Timeline
May 1, 2024:
- 11:25 PM Ticket #15108 (SPYFOX3: Glitch when arriving at base near end of the game) closed by
- fixed: In f5f6d86d: […]
- 11:25 PM Ticket #15106 (SPYFOX3: Upper half of screen black in factory) closed by
- fixed
- 11:25 PM Changeset [f5f6d86d] by
- SCUMM: SPYFOX3: Fix #15108 and #15106
- 8:42 PM Changeset [ff24083f] by
- GRAPHICS: Make convertTo() work with incomplete palettes We we always …
- 7:36 PM Changeset [5642e2ce] by
- DIRECTOR: Implement interface to toggle breakpoints in Script view
- 5:48 PM Changeset [e1bb816a] by
- SCUMM: GFX: Simplify expression and fix truncation issue
- 4:23 PM Ticket #15102 (Unknown game variant for ags) closed by
- fixed: Thanks for the report. Usually we don't add beta version but I made an …
- 4:21 PM Changeset [8ce0c0bb] by
- I18N: Update translation files Updated by "Update PO files to match …
- 4:19 PM Changeset [bb1536e2] by
- AGS: Update dreamswitchhouse + add new games AGS forums + TRAC #15102
- 2:07 PM Changeset [922c174c] by
- I18N: Update translations templates
- 2:06 PM Changeset [b6171112] by
- SCUMM: (HE) - silence some warnings
- 2:06 PM Changeset [55f1bbd4] by
- SCUMM: (FM-Towns) - add menu option to force 640 x 480 mode English …
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- 12:42 PM Ticket #15105 (Ultima VIII: Pagan - Options to disable the Avatar taking tiny steps ...) closed by
- fixed
- 11:49 AM Changeset [03d3d1e3] by
- DIRECTOR: Refactored byte script display
- 11:37 AM Changeset [59554e76] by
- DIRECTOR: Add Cast in ImGUI
- 10:31 AM Changeset [9e5534e5] by
- DIRECTOR: Improvements to the Channel window * Set window size to …
- 9:44 AM Changeset [9c681ddd] by
- ANDROID: Fix segmentation fault We expect the array to be of even …
- 9:44 AM Changeset [8475ef50] by
- ANDROID: Add shim for AccessibilityEvent
- 9:44 AM Changeset [bb2ebef5] by
- ANDROID: Make a compatibility shim for AudioTrack construction
- 9:44 AM Changeset [abca8ce0] by
- ANDROID: Split deprecated code in its own function This allows to …
- 9:44 AM Changeset [bed4b2ee] by
- ANDROID: Remove deprecated use of toggleSoftInputFromWindow
- 9:44 AM Changeset [51464956] by
- ANDROID: Don't use deprecated getDefaultDisplay and getMetrics
- 9:44 AM Changeset [c155e3dc] by
- ANDROID: Remove old compatibility code We don't support something …
- 9:44 AM Changeset [35e6c7a0] by
- ANDROID: Introduce Compatibility helper class It's kind of based on …
- 9:44 AM Changeset [2522cba5] by
- ANDROID: Don't use deprecated WiFi API Use ConnectivityManager …
- 9:42 AM Changeset [86891601] by
- CI: Use macos-13, set macosx destination
- 8:58 AM Ticket #15108 (SPYFOX3: Glitch when arriving at base near end of the game) created by
- Current GIT version of ScummVM, US version of the game. When arriving …
- 8:56 AM Ticket #15107 (SPYFOX3: Spyfox sometimes disappears when picking up the beauty clay) created by
- Current GIT version of ScummVM, US version of the game Sometimes when …
- 8:52 AM Ticket #15106 (SPYFOX3: Upper half of screen black in factory) created by
