Timeline
10/07/06:
- 21:22 Changeset [7212dfaa] by
- Whitespaces. svn-id: r24179
- 21:09 Ticket #2860 (PATH enigne.h) closed by
- fixed
- 21:05 Changeset [e9378749] by
- #include <base/engine.h> -> #include <engines/engine.h (Though I don't …
- 19:15 Changeset [f09123a] by
- Fixed compilation. svn-id: r24177
- 18:39 Ticket #2861 (DC&PSP: build crash) created by
- […] […]
- 18:29 Ticket #2860 (PATH enigne.h) created by
- […] […]
- 17:49 Changeset [9cba1436] by
- Removed _lastKeyHit, instead pass the key code as a parameter to …
- 17:42 Changeset [ff6731e0] by
- Removed 'smushMode' param from processInput and processKeyboard in …
- 15:46 Changeset [71bea97d] by
- Clarified comment svn-id: r24174
- 15:37 Changeset [e31ae8ed] by
- Moved calls to addDefaultDirectory, and creation of the master file …
- 15:36 Changeset [f435b2e] by
- More MMD changes, and fix to Zip reader not reading folders within …
- 15:34 Changeset [99533eb] by
- MMD changes, and new sound quality option svn-id: r24171
- 15:32 Changeset [7fc1438b] by
- Changes to FAT driver to support MMD and new driver for M3SD. svn-id: …
- 13:57 Changeset [4973c657] by
- Moved all INSANE and SMUSH related code into ScummEngine_v7 (resp. …
- 13:33 Changeset [f6407f0] by
- Partial fix for Elvira 1 palette problems. svn-id: r24168
- 13:31 Changeset [5f0874ef] by
- Some more processKeyboard splitting svn-id: r24167
- 13:11 Changeset [f3e410a2] by
- Further split processKeyboard code, moving stuff specific to some …
- 12:33 Changeset [c3fb1fb] by
- Moved SCUMM keyboard handling code from processInput() to the new …
- 12:19 Changeset [f13e4baa] by
- Renemaed ScummEngine::processKbd to processInput (as it also deals …
- 11:54 Changeset [ef30cdf7] by
- some HE related cleanup svn-id: r24163
- 09:39 Ticket #2859 (WEB: Tentacle wrong on compatibility details page (Safari)) created by
- […] […]
- 08:38 Changeset [05e7423] by
- Fixed warning. svn-id: r24162
- 08:28 Changeset [1a785b85] by
- Add more code differences in Elvira 1 svn-id: r24161
- 06:09 Changeset [d961722] by
- Fix compilation. SDL.h is required for SDL_GetError() svn-id: r24160
- 03:43 Changeset [22a1401] by
- Minor cleanup svn-id: r24159
- 03:31 Changeset [f6a6818c] by
- Minor cleanup svn-id: r24158
- 03:24 Changeset [60f7d976] by
- Whitespace changes svn-id: r24157
- 03:02 Changeset [8afacd96] by
- Add code for printing to boxes in Waxworks svn-id: r24156
- 01:56 Changeset [f11c3d1f] by
- Removed some left-over (I think!) code from unloadPluginsExcept() that …
- 01:10 Changeset [e4c9d0a4] by
- Add more script opcodes for Elvira 1/2/WW svn-id: r24154
- 01:05 Changeset [df5be19] by
- Instantiate and hook up the plugin providers in the main() function of …
- 00:51 Changeset [c8a21d19] by
- Added SDL plugin provider svn-id: r24152
- 00:48 Changeset [28ef0918] by
- Modified configure to #define SDL_BACKEND when using the SDL backend …
- 00:35 Changeset [d8828812] by
- Fixed mixup in win32 plugin provider code, and added win32 & dc plugin …
- 00:31 Changeset [8d82ffd3] by
- Added plugin providers for Win32 and DC svn-id: r24149
- 00:22 Changeset [26e4e168] by
- Started to refactor the plugin code (moving backend specific stuff …
10/06/06:
- 22:21 Ticket #2857 (PSP: DOTT Crash when washing the carriage) closed by
- duplicate
- 19:10 Ticket #8516 (Very basic GP2X Backend) closed by
