Timeline



07/06/21:

23:51 Changeset [1ff8ead8] by sev-
SAGA2: Init Saga2Engine class members. CID 1457993
20:47 Changeset [9e2bb1ae] by djsrv
DIRECTOR: Remove mapFont This is no longer used.
20:47 Changeset [f64e941e] by djsrv
DIRECTOR: Add comment about ignored char mapings
20:47 Changeset [a2848f5d] by djsrv
DIRECTOR: Handle FXmp mappings in loadFontMapV4 The previous way I …
20:47 Changeset [e9d9b9f] by djsrv
DIRECTOR: Revert FXmp handling This reverts commit …
20:45 Changeset [a931df77] by a/ <yuri.kgpps@…>
SAGA2: Un-stub openBook/openParchment
19:54 Changeset [81b40efa] by sev-
SAGA2: Properly initialize DisplayNode on instantiation. CID 1457922
19:50 Changeset [b6b6f184] by sev-
SAGA2: Properly initialize ContainerNode on instantiation. CID 1457922
19:46 Changeset [491dab05] by sev-
SAGA2: Remove unnecessary check. CID 1457936
19:42 Changeset [cb2df677] by sev-
SAGA2: Init ContainerView class members. CID 1457935
19:39 Changeset [173cf9ee] by sev-
SAGA2: Cleanup and formatting
19:34 Changeset [55a98677] by sev-
SAGA2: Move globalContainerList to Saga2Engine
19:19 Changeset [22237177] by sev-
SAGA2: Fix potential null dereference. CID 1457869
19:14 Changeset [967f745c] by sev-
SAGA2: Initialize button.cpp classes
18:19 Changeset [223c3989] by neuromancer
PRIVATE: disable pause menu when police bust is enabled
15:49 Changeset [c0193973] by sev-
SAGA2: Fix object copying. CID 1458027
15:49 Changeset [055a316f] by sev-
SAGA2: Fix allocation size. CID 1457903
15:49 Changeset [42c888f8] by sev-
SAGA2: Fix out-of-bounds read.. CID 1457984
15:13 Changeset [a7650b1] by a/ <yuri.kgpps@…>
SAGA2: Implement Worlds loading
15:13 Changeset [2c7416f9] by a/ <yuri.kgpps@…>
SAGA2: Implement Timers and Calender saveloading
15:13 Changeset [6c857c33] by a/ <yuri.kgpps@…>
SAGA2: Add more debug output for saveload
14:56 Changeset [79003be] by sev-
SAGA2: Fix new[]/delete mismatch
14:55 Changeset [827496b3] by sev-
SAGA2: Fix potential NULL dereference. CID 1458002
14:50 Changeset [6e8aed52] by sev-
SAGA2: Fix potential null dereferencing. CID 1457864
14:48 Changeset [7ccea5e5] by sev-
SAGA2: Use safer string copy function
14:45 Changeset [4f780ac0] by sev-
SAGA2: Cleanup document.cpp
14:38 Changeset [9a0b5462] by sev-
SAGA2: Cleanup button.cpp
14:37 Changeset [b4294071] by sev-
SAGA2: Use safer string copy function
14:36 Changeset [20a3dd45] by sev-
SAGA2: Cleanup hResMgr
14:28 Changeset [c9c77e4] by sev-
SAGA2: Fixed side effect in assertion. CID 1457988
14:26 Changeset [7cbd2455] by sev-
SAGA2: Replaced rest of rand() calls
14:23 Changeset [f032f050] by sev-
SAGA2: Replace rand() with _random
14:02 Changeset [0e0c4566] by sev-
SAGA2: Replace rand() with _random
13:01 Changeset [84fbbc15] by sev-
SAGA2: Move mixer assignment to constructor. CID 1457855
13:01 Changeset [7c909cd5] by sev-
SAGA2: Properly initialize TileIterator. CID 1457854
13:01 Changeset [aa12af7e] by sev-
SAGA2: Fix Band initialization. CID 1457853, CID 1457980
13:01 Changeset [d4c8cfb8] by sev-
SAGA2: Properly set actor assignment on loading. CID 1457852, CID 1457891
12:40 Changeset [abaf4c3d] by sev-
SAGA2: Fix initialization of SpellTarget. CID 1457848, CID 1457849
09:06 Changeset [ce52a33] by Torbjörn Andersson <eriktorbjorn@…>
