Timeline
Feb 22, 2023:
- 11:33 PM Changeset [4f38e2b7]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- TETRAEDGE: Follow original of playing background immediately in Syberia 2
- 11:33 PM Changeset [5b323d50]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- TETRAEDGE: Fix model vertex order for inverted normal case
- 9:40 PM Changeset [69071f0a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- SCI: Fix LONGBOW crash during pub party
- 8:48 PM Changeset [a305fe56]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- BASE: Enable the --start-movie argument when the Testbed engine is enabled
- 7:57 PM Ticket #14260 (white rectangle around the mouse pointer) closed by
- invalid
- 7:53 PM Changeset [957b4164]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- FREESCAPE: implemented scr image loader and read title/borders images …
- 7:51 PM Changeset [465c613b]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- FREESCAPE: load title/borders images in total eclipse EGA directly …
- 7:51 PM Changeset [4acae4e3]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- FREESCAPE: load title/borders images in dark side EGA (and demo) …
- 5:22 PM Ticket #14192 (TWINE: french characters bug in main menu) closed by
- fixed
- 5:21 PM Changeset [91f47ebe]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- TWINE: fixed encoding for custom translations see issue #14192
- 4:52 PM Changeset [311e777b]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- MM: fixed POTFILES entry
- 4:28 PM Ticket #14243 ([AGS] unknown game variant for 'ags-fallback' (Andy)) closed by
- fixed: Thanks, added in …
- 4:04 PM Changeset [a9a99833]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- AGS: Add two new versions My big sister remastered / the crimson diamond
- 3:16 PM Ticket #12652 (EOB 1+2 Corrupt graphics on amigaos 4.1 since eob released) closed by
- worksforme: No answer from the OP, not much point keeping this open if we can't …
- 1:01 PM Ticket #14206 ([AGS] unknown game variant for 'ags-fallback' (Interesting Basket Qust)) closed by
- fixed
- 12:59 PM Ticket #14252 ([AGS] unknown game variant for 'ags-fallback' (The Easter Bunny's ...) closed by
- fixed: Thanks, added in …
- 12:59 PM Ticket #14251 ([AGS] unknown game variant for 'ags-fallback' (Pyramid)) closed by
- fixed: Thanks, added in …
- 12:58 PM Ticket #14248 ([AGS] unknown game variant for 'ags-fallback' (No King Quest)) closed by
- fixed: Thanks, added in …
- 12:58 PM Ticket #14247 ([AGS] unknown game variant for 'ags-fallback' (Ninja)) closed by
- fixed: Thanks, added in …
- 12:56 PM Ticket #14238 ([AGS] unknown game variant for 'ags-fallback' (Woof!)) closed by
- fixed: Thanks, added in …
- 12:56 PM Ticket #14234 ([AGS] unknown game variant for 'ags-fallback' (Whack a Unilin)) closed by
- fixed: Thanks, added in …
- 12:55 PM Ticket #14221 ([AGS] unknown game variant for 'ags-fallback' (Secret of Hamster Island)) closed by
- fixed: Thanks, added in …
- 12:53 PM Changeset [587b3479]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- HPL1: Fix build when not enabling Vorbis
- 12:51 PM Ticket #14209 ([AGS] unknown game variant for 'ags-fallback' (Bobby Copper)) closed by
- fixed: Thanks, added in …
- 10:45 AM Ticket #14260 (white rectangle around the mouse pointer) created by
- In ScummVM 2.8.0 is permanent a white rectangle around the mouse …
- 9:05 AM Changeset [e4827ca9]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- NEWS: Mention HDB fix
- 5:16 AM Changeset [d4d189f3]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- MM: MM1: Switch spellbook to use PartyView base class
- 5:16 AM Changeset [698522a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- MM: MM1: Handle redraw after closing 3rd level view Previously, …
- 5:16 AM Changeset [aee70c07]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- MM: MM1: Improvements for selecting select/exit buttons in Spellbook
- 1:10 AM Changeset [6cf8b64c]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- AGS: Add detection for old hour-games From AGS archives
Feb 21, 2023:
- 10:24 PM Ticket #14259 (CRYOMNI3D: Versailles 1685 - Can't pick up important item) created by
- I've been playing Versailles 1685 (French version, Windows) and have …
- 9:44 PM Changeset [d944febd]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- DIRECTOR: Sync humanVersion with ProjectorRays
- 9:11 PM Changeset [70e2b026]branch-2-7branch-2-7-1 by
- AGS: Add more sanity checks to allegro putpixel functions This fixes …
- 9:10 PM Changeset [ec8d8bed]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- AGS: Add more sanity checks to allegro putpixel functions This fixes …
- 6:23 PM Changeset [dc7b853a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- HPL1: Fix Last of Memset on Non Trivial Structure GCC Compiler Warnings
- 5:30 PM Ticket #14236 ([AGS] unknown game variant for 'ags-fallback' (What Spunky Found)) closed by
- fixed: Thanks, added in …
- 5:29 PM Ticket #14235 ([AGS] unknown game variant for 'ags-fallback' (What's In The Safe?)) closed by
- fixed: Thanks, added in …
- 5:29 PM Ticket #14258 (AGS: Dreams in the Witch House: character briefly appearing after logo) created by
- I am testing with ScummVM 2.8git (latest, built locally from master …
- 5:28 PM Ticket #14233 ([AGS] unknown game variant for 'ags-fallback' (Did We Ever?)) closed by
- fixed: Thanks, added in …
- 5:27 PM Ticket #14214 ([AGS] unknown game variant for 'ags-fallback' (The Virus)) closed by
- fixed: Thanks, added in …
- 5:27 PM Ticket #14211 ([AGS] unknown game variant for 'ags-fallback' (Trapped with Hell Cruisin)) closed by
- fixed: Thanks, added in …
- 5:26 PM Ticket #14207 ([AGS] unknown game variant for 'ags-fallback' (Trapped with Hell)) closed by
- fixed: Thanks, added in …
- 5:14 PM Changeset [4a0c977c]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- AGS: Add detection for various games From AGS forums / itch.io
- 4:16 PM Changeset [1f4f556e]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- VCRUISE: Initial panorama controls
- 4:16 PM Changeset [cbe78b08]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- VCRUISE: Use sscanf for TextParser number parsing
- 4:16 PM Changeset [c7f6aa40]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- VCRUISE: Cleanup
- 4:16 PM Changeset [90354659]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- VCRUISE: Use sscanf for number parsing
- 4:16 PM Changeset [94de9684]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- VCRUISE: Use INI loader for index
- 4:16 PM Changeset [31a1fcdf]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- VCRUISE: Remove input buffering from TextParser
- 4:16 PM Changeset [f64666d7]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- VCRUISE: Clean up hash map types
- 4:16 PM Changeset [42188df4]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- VCRUISE: Stub unsupported opcodes
- 4:16 PM Changeset [bdcf695]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- VCRUISE: Clean up file access
- 4:16 PM Changeset [02df16b6]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- VCRUISE: Clean up some code quality issues
- 4:16 PM Changeset [0b7c19a0]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- VCRUISE: Combine env vars, make some tweaks for panorama input detection
- 4:16 PM Changeset [2f69cda8]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- VCRUISE: Implement debug mode and some idle state functionality
- 4:16 PM Changeset [bfa24934]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- VCRUISE: Fix script miscompilation
- 4:16 PM Changeset [83dee812]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- VCRUISE: Fix formatting
- 4:16 PM Changeset [0ea1beac]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- VCRUISE: Fix video frame overrun
- 4:16 PM Changeset [c5956be0]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- VCRUISE: Add Schizm and Reah CD
- 4:16 PM Changeset [0d77df25]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- VCRUISE: Only allow real 32-bit formats, permit 555 RGB.