- Latest ScummVM Git version, US version of the game After going …
- 12:15 AM Changeset [b98f0e2d] by
- DIRECTOR: Initial code for bytecode script browser
Apr 30, 2024:
- 11:54 PM Changeset [55d7f16d] by
- SCUMM: (v5/FM-Towns) - fix regression
- 9:29 PM Changeset [b868dab4] by
- SCUMM: (V3/FM-Towns) - partial fix for bug no. 15027 (INDY3 …
- 8:38 PM Changeset [fb6b349a] by
- DIRECTOR: Better layout for Channels window
- 6:40 PM Changeset [d55b49d] by
- I18N: Update translation (Georgian) Currently translated at 56.0% …
- 6:40 PM Changeset [c35d2d60] by
- I18N: Update translation (Finnish) Currently translated at 100.0% …
- 3:07 PM Changeset [410a3241] by
- SCUMM: HE: Address some PVS issues PVS-Studio V519, V501 Thanks …
- 12:58 PM Changeset [4931f640] by
- ULTIMA8: Adjust run and walk threshold calculation. Previous …
- 12:16 PM Changeset [e678ed2b] by
- ULTIMA8: Override mouse length with step & run key binds This with a …
- 12:16 PM Changeset [f73b9b0] by
- ULTIMA8: Add config settings for walk and run thresholds
- 12:12 PM Changeset [5bcc3615] by
- DIRECTOR: Slight improvements to Channels dialog
- 10:06 AM Changeset [3cb107a1] by
- I18N: Update translation (Greek) Currently translated at 100.0% (2133 …
- 5:13 AM Changeset [dafc55d8] by
- GRAPHICS: Add copy operator to Palette
Apr 29, 2024:
- 9:42 PM Changeset [f95b804b] by
- SCUMM: HE: Clean-up function declarations
- 9:14 PM Changeset [502a0df3] by
- SCUMM: HE: Another attempt at fixing Coverity #1544404 This time …
- 6:04 PM Changeset [947ac793] by
- SCUMM: HE: Fix Coverity #1544408
- 5:51 PM Changeset [99df4686] by
- SCUMM: HE: Fix Coverity #1544404
- 5:44 PM Changeset [7956cd19] by
- SCUMM: HE: Fix Coverity #1544405
- 4:20 PM Ticket #15105 (Ultima VIII: Pagan - Options to disable the Avatar taking tiny steps ...) created by
- In U8 Pagan, if the mouse is quite close to the Avatar, he takes these …
- 4:15 PM Ticket #15104 (ULTIMA8: Option to disable the turning animations when turning the ...) created by
- In Ultima VII (7), when you move around, you can turn on the spot …
- 4:11 PM Ticket #15103 (ULTIMA8: Some dialog remains forever when subtitle speed set to 0) created by
- Game: Ultima 8: Pagan (GOG version; OG game w/ patch) ScummVM version: …
- 1:36 PM Ticket #15102 (Unknown game variant for ags) created by
- The game in 'Dreams in the witch house\' seems to be an unknown game …
- 10:57 AM Ticket #14257 (GLK: SCOTT: fatal() and GlkExit() do return) closed by
- fixed: Thanks for the reply! closing as fixed
- 10:32 AM Ticket #15101 (MD5: DIRECTOR: Unknown game: Mini-Omnipedia: Picard Dossier (JPN)) created by
- Game: Mini-Omnipedia: Picard Dossier Year: 2000 because DVD …
- 10:16 AM Changeset [8b48dd8b] by
- IMGUI: Really disable ImGui when there is no OpenGL
- 3:30 AM Ticket #15100 (KYRA: Legend of Kyrandia (Amiga) crash) created by
- when using the yellow magic on the bird it crashes. I have tried it on …
Apr 28, 2024:
- 10:12 PM Changeset [61e18b08] by
- DIRECTOR: Show Channels in ImGUI
