Timeline



10/10/05:

23:30 Changeset [49e8835c] by sev-
Fix problematic md5. A space character sneaked in. svn-id: r19008
23:28 Changeset [7f11a703] by sev-
Adjust save reminder position svn-id: r19007
23:15 Changeset [e3448331] by sev-
Fix regression with samnmax floppy. Game just crashed on resources …
17:58 Changeset [78e619e] by Marcus Comstedt <marcus_c@…>
gBitFormat seems to be back in libcommon again... (This underhanded …
17:23 Changeset [6ce32fd4] by Torbjörn Andersson <eriktorbjorn@…>
IHNM verb panel fixes: * Verb buttons and texts are drawn at the …
15:48 Changeset [24202dea] by Torbjörn Andersson <eriktorbjorn@…>
The demo resources list looked incomplete to me. Can anyone check if …
15:31 Changeset [832047ef] by Torbjörn Andersson <eriktorbjorn@…>
Draw the IHNM portrait on the right coordinates. svn-id: r19002
13:05 Changeset [bbb1bee5] by Travis Howell <kirben@…>
Add defines for DOS demo resource numbers. svn-id: r19001
12:46 Changeset [4158aa20] by sev-
First attempt to run DOS ITE demo svn-id: r19000
09:31 Changeset [abb9ee41] by Torbjörn Andersson <eriktorbjorn@…>
Removed the "reset all controllers" message. It currently breaks on …
07:00 Changeset [5b92d1e9] by Torbjörn Andersson <eriktorbjorn@…>
I noticed yesterday that if you change music in IHNM at the "right" …
02:48 Changeset [836ed9c9] by sev-
Oops. Fix debug leftover. svn-id: r18997
02:42 Changeset [fe88687c] by sev-
Show save reminder in IHNM correctly. svn-id: r18996
02:09 Changeset [b5b6b6eb] by sev-
Eliminate font substitution ugliness. svn-id: r18995
02:02 Changeset [fc11b606] by sev-
Draw main panel. Buttons lack backgorunds and save reminder is buggy …

10/09/05:

23:51 Ticket #2238 (GUI: scummvm segmentation fault on startup (x86_64)) closed by sev-
invalid
20:21 Ticket #2239 (PALM: TealScript "pen out of sync") created by SF/kalis0
[…] […]
20:06 Ticket #2238 (GUI: scummvm segmentation fault on startup (x86_64)) created by SF/cathectic
[…] […]
19:43 Changeset [c79dcadc] by Torbjörn Andersson <eriktorbjorn@…>
Apparently, the IHNM crosshair cursor, and the cursor hotspot, are …
19:10 Changeset [e3307935] by Torbjörn Andersson <eriktorbjorn@…>
Added optional parameter to setCursor() to specify which type of …
19:00 Changeset [1e286ca] by sev-
Specify some image resources. svn-id: r18991
16:25 Changeset [3568b14] by Torbjörn Andersson <eriktorbjorn@…>
Removed TODO comment about actor strings loading. svn-id: r18990
14:21 Ticket #8467 (KYRA: Adds speech support to CD version) created by lordhoto
[…] […]
12:38 Changeset [dda869a4] by Travis Howell <kirben@…>
Typo svn-id: r18989
12:12 Changeset [0006c3f3] by Travis Howell <kirben@…>
Clean up VGA headers. More changes for FF. svn-id: r18988
09:03 Changeset [6b897dd] by Travis Howell <kirben@…>
Add more stubs for FF. Disable scale images in FF for now. svn-id: r18987
03:45 Changeset [d67009d5] by sev-
Restore cursor after boss key. svn-id: r18986
03:35 Changeset [c11575c] by sev-
Boss key like in original. Press F9. Palette seems to be wrong though …
01:43 Changeset [6cd35f7] by sev-
Now load actors only on demand. That lets select Nimdok (doctor) part. …
01:20 Changeset [d972e94] by sev-
Simplified handleChapterSelectionUpdate() svn-id: r18983
01:18 Changeset [d02c35c] by sev-
(more) Proper implementation of ChapterSelection panel. Though not all …

10/08/05:

22:18 Changeset [41b0ba9f] by Chris Apers <chrilith@…>
New PalmOS backends svn-id: r18981
22:09 Changeset [18d33dc0] by Torbjörn Andersson <eriktorbjorn@…>
Read IHNM actor and object strings from the resource file. (This does …
22:04 Changeset [95ff7fd0] by Chris Apers <chrilith@…>
PalmOS: fixed compiler problem svn-id: r18979
22:02 Changeset [000a3816] by Chris Apers <chrilith@…>
PalmOS stuff svn-id: r18978
22:00 Changeset [ca65477b] by Chris Apers <chrilith@…>
PalmOS stuffs svn-id: r18977
21:46 Changeset [03f95bc2] by Chris Apers <chrilith@…>
PalmOS stuff svn-id: r18976
21:43 Changeset [18b95233] by Chris Apers <chrilith@…>
PalmOS : fixed 68K link svn-id: r18975
21:34 Changeset [3ab37bce] by Chris Apers <chrilith@…>
- PalmOS stuffs - fixed type mismatch error svn-id: r18974
21:33 Changeset [da43d814] by Torbjörn Andersson <eriktorbjorn@…>
Oops, made a typo when rewriting that comment. svn-id: r18973
21:28 Changeset [60b85c5] by Torbjörn Andersson <eriktorbjorn@…>
Cleanup. svn-id: r18972
21:25 Changeset [f14365e3] by Chris Apers <chrilith@…>
Change PALM_OS with new PALMOS_68K / PALMOS_MODE svn-id: r18971
21:11 Changeset [3f2f5e09] by Chris Apers <chrilith@…>
PalmOS : very bad hack to fix global constructor problem with ARM …
20:54 Changeset [5b514241] by Chris Apers <chrilith@…>
revert previous changes related to #ifdefs svn-id: r18969
20:44 Changeset [98bfe38] by Chris Apers <chrilith@…>
revert previous changes related to #ifdefs svn-id: r18968
20:14 Changeset [12f978c6] by Chris Apers <chrilith@…>
More DISABLE_SCUMM_7_8 svn-id: r18967
20:09 Changeset [f5f57c9a] by sev-
Put actors on the ground. No more upside down. Though probably …
19:53 Changeset [46660fe] by sev-
Quick and dirty hack to enable actors interaction. Still have to …
19:40 Changeset [3bd243e0] by Chris Apers <chrilith@…>
Use font manager svn-id: r18964
19:10 Changeset [8b4f59d] by Chris Apers <chrilith@…>
PalmOS: - fix crash trying to use emptyString - debug option svn-id: …
19:07 Changeset [12f40ae7] by Chris Apers <chrilith@…>
PalmOS: cannot use global objects in ARM svn-id: r18962
17:21 Ticket #2225 (MONKEY2 FMTOWNS iMuse Bug) closed by sev-
duplicate
16:51 Ticket #2237 (SCUMM won't save) closed by sev-
invalid
16:25 Changeset [528d2b2] by sev-
Now most artefacts are gone and we're in proper panel mode when …
16:23 Ticket #2237 (SCUMM won't save) created by SF/jeespox
[…] […]
15:35 Changeset [cf512d26] by sev-
Oops. Fix crash introduced by last commit. svn-id: r18960
15:20 Changeset [176f32bf] by sev-
_vm->getSceneHeight() --> _vm->_scene->getHeight() and make it return …
09:59 Changeset [c4752fc3] by Torbjörn Andersson <eriktorbjorn@…>
Added/stubbed some Feeble opcodes, and fixed a regression that made it …

10/07/05:

