDEO: Hook up MPEG decoder to AVI
04:02 Changeset [0b81e59d] by Matthew Hoops <clone2727@…>
VIDEO: Update AVI code for parsing sword1/sword2 MPEG-2 files
03:59 Changeset [36bc47d] by Matthew Hoops <clone2727@…>
VIDEO: Add an MPEG 1/2 decoder
03:58 Changeset [e5e467f] by Matthew Hoops <clone2727@…>
CONFIGURE: Add libmpeg2 as an optional dependency again
03:02 Changeset [4c70e6af] by dreammaster
VOYEUR: On-screen text finally showing up
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