STARK: Avoid adding \0 to a String We are still deciding on whether …
03:12 Ticket #12654 (AGS: Notify user when adding a game that predates AGS 2.5) closed by dreammaster
fixed: I've added a more explicit message trying to run pre-2.5 games
03:11 Changeset [f8ac707b] by dreammaster
AGS: Add more explicit error message when trying to run pre-2.5 games
02:54 Changeset [4dabee7e] by djsrv
DIRECTOR: Clean up char/font mapping registration
02:54 Changeset [3fda461d] by djsrv
GRAPHICS: MACGUI: Handle FontXPlatformMap in MacFontManager::getFont
02:53 Changeset [831c014f] by djsrv
DIRECTOR: Make FXmp available to MacText
02:53 Changeset [b3b55e59] by djsrv
GRAPHICS: MACGUI: Add parent to MacFontRun
02:47 Ticket #12716 (Maniac Mansion deluxe) closed by dreammaster
duplicate: Thanks for the report. Luckily, the games do run faster when compiled …
02:45 Ticket #12722 (Missing Detection Entry for AGS game) closed by dreammaster
fixed: Thanks for the report
02:44 Changeset [55d9f90e] by dreammaster
AGS: Added TPF demo detection entry
00:20 Ticket #12722 (Missing Detection Entry for AGS game) created by ThePhantomFellows
Matched game IDs for the ags engine: phantomfellows {"TPF.exe", 0, …

07/05/21:

23:47 Changeset [af2d10d0] by a/ <yuri.kgpps@…>
SAGA2: Fix warning in main.cpp
23:47 Changeset [b0927289] by a/ <yuri.kgpps@…>
SAGA2: Implement Globals saving and loading
23:47 Changeset [0f588942] by a/ <yuri.kgpps@…>
SAGA2: Fix Actor cleanup
23:47 Changeset [51d1c44] by a/ <yuri.kgpps@…>
SAGA2: Fix Timer/TimerList cleanup
23:47 Changeset [46d0d6d7] by a/ <yuri.kgpps@…>
SAGA2: Fix alloc-dealloc mismatch
23:47 Changeset [3af9df01] by a/ <yuri.kgpps@…>
SAGA2: Fix Sensor/SensorList cleanup
23:47 Changeset [eee7be8d] by a/ <yuri.kgpps@…>
SAGA2: Fix debug messages
23:47 Changeset [103bcf29] by a/ <yuri.kgpps@…>
SAGA2: Use Common::String for SaveFileHeader
23:16 Changeset [4a4fcbc2] by mduggan
ULTIMA8: Fixes for No Regret menu buttons Put the buttons in the …
23:16 Changeset [45443367] by mduggan
ULTIMA8: Add another special No Regret death animation
23:16 Changeset [58fece4] by mduggan
ULTIMA8: Add custom deaths for No Regret weapons
23:09 Ticket #12721 (Quest for Glory 1 EGA crashes during Intro & Start New Game) created by Tucky27
Error message: User picked target 'qfg1-1' (engine ID 'sci', game ID …
22:38 Ticket #12617 (AGOS: Deadlock when shutting down game, at least with the MT-32 emulator) closed by athrxx
fixed: That one should be fixed…
22:37 Changeset [58a7dbdc] by sev-
SAGA2: Attempt to fix MIDI volume setting
22:37 Changeset [3fc298cb] by sev-
SAGA: Remove remaining references to saga2
22:37 Changeset [05525ede] by sev-
SAGA2: Cleanup audio code
22:37 Changeset [49bbc9bb] by sev-
SAGA2: More cleanup to audio
22:37 Changeset [113f090] by sev-
SAGA2: Correctly set loop volume based on distance
22:37 Changeset [16da887c] by sev-
SAGA2: More cleanup in audio and unstubbed all methods
22:37 Changeset [4775b120] by sev-
SAGA2: Initial support for looped sounds and audio cleanup
22:37 Changeset [ad076a23] by sev-
SAGA2: Cleanup in audio
22:37 Changeset [628b8743] by sev-
SAGA2: Properly save Subtitles setting
22:37 Changeset [f2ea2a5] by sev-
SAGA2: Fix implementation of stillDoingVoice()
21:54 Changeset [25426c0a] by Le Philousophe <lephilousophe@…>