- 10:12 PM Changeset [8287ac9d] by
- DIRECTOR: Convert Sprite::_trails and Sprite::_stretch into bool
- 9:28 PM Changeset [a54263fd] by
- Mention AGS updates / staicase fix
- 9:06 PM Changeset [5ee3bc16] by
- AGS: Add new games/versions From AGS/MMM forums
- 8:46 PM Changeset [4c6d2073] by
- DIRECTOR: IMGUI: Add a main menu
- 8:46 PM Changeset [d5924967] by
- DIRECTOR: Show imgui only when requested
- 8:04 PM Changeset [1bf96c57] by
- I18N: Update translation files Updated by "Update PO files to match …
- 8:04 PM Changeset [9bfba6b] by
- JANITORIAL: Fix code formatting
- 7:52 PM Ticket #5884 (SCUMM/HE: Blue's Clues Art Time Glitches) closed by
- fixed
- 7:48 PM Changeset [05103944] by
- I18N: Update translations templates
- 7:48 PM Changeset [989acab7] by
- IMGUI: Only enable ImGui on SDL2
- 7:48 PM Changeset [a04fe8ef] by
- OPENGL: Don't always force redraw when ImGui is enabled Only do it …
- 7:48 PM Changeset [7a4f6aa2] by
- OPENGLSDL3D: Make ImGui init and deinit variableless It is inited …
- 7:48 PM Changeset [e6a7d6bc] by
- OPENGLSDL: Don't compile code when not on SDL 2.0
- 7:48 PM Changeset [3822d9d6] by
- BACKENDS: Move setImGuiRenderCallback in OSystem and hide …
- 7:32 PM Changeset [8b64e9a6] by
- TWP: Add inventory shake
- 7:32 PM Changeset [0bb1cc2d] by
- TWP: Use moveCursorTo in dialog choices
- 7:32 PM Changeset [fd3a29f] by
- TWP: Add moveCursorTo
- 7:22 PM Changeset [2c601ad0] by
- SCUMM: HE: SPYFOX3: Fix #4767 Indeed, we were missing some code from …
- 6:11 PM Changeset [378531d7] by
- WIN32: Ensure that _WIN32_WINNT is set high enough for required defines
- 5:59 PM Changeset [4ae7977b] by
- I18N: Update translation files Updated by "Update PO files to match …
- 5:59 PM Changeset [8fe0f936] by
- SCUMM: Rename CHARSET_1() to displayDialog() We are now using a name …
- 1:42 PM Changeset [21730945] by
- I18N: Update translation (French) Currently translated at 100.0% …
- 12:00 PM Changeset [ca66b0df] by
- I18N: Update translations templates
- 11:59 AM Changeset [b721f95f] by
- BACKENDS: Add imgui in OpenGL backend
- 11:37 AM Ticket #15099 (SWORD1: Unknown game variant for sword1) created by
- The game in 'Baphomets Fluch' seems to be an unknown game variant. …
- 10:21 AM Ticket #15098 (AGI: KQ2: Dracula Never Appears in his Castle (Except in his Coffin)) created by
- I am using ScummVM version 2.8.1. In King's Quest 2, I believe Count …
- 9:25 AM Ticket #15097 (NANCY: SKC: Assertion on very first shuffle puzzle) created by
- ScummVM 2.9.0git (Apr 27 2024 18:01:52) Using SDL backend with SDL …
Apr 27, 2024:
- 11:56 PM Changeset [a1e3a9e7] by
- SCUMMM: HE: Fix memory leak. PVS-Studio V773
- 10:42 PM Changeset [02e7bca4] by
- I18N: Update translation (Portuguese (Brazil)) Currently translated …
- 10:06 PM Changeset [37ebf404] by
- AGS: add Perfect Tides Mac v2
- 9:31 PM Ticket #15094 (SWORD1: Sound related crash at the hotel) closed by
- fixed: Thank you, I fixed it!
- 9:31 PM Changeset [51ffd1d2] by
- SWORD1: SOUND: Force alignment on odd-sized samples This fixes #15094.