23:41 Ticket #2236 (DIG: some saved games crash scummvm) created by SF/mnbv
[…] […]
20:17 Ticket #2235 (BASS: crash in intro and no talkie (CD)) created by SF/violator83
[…] […]
19:21 Ticket #7447 (2XPM -- Yet Another Filter) closed by sev-
wontfix
17:08 Ticket #2234 (MI2 FM-TOWNS: Room is not dark after dropping with treasure) created by SF/joachimeberhard
[…] […]
16:46 Ticket #2233 (MI2 FM-TOWNS: Elaine's mappiece directly flies to treehouse) created by SF/joachimeberhard
[…] […]
16:41 Ticket #2232 (MI2 FM-TOWNS: whole screen is white in rooms with parrot) created by SF/joachimeberhard
[…] […]
16:26 Ticket #2231 (MI2towns: music of wally room stays after giving 4 mappieces) created by SF/joachimeberhard
[…] […]
16:16 Ticket #2230 (MI2 FM-TOWNS: Music Stops after staying 5min at mardigras) created by SF/joachimeberhard
[…] […]
16:10 Ticket #2229 (MI2 FM-TOWNS: No music in cutscenes after new mappiece) created by SF/joachimeberhard
[…] […]
16:05 Ticket #2228 (MI2 FM-TOWNS: Verb/Inventory Glitch at Skeleton-Song) created by SF/joachimeberhard
[…] […]
15:36 Changeset [a202b150] by Torbjörn Andersson <eriktorbjorn@…>
Added a "video" panel mode. From what I understand, the beginning of …
11:47 Ticket #7447 (2XPM -- Yet Another Filter) created by SF/kaminari
[…] […]
10:44 Changeset [313fe93] by sev-
Cleanup sprite header reader. svn-id: r18956
07:36 Changeset [4893e327] by Travis Howell <kirben@…>
Adjust for larger resolution. svn-id: r18955
07:06 Changeset [1bd9b92b] by Travis Howell <kirben@…>
Missed a few lines. svn-id: r18954
06:59 Changeset [50486480] by Travis Howell <kirben@…>
FF starts VGA script. svn-id: r18953
05:31 Changeset [fe48a005] by sev-
Draw acrtors (eriktorbjorn, rejoice). It: o breaks intro, as now …

10/06/05:

15:56 Changeset [5f20bf11] by Torbjörn Andersson <eriktorbjorn@…>
It should always be possible to interrupt the intro with Escape now. …
15:54 Changeset [92f5e206] by Torbjörn Andersson <eriktorbjorn@…>
Disabled scene background music for IHNM, for now. It was trying to …
14:54 Changeset [36295605] by Travis Howell <kirben@…>
Add slight difference. svn-id: r18949
14:46 Ticket #2227 (ITE: Glassmaster still looking in wrong direction) created by SF/simsaw
[…] […]
14:34 Changeset [e91503c] by Travis Howell <kirben@…>
Add FF table. svn-id: r18948
11:58 Changeset [ccaaeecc] by Torbjörn Andersson <eriktorbjorn@…>
Bah. Forgot to add these files in the previous commit. svn-id: r18947
11:57 Changeset [8fc913c2] by Torbjörn Andersson <eriktorbjorn@…>
Moved the sequence player into its own class. I'm sure this could be …
11:56 Changeset [7c0c7db] by Torbjörn Andersson <eriktorbjorn@…>
Removed unnecessary empty line. (I made this change while working on a …
05:22 Ticket #2226 (BASS: "game frozen" / "actor stuck" / "Invalid Mode(16)") created by SF/lizrdkng323
[…] […]

10/05/05:

16:41 Ticket #8466 (KYRA: Restructured sequence player) closed by eriktorbjorn
16:40 Changeset [49602286] by Torbjörn Andersson <eriktorbjorn@…>
Applied my patch #1314023, since cyx liked the idea of cleaning up the …
16:09 Ticket #8466 (KYRA: Restructured sequence player) created by eriktorbjorn
[…] […]
13:15 Changeset [fb86de70] by Travis Howell <kirben@…>
Revert svn-id: r18943
13:11 Ticket #2222 (Monkey Atari DE crashes at start w. latest CVS) closed by Kirben
fixed
13:10 Changeset [441b986] by Travis Howell <kirben@…>
Update svn-id: r18942
12:24 Ticket #2225 (MONKEY2 FMTOWNS iMuse Bug) created by SF/joachimeberhard
[…] […]
12:16 Changeset [e748cccc] by Travis Howell <kirben@…>
Cleanup svn-id: r18941
11:37 Changeset [05ea6d3] by Travis Howell <kirben@…>
Cleanup svn-id: r18940
06:31 Changeset [99f36daf] by Travis Howell <kirben@…>
Remove leftover svn-id: r18939
05:58 Ticket #2224 (ITE: MT32 Emu distortion at Tycho Nordpfoth) created by SF/realwintermute
[…] […]
05:55 Ticket #2223 (MT32/IHNM: scratching sound on right channel) created by SF/realwintermute
[…] […]
02:01 Changeset [b332ea95] by sev-
oops. reverted last change. svn-id: r18938
02:00 Changeset [b76d1b3] by sev-
Fix to fixed palette range. svn-id: r18937
01:40 Changeset [8912fcb8] by sev-
Simplified palette code. svn-id: r18936
01:31 Changeset [579478a] by sev-
IHNM used only 248 colors for game graphics. Top part of the palette …
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