BS1: Speech fails on "CD2" in v0.9.0 but not in 0.7.0
|Reported by:||SF/dead2||Owned by:|
|Game:||Broken Sword 1|
I have played sword1 for several hours using v0.9.0, but have stumbled upon a bug. It works just fine when testing in v0.7.0.
I think it occurs when changing to the CD2 speech file, but I'm not sure. The game works just fine up until marib, and just as fine when on bulls'head. But not after the escape, back in nico's appartement suddenly the speech doesn't play and the text just flashes by rapidly. This is the same for the flowerlady atleast, have not tested any further but would assume the whole CD2 part is affected.
The console window shows the following message for each time it tries to play a speech file. "WARNING: MP3InputStream: Failed to read MP3 data!"
I thought this was due to me using Ogg Vorbis compressed speech files, so I put back the original speech1.clu and speech2.clu (and removed the speech1.cl3, speech1.clv and speech2.clv). This does not have any effect for either version.
So, why does it want MP3 compressed files instead of raw or OGG? I guess some simple error somewhere..
Ticket imported from: #1546818. Ticket imported from: bugs/2793.
Change History (7)
comment:1 by , 13 years ago
|Summary:||Regression: Speech fails on "CD2" in v0.9.0 but not in 0.7.0 → BS1: Speech fails on "CD2" in v0.9.0 but not in 0.7.0|