Timeline



09/28/02:

19:25 Changeset [94b55db] by Max Horn <max@…>
patch #612722: MI2 NewGui title fix svn-id: r5030
19:25 Ticket #8060 (MI2 NewGui title fix) closed by fingolfin
16:19 Changeset [9dc5fe2a] by Max Horn <max@…>
cleaned up various variable names in the SDL backend & NewGui; also …
15:58 Changeset [45877ea2] by Max Horn <max@…>
changed the crosshair curso to match the Scumm one (I hope?) svn-id: r5028
15:19 Changeset [a8d77fab] by Max Horn <max@…>
patch #615842 svn-id: r5027
15:19 Ticket #8068 (Hack to keep ScummVM from using CD-ROM) closed by fingolfin
11:57 Changeset [4e0b5072] by aquadran
updated VC6 file svn-id: r5026
11:33 Ticket #8068 (Hack to keep ScummVM from using CD-ROM) created by eriktorbjorn
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02:03 Changeset [2a93325] by Max Horn <max@…>
added FIXME svn-id: r5025
00:12 Ticket #8067 (GMD tracks through IMuseAdlib) created by SF/jamieson630
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09/27/02:

23:46 Ticket #8066 (Hack for IMuseGM threading problem) created by SF/jamieson630
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23:27 Changeset [6024c80] by Max Horn <max@…>
added (currently completly useless) launcher dialog svn-id: r5024
13:06 Changeset [e674b9e2] by Max Horn <max@…>
enabled demo dialog shown during startup; some fixes/cleanup in NewGUI …
13:05 Changeset [29f8c3af] by Max Horn <max@…>
made init_size in the SDL backend reentrant svn-id: r5022

09/26/02:

12:29 Changeset [09f56dc2] by Max Horn <max@…>
some fixes for the message dialog; added some comments svn-id: r5021
11:44 Changeset [58e5e00] by Max Horn <max@…>
added simple message dialog svn-id: r5020
10:13 Ticket #8065 (_sfxMode bugfix) closed by SF/ender
09:59 Changeset [522ee88] by James Brown <ender@…>
Patch 614223: _sfxMode fix svn-id: r5019

09/25/02:

06:35 Ticket #8065 (_sfxMode bugfix) created by eriktorbjorn
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06:26 Ticket #470 (MI1: new CDTimer breaks non CD games) closed by eriktorbjorn
fixed
03:09 Changeset [b5efef6b] by James Brown <ender@…>
Fix annoying indentation of the CHECK_HEAP macro svn-id: r5018
03:04 Changeset [e9c1d9d8] by James Brown <ender@…>
Patch 613933: Return code for validateresource. svn-id: r5017
03:03 Ticket #8063 (Return code for validateResource) closed by SF/ender

09/24/02:

23:45 Changeset [1bfaa3c0] by Max Horn <max@…>
removed even the last traces of Scumm dependencies from NewGUI. Yes, …
22:44 Ticket #475 (latest CVS (20020831) doesn't compile) closed by fingolfin
fixed
22:40 Changeset [77d62a61] by Max Horn <max@…>
fix for bug #613369; added some files to .cvsignore svn-id: r5015
22:35 Ticket #473 (Sam'n'Max music during opening credits) closed by fingolfin
duplicate
19:33 Ticket #8064 (Pitch bend range implementation) created by SF/jamieson630
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17:10 Ticket #8063 (Return code for validateResource) created by SF/jamieson630
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15:46 Changeset [e946431a] by James Brown <ender@…>
Patch 609334: PalManip save/load/init fixes. Save/Load lines are …
15:26 Ticket #8062 (SAM: Experimental object-layering fix) closed by SF/ender
15:23 Changeset [7c6864ef] by James Brown <ender@…>
Patch 613597: Sam and Max object ordering fixme thingzie. svn-id: r5013
06:35 Ticket #8062 (SAM: Experimental object-layering fix) created by eriktorbjorn
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05:40 Ticket #460 (FOA: Lock-up on load) closed by SF/doren
04:32 Ticket #8058 (RFC: Timer-based CD audio sync) closed by Kirben
04:29 Changeset [2e88cd2] by Travis Howell <kirben@…>
Add emergency patch for 'RFC: Timer-based CD audio sync' patch so …

09/23/02:

20:01 Ticket #476 (ZAK256: 'pull cushion' crashes game) created by SF/martingu
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19:32 Ticket #475 (latest CVS (20020831) doesn't compile) created by SF/khali
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19:22 Changeset [e244ddf] by Ruediger Hanke <tomjoad@…>
Changed WBWINDOW arg/tooltype to WINDOW svn-id: r5011
16:53 Changeset [d5aeb92] by Ruediger Hanke <tomjoad@…>
Scaler color fix for Radeon cards in 32 bit depth (and possibly other …
16:31 Changeset [971f4764] by Ruediger Hanke <tomjoad@…>
Compilation fixes. Overlay functions are stubs only at the moment. …
15:45 Ticket #8061 (SAM: paint-by-numbers fix) closed by SF/ender
15:43 Changeset [41207543] by James Brown <ender@…>
Patch #612847: Sam and Max painting subgame fix svn-id: r5008
08:23 Ticket #474 (ZAK256: inventory arrow covers item) created by SF/martingu
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