#10395 |
FULLPIPE: Stuck when teleportating to foot
|
new
|
|
defect
|
high
|
Engine: Fullpipe
|
#10396 |
FULLPIPE: Rolling bridge is a wrong state
|
new
|
|
defect
|
high
|
Engine: Fullpipe
|
#9818 |
SCI: Torin: ASTHENIA path finding issues
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#10010 |
SAGA: IHNM (Ellen) - Anubis problems at end
|
new
|
|
defect
|
normal
|
Engine: SAGA
|
#10012 |
SAGA: IHNM - End game area easy to get stuck near beginning
|
new
|
|
defect
|
normal
|
Engine: SAGA
|
#10197 |
SCI: Shivers1: Add saving via GMM
|
new
|
|
enhancement
|
normal
|
Engine: SCI
|
#10254 |
SCI: PQ3: Upcoming turns don't update when speeding
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#10286 |
BACKENDS: SDL - GMM and game resolution doesn't scale together for enhanced graphics on small screens
|
new
|
|
defect
|
normal
|
GUI
|
#10300 |
BACKENDS: SDL: ScummVM-gui can resize weird when changing graphics and fullscreen toggle
|
new
|
|
defect
|
normal
|
Ports
|
#10347 |
Pegasus: Unknown version of Pegasus prime
|
new
|
|
enhancement
|
normal
|
Engine: Pegasus
|
#10369 |
SAGA: ITE: Alamma Door hotspot difficulties
|
new
|
|
defect
|
normal
|
Engine: SAGA
|
#10535 |
DOCS: Update style guide for naming of functions and template types
|
new
|
|
enhancement
|
normal
|
Documentation
|
#10574 |
MOHAWK: MYST ME: Held pages look off in a few ages
|
new
|
|
defect
|
normal
|
Engine: Mohawk
|
#10593 |
MOHAWK: RIVEN: Riven25 can't view saved games as thumbnail list
|
new
|
|
defect
|
normal
|
Engine: Mohawk
|
#10659 |
TINSEL: DW1: Act4 hidden city guards crash
|
new
|
|
defect
|
normal
|
Engine: Tinsel
|
#10663 |
GROOVIE: T7G: Cannot finish game
|
new
|
digitall
|
defect
|
normal
|
Engine: Groovie
|
#10698 |
BACKENDS: Linux (OPENGL/SDL) - BadMatch crash when switching from windowed to fullscreen
|
new
|
|
defect
|
normal
|
Port: Linux
|
#10728 |
MOHAWK: MYST: ES: Marker instructions wrong
|
new
|
|
defect
|
normal
|
Engine: Mohawk
|
#9813 |
SCI: SQ4: Button audio for fast repeated click missing
|
new
|
|
defect
|
low
|
Engine: SCI
|
#9846 |
SCI: PQ4: Can't leave morgue by clicking on car
|
new
|
|
defect
|
low
|
Engine: SCI
|
#9852 |
SCI: PQ4: Repeated speech outside of morgue
|
new
|
|
defect
|
low
|
Engine: SCI
|
#9853 |
SCI: PQ4: Repeated speech talking to barbie
|
new
|
|
defect
|
low
|
Engine: SCI
|
#9872 |
BASS: Add saved game details
|
new
|
|
enhancement
|
low
|
Engine: Sky
|
#9944 |
SCI: KQ5: Crispin Area Pathfinding Loop
|
new
|
|
defect
|
low
|
Engine: SCI
|
#9987 |
SCI: SQ5: Spacebar Pathing Issues
|
new
|
|
defect
|
low
|
Engine: SCI
|
#9988 |
SCI: SQ5: Weird Glitch on Kiz
|
new
|
|
defect
|
low
|
Engine: SCI
|
#10013 |
IHNM: Benny eating the child shouldn't be good
|
new
|
|
enhancement
|
low
|
Engine: SAGA
|
#10198 |
SCUMM: INDY4: Explored rooms in maze have question marks appear briefly
|
new
|
|
defect
|
low
|
Engine: SCUMM
|
#10224 |
SCI: Lighthouse: Hitting Roost bird with rock has bad sound
|
new
|
|
defect
|
low
|
Engine: SCI
|
#10226 |
SCI: Lighthouse: Animation of the robot arm is played twice when opening the safe
|
new
|
|
defect
|
low
|
Engine: SCI
|
#10231 |
SCI: Lighthouse: Poor sound effect when train is stopping on it on
|
new
|
|
defect
|
low
|
Engine: SCI
|
#10232 |
SCI: Lighthouse: Bad sound effect when clipping train rails
|
new
|
|
defect
|
low
|
Engine: SCI
|
#10237 |
SCI: Lighthouse: Sound issues when fixing train junction box
|
new
|
|
defect
|
low
|
Engine: SCI
|
#10238 |
SCI: Lighthouse: Sound repeating when raising/lowering train platform
|
new
|
|
defect
|
low
|
Engine: SCI
|
#10256 |
SCI: PQ3: Clicking too high on door causes ego to go somewhere else
|
new
|
|
defect
|
low
|
Engine: SCI
|
#10265 |
SCI: Lighthouse: Missing birds when turning right
|
new
|
|
defect
|
low
|
Engine: SCI
|
#10310 |
AGOS: Waxworks: Pressing M doesn't mute music
|
new
|
|
defect
|
low
|
Engine: AGOS
|
#10311 |
AGOS: Waxworks: Add hotkey for switching to fighting
|
new
|
|
enhancement
|
low
|
Engine: AGOS
|
#10382 |
GOB: LIT: Loading save in boat closet shows wrong palette
|
new
|
|
defect
|
low
|
Engine: Gob
|
#10383 |
GOB: LIT: Cursor flashes when talking to Dalia
|
new
|
|
defect
|
low
|
Engine: Gob
|
#10384 |
GOB: LIT: Bad palette around manor area
|
new
|
|
defect
|
low
|
Engine: Gob
|
#10397 |
FULLPIPE: Memory leak when loading a saved game
|
new
|
|
defect
|
low
|
Engine: Fullpipe
|
#10439 |
SKY: BASS - vkeybd only allows 1 keyboard input at a time
|
new
|
|
defect
|
low
|
Engine: Sky
|
#10523 |
TITANIC: SGT Room Transition video has black spots
|
new
|
|
defect
|
low
|
Engine: Titanic
|
#10557 |
MOHAWK: MYST: Thumbnail has black top and bottom
|
new
|
|
defect
|
low
|
Engine: Mohawk
|
#10578 |
MOHAWK: MYST: Matches and Held pages
|
new
|
|
defect
|
low
|
Engine: Mohawk
|
#10657 |
TINSEL: DW1: Actor goes invisible when shooting dragon
|
new
|
|
defect
|
low
|
Engine: Tinsel
|
#10658 |
TINSEL: DW1: ACT3 Guard floating equals
|
new
|
|
defect
|
low
|
Engine: Tinsel
|
#10661 |
TINSEL: DW1: Dark world barman can't leave via dialogue
|
new
|
|
defect
|
low
|
Engine: Tinsel
|