Custom Query (12 matches)


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Ticket Summary Status Owner Type Priority Component
#11972 TINSEL: immediate SIGBUS on strict-alignment architectures new defect normal Engine: Tinsel
#12717 ILLUSIONS: Duckman: SIGSEGV in startMoveActor() when clicking too early in the first scene new defect normal Engine: Illusions
#13365 SCUMM: French version of The Dig has original audio issues in SMUSH new feature request normal Engine: SCUMM
#13388 SCUMM: Loom (TG16) - Visual glitches with the forge bricks and actors new defect normal Engine: SCUMM
#13389 DRAGONS: Rendering is excessively slow on older devices new defect normal Engine: Dragons
#13400 SCUMM: Zak - Pressing Esc at the right time lets you steal anything at Lou's Loans new feature request normal Engine: SCUMM
#13559 CHEWY: German demo crashes looking for a non-existing det0.taf file new defect normal Engine: Chewy
#13642 MADS: Rex Nebular crashes if autosave triggers during the intro new defect normal Engine: MADS
#13661 SAGA: IHNM: "createThread wrong scriptEntryPointNumber" when starting with Benny new defect normal Engine: SAGA
#13710 SCUMM: Guybrush can randomly be stuck in the catacombs (Monkey 1) new feature request normal Engine: SCUMM
#13844 GRIFFON: Game hangs on a black screen on PSP new defect normal Engine: Griffon
#13867 AUDIO: SCUMM: buffer-overflow in MidiDriver_ADLIB::adlibPlayNote (ASAN) new defect normal Audio
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