- 19:08 Changeset [1373686c] by
- Added DJWillis as official GP2X porter. svn-id: r24145
- 19:01 Changeset [3d84f110] by
- Patch #1432376: "Very basic GP2X Backend" svn-id: r24144
- 16:50 Ticket #2858 (INDY3: Graphic/script? error) closed by
- duplicate
- 15:59 Changeset [e75bea0] by
- Add more code for Elvira 2 svn-id: r24143
- 15:16 Changeset [4b900edf] by
- Add more code for Elvira 2 svn-id: r24142
- 14:44 Changeset [3819507] by
- Add more code for Elvira 1 svn-id: r24141
- 14:36 Ticket #2858 (INDY3: Graphic/script? error) created by
- […] […]
- 14:36 Ticket #2857 (PSP: DOTT Crash when washing the carriage) created by
- […] […]
- 12:58 Changeset [1d310deb] by
- Fix dectection of hit areas in earlier games svn-id: r24140
- 09:21 Changeset [e0b76855] by
- Correct typo in game title for Elvira 2 svn-id: r24139
- 08:30 Changeset [d16c635] by
- Alwats report invalid opcodes when debug output is enabled svn-id: r24138
- 08:00 Changeset [86378039] by
- Update ebug opcode table for Elvira1 svn-id: r24137
- 07:44 Changeset [85c9bb03] by
- Add initial debug opcode table for Elvira1 svn-id: r24136
- 06:12 Changeset [f1475e24] by
- Add debug video opcodes table for Elvira 1 svn-id: r24135
- 05:17 Changeset [81cbb8f7] by
- Correct game titles for Elvira 1/2 svn-id: r24134
- 05:13 Changeset [3183f364] by
- Add Amiga demo of Elvira, and switch to elvira1 for Elvira svn-id: r24133
- 04:56 Changeset [7ac1f00f] by
- Ooops, restrict o_loadZone() changes to older games only svn-id: r24132
- 04:51 Changeset [7f995667] by
- Add support for skipping introduction in Elivra 1/2/WW svn-id: r24131
- 02:57 Ticket #2856 (FT: scroll speed during ending incorrect) created by
- […] […]
- 02:20 Ticket #2621 (MANIAC: (ENGLISH/C64) - Unknown MD5) closed by
- 00:36 Changeset [c2228941] by
- Add more code for Elvira 1/2 svn-id: r24130
10/05/06:
- 22:47 Ticket #8576 (Support for Mac Broken Sword 1) created by
- […] […]
- 22:44 Changeset [3dc7c88e] by
- DS CPU scaling prototype, in 16 bit mode (for menu), not …
- 21:22 Ticket #2855 (ZAK V2: London guard walkpath bug) created by
- […] […]
- 21:10 Ticket #2854 (ZAK V2: Mexican Temple walkpath error/bug) created by
- […] […]
- 20:38 Ticket #2853 (ZAK V2: Katmandu guard walkpath bug) created by
- […] […]
- 20:30 Ticket #2852 (ZAK V2: Airplane walkpath error/bug) created by
- […] […]
- 20:27 Changeset [b01275d8] by
- Path fixup in the zipreader (necessary with my adapter/zip/build …
- 20:19 Ticket #2851 (ZAK V2: Zaks apartment walkpath bug ) created by
- […] […]
- 19:11 Changeset [ac7651b2] by
- Silenced warning of msvc8. svn-id: r24127
- 19:10 Changeset [0ea2ed4b] by
- Updated msvc8 project files. svn-id: r24126
- 16:43 Changeset [9ae7bab9] by
- I hope this is the right fix for an "invalid opcode" message right …
- 13:46 Changeset [dcbad3a1] by
- Fix startup of Elvira 1 svn-id: r24124
- 10:10 Changeset [5af4438c] by
- Fix opening credits of Elvira 2 svn-id: r24123
- 08:54 Changeset [4dd72f0b] by
- Fix loading position of initial items in Elvira 1/2 svn-id: r24122
- 05:27 Changeset [5074da16] by
- Add more code and stubs for WW svn-id: r24121
- 03:43 Changeset [d7ac158] by
- Add Amiga versions of Elvira 1/2 and Waxworks svn-id: r24120
- 02:08 Changeset [73552266] by
- Elvira 1 require more table memory for now svn-id: r24119
- 01:17 Changeset [5fe35cb] by
