Timeline
08/12/11:
- 20:41 Changeset [c109a60a] by
- SCUMM: Implement basic basketball court data parsing
- 19:16 Changeset [b631104] by
- COMPOSER: Catch up with animations if we're starved of CPU time.
- 19:13 Ticket #5726 (LB: Harry and the Haunted House + others, compilation) closed by
- fixed
- 19:12 Ticket #5827 (Grandma Living books) closed by
- fixed
- 19:11 Changeset [d13b9673] by
- MOHAWK: Yet more LB detection entries.
- 18:58 Changeset [5d416e79] by
- COMPOSER: Don't ignore setCursorVisible when there's no cursor yet.
- 17:11 Changeset [6af5fffd] by
- CGE: Cleanup: remove useless classes
- 13:29 Changeset [26befa4] by
- SCUMM: Implement basketball u32 op 1012 The game no longer divides by …
- 13:10 Changeset [91fdecbf] by
- CGE: Properly implemented MIDI music playback
- 11:33 Changeset [b76c0af] by
- CGE: Work on implementing MIDI music playback. Music playback is now …
- 09:48 Changeset [f1f1d8b] by
- CGE: Implemented sound effects
- 02:06 Changeset [b8dcd9a] by
- OPENGL: Fix aspect ratio correction behavior. Now only 320x200 and …
- 01:46 Changeset [a77c2932] by
- OPENGLSDL: Do not change requested window size on resize. This should …
- 01:22 Changeset [bb3d1f27] by
- AUDIO: Replace macro in emumidi code with enum.
08/11/11:
- 21:49 Changeset [30d0010b] by
- MOHAWK: Stub off xflies
- 20:01 Changeset [b08b31ee] by
- DREAMWEB: 'setuptimedtemp' ported to C++
- 17:14 Changeset [bb3b1a2] by
- MOHAWK: Error out on any unknown Riven stack variables
- 17:14 Changeset [1737190a] by
- MOHAWK: Implement the rest of the sunners code
- 13:29 Changeset [2250c10f] by
- DREAMWEB: 'dumptimedtext' ported to C++
- 13:18 Changeset [701776a7] by
- DREAMWEB: 'multiget' and 'multiput' don't dirty segments anymore
- 12:30 Changeset [7ef6c73d] by
- SDL: Previous commit broke compilation on MSVC Including …
- 12:05 Changeset [744f04bf] by
- TSAGE: Implemented new Globals for Blue Force, and beginnings of …
- 12:03 Changeset [c9034110] by
- TSAGE: Added support for reverse palette fading
- 11:29 Changeset [cea28364] by
- DREAMWEB: 'getreelstart' ported to C++
- 11:15 Changeset [76a18b2] by
- COMPOSER: Stop kBitmapSpp32 writing off the end of the buffer. This …
- 10:33 Changeset [a8c619d7] by
- DREAMWEB: 'dealwithspecial' has a better signature
- 10:26 Changeset [b6a8e2e9] by
- DREAMWEB: Misc cleanings in stubs.cpp
- 02:31 Ticket #5799 (SDL/OpenGL: Crash when switching renderer backend) closed by
- fixed
- 02:28 Changeset [0f6e231] by
- SDL: Implement a hellish workaround to fix bug #3368143. The bug in …
- 01:30 Changeset [d5a184e] by
- DREAMWEB: 'showframe' takes a Frame
- 01:23 Changeset [c2e9f01a] by
- DREAMWEB: A stub has become useless
- 01:19 Changeset [707c6ed0] by
- DREAMWEB: 'printslow' API improved
- 00:44 Changeset [28201a1e] by
- WebOS: not handling keyboard dismiss in keydown breaks things
- 00:30 Changeset [b701dee] by
- DREAMWEB: Less ds pollution in 'printslow' and 'printdirect'
- 00:27 Changeset [3e9773a8] by
- DREAMWEB: Stricter typing in the printing subsystem
- 00:15 Ticket #5827 (Grandma Living books) created by
- […] […]
08/10/11:
- 19:23 Changeset [2739d8fa] by
- COMPOSER: Add detection for Dragor FR and Gregory FR
- 18:51 Ticket #9378 (Updated Czech Translation) created by
- […] […]
- 17:49 Ticket #5826 (SCI: PQ1 - Weird behavior at Carol's inside car) created by
- […] […]
- 16:42 Changeset [930f626d] by
- TIMER: Add a comment to explain why we remove the name in removeTimerProc.