- 5:51 PM Ticket #15096 (compilation issue: no more ARM64 cpu optimisations (NEON)) created by
- Hello, the compiling-configuration of the current ScummVM git master …
- 5:09 PM Ticket #15095 (ENGINES: Quitting via in-game commands does not respect "Return to the ...) created by
- In Freddi Fish 5: The Case of the Creature of Coral Cove …
- 4:52 PM Ticket #15094 (SWORD1: Sound related crash at the hotel) created by
- OS is Win 10 19045.4291 Instant crash, quitting ScummVm with …
- 3:15 PM Changeset [f3286cb5] by
- DISTS: Set StartupWMClass in .desktop file (#5763) - due to the …
- 2:00 PM Changeset [3e2ca85d] by
- I18N: Update translation (Italian) Currently translated at 100.0% …
- 11:13 AM Changeset [5216d4c3] by
- CREATE_PROJECT: Add option to disable static detection
- 10:18 AM Ticket #13970 (SCUMM/HE: Tactics not flipping in Backyard Football) closed by
- fixed
- 10:17 AM Ticket #6713 (SCUMM/HE: SPYFOX3 - No transparency in "Radioactive Trash Collector") closed by
- fixed
- 10:13 AM Changeset [38029ab2] by
- SCUMM: MOONBASE: Fix pixel hit test detection
- 10:01 AM Changeset [a29e06c7] by
- SCUMM: HE: Address gfx PR review requests * Remove trailing spaces * …
- 4:44 AM Changeset [e0ea91b9] by
- I18N: Update translation files Updated by "Update PO files to match …
- 4:43 AM Changeset [11417e5b] by
- MM: XEEN: In console load command, print out filename it's looking for
- 3:28 AM Changeset [9fe05461] by
- I18N: Update translations templates
- 3:28 AM Changeset [2a0c90e7] by
- ULTIMA8: Clean up engine initialize / deinitialize
Apr 26, 2024:
- 11:37 PM Changeset [983580ce] by
- ULTIMA8: Clean up graphics startup
- 10:30 PM Changeset [d3d860d4] by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 9:29 PM Changeset [0318e982] by
- I18N: Update translation files Updated by "Update PO files to match …
- 9:28 PM Changeset [ea3de9e8] by
- SCUMM: (IMS) - fix regression Player::isFadingOut() was broken by …
- 9:21 PM Changeset [2393cd44] by
- I18N: Update translations templates
- 9:21 PM Changeset [2a2d7d7c] by
- I18N: Update translation files Updated by "Update PO files to match …
- 9:21 PM Changeset [f48a0ac1] by
- SCUMM: HE: Fix another win32 build error
- 9:21 PM Changeset [e338e091] by
- SCUMM: HE: Fix formatting
- 9:21 PM Changeset [6f5878a] by
- SCUMM: HE: Hopefully fix MSVC win32 errors
- 9:21 PM Changeset [6192dfe] by
- SCUMM: HE: Fix build and warnings
- 9:21 PM Changeset [ec61ee97] by
- SCUMM: HE: Fix build when ENABLE_HE is not defined
- 9:21 PM Changeset [184cd608] by
- SCUMM: HE: Reimplement Moonbase distortion routines
- 9:21 PM Changeset [3cddf27f] by
- SCUMM: HE: Reimplement Moonbase gfx T14 routine
- 9:21 PM Changeset [bdc1608f] by
- SCUMM: HE: Clean-up and removal of development functions These …
- 9:21 PM Changeset [ea66c16d] by
- SCUMM: HE: Clean up and finish hooking up external U32 prototypes
