Opened 19 years ago

Closed 19 years ago

Last modified 3 years ago

#8068 closed patch

Hack to keep ScummVM from using CD-ROM

Reported by: eriktorbjorn Owned by: fingolfin
Priority: normal Component: --Other--
Version: Keywords:
Cc: Game:

Description

This may be too ugly to apply, but...

I noticed that at least with the SDL backend, if you tell ScummVM to use CD-ROM < 0 it won't lock the CD tray because the CD initialisation fails. Since I almost always use the MP3 versions of the audio tracks I find this convenient. Especially if I want to use the CD-ROM for something else.

This patch simply makes it a deliberate behaviour. It also removes an unnecessary variable from

(It could be argued that we should never use PROP_OPEN_CD unless the game has the GF_AUDIOTRACKS flag. For some reason that just didn't occur to me until now.)

Ticket imported from: #615842. Ticket imported from: patches/173.

Attachments (1)

nocd.diff (1.3 KB ) - added by eriktorbjorn 19 years ago.
Patch against a September 27 CVS snapshot

Download all attachments as: .zip

Change History (3)

by eriktorbjorn, 19 years ago

Attachment: nocd.diff added

Patch against a September 27 CVS snapshot

comment:1 by fingolfin, 19 years ago

Owner: set to fingolfin
Status: newclosed

comment:2 by digitall, 3 years ago

Component: --Other--
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