- 4:16 PM Changeset [8dccd9d2]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- VCRUISE: Quiet more unused variable warnings
- 4:16 PM Changeset [4807ac15]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- VCRUISE: Remove unused variable
- 4:16 PM Changeset [10273c1a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- VCRUISE: Quiet some warnings
- 4:16 PM Changeset [3cbb072d]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- VCRUISE: Remove unused variable
- 4:16 PM Changeset [9df627d4]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- VCRUISE: Add game ID initializer for end marker.
- 4:16 PM Changeset [db5c7050]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- VCRUISE: Rename detection entry from GOG to DVD
- 4:16 PM Changeset [5216131a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- VCRUISE: Add more things to get Reah to the first screen
- 4:16 PM Changeset [8f883661]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- VIDEO: Increase stream name capacity to deal with long (67 character) …
- 4:16 PM Changeset [e58c6ba1]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- VCRUISE: Add enough stuff to render opening cinematic
- 4:16 PM Changeset [974fe14b]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- VIDEO: Tag V-Cruise as using AVIDecoder
- 4:16 PM Changeset [e3360047]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- VCRUISE: Add map loader
- 4:16 PM Changeset [9d179f10]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- VCRUISE: Add script compiler and initial loading things
- 4:16 PM Changeset [c6a6a0d6]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- VCRUISE: Initial commit, boilerplate
- 3:18 PM Changeset [6c53442d]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- FREESCAPE: load title/borders images in driller EGA directly from the …
- 3:18 PM Changeset [e30bdac5]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- FREESCAPE: load title/borders images in driller dos directly from the …
- 3:18 PM Changeset [5a52aa98]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- FREESCAPE: initial implementation of image parsing for title/borders …
- 2:46 PM Changeset [bf8dc3a2]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- HPL1: Further Fixes for GCC Compiler Warnings
- 9:39 AM Ticket #14231 ([AGS] unknown game variant for 'ags-fallback' (Annoying Quest)) closed by
- fixed: Thanks, added in …
- 9:38 AM Ticket #14229 ([AGS] unknown game variant for 'ags-fallback' (Time Out of Joint)) closed by
- fixed: Thanks, added in …
- 9:37 AM Ticket #14227 ([AGS] unknown game variant for 'ags-fallback' (Deadman Toilet)) closed by
- fixed: Thanks, added in …
- 9:36 AM Ticket #14223 ([AGS] unknown game variant for 'ags-fallback' (FSi's SimPmdee)) closed by
- fixed: Thanks, added in …
- 9:35 AM Ticket #14208 ([AGS] unknown game variant for 'ags-fallback' (Pie!)) closed by
- fixed: Thanks, added in …
- 9:34 AM Ticket #14201 ([AGS] unknown game variant for 'ags-fallback' (Majixs)) closed by
- fixed: Thanks, added in …
- 3:53 AM Ticket #14257 (GLK: SCOTT: fatal() and GlkExit() do return) created by
-
The
Scott::fatal()
method is supposed to print an error message and … - 3:39 AM Changeset [1f28db11]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- HPL1: Add Detection Entry for HIB #1 Release of Penumbra Overture
- 2:57 AM Changeset [c02a7c69]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- HPL1: Further Fix of Memset of Non-Trivial Structure GCC Compiler Warnings
- 2:19 AM Changeset [aad118a0]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- HPL1: Fix Ignored Qualifiers GCC Compiler Warnings These are emitted …
- 1:22 AM Changeset [6876e993]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- AGS: Fix Dreams in Witch House version
- 1:19 AM Changeset [2b259d03]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- AGS: Add detection for various games From AGS forums / TRAC reports
- 1:11 AM Ticket #14256 (GLK: SCOTT: Return to launcher sometimes freezes ScummVM) created by
- If selecting "Return to launcher" during certain sections in certain …
- 12:56 AM Ticket #14255 (GLK: SCOTT: Hulk: "System messages" not shown) created by
- In Questprobe featuring the Hulk, many "systems messages" (those …
- 12:46 AM Changeset [0be224bd]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- HPL1: Fix Maybe Uninitialized Variable GCC Compiler Warning
- 12:45 AM Changeset [6f10d3c9]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- HPL1: Fix Signed vs. Unsigned Comparison GCC Compiler Warning
Feb 20, 2023:
- 11:34 PM Changeset [489ed90d]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- HPL1: Fix Use of Memset on Non-Trivial Data Structure GCC Compiler Warning
- 11:33 PM Changeset [04015794]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- HPL1: Fix Usage of Undefined Preprocessor Symbol GCC Compiler Warning
- 10:39 PM Changeset [e1118a6]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- TINYGL: Few functions are not allowed to be on call lists
- 8:41 PM Ticket #14218 (SCI: KQ5 Boat jumps to left side of the screen during death sequence) closed by
- fixed: Fixed in …
- 8:39 PM Changeset [62ca8c9c]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- SCI: Fix KQ5 sinking boat position Fixes bug #14218
- 8:30 PM Changeset [f8dfa204]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- TINYGL: Fix for front face getter and tuned naming of macro
- 7:49 PM Changeset [f3c78c18]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- TINYGL: Implement more code for tglGet* functions
- 6:49 PM Changeset [9f7feabc]branch-2-7branch-2-7-1 by
- NEWS: Mention latest HDB fixes
- 6:45 PM Ticket #11728 (HDB: Not possible to pick up "Red Unimail Envelope" pickup without mouse) closed by
- fixed: Thank you for reporting, the PR has addressed it, and it has been …
- 6:43 PM Changeset [d03ee2ea]branch-2-7branch-2-7-1 by
- I18N: Update translation files Updated by "Update PO files to match …
- 6:43 PM Changeset [8aaa4110]branch-2-7branch-2-7-1 by
- NEWS: Mention HDB fix
- 6:41 PM Changeset [49b51e1f]branch-2-7branch-2-7-1 by
- HDB: Fixed not being able to pick up Red Unimail Envelope with keyboard
- 6:41 PM Changeset [a0ebd94e]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- HDB: Fixed not being able to pick up Red Unimail Envelope with keyboard
- 1:49 PM Ticket #14249 ([AGS] unknown game variant for 'ags-fallback' (Perpetrator)) closed by
- fixed: Thanks, added in …
- 1:46 PM Ticket #14242 ([AGS] unknown game variant for 'ags-fallback' (AGS Draw)) closed by
- fixed: Thanks, added in …
- 1:44 PM Ticket #14225 ([AGS] unknown game variant for 'ags-fallback' (Tarthenia)) closed by
- fixed: Thanks, added in …
- 1:44 PM Ticket #14224 ([AGS] unknown game variant for 'strangeland') closed by
- fixed: Thanks, added in …
- 1:43 PM Ticket #14205 ([AGS] unknown game variant for 'ags-fallback' (NSFWare)) closed by
- fixed: Thanks, added in …
- 1:42 PM Ticket #14200 ([AGS] unknown game variant for 'ags-fallback' (Mage's Initiation)) closed by
- fixed: Thanks, added in …
- 1:41 PM Changeset [e053002d]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- AGS: Add detection for a couple alt versions