- 9:21 PM Changeset [6b5c8703] by
- SCUMM: HE: Implement more Moonbase graphics
- 9:21 PM Changeset [1d1b717] by
- SCUMM: HE: Fix null pointer access
- 9:21 PM Changeset [1ddcbf1d] by
- SCUMM: HE: Begin implementing Moonbase Commander graphics hooks
- 9:21 PM Changeset [8f4b909f] by
- SCUMM: HE: Comments and styling clean-up
- 9:21 PM Changeset [ee2bf642] by
- SCUMM: HE: Fix typo in palette remapping function
- 9:21 PM Changeset [6c5949d] by
- SCUMM: HE: Fix glitched bottom left score table on BASEBALL97
- 9:21 PM Changeset [12f51192] by
- SCUMM: HE: Cleanup
- 9:21 PM Changeset [30760ad7] by
- SCUMM: HE: Swap some tags with MKTAG macros
- 9:21 PM Changeset [9cd1e63] by
- SCUMM: HE: Fix Backyard games sprite ordering issues
- 9:21 PM Changeset [25855773] by
- SCUMM: HE: Fix pixel color retrieval
- 9:21 PM Changeset [e4b9e601] by
- SCUMM: HE: Fix sprite ordering for HE95
- 9:21 PM Changeset [c65097c0] by
- SCUMM: HE: Hopefully fix palette remapping for good
- 9:21 PM Changeset [e7093581] by
- SCUMM: HE: Fix AUX animations
- 9:21 PM Changeset [35939dd1] by
- SCUMM: HE: Fix warnings
- 9:21 PM Changeset [d632a189] by
- SCUMM: HE: Fix some mem leaks
- 9:21 PM Changeset [a136275a] by
- SCUMM: HE: Fix some Spy Fox 1 (HE90) issues
- 9:21 PM Changeset [65e391dc] by
- SCUMM: HE: Remove useless casts
- 9:21 PM Changeset [f5714eae] by
- SCUMM: HE: Fix cursor wrong colors
- 9:21 PM Changeset [1b7836e6] by
- SCUMM: HE: Fix palette remapping issues
- 9:21 PM Changeset [a3e147ca] by
- SCUMM: HE: Mark actual HE99.5 games in detection table
- 9:21 PM Changeset [92fd7a6a] by
- SCUMM: HE: Fix some games crashing at startup
- 9:21 PM Changeset [d4d2ce6f] by
- SCUMM: HE: Fix crash in Backyard Football
- 9:21 PM Changeset [055d0f1f] by
- SCUMM: HE: Fix TRLE compression rect
- 9:21 PM Changeset [1f493dec] by
- SCUMM: HE: Add new HE variant (99.5) as game feature flag
- 9:21 PM Changeset [9f460f6c] by
- SCUMM: HE: More cleanup and changes
- 9:21 PM Changeset [6bb2a93a] by
- SCUMM: HE: Fix WARPWIZ issue
- 9:21 PM Changeset [8b69b3ec] by
- SCUMM: HE: Compression function names cleanup
- 9:21 PM Changeset [7d46b01e] by
- SCUMM: HE: More 8-bit vs 16-bit fixes
- 9:21 PM Changeset [bb509c68] by
- SCUMM: HE: More fixes
- 9:21 PM Changeset [8d416fbb] by
- SCUMM: HE: Fix remap call
- 9:21 PM Changeset [ce19335] by
- SCUMM: HE: Fix more 8-bit vs 16-bit issues
- 9:21 PM Changeset [5ac8ea75] by
- SCUMM: HE: Fix sub HE95 games not starting
- 9:21 PM Changeset [7f004920] by
- SCUMM: HE: Fix Aux Images rendering
- 9:21 PM Changeset [0f91f728] by
- SCUMM: HE: More HE95 changes
- 9:21 PM Changeset [a6ebc817] by
- SCUMM: HE: Fix several sprite rendering issues
- 9:21 PM Changeset [9d1ebb0c] by
- SCUMM: HE: Fix TRLE AKOS cels not being erased
- 9:21 PM Changeset [86b9af99] by
- SCUMM: HE: Re-implement AKOS TRLE drawing
- 9:21 PM Changeset [2da46085] by