MACGUI: Fix int/int32 build failures All of this is because Rect and …
21:25 Ticket #6500 (WME: Rosemary - Theora player issues) closed by lolbot-iichan
wontfix: Unfortunately, flickering is an original game bug: Theora video file …
21:21 Changeset [c2bd0cfb] by Le Philousophe <lephilousophe@…>
GUI: Fix int/int32 build failures All of this is because Rect and …
21:19 Changeset [d7707449] by Le Philousophe <lephilousophe@…>
VIDEO: Fix int/int32 build failures All of this is because Rect and …
20:19 Changeset [f94c56f1] by lolbot-iichan
TESTBED: Don't fail when pixel format couldn't be set When pixel …
18:35 Ticket #12720 (SCUMM: Recent Rect change triggers assertion in Maniac Mansion) created by eriktorbjorn
The recent change from int16 to int32 in Common::Rect() appears to …
18:34 Changeset [39ffd5b7] by djsrv
DIRECTOR: Implement Fmap
18:12 Changeset [fc883bb3] by neuromancer
PRIVATE: count number of click only if they hit a hotspot
17:55 Ticket #12567 (PRIVATE: Opening Safe causes ScummVM crash) closed by TrivialBalderdash
fixed: Thanks for the feedback. I added a comment and reopened …
17:38 Changeset [f3af6419] by orgads
MAKEFILE: Add a dependency configure.stamp <- engines.awk
15:38 Changeset [6968cd6c] by djsrv
DIRECTOR: LINGO: Remove b_colorQD Since we have a general fallback …
14:55 Changeset [3c7f321c] by djsrv
DIRECTOR: LINGO: Fix XCMD/XFCN comment
11:23 Changeset [464206bf] by a/ <yuri.kgpps@…>
SAGA2: Add game save stub
08:04 Changeset [73f781bc] by neuromancer
PRIVATE: fixed typos in fPoliceClip documentation
07:40 Changeset [aa04208e] by neuromancer
PRIVATE: implemented missing corner case in PoliceClip
03:59 Ticket #12593 (AGS: Guard Duty: crash during the intro) closed by dreammaster
fixed
03:45 Changeset [e3151e69] by dreammaster
ANDROID: Compilation fix due to Point field changes
02:34 Changeset [07ff61ea] by dreammaster
GUI: Amiga compilation fix
01:24 Changeset [baccbed] by dreammaster
GRAPHICS: Changed surface classes sizes from uint16 to int16
01:24 Changeset [1c3e7fb4] by dreammaster
COMMON: Change Rect and Point to have int32 fields
01:24 Changeset [526a8984] by dreammaster
AGS: Fix for Guard Duty creating a too large surface

07/04/21:

23:00 Changeset [dd75517d] by sev-
IMAGE: Use 0-bit alpha for non-transparent PNGs
22:57 Changeset [6a6d6819] by sev-
GUI: THEMES: Use scalable cursor in modern theme
22:57 Changeset [a8b7e1b2] by sev-
3DS: Update README.md - [devkitpro-pkgbuild-helpers is now …
22:56 Changeset [ad91c57e] by sev-
SAGA2: Implement sfx playback
22:56 Changeset [3fd1f5ad] by sev-
SAGA2: Play click sounds
22:28 Changeset [4d2e3611] by mduggan
ULTIMA8: Correct usecode mappings for ES and Demo Remorse
22:28 Changeset [9fa7464d] by mduggan
ULTIMA8: Blank AVI frame with a RGBA-compatible black Using color …
22:28 Changeset [30cf4bc2] by mduggan
ULTIMA8: Fix global constructor warning
22:28 Changeset [95745e0d] by mduggan
ULTIMA8: Improved animation debug logging
22:28 Changeset [1ee2388f] by mduggan
ULTIMA8: Stop Regret's RollingThunder if actor is dead
22:28 Changeset [211ecc03] by mduggan
ULTIMA8: Add shape replacements on death for No Regret
20:13 Changeset [b0832788] by Le Philousophe <lephilousophe@…>
SDL: build fix for various non-x86 architectures - allow certain …
20:11 Changeset [ab456660] by Lothar Serra Mari <mail@…>