- 16:34 Changeset [c443f113] by
- TIMER: Remove all names associated with a callback, since all …
- 16:24 Ticket #5825 (LOOM: CD-Version crashes at start) closed by
- fixed
- 16:22 Changeset [cea06991] by
- TIMER: Remove name of callback in removeTimerProc. This should fix …
- 16:01 Ticket #5825 (LOOM: CD-Version crashes at start) created by
- […] […]
- 15:35 Changeset [a710b32c] by
- DREAMWEB: Removed useless push/pops
- 15:34 Changeset [80f712b5] by
- DREAMWEB: 'multidump' doesn't dirty ds anymore
- 15:20 Changeset [81a522e0] by
- DREAMWEB: Improvement of 'printslow' signature
- 15:12 Changeset [78e33720] by
- DREAMWEB: Improvement of 'printdirect' signature and register usage
- 15:03 Changeset [d8cbea02] by
- DREAMWEB: Improvement of 'getnumber' signature
- 14:54 Changeset [edbec1cc] by
- DREAMWEB: Improvement of 'printchar' signature
- 14:12 Changeset [a9345c0] by
- SCUMM: Remove unused soccer u32 code
- 13:06 Ticket #5824 (SCI: PQ1 - exits to console after loading game saved on map ) created by
- […] […]
- 10:41 Changeset [0c33687] by
- CGE: Further fixes to savegames.
- 09:33 Changeset [8cad682] by
- CGE: Fixes for saving games
- 09:02 Changeset [621fa62e] by
- CGE: Save the game if the game is quit via closing the window
- 08:38 Changeset [7ae8f8ce] by
- CGE: Decrease delay amounts to give better precision for frame execution
- 04:20 Changeset [f049e67] by
- BUILD: Only use supported languages in Windows installer script.
- 03:55 Changeset [579cc237] by
- BUILD: Remove English specific launch message in Windows installer script.
- 03:00 Changeset [1dcab5ae] by
- BUILD: Only use supported languages in Windows installer script.
- 01:30 Changeset [26107fd] by
- BUILD: Install documentation based on language chosen during installation.
- 00:44 Changeset [5a061dc6] by
- DOCS: Finished German README (Liesmich) Completed the last third of …
08/09/11:
- 23:04 Changeset [d31bf017] by
- README: Update MSVC building instructions a bit. This includes …
- 22:58 Changeset [35c53f6b] by
- README: Cleanup & little corrections Fixed some little typos, …
- 22:00 Changeset [3635efd] by
- CMS: Simplify code a tiny bit.
- 22:00 Changeset [b95bbb2a] by
- CMS: Do proper clipping of the sound data on generation. This fixes …
- 22:00 Changeset [74560278] by
- SCUMM: Change CMS sfx methods to use its own register set. This is …
- 22:00 Changeset [37a34e6d] by
- SCUMM: Do not pack structs in CMS code.
- 20:40 Changeset [4ad8b542] by
- DREAMWEB: 'checkdest' ported to C++
- 20:40 Changeset [3407f280] by
- DREAMWEB: 'autosetwalk' ported to C++
- 20:26 Changeset [acb0a36b] by
- Merge remote branch 'upstream/master' into soccer
- 20:25 Changeset [b087acd7] by
- SCUMM: Fix bug in soccer u32 op_1014_sub3
- 13:06 Ticket #5823 (valgrind errors when doing multiple RTL) closed by
- fixed
- 13:04 Changeset [00d25a77] by
- RECORDER: Defer mutex deletion to destructor. Since we now call …
- 12:56 Changeset [a72ab2f4] by
- BACKENDS: Fix compilation.
- 12:41 Ticket #5823 (valgrind errors when doing multiple RTL) created by
- […] […]
- 12:06 Changeset [3fe81198] by
- DINGUX: hopefully fix the cursor palette problem The port wasn't …
- 09:19 Changeset [521dfaa9] by
- DINGUX: fix compilation
- 07:37 Changeset [83eb8e7a] by
- RECORDER: Implement time compensation for playback
- 01:46 Changeset [05c0c8e9] by
- SCUMM: Backyard Soccer 2004 uses a different INI setting to disable …
- 01:36 Changeset [677aa78] by
- Merge remote branch 'upstream/master' into soccer
- 01:15 Changeset [dbceb0a] by
- SCUMM: Add some HE72 differences to mouse click handling Backyard …
- 00:14 Changeset [06b95b35] by
- OPENGL: Add include guard to gltexture.h
08/08/11:
- 23:24 Changeset [ef695cb7] by
- OPENGL: Added a temporary hack to fix compilation under Windows, after …
- 22:04 Changeset [fd61a83b] by
- SDL: Slight clean up in the surface based graphics manager.