- 10:51 AM Changeset [c40e667f]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- TETRAEDGE: Fix float/double conversion warnings
- 10:27 AM Ticket #14219 ([AGS] unknown game variant for 'ags-fallback' (The Uncertainty Machine)) closed by
- fixed: Thanks, added in …
- 10:24 AM Ticket #14217 ([AGS] unknown game variant for 'ags-fallback' (The House)) closed by
- fixed: Thanks, added in …
- 10:07 AM Changeset [25b3ee43]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- TETRAEDGE: Fix build on platforms without ushort
- 8:08 AM Changeset [fcc44b34]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- TETRAEDGE: Fix some Coverity issues (null checks, initialization)
- 8:08 AM Changeset [3cc29bcf]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- TETRAEDGE: Clean up some TODOs
- 8:08 AM Changeset [8e057462]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- TETRAEDGE: Handle invertNormals for Syberia 2 characters
- 8:08 AM Changeset [ebfa1e9]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- TETRAEDGE: Add Charater::Water class for Syberia 2
- 8:08 AM Changeset [eb871c93]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- TETRAEDGE: Complete updateScroll for Syberia 2
- 8:08 AM Changeset [ed71db34]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- TETRAEDGE: Avoid compiler warning in TeParticle
- 8:08 AM Changeset [ae5d052c]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- TETRAEDGE: Implement updateScroll and updateViewport for Syberia 2
- 8:08 AM Changeset [50d47661]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- TETRAEDGE: Implement some empty lua binds for Syberia 2
- 8:08 AM Changeset [4dde2c98]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- TETRAEDGE: More features to support Syberia 2
- 8:08 AM Changeset [a559a0c7]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- TETRAEDGE: Support converting image formats on load
- 8:08 AM Changeset [787bffdd]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- TETRAEDGE: Update scene loading for Syberia 2
- 8:08 AM Changeset [550f2e2]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- TETRAEDGE: Inventory fixes for Syberia 2
- 7:50 AM Changeset [dd0d6acd]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- ASYLUM: Support hebrew fan-translation
- 6:20 AM Changeset [e7b6593e]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- MM: MM1: CharacterInfo now derives from PartyView class
- 6:07 AM Changeset [3792c238]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- MM: MM1: Creating base class for views that allow switching character
- 3:15 AM Changeset [70b65410]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- MM: MM1: Beginnings of selected spell casting
- 3:15 AM Changeset [7cea92d8]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- MM: MM1: Remove old debug code
- 1:50 AM Ticket #14222 ([AGS] unknown game variant for 'ags-fallback' (Silent Night Creche)) closed by
- fixed: Thanks, added in …
- 1:50 AM Ticket #14212 ([AGS] unknown game variant for 'ags-fallback' (Ross Noble Arena)) closed by
- fixed: Thanks, added in …
- 1:49 AM Changeset [de16ed81]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- TEST: Fix Misleading Indentation GCC Compiler Warnings in Common::Crc tests
- 1:49 AM Ticket #14204 ([AGS] unknown game variant for 'ags-fallback' (Neurolision: Ferra)) closed by
- fixed: Thanks, added in …
- 1:48 AM Ticket #14199 ([AGS] unknown game variant for 'ags-fallback' (Mafioso Over Kill)) closed by
- fixed: Thanks, added in …
- 1:40 AM Changeset [fc5bbeaa]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- AGS: Add detection for some old games/demos From ags archives
- 12:43 AM Changeset [edf97f38]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- GRAPHICS: Fix Set-But-Unused-Variable GCC Compiler Warning
- 12:36 AM Changeset [a438bb67]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- HPL1: Fix incorrect usage of Common::remove_const
- 12:36 AM Changeset [d48326e5]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- DIRECTOR: Really fix warning The purpose of Common::remove_const is …
- 12:27 AM Changeset [c22f5ded]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Fix Various GCC Compiler Warnings This commit does change …
Feb 19, 2023:
- 11:11 PM Changeset [3012d2ad]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- GLK: SCOTT: Update UNP64 The UNP64 code was not endian safe, …
- 10:51 PM Changeset [b2e48441]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Bump license to GPLv3+
- 10:51 PM Changeset [3065512b]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Cleanup forbidden symbols
- 10:51 PM Changeset [eaaf84a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Rename rest of functions
- 10:51 PM Changeset [2c949ea9]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Renames in savegame.h
- 10:51 PM Changeset [ecec62d]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Renames in room.h
- 10:51 PM Changeset [4f009e3f]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Renames in resdata.h
- 10:51 PM Changeset [885303dd]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Renames in portrait.h and print.h
- 10:51 PM Changeset [505459a8]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Renames in input.h and invent.h
- 10:51 PM Changeset [7672a563]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Renames in dialog.cpp
- 10:51 PM Changeset [d0eb47fe]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Renames in cursor.cpp
- 10:51 PM Changeset [ac3bd85]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Renames in cga.cpp
- 10:51 PM Changeset [4c192ca5]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Renames in anim.cpp
- 10:51 PM Changeset [a8b5dea7]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Renames in timer.h and sound.h
- 10:51 PM Changeset [5a642664]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Fix warnings
- 10:51 PM Changeset [064781a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Fix warnings
- 10:51 PM Changeset [37c36676]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Added Hercules constants
- 10:51 PM Changeset [39c5791a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Switch to US version at run-time
- 10:51 PM Changeset [12ca2505]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Implement getLanguage()
- 10:51 PM Changeset [977341c]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Added detection for US version
- 10:51 PM Changeset [dc5b18d7]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Fix compilation for EU version
- 10:51 PM Changeset [3ef7efdb]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Merge the US release changes
- 10:51 PM Changeset [737bef75]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Add missing commands, fix dead bodies
- 10:51 PM Changeset [21dbd72]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Clean up debugging code
- 10:51 PM Changeset [61b4df8a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Finish sound implementation
- 10:51 PM Changeset [37b0e520]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Fix CGA_DrawHLineWithEnds() blitting
- 10:51 PM Changeset [a8a9dde2]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Initial code for PC Speaker sound