I18N: Update translations datafile
20:11 Changeset [ddf1ae58] by Lothar Serra Mari <mail@…>
NEWS: Mention Win32 OpenGL default, consistency fixes
19:23 Changeset [1bf264d5] by athrxx
SCUMM: (SCUMM3) - fix bug/typo in walk code
19:15 Changeset [e452349e] by athrxx
SCUMM: remove obsolete workaround (obsolete due to f039bdb0)
18:55 Changeset [1563f5ee] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
18:54 Changeset [fd55e0f7] by dreammaster
SAGA2: Change abs to ABS
16:49 Changeset [9c1c4d37] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
16:47 Changeset [f039bdb0] by athrxx
SCUMM: (SCUMM3) - pixel-perfect walking This is a follow-up commit to …
16:05 Changeset [8e0092c5] by athrxx
AUDIO: (Amiga) - adapt mutex handling to latest mixer code changes
15:35 Changeset [69d5c51] by Lothar Serra Mari <mail@…>
CREDITS: Add myself to the Win32/Win64 subsection
14:28 Changeset [9dd20702] by Lothar Serra Mari <mail@…>
AUDIO: MT32: Bump MT32 emulation code to libmt32emu 2.5.1
14:07 Changeset [8e2c8ee2] by djsrv
DIRECTOR: Map fonts in FontStyle::read The previous place I was …
14:07 Changeset [a611f674] by djsrv
DIRECTOR: Improve loadFontMap logging
13:57 Changeset [2f8b89ff] by sev-
SAGA2: Added detection for Italian Dinotopia
13:32 Changeset [f8ac7eaa] by sev-
PINK: Tell the difference between Dutch Pokus games
13:08 Changeset [5b987b98] by sev-
SAGA2: Merge audtweak.h into beegee.cpp
11:49 Ticket #11568 (WME: Rhiannon - Animated background objects are pink blobs) closed by lolbot-iichan
fixed: I finally fixed it with https://github.com/scummvm/scummvm/pull/3126
11:13 Changeset [10310ccc] by neuromancer
PRIVATE: initial implementation of the SafeDigit function
07:35 Changeset [b7ea1375] by a/ <yuri.kgpps@…>
SAGA2: Clean global constructors in speldata.cpp
07:33 Ticket #12718 (PRIVATE: New location doesn't appear after required actions) closed by neuromancer
fixed: Thanks for the reports!
07:02 Changeset [9c208bc6] by djsrv
DIRECTOR: Don't backtrack if at end of stream
06:44 Changeset [f7556980] by a/ <yuri.kgpps@…>
SAGA2: Clean more global constructors in tile.cpp
06:44 Changeset [c6c0475e] by a/ <yuri.kgpps@…>
SAGA2: Clean some global constructor warnings
06:08 Changeset [5735210] by mduggan
ULTIMA8: Add No Regret demo intrinsic map
05:57 Changeset [63a81b65] by mduggan
ULTIMA8: Avoid crash in No Regret demo It has no sound index data, …
05:57 Changeset [f7861ce] by mduggan
ULTIMA8: Remove out-of-date comment
05:57 Changeset [f3d1b528] by mduggan
ULTIMA8: Don't remap usecode for Remorse ES fan version It is based …
05:57 Changeset [d8628997] by mduggan
ULTIMA8: Implement No Regret alert intrinsics
05:17 Changeset [ca0bc5fa] by mduggan
ULTIMA8: Fix Crusader computer gump corner case
04:27 Changeset [4aaf2d3d] by djsrv
DIRECTOR: Parse FXmp chunk
04:25 Changeset [d4882d2d] by djsrv
DIRECTOR: Move loadFontMap to fonts.cpp There is going to be quite a …
04:25 Changeset [957abce] by djsrv
DIRECTOR: Initialize cast and movie version in constructors Just set …
02:52 Changeset [5733f9c8] by mduggan
ULTIMA8: Fix loading of Cru games with renamed music process
02:49 Changeset [f84b967b] by mduggan
ULTIMA8: Rename remorse_* to cru_* for things also used by No Regret …
02:49 Changeset [3b82662] by mduggan
