Custom Query (14 matches)

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Ticket Summary Status Keywords Owner Type Priority
#10309 SHERLOCK: MIDI - Broken (in-program) sound driver handling new audio defect normal
#10348 SHERLOCK: Music setting by in-game option is not respected new audio defect normal
#11181 ZVISION Audio is clipping new zork zvision audio clipping defect normal
#11354 SCI: CASTLEBRAIN - Stereo audio flipped in hourglass puzzle new stereo audio hourglasses defect normal
#11405 BACKENDS: RPi 3/4 - PulseAudio hoarse sound on any game new audio defect normal
#12973 STARK: Dialogue line cut in half, stops reproducing new gribbler, dialogue stops, audio issue defect normal
#13117 GRIM: DiMUSE: Lighthouse music not played correctly new audio defect normal
#13365 SCUMM: French version of The Dig has original audio issues in SMUSH new dig,french,audio,smush feature request normal
#13663 HYPNO: Slow frame rate, navigation issue and frequent sound pops new audio, pops, frame rate neuromancer defect normal
#14510 SCUMM: Inconsistent Audio setting between in-game GMM menu and launcher's Game Options new audio, speech, subtitles, text defect normal
#16491 MYST3: Missing or delayed sound effects pending audio, squee, trap, fire, office antoniou79 defect normal
#16516 SCI: LSL VGA (DOS) has endlessly looping card audio after loading save at blackjack machine new lslvga, audio defect normal
#16536 SCI: SOUND: IBM PCjr audio emulation changed in 2.9.0 (possible regression) new IBM, audio defect normal
#16557 DIRECTOR: The Dark Eye - Egaeus, audio looping new dark eye, audio, loop, director defect normal
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