- 10:51 PM Changeset [5c82720d]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Replace many numbers with enums, add comments
- 10:51 PM Changeset [2c179945]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Give unknown script vars more generic names
- 10:51 PM Changeset [f9120071]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Support Fxxx command
- 10:51 PM Changeset [bd6e4435]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Play the ending cutscene
- 10:51 PM Changeset [556d23b0]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Implement game over and restart
- 10:51 PM Changeset [362503b6]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Play sounds
- 10:51 PM Changeset [cefbca08]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Activate intro bypass cheat
- 10:51 PM Changeset [d5e416e7]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Implement remaining opcodes except ending and restart
- 10:51 PM Changeset [0429bc7]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Plug memory leaks
- 10:51 PM Changeset [00d0b741]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Read resources directly from PXI and dynamically allocate memory
- 10:51 PM Changeset [1f23037d]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Implement PXI file parsing
- 10:51 PM Changeset [78b4a690]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Fix CGA palette setting
- 10:51 PM Changeset [842b5954]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Fix out of bound access in ScreenToPieces()
- 10:51 PM Changeset [27dbf320]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Fix input and make animations more responsive
- 10:51 PM Changeset [e6d06441]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Replace custom cursor code with the OSystem calls
- 10:51 PM Changeset [0d05266a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Implement CGA_ColorSelect()
- 10:51 PM Changeset [96e97297]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Blit to screen in all places where CGA framebuffer is modified
- 10:51 PM Changeset [e553feba]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Fix portrait dot effect
- 10:51 PM Changeset [f4d18713]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Use centralized delay and system yield
- 10:51 PM Changeset [880657ed]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Code cleanup
- 10:51 PM Changeset [8c74647f]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Fix animation delay
- 10:51 PM Changeset [b8d62815]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Fix timer frequency
- 10:51 PM Changeset [79078695]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Replace data types with portable ones
- 10:51 PM Changeset [f50556d1]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Fix dialog box rendering
- 10:51 PM Changeset [fe1deb5a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Furhter fixes to line blitting
- 10:51 PM Changeset [f2ace8a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Fixed blitting width and added delay to the animations
- 10:51 PM Changeset [3fd9adf2]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Blit screen for sliding animations
- 10:51 PM Changeset [9116da27]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Fix CGA blitting
- 10:51 PM Changeset [c612ef1c]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Blit all CGA pixels
- 10:51 PM Changeset [31e8e16e]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Refactor CGA blitting routines
- 10:51 PM Changeset [92ce4b3e]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Unstub PollMouse()
- 10:51 PM Changeset [8569c512]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Fix crash on startup when cursor is not yet defined
- 10:51 PM Changeset [00dffcc5]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Update screen when blit to CGA
- 10:51 PM Changeset [64f69f38]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Implement even more script commands
- 10:51 PM Changeset [eaeb022e]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Fix room drawing
- 10:51 PM Changeset [29c9ef3]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Added code for CGA blitting
- 10:51 PM Changeset [e9d9c74a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Fix resource data parsing
- 10:51 PM Changeset [949e278f]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Fix room backround drawing
- 10:51 PM Changeset [92e9f3d4]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Implement mouse input and proper quitting
- 10:51 PM Changeset [73e2366c]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Implemented timer
- 10:51 PM Changeset [9a120255]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Implemented input
- 10:51 PM Changeset [856ed728]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Sync with upstream 7e5a12a20008eea4faa49e8a7fd5bec2b47e635b
- 10:51 PM Changeset [b8d465e8]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Fix image decoding
- 10:51 PM Changeset [c5f7abf4]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Init palette and blit CGA buffer to screen
- 10:51 PM Changeset [2f503242]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Implement file loading
- 10:51 PM Changeset [3811c9bd]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Fix the main loop
- 10:51 PM Changeset [4df1e71e]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Plug in the engine
- 10:51 PM Changeset [a637c5a7]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Fix compilation for the rest of the files
- 10:51 PM Changeset [8b82922f]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: More compilation fixes
- 10:51 PM Changeset [c08e01cc]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Fix compilation for [bc]*.cpp
- 10:51 PM Changeset [5cf12776]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Made anim.cpp compilable
- 10:51 PM Changeset [ca9faedb]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Sync with upstream f6bf08532a77c32f9539180e1bb51a147998a2d0
- 10:51 PM Changeset [c6c4e214]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Added standard ScummVM header and guard defines
- 10:51 PM Changeset [0ac7c435]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Add the engine skeleton
- 10:51 PM Changeset [9d434a34]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Renamed main file
- 10:51 PM Changeset [a91cfbb]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Run astyle
- 10:51 PM Changeset [8a0da574]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Renamed main file
- 10:51 PM Changeset [b8ca670f]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Rename *.c -> *.cpp
- 10:51 PM Changeset [278d7421]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Removed unnecessary files
- 10:51 PM Changeset [007f121e]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- CHAMBER: Added original code
- 10:51 PM Changeset [325674ac]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- GRAPHICS: Add masked cursor support to SurfaceSdl, fix tests
- 10:51 PM Changeset [d7303bd0]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- GRAPHICS: Delete duplicated (and incorrect) parameter description.