- SCUMM: HE: Re-implement BMAP routines
- 9:21 PM Changeset [9dd2ea4e] by
- SCUMM: HE: Re-implement WIZ text and Aux images
- 9:21 PM Changeset [0ae4143e] by
- SCUMM: HE: Fix more 8-bit vs 16-bit discrepancies
- 9:21 PM Changeset [c4cac1f1] by
- SCUMM: HE: Fix some transparency issues
- 9:21 PM Changeset [7040db13] by
- SCUMM: HE: Clean-up pass
- 9:21 PM Changeset [50d18e05] by
- SCUMM: HE: Implement proper sprite collision Also introduce proper …
- 9:21 PM Changeset [483ac31c] by
- SCUMM: HE: Relabel Polygon functions
- 9:21 PM Changeset [4bcfff35] by
- SCUMM: HE: Bump save version
- 9:21 PM Changeset [b19c4b77] by
- SCUMM: HE: Overhaul more of the GFX system * Overhaul sprites system …
- 9:21 PM Changeset [b4c4f58c] by
- SCUMM: HE: Fix TRLE FLIP comp
- 9:21 PM Changeset [0da69cc8] by
- SCUMM: HE: Actually fix Wiz warping
- 9:21 PM Changeset [50a3ad80] by
- SCUMM: HE: Fix Wiz warping
- 9:21 PM Changeset [0b0dc876] by
- SCUMM: HE: Add remaining compression routines
- 9:21 PM Changeset [4f98334e] by
- SCUMM: HE: Add auxiliary compression routines and more stuff
- 9:21 PM Changeset [d64a379d] by
- SCUMM: HE: Begin porting Wiz and other graphics code
- 9:21 PM Changeset [0a3b6c49] by
- SCUMM: HE: Implement FloodFill operation
- 9:21 PM Changeset [289148dc] by
- SCUMM: HE: Continue implementing WIZ stuff
- 9:21 PM Changeset [be804a8] by
- SCUMM: HE: Fix primitives after testing them
- 9:21 PM Changeset [a64d977f] by
- SCUMM: HE: Add some basic WIZ primitives
- 9:21 PM Changeset [4761c31] by
- SCUMM: HE: Fix pixelDepth value for 16-bit color games
- 9:21 PM Changeset [f17fe741] by
- SCUMM: HE: Begin WIZ and graphics rewrite
- 9:21 PM Changeset [baa1e06d] by
- SCUMM: HE: Preliminar clean up for WIZ rewrite pt.4
- 9:21 PM Changeset [e7f979ee] by
- SCUMM: HE: Preliminar clean up for WIZ rewrite pt.3
- 9:21 PM Changeset [b3f60f44] by
- SCUMM: HE: Preliminar clean up for WIZ rewrite pt.2
- 9:21 PM Changeset [823aca67] by
- SCUMM: HE: Preliminar clean up for WIZ rewrite
- 9:03 PM Changeset [9dac94f6] by
- I18N: Update translations templates
- 9:03 PM Changeset [0e6b95ba] by
- TWP: Add user preferences management
- 9:03 PM Changeset [b91e0ac5] by
- TWP: Add Select Highlighted Verb
- 9:03 PM Changeset [66e2d2a3] by
- TWP: Add verb highlight
- 9:03 PM Changeset [367263d3] by
- TWP: Remove unused "Select actor 6"
- 9:03 PM Changeset [10a73fe0] by
- TWP Fix regression in sayLineAt
- 8:35 PM Ticket #14751 (Peggy's Party Special Edition) closed by
- fixed: Hi, I added the detection entries for some Galaxy of Games titles. …
- 8:18 PM Changeset [220240dd] by
- DIRECTOR: Add detection for several Galaxy of Games titles
- 7:46 PM Changeset [22928797] by
- DIRECTOR: wallobee-mac-ja
- 6:37 AM Changeset [f4a9cc12] by
- FREESCAPE: initial implementation for font parsing in dark releases …
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