ULTIMA8: Use correct music track for Regret credits
02:49 Changeset [3f06d0b7] by mduggan
ULTIMA8: Add Crusader demo screen This is used on demo versions of No …

07/03/21:

23:20 Changeset [cb225892] by dreammaster
AGS: Fix for intro text rendering in Maniac Mansion Deluxe
22:20 Changeset [a933dc76] by Filippos Karapetis <bluegr@…>
ILLUSIONS: Fix text handling crash on big-endian systems The loop …
21:28 Changeset [f7d54f23] by lolbot-iichan
WINTERMUTE: Apply colorkey according to subengine version
20:15 Ticket #12719 (BACKENDS: 3DS: ScummVM is crashing on startup in Pajama3) created by EpicNoober
When I boot to a game, for example, Pajama Sam 3, it gives me this …
19:58 Changeset [b45d6ce6] by a/ <yuri.kgpps@…>
SAGA2: Fix more uninitialized fields in objects.h
19:35 Changeset [366cd047] by neuromancer
PRIVATE: fixed AskSave redirection
19:05 Changeset [e7033eb] by neuromancer
PRIVATE: removed extra debug statements
18:53 Ticket #12564 (AGS: Mom's dialogue has no color (Billy Masters Was Right)) closed by dreammaster
fixed: Fixed. By coincidence, the text color for the mum, as well as …
18:49 Changeset [0672ca0f] by dreammaster
AGS: Fix rendering purple text that matches the transparent color
18:43 Changeset [9b2f694c] by a/ <yuri.kgpps@…>
SAGA2: Fix for uninitialized field in GameWorld
18:43 Changeset [7449f2cc] by a/ <yuri.kgpps@…>
SAGA2: Remove unnecessary fields in ResourceGameObject
16:58 Changeset [01711fd] by neuromancer
PRIVATE: it shows again the list of locations in non-US releases
16:31 Changeset [fd45d6c] by antoniou79
BLADERUNNER: Fix map from 5bit color to 8bit This fixes a bug with …
16:20 Changeset [3091add0] by neuromancer
PRIVATE: make sure symbols are resolved before using them
15:25 Changeset [1f7fa6e] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Ukrainian) Currently translated at 99.3% …
14:15 Ticket #12718 (PRIVATE: New location doesn't appear after required actions) created by TrivialBalderdash
When testing with the latest nightly build, I was unable to progress …
12:00 Changeset [07cf5f96] by sev-
SAGA2: Merge noise.cpp into audio.cpp
11:50 Changeset [375cb8b4] by sev-
SAGA2: Remove unnecessary self-references in audioInterface
11:19 Ticket #12717 (ILLUSIONS: Duckman: SIGSEGV in startMoveActor() when clicking too ...) created by dwatteau
This is with ScummVM c84c8cbe28cf49bc3736a0896bb05423e93eaff2
10:50 Ticket #12716 (Maniac Mansion deluxe) created by slayersnet
Game runs very slow Tested with daily build ScummVM …
10:26 Changeset [81b0aad5] by Filippos Karapetis <bluegr@…>
TRECISION: Simplify shouldShowAnim()
10:23 Changeset [dc97c350] by Filippos Karapetis <bluegr@…>
TRECISION: Simplify the code handling animation subareas
09:57 Ticket #12715 (DREAMWEB: Unknown floppy game variant) created by Fistynuts
Hi, my floppy variant of Dreamweb isn't being recognised. These files …
09:35 Changeset [e9617465] by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file
09:22 Ticket #12348 (PRIVATE: Game timer runs too fast before police arrive) closed by neuromancer
wontfix
09:12 Changeset [5900b3c8] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Ukrainian) Currently translated at 99.2% …
09:11 Changeset [488bdd22] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (German) Currently translated at 99.5% (1640 …