- 10:51 PM Changeset [6af0bd2a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- COMMON: Correct cursor mask comments.
- 10:51 PM Changeset [77406671]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- BACKENDS: N64: Fix wrong error message
- 10:51 PM Changeset [607e4975]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- BACKENDS: IOS7: Enable log message for unsupported cursor masks
- 10:51 PM Changeset [0a32f23b]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- BACKENDS: ANDROID: Update log message for setMouseCursor
- 10:51 PM Changeset [76d84718]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- GRAPHICS: Corrected semantics for MacOS cursors
- 10:51 PM Changeset [866e4599]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- TESTBED: Add tests for masked and inverted cursors.
- 10:51 PM Changeset [3db67a33]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- GRAPHICS: Add support for pixels with masks and inverted pixels
- 9:27 PM Changeset [8adcc29d]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- RISCOS: Use double buffering in full screen mode when V-sync is enabled
- 9:27 PM Changeset [971148c9]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- SURFACESDL: Allow vsync support to be implemented in subclasses with …
- 8:25 PM Ticket #14254 ([AGS] unknown game variant for 'ags-fallback' (The Retards Game)) created by
- The game in 'The Retards Game' seems to be an unknown game variant. …
- 8:23 PM Ticket #14253 ([AGS] unknown game variant for 'ags-fallback' (The Pigion)) created by
- The game in 'The Pigion' seems to be an unknown game variant. Please …
- 8:22 PM Ticket #14252 ([AGS] unknown game variant for 'ags-fallback' (The Easter Bunny's ...) created by
- The game in 'The Easter Bunny's Splendiferous Adventure' seems to be …
- 8:20 PM Ticket #14251 ([AGS] unknown game variant for 'ags-fallback' (Pyramid)) created by
- The game in 'Pyramid' seems to be an unknown game variant. Please …
- 8:20 PM Ticket #14250 ([AGS] unknown game variant for 'ags-fallback' (Pointless)) created by
- The game in 'Pointless' seems to be an unknown game variant. Please …
- 8:19 PM Ticket #14249 ([AGS] unknown game variant for 'ags-fallback' (Perpetrator)) created by
- The game in 'Perpetrator' seems to be an unknown game variant. Please …
- 8:08 PM Ticket #14248 ([AGS] unknown game variant for 'ags-fallback' (No King Quest)) created by
- The game in 'No King Quest' seems to be an unknown game variant. …
- 8:07 PM Ticket #14247 ([AGS] unknown game variant for 'ags-fallback' (Ninja)) created by
- The game in 'Ninja' seems to be an unknown game variant. Please …
- 8:03 PM Ticket #14246 ([AGS] unknown game variant for 'ags-fallback' (Flies)) created by
- The game in 'Flies' seems to be an unknown game variant. Please …
- 8:03 PM Ticket #14245 ([AGS] unknown game variant for 'ags-fallback' (Coffee Break)) created by
- The game in 'Coffee Break' seems to be an unknown game variant. …
- 8:01 PM Ticket #14244 ([AGS] unknown game variant for 'ags-fallback' (Bob's Quest I)) created by
- The game in 'Bob's Quest I' seems to be an unknown game variant. …
- 8:00 PM Ticket #14243 ([AGS] unknown game variant for 'ags-fallback' (Andy)) created by
- The game in 'Andy' seems to be an unknown game variant. Please report …
- 7:59 PM Ticket #14242 ([AGS] unknown game variant for 'ags-fallback' (AGS Draw)) created by
- The game in 'AGS Draw' seems to be an unknown game variant. Please …
- 7:54 PM Ticket #14241 ([AGS] unknown game variant for 'ags-fallback' (Stick Zombies)) created by
- The game in 'zombietown' seems to be an unknown game variant. Please …
- 7:52 PM Ticket #14240 ([AGS] unknown game variant for 'ags-fallback' (Zombie Nation)) created by
- The game in 'zombie-nation' seems to be an unknown game variant. …
- 7:50 PM Ticket #14239 ([AGS] unknown game variant for 'ags-fallback' (Zeds Quest)) created by
- The game in 'Zed's Quest' seems to be an unknown game variant. Please …
- 7:40 PM Ticket #14238 ([AGS] unknown game variant for 'ags-fallback' (Woof!)) created by
- The game in 'Woof' seems to be an unknown game variant. Please report …
- 7:33 PM Ticket #14237 ([AGS] unknown game variant for 'ags-fallback' (Where?)) created by
- The game in 'where' seems to be an unknown game variant. Please …
- 7:31 PM Ticket #14236 ([AGS] unknown game variant for 'ags-fallback' (What Spunky Found)) created by
- The game in 'WhatSpunkyFound' seems to be an unknown game variant. …
- 7:29 PM Ticket #14235 ([AGS] unknown game variant for 'ags-fallback' (What's In The Safe?)) created by
- The game in 'whatsinthesafe-v1' seems to be an unknown game variant. …
- 7:27 PM Ticket #14234 ([AGS] unknown game variant for 'ags-fallback' (Whack a Unilin)) created by
- The game in 'whack' seems to be an unknown game variant. Please …
- 7:25 PM Ticket #14233 ([AGS] unknown game variant for 'ags-fallback' (Did We Ever?)) created by
- The game in 'were_we_ever_v1-1' seems to be an unknown game variant. …
- 7:23 PM Changeset [182ce944]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- SCUMM: MI1 (Sega CD): Implement correct text centering routine …
- 7:21 PM Ticket #14232 ([AGS] unknown game variant for 'ags-fallback' (The Unlabeled Videotape)) created by
- The game in 'unlabeled' seems to be an unknown game variant. Please …
- 7:05 PM Ticket #14231 ([AGS] unknown game variant for 'ags-fallback' (Annoying Quest)) created by