- Reduce memory required by each game, and add safety checks svn-id: r24118
- 00:16 Changeset [b18fdb4c] by
- Remove sound hacks for DS port, which would cause no speech or …
10/04/06:
- 22:20 Ticket #2250 (FOA: Intermittent crash when loading a save) closed by
- worksforme
- 22:11 Ticket #2848 (FREDDICOVE: MAC/Dutch CD not recognized) closed by
- fixed
- 22:09 Ticket #2849 (FREDDI4: MAC/Dutch CD not recognized) closed by
- fixed
- 20:23 Ticket #1339 (ZAK: "Oxygene-bug" on Mars) closed by
- fixed
- 20:22 Changeset [98f62b9e] by
- WORKAROUND bug #859513 (ZAK: "Oxygene-bug" on Mars) svn-id: r24116
- 20:22 Changeset [f7eee205] by
- o2_animateActor is essentially identical to o5_animateActor -- removed …
- 20:20 Changeset [54790cc] by
- typo svn-id: r24114
- 17:13 Ticket #2850 (GUI: crash when pressing "delete" at the end of the name) closed by
- fixed
- 17:13 Changeset [03e70bf3] by
- Fix for bug #1570189 (GUI: crash when pressing "delete" at the end of …
- 13:29 Changeset [a66907e] by
- Fix dumping of complete video script output svn-id: r24112
- 12:29 Changeset [1dd23850] by
- Correct frame rate in earlier games svn-id: r24111
- 11:44 Changeset [8e4ffa4b] by
- Fix palette regression svn-id: r24110
- 11:17 Changeset [7cfbf8b] by
- Add French version of Elvira 2 svn-id: r24109
- 11:12 Changeset [2d016704] by
- Correct number of variables in Elvira 1/2 svn-id: r24108
- 08:53 Changeset [4652cdd1] by
- Add video opcode differences in Elvira 2 svn-id: r24107
- 07:10 Changeset [aab8b9b2] by
- Fix initial resource loading in Elvira 2 svn-id: r24106
- 05:24 Ticket #2700 (FOA: Glitch during balloon flight) closed by
- fixed
- 05:16 Changeset [6bfcd1c4] by
- Backported fix for bug #1508942 ("FOA: Glitch during balloon flight"). …
- 05:11 Changeset [863bed3f] by
- Change masking condition for codec1_genericDecode(), proc3() and …
- 03:29 Changeset [baac2939] by
- Add more code for WW svn-id: r24103
10/03/06:
- 20:37 Ticket #2793 (BS1: Speech fails on "CD2" in v0.9.0 but not in 0.7.0) closed by
- invalid
- 19:19 Ticket #2850 (GUI: crash when pressing "delete" at the end of the name) created by
- […] […]
- 14:34 Changeset [64b096cf] by
- Reduce struct sizes, to maximum required by games svn-id: r24102
- 14:26 Changeset [098018f] by
- Fix sound effects regression in simon1dos and remove excess game ids …
- 14:18 Changeset [1f5a69ea] by
- Fix sound effects regression in simon1dos and remove excess game ids …
- 14:02 Changeset [ab573e0c] by
- Cleanup svn-id: r24099
- 13:40 Changeset [48f4bcb6] by
- Fix bugs in VGA resource manager svn-id: r24098
- 13:20 Changeset [1dc56700] by
- Fix bugs in VGA resource manager and cleanup svn-id: r24097
- 12:16 Changeset [523828ef] by
- Add Dutch versions of freddi4 and freddicove for Macintosh. svn-id: r24096
- 12:15 Changeset [09f9cf7b] by
- Add Dutch versions of freddi4 and freddicove for Macintosh svn-id: r24095
- 11:49 Ticket #2849 (FREDDI4: MAC/Dutch CD not recognized) created by
- […] […]
- 11:41 Ticket #2848 (FREDDICOVE: MAC/Dutch CD not recognized) created by
- […] […]
- 11:33 Changeset [20d46ab] by
- typo svn-id: r24093
- 10:01 Changeset [af5c8eb] by
- Remove blocks/tiles related code for PP, which was only required by …
- 00:31 Changeset [9e097f60] by
- Add changes and enable music for Elvira1 svn-id: r24091
10/02/06:
- 23:31 Changeset [107a9f3b] by