- 22:03 Changeset [04ab0e58] by
- SDL: Take advantage of SdlGraphicsManager. This gets rid of the …
- 22:03 Changeset [0630a88a] by
- SDL: Let SDL based graphics managers inherit from SdlGraphicsManager. …
- 22:03 Changeset [dedc74ab] by
- SDL: Add a new base class for graphics managers utilizing SDL.
- 22:03 Changeset [222064cd] by
- BACKENDS: Add PaletteManager interface as comments to GraphicsManager. …
- 21:52 Changeset [c3cfdd36] by
- AGOS: Fix struct/class mismatch
- 19:09 Changeset [077a2f8f] by
- JANITORIAL: Remove trailing whitespace
- 19:01 Changeset [1d50a318] by
- RECORDER: Give name to recoder priority. Added middle button storing.
- 19:01 Changeset [a4029a8e] by
- RECORDER: Restore event recorder functionality. It was badly broken …
- 19:01 Changeset [4144fef5] by
- RECORDER: Add some debug output
- 19:01 Changeset [53ea7bfe] by
- CONFIGURE: Add more verbosity for slow shell environments like mingw
- 18:37 Changeset [6a7c87b4] by
- CONFIGURE: Add x86_64 to the CPU architecture list. This prevents it …
- 18:33 Changeset [d6e0afc0] by
- CONFIGURE: Unify cpu arch detection
- 18:33 Changeset [529919e2] by
- SCI: Remove dead code
- 18:33 Changeset [321c0ce0] by
- TINSEL: Code formatting
- 18:15 Changeset [fdb2f735] by
- SCUMM: Remove unneeded check for CMS in readSoundResource. CMS …
- 15:22 Ticket #5815 (SCI: QFG2: Graphics corruption) closed by
- outdated
- 11:10 Ticket #7824 (Little Big Adventure on ScummVM) closed by
- invalid
- 11:10 Ticket #7825 (Phantasmagoria horror-adventure game) closed by
- invalid
- 10:54 Ticket #7825 (Phantasmagoria horror-adventure game) created by
- […] […]
- 10:43 Ticket #7824 (Little Big Adventure on ScummVM) created by
- […] […]
- 04:59 Changeset [9c52724c] by
- SCUMM: Fix another original soccer u32 difference Soccer is slightly …
- 04:47 Ticket #5822 (Gabriel Knight 1 Dialog Trees are busted) closed by
- invalid
- 04:46 Changeset [99d50879] by
- SCUMM: Set default Benchmark speed in Moonbase Commander, based on the …
- 03:50 Changeset [c87ff89b] by
- SCUMM: Update stub in arrayOps for Moonbase Commander.
- 03:37 Ticket #5822 (Gabriel Knight 1 Dialog Trees are busted) created by
- […] […]
- 01:41 Changeset [905e9bc3] by
- SCUMM: Add sprite code difference in Moonbase Commander.
- 00:11 Changeset [c05c42ec] by
- Merge remote branch 'upstream/master' into soccer
08/07/11:
- 23:48 Changeset [45dc3031] by
- SCUMM: Fix endian issue in captureWizPolygon.
- 14:54 Changeset [23452286] by
- MOHAWK: Add specific cursor handling for Myst demo
- 14:54 Changeset [216d3c5c] by
- MOHAWK: Leaving from the slides should go to the information screens …
- 14:54 Changeset [b15ad58f] by
- MOHAWK: Disable zip mode in Myst demo
- 14:49 Changeset [acffd12d] by
- SCUMM: Further clean up of the CMS code.
- 14:35 Ticket #5821 (IHNM: Game doesn't work on iOS devices.) closed by
- duplicate
- 14:15 Changeset [26b6fd59] by
- SCUMM: Clean up CMS code some more.
- 14:09 Ticket #5821 (IHNM: Game doesn't work on iOS devices.) created by
- […] […]
- 14:05 Ticket #5820 (SCI: LONGBOW - Crash in the Sherwood forest. ) created by
- […] […]
- 13:58 Changeset [88354be] by
- SCUMM: Mark some overwritten methods as virtual.
- 13:56 Changeset [6bd9cd3] by
- SCUMM: Cleanup CMS code a bit.
- 13:30 Changeset [28004ac8] by
- GRAPHICS: Slight formatting fix.