- The game in 'uhhr' seems to be an unknown game variant. Please report …
- 7:00 PM Ticket #14230 (AGS: unknown game variant for 'ags-fallback' (Trap)) created by
- The game in 'Trap' seems to be an unknown game variant. Please report …
- 6:59 PM Ticket #14229 ([AGS] unknown game variant for 'ags-fallback' (Time Out of Joint)) created by
- The game in 'time_out_of_joint' seems to be an unknown game variant. …
- 6:56 PM Ticket #14228 ([AGS] unknown game variant for 'ags-fallback' (Time Paradox)) created by
- The game in 'Time Paradox' seems to be an unknown game variant. …
- 6:50 PM Ticket #14227 ([AGS] unknown game variant for 'ags-fallback' (Deadman Toilet)) created by
- The game in 'terlethour' seems to be an unknown game variant. Please …
- 6:47 PM Ticket #14226 ([AGS] unknown game variant for 'ags-fallback' (Ten Weeks)) created by
- The game in 'TenWeeks_1.0.2' seems to be an unknown game variant. …
- 6:44 PM Ticket #14225 ([AGS] unknown game variant for 'ags-fallback' (Tarthenia)) created by
- The game in 'Tarthenia' seems to be an unknown game variant. Please …
- 5:58 PM Ticket #14224 ([AGS] unknown game variant for 'strangeland') created by
- The game in 'game-strangeland-(57247)' seems to be an unknown game …
- 5:13 PM Ticket #14223 ([AGS] unknown game variant for 'ags-fallback' (FSi's SimPmdee)) created by
- The game in 'simpmdee' seems to be an unknown game variant. Please …
- 5:11 PM Ticket #14222 ([AGS] unknown game variant for 'ags-fallback' (Silent Night Creche)) created by
- The game in 'Silent Night Creche' seems to be an unknown game variant. …
- 5:07 PM Ticket #14221 ([AGS] unknown game variant for 'ags-fallback' (Secret of Hamster Island)) created by
- The game in 'Secret of Hamster Island' seems to be an unknown game …
- 4:57 PM Ticket #14220 ([AGS] unknown game variant for 'ags-fallback' (The Unlabeled Tape)) created by
- The game in 'The Unlabeled Tape' seems to be an unknown game variant. …
- 4:56 PM Ticket #14219 ([AGS] unknown game variant for 'ags-fallback' (The Uncertainty Machine)) created by
- The game in 'The Uncertainty Machine demo' seems to be an unknown game …
- 4:55 PM Changeset [3bc6067]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- AGS: Add detection for various old demos From ags archives
- 4:52 PM Ticket #14218 (SCI: KQ5 Boat jumps to left side of the screen during death sequence) created by
- There's a death you can get if Graham pushes the boat out to sea …
- 4:36 PM Ticket #14217 ([AGS] unknown game variant for 'ags-fallback' (The House)) created by
- The game in 'The House demo' seems to be an unknown game variant. …
- 4:24 PM Ticket #14158 (GRIM: Please add another german version CRCs) closed by
- wontfix
- 4:20 PM Ticket #14216 ([AGS] unknown game variant for 'ags-fallback' (There Ain't No Surprise?)) created by
- The game in 'There_Aint_No_Sunrise_win32' seems to be an unknown game …
- 4:03 PM Ticket #14215 ([AGS] unknown game variant for 'ags-fallback' (The Wrong Game)) created by
- The game in 'the_wrong_game' seems to be an unknown game variant. …
- 4:01 PM Ticket #14214 ([AGS] unknown game variant for 'ags-fallback' (The Virus)) created by
- The game in 'the_Virus' seems to be an unknown game variant. Please …
- 3:53 PM Ticket #14213 ([AGS] unknown game variant for 'ags-fallback' (The Basement)) created by
- The game in 'the-basement' seems to be an unknown game variant. …
- 3:45 PM Ticket #14212 ([AGS] unknown game variant for 'ags-fallback' (Ross Noble Arena)) created by
- The game in 'Ross Noble Arena' seems to be an unknown game variant. …
- 12:57 PM Ticket #14211 ([AGS] unknown game variant for 'ags-fallback' (Trapped with Hell Cruisin)) created by
- The game in 'Rich Phycho 2 - Cruisin' seems to be an unknown game …
- 12:21 PM Changeset [5304df1]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- HPL1: Fix build with Clang on x64 platforms The HPL1 engine seems to …
- 12:21 PM Changeset [68bba9c9]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- HPL1: Fix build with Clang on x64 platforms The HPL1 engine seems to …
- 12:11 PM Ticket #14210 ([AGS] unknown game variant for 'ags-fallback' (Principles of Evil)) created by
- The game in 'Compiled' seems to be an unknown game variant. Please …
- 12:01 PM Ticket #14209 ([AGS] unknown game variant for 'ags-fallback' (Bobby Copper)) created by
- The game in 'Pmdee's Hour Game' seems to be an unknown game variant. …
- 11:57 AM Ticket #14208 ([AGS] unknown game variant for 'ags-fallback' (Pie!)) created by
- The game in 'pie' seems to be an unknown game variant. Please report …
- 11:55 AM Ticket #14207 ([AGS] unknown game variant for 'ags-fallback' (Trapped with Hell)) created by
- The game in 'phycho' seems to be an unknown game variant. Please …
- 11:44 AM Ticket #14206 ([AGS] unknown game variant for 'ags-fallback' (Interesting Basket Qust)) created by
- The game in 'ohno' seems to be an unknown game variant. Please report …
- 11:24 AM Changeset [32585450]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- TINYGL: Update GL header to version 1.2
- 11:15 AM Ticket #14205 ([AGS] unknown game variant for 'ags-fallback' (NSFWare)) created by
- The game in 'NSFWare_Windows' seems to be an unknown game variant. …
- 10:36 AM Ticket #14203 ([AGS] unknown game variant for 'ags-fallback' (FSi's Neighbour Mountain)) closed by