- Moved unrelated fields out of ADGameDescription structure. svn-id: r24090
- 23:07 Ticket #2847 (BS2 DXA Movie Exit/Crash) closed by
- fixed
- 23:07 Changeset [60aee54b] by
- Fixed bug #1569594 ("BS2 DXA Movie Exit/Crash"). That's what I get for …
- 23:01 Changeset [1ee0c4f1] by
- The name isn't stored in saved games for PP svn-id: r24088
- 22:34 Changeset [756ede94] by
- Doxygen compliance fix svn-id: r24087
- 22:33 Changeset [af21ec03] by
- Add basic single slot load/save support for dimp/swampy for now …
- 22:28 Changeset [d01420c3] by
- Add a somewhat hackish, uber-sekrit mass-add-game-feature (shift-click …
- 22:26 Changeset [125d599a] by
- Improved the BASS detector a bit svn-id: r24084
- 22:21 Changeset [988ddf2b] by
- Unify SAGA/AGOS detection code so other engines could also reuse it …
- 21:53 Ticket #2846 (MI VGA: Crash when using meat on poodles) closed by
- 21:47 Changeset [574665be] by
- Fix mistake in startAnOverlayAnim() svn-id: r24082
- 21:44 Ticket #2847 (BS2 DXA Movie Exit/Crash) created by
- […] […]
- 21:41 Changeset [e78e1c69] by
- Fix crashes in swampy when moving blocks svn-id: r24081
- 21:41 Ticket #2826 (MI2: Inventory object cloning) closed by
- fixed
- 21:38 Changeset [bcd4591d] by
- Workaround for bug #1555938 ("MI2: Inventory object cloning"), as …
- 20:48 Ticket #2802 (PUTTTIME: MAC/Dutch CD not recognized) closed by
- 20:13 Changeset [51010bd0] by
- Remove BaseNodeType (it is not used anymore, we can readd it, should …
- 19:17 Ticket #2846 (MI VGA: Crash when using meat on poodles) created by
- […] […]
- 19:03 Ticket #2844 (WEB: FAQ has bad link) closed by
- fixed
- 18:41 Changeset [22756edd] by
- NDS : Naive C++ scanline 320*16 -> 256*16 rescaler code svn-id: r24074
- 16:18 Changeset [9118a731] by
- Renamed setupAGOSOpcodes() to setupCommonOpcodes() for consistency. …
- 14:32 Changeset [53cf7d65] by
- Add video opcodes differences in Elvira1 and cleanup svn-id: r24072
- 12:49 Changeset [99655b5] by
- Added a save/restore game dialog class svn-id: r24071
- 12:48 Changeset [1a96e26b] by
- Added functionality to allow saving/loading the game state svn-id: r24070
- 12:47 Changeset [e8623fa4] by
- Added methods for push/pop cursors svn-id: r24069
- 11:31 Changeset [62017071] by
- Fix display and input in dimp svn-id: r24068
- 10:54 Changeset [62df085] by
- Decrease window array size, to maximum required by games svn-id: r24067
- 10:43 Changeset [425b243b] by
- Increase struct sizes, to maximum required by games svn-id: r24066
- 08:35 Changeset [f3831078] by
- Fix tile positions in swampy svn-id: r24065
- 07:06 Changeset [ad9b764] by
- Fix arrows keys in swampy svn-id: r24064
- 06:22 Changeset [6bcd018] by
- Add more changes for swampy svn-id: r24063
- 06:11 Ticket #2845 (Crashing caused by mp3) created by
- […] […]
- 06:11 Changeset [97cf93d2] by
- Fix changing map areas in swampy svn-id: r24062
- 05:39 Changeset [2cc1df6f] by
- Add last tiles code and corrections for Swampy svn-id: r24061
- 04:48 Ticket #8575 (Backend feature to iconify the window) closed by
- 04:46 Changeset [d7b786ea] by
- Implemented "iconify window" opcode. This, of course, needs support in …
- 01:39 Changeset [42cb6982] by
- Add more tiles code for Swampy svn-id: r24059
- 01:09 Changeset [3fc8aec4] by
- Add more tiles code for Swampy svn-id: r24058
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