- 13:19 Changeset [e35b4f20] by
- GRAPHICS: Simplify the interface of Graphics::loadThumbnail(). Now it …
- 13:19 Changeset [b4b6ce09] by
- ALL: Use Graphics::skipThumbnail() where appropriate.
- 13:19 Changeset [d1688d22] by
- AUDIO: Simplify iterating backwards over an array.
- 13:19 Changeset [3ee307e6] by
- KYRA: Simplify initializing a buffer with a string.
- 13:19 Changeset [ab80b20a] by
- COMMON: Replace x + ARRAYSIZE(x) by the simpler ARRAYEND(x).
- 13:19 Changeset [e3e0a31] by
- AUDIO: Simplify complicated loop condition. - The loop is exited with …
- 13:19 Changeset [a5a8833c] by
- COMMON: Add DisposablePtr<T>, which replaces many repeated …
- 13:19 Changeset [2f23ff72] by
- COMMON: Remove implicit conversion from ScopedPtr<T> to T*.
- 13:19 Changeset [c21f8783] by
- PSP: Pass the stream as reference to PngLoader.
- 13:19 Changeset [a5675c3d] by
- TEENAGENT: Pass streams as references.
- 13:19 Changeset [0e675137] by
- SCI: Simplify allocation of ResourceManager.
- 13:19 Changeset [f3afb32] by
- SCI: Remove unnecessary cast.
- 13:19 Changeset [5f4d83c3] by
- AGOS: Correct off-by-one error in range check for setting the debug level.
- 13:19 Changeset [0a45801] by
- AGOS: Replace if-cascade by switch.
- 13:19 Changeset [715c0793] by
- CRUISE: Replace casts and offset calculations for memory debugger by a …
- 13:19 Changeset [08ad90ed] by
- TSAGE: Reduce scope of variable.
- 13:19 Changeset [c6d5d748] by
- COMMON: Make constants actually const.
- 13:19 Changeset [97a6ee2e] by
- AUDIO: #define OV_EXCLUDE_STATIC_CALLBACKS to not get unnecessary …
- 13:19 Changeset [c876e87e] by
- COMMON: Correct error message. The message displays bytes, but …
- 13:19 Changeset [79729d0] by
- COMMON: Use correct format specifier.
- 13:19 Changeset [84220d2c] by
- COMMON: Remove superfluous Common:: qualifiers.
- 13:19 Changeset [b3997f05] by
- COMMON: Use ScopedPtr<> to simplify resource management.
- 13:19 Changeset [17044f07] by
- COMMON: Simplify initialization of z_stream struct.
- 13:14 Changeset [680ef79] by
- TSAGE: Implemented title screen of Blue Force
- 13:05 Changeset [e95bc9d7] by
- SWORD25: Make sure that id is always initialized in playSoundEx()
- 12:10 Changeset [5974fcd0] by
- TINSEL: Use SAVEGAME_ID when getting savegame info, if a VM is instantiated
- 11:53 Changeset [23a0f531] by
- JANITORIAL: Remove trailing empty lines.
- 11:53 Changeset [bf580e6e] by
- JANITORIAL: Add missing NL at EOF.
- 11:24 Ticket #5819 (TINSEL: DW: Crash when deleting savegame from launcher ) closed by
- fixed
- 11:21 Changeset [2c9fdf0d] by
- TINSEL: Fixed deleting saved games from the launcher (bug #3387551)
- 09:36 Changeset [de40ab5e] by
- CGE: Remove JBW flag (useless)
- 09:34 Changeset [cbb828b] by
- CGE: Fix a couple of warnings reported by cppcheck
- 04:52 Ticket #5819 (TINSEL: DW: Crash when deleting savegame from launcher ) created by
- […] […]
- 04:34 Changeset [47f0ce2f] by
- TSAGE: Flag Blue Force with ADGF_UNSTABLE
- 04:33 Changeset [2c3b7392] by
- TSAGE: Flag CD titles with ADGF_CD
- 04:33 Changeset [a30c3697] by
- TINSEL: Flag CD titles with ADGF_CD
- 04:33 Changeset [40f76585] by
- SAGA: Flag CD titles with ADGF_CD
- 04:32 Changeset [45fa595] by
- MADE: Flag CD titles with ADGF_CD
- 04:32 Changeset [79efb47c] by
- AGOS: Flag CD titles with ADGF_CD
- 04:20 Ticket #9377 (Hungarian Translation Update) created by
- […] […]
- 01:07 Changeset [622f8a16] by
- TSAGE: Changed game Id from 'ring' to 'ringworld' This should help …
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