- fixed: Thanks, this was added already in …
- 10:33 AM Ticket #14195 ([AGS] unknown game variant for 'ags-fallback' (Locked Out)) closed by
- fixed: Thanks! Added in …
- 10:33 AM Ticket #14194 ([AGS] unknown game variant for 'ags-fallback' (Kikme Quest)) closed by
- fixed: Thanks! Added in …
- 10:32 AM Ticket #14191 ([AGS] unknown game variant for 'ags-fallback' (Jimmy the Troublemaker II)) closed by
- fixed: Thanks! Added in …
- 10:31 AM Ticket #14190 ([AGS] unknown game variant for 'ags-fallback' (The Day that John Saved ...) closed by
- fixed: Thanks! Added in …
- 10:30 AM Ticket #14188 ([AGS] unknown game variant for 'ags-fallback' (Jim Bob Gets Abducted)) closed by
- fixed: Thanks! Added in …
- 10:30 AM Ticket #14187 ([AGS] unknown game variant for 'ags-fallback' (The Wambus 0 - Iso Project)) closed by
- fixed: Thanks! Added in …
- 10:29 AM Ticket #14186 ([AGS] unknown game variant for 'ags-fallback' (Hell's Satans)) closed by
- fixed: Thanks! Added in …
- 10:28 AM Ticket #14185 ([AGS] unknown game variant for 'ags-fallback' (The Exciting Space ...) closed by
- fixed: Thanks! Added in …
- 10:28 AM Ticket #14184 ([AGS] unknown game variant for 'ags-fallback' (6 Days Blah Blah ...) closed by
- fixed: Thanks! Added in …
- 10:27 AM Ticket #14183 ([AGS] unknown game variant for 'ags-fallback' (1 Hour Game by Ghormak)) closed by
- fixed: Thanks! Added in …
- 10:27 AM Ticket #14182 ([AGS] unknown game variant for 'ags-fallback' (Ghost Stories)) closed by
- fixed: Thanks! Added in …
- 10:26 AM Ticket #14181 ([AGS] unknown game variant for 'ags-fallback' (Fuck You I'm A Corpse)) closed by
- fixed: Thanks! Added in …
- 10:25 AM Ticket #14180 ([AGS] unknown game variant for 'ags-fallback' (666 Days A SOTONA)) closed by
- fixed: Thanks! Added in …
- 10:25 AM Ticket #14179 ([AGS] unknown game variant for 'floatyrog') closed by
- fixed: Thanks! Added in …
- 10:24 AM Ticket #14178 ([AGS] unknown game variant for 'ags-fallback' (Flash Down)) closed by
- fixed: Thanks! Added in …
- 8:21 AM Ticket #14204 ([AGS] unknown game variant for 'ags-fallback' (Neurolision: Ferra)) created by
- The game in 'neurolision-ferra_demo_win' seems to be an unknown game …
- 8:18 AM Ticket #14203 ([AGS] unknown game variant for 'ags-fallback' (FSi's Neighbour Mountain)) created by
- The game in 'neighmount' seems to be an unknown game variant. Please …
- 8:07 AM Ticket #14202 ([AGS] unknown game variant for 'ags-fallback' (Zombie Nation)) created by
- The game in 'Musicless' seems to be an unknown game variant. Please …
- 7:52 AM Ticket #14201 ([AGS] unknown game variant for 'ags-fallback' (Majixs)) created by
- The game in 'Maji' seems to be an unknown game variant. Please report …
- 7:47 AM Ticket #14200 ([AGS] unknown game variant for 'ags-fallback' (Mage's Initiation)) created by
- The game in 'Mage's Initiation Demo' seems to be an unknown game …
- 7:44 AM Ticket #14199 ([AGS] unknown game variant for 'ags-fallback' (Mafioso Over Kill)) created by
- The game in 'Mafioso Overkill' seems to be an unknown game variant. …
- 5:37 AM Ticket #14053 (Ultima8: Gravity should not pull actors below Z: 0) closed by
- fixed: Fixed in commit c1089937
- 5:36 AM Changeset [c1089937]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- ULTIMA8: Stop gravity process from putting items in a negative Z …
- 12:56 AM Changeset [d7123176]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- AGS: Add detection for various (old) games Mostly from TRAC reports
Feb 18, 2023:
- 7:59 PM Changeset [00b1932]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- TESTBED: Properly set palette for the video playback
- 3:19 PM Ticket #14198 (SCUMM: MANIAC v2: "Disserrare" (Unlock) verb not shown in italian version) created by
- This is an original bug, so I don't know if it should be patched or …
- 2:29 PM Ticket #14197 (AGS: Kathy Rain: "Image Editor" issue when using the PC) created by
- The PC in Kathy Rain has always been glitchy, but now it's no longer …
- 1:59 PM Ticket #14189 (Incorrect Display of Letter Z) closed by
- duplicate
- 1:16 PM Changeset [f3d601e4]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- GRAPHICS: Fix negation of unsigned integer warning
- 1:15 PM Changeset [fb4e56e8]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- DISTS: Fix project_license in AppStream metadata
- 1:04 PM Ticket #14196 (scummvm shaders: strange behavior after add-in a game) created by
- Hello ScummVM dev team, I found a bug when using shaders: When I …
- 11:50 AM Ticket #14195 ([AGS] unknown game variant for 'ags-fallback' (Locked Out)) created by
- The game in 'Locked Out' seems to be an unknown game variant. Please …
- 11:16 AM Ticket #14194 ([AGS] unknown game variant for 'ags-fallback' (Kikme Quest)) created by
- The game in 'kikme' seems to be an unknown game variant. Please …
- 11:13 AM Ticket #14193 ([AGS] unknown game variant for 'ags-fallback' (Kidnapped)) created by
- The game in 'Kidnapped' seems to be an unknown game variant. Please …
- 10:59 AM Ticket #14192 (TWINE: french characters bug in main menu) created by
- Hello, I own the french LBA provided by GOG. In main LBA menu, go to …
- 10:58 AM Ticket #14191 ([AGS] unknown game variant for 'ags-fallback' (Jimmy the Troublemaker II)) created by
- The game in 'JTT2demo' seems to be an unknown game variant. Please …
- 10:51 AM Ticket #14190 ([AGS] unknown game variant for 'ags-fallback' (The Day that John Saved ...) created by
- The game in 'johns_xmas' seems to be an unknown game variant. Please …
- 10:42 AM Ticket #14189 (Incorrect Display of Letter Z) created by
- In Maniac Mansion Deluxe and Maniac Mansion Episodes, the letter "Z" …
- 10:11 AM Ticket #14188 ([AGS] unknown game variant for 'ags-fallback' (Jim Bob Gets Abducted)) created by
- The game in 'Jim Bob Joe Brown gets abducted' seems to be an unknown …
- 9:56 AM Ticket #14187 ([AGS] unknown game variant for 'ags-fallback' (The Wambus 0 - Iso Project)) created by
- The game in 'ISO' seems to be an unknown game variant. Please report …
- 9:33 AM Ticket #14186 ([AGS] unknown game variant for 'ags-fallback' (Hell's Satans)) created by
- The game in 'HellsSatans238' seems to be an unknown game variant. …
- 9:00 AM Ticket #14185 ([AGS] unknown game variant for 'ags-fallback' (The Exciting Space ...) created by
- The game in 'gregandlinda' seems to be an unknown game variant. …
- 8:51 AM Ticket #14184 ([AGS] unknown game variant for 'ags-fallback' (6 Days Blah Blah ...) created by
- The game in 'gold' seems to be an unknown game variant. Please report …
- 8:47 AM Ticket #14183 ([AGS] unknown game variant for 'ags-fallback' (1 Hour Game by Ghormak)) created by
- The game in 'gmk_onehour' seems to be an unknown game variant. Please …
- 8:42 AM Ticket #14182 ([AGS] unknown game variant for 'ags-fallback' (Ghost Stories)) created by
- The game in 'Ghost_Stories' seems to be an unknown game variant. …
- 8:14 AM Ticket #14181 ([AGS] unknown game variant for 'ags-fallback' (Fuck You I'm A Corpse)) created by
- The game in 'fuck you im a corpse' seems to be an unknown game …
- 8:08 AM Ticket #14180 ([AGS] unknown game variant for 'ags-fallback' (666 Days A SOTONA)) created by
- The game in 'fsi_666_paradox' seems to be an unknown game variant. …
- 6:38 AM Ticket #14179 ([AGS] unknown game variant for 'floatyrog') created by
- The game in 'FloatyRog' seems to be an unknown game variant. Please …
- 6:33 AM Ticket #14178 ([AGS] unknown game variant for 'ags-fallback' (Flash Down)) created by
- The game in 'Flash_Down' seems to be an unknown game variant. Please …
- 6:32 AM Changeset [d5c93b2]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- MM: MM1: Spellbook line selection
- 6:17 AM Changeset [f45abfc3]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- MM: MM1: Listing spell names in spellbook
- 5:32 AM Changeset [83dda582]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- MM: MM1: Spellbook frame drawing
- 12:34 AM Changeset [4e8d80f7]branch-2-7branch-2-7-1 by
- I18N: Update translation (Catalan) Currently translated at 78.8% …
Feb 17, 2023:
- 10:29 PM Changeset [4574bad]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- DIRECTOR: LINGO: Wrap mci parameters into quotes in preprocessor …
- 7:50 PM Ticket #14132 (scummvm opengl: gui_scale bug) closed by
- fixed
- 7:46 PM Ticket #14172 (Unknown game variant for director: Minky Momo Maniacs) closed by
- fixed
- 7:40 PM Changeset [d9e75515]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- DIRECTOR: Add detection for Minky Momo Maniacs pt 1-2
- 6:34 PM Changeset [9cfa8bb1]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- DIRECTOR: Let developers launch any movies at will Now you may run as …
- 4:53 PM Changeset [12f4bedd]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- AGS: Add detection for Dreams in the Witch House GOG
- 2:05 PM Ticket #14038 (DREAMWEB: Can't progress past Sartain) closed by
- fixed
- 2:02 PM Changeset [157b1d9a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- GRAPHICS: MACGUI: keep formatting in empty text When text is emptied …
- 2:02 PM Changeset [d33005f8]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- JANITORIAL: GRAPHICS: print fgcolor in base 10 All colors in debug …
- 1:54 PM Changeset [662ffac7]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- DREAMWEB: Only enable gun action next to hovercar Enable gun usage …
- 12:37 PM Changeset [02bdad4e]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- DIRECTOR: mciwait is actually D3.1+ Used in msworks
- 12:37 PM Changeset [ab2362f]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- DIRECTOR: LINGO: Do not recreate Text widgets when their properties …
- 12:37 PM Changeset [1a766b7b]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- DIRECTOR: LINGO: Hid some VOID variable warnings into debug "lingoexec"
- 6:44 AM Ticket #14177 (DIRECTOR: The Dark Eye cannot find data files) created by
- Game - The Dark Eye Game Engine- Director 4 (I believe...) ScummVM …
- 5:39 AM Changeset [2474727b]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- MM: MM1: Skeleton spellbook view
- 5:16 AM Changeset [7aa079a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- MM: MM1: Cast Spell keypress handler
- 5:06 AM Changeset [6e575b8d]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- MM: MM1: Display proper SP/Gem requirements for spells
- 5:06 AM Changeset [ad0d9a49]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- MM: MM1: Cost and btn text in Cast Spell is reduced font
- 4:18 AM Changeset [66dbbfb5]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-androidbranch-2-9 by
- ULTIMA8: Adjust mouse length & direction offset to be fixed instead of …
Note:
See TracTimeline
for information about the timeline view.