08:36 Changeset [32415de5] by neuromancer
PRIVATE: all the versions are marked as in TESTING
08:16 Changeset [dc25c091] by mduggan
ULTIMA8: Loiter process improvements 1. Stop any pathfinders when …
08:16 Changeset [bffcca22] by mduggan
ULTIMA8: Resolve 2 unknown Crusader ES intrinsics
07:44 Changeset [febc95d4] by Filippos Karapetis <bluegr@…>
TRECISION: Clean up drawSmkBackgroundFrame()
07:44 Changeset [5f98c7c3] by Filippos Karapetis <bluegr@…>
TRECISION: Renaming and cleanup
07:44 Changeset [1266dcab] by Filippos Karapetis <bluegr@…>
TRECISION: Fix logic for walking into room 23A
05:21 Changeset [1d80523c] by a/ <yuri.kgpps@…>
SAGA2: Fix for uninitialized scalar field in actor.h
05:05 Ticket #12456 (AGS: Some elements misaligned in Horse Park Fantasy) closed by dreammaster
fixed: The new codebase should have fixed this one. Unfortunately, the game's …
04:55 Ticket #12453 (AGS: Incorrect font shapes in La Croix Pan) closed by dreammaster
fixed: Added a workaround for the problem
04:54 Changeset [c774826d] by dreammaster
AGS: Added hack for fixing La Croix Pan help dialog
02:36 Tickets #12709,​12710,​12711 batch updated by dreammaster
fixed: Thanks for the report
02:26 Changeset [6e9b182d] by dreammaster
AGS: Added detection entries
01:54 Changeset [4dbfeb6e] by a/ <yuri.kgpps@…>
SAGA2: Kill DList

07/02/21:

23:13 Changeset [e1a430c8] by a/ <yuri.kgpps@…>
SAGA2: Remove DList from imagcach.h
22:46 Changeset [6de10a54] by a/ <yuri.kgpps@…>
SAGA2: Remove DList from contain.h
22:45 Changeset [5a83cb5f] by djsrv
DIRECTOR: Use unmapped font ID in D4 The D4 font map is not …
22:39 Changeset [4a7aa70] by sev-
SAGA2: Added music player
22:22 Changeset [ceb34312] by djsrv
DIRECTOR: Simplify font ID handling Per-cast IDs are now mapped to WM …
22:08 Changeset [86dcef45] by djsrv
DIRECTOR: Fix per-cast font mappings Font mappings are per-cast, so …
22:08 Changeset [58ab956d] by djsrv
GRAPHICS: MACGUI: Don't allow font IDs to be overridden New fonts are …
22:00 Changeset [ec4cce58] by SupSuper
TRECISION: Potential fix for BE color issues
21:47 Changeset [c84c8cbe] by sev-
SAGA2: Further cleanup of audio classes
19:57 Changeset [4cdd7ce6] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Italian) Currently translated at 100.0% …
19:21 Changeset [101b4972] by a/ <yuri.kgpps@…>
SAGA2: Clean up audio interface
18:41 Ticket #12714 (XEEN: Unknown World of Xeen?) created by Sslaxx
So, I have a version of World of Xeen. I think it's from GoG …
18:14 Ticket #12713 (STARTREK enable alternative path for voc files) created by Retro64
When installing the GOG version or browsing the CD version, the voc …
18:08 Changeset [971dd0f0] by a/ <yuri.kgpps@…>
SAGA2: Merge audiosys.h and audiosmp.h into audio.h
16:55 Changeset [4a82bd6c] by a/ <yuri.kgpps@…>
SAGA2: Remove unused file
16:49 Ticket #12712 (STARTREK missing file for German and French version) created by Retro64
When starting GOG version GERMAN or FRENCH (both are detected), an …
16:46 Changeset [2da5da76] by a/ <yuri.kgpps@…>
SAGA2: Remove audiobuf.h
16:08 Changeset [9131a507] by a/ <yuri.kgpps@…>
SAGA2: Remove audiores.h
15:28 Changeset [61dd4fb9] by a/ <yuri.kgpps@…>
SAGA2: Remove decoders classes
14:38 Changeset [6d0049a2] by Torbjörn Andersson <eriktorbjorn@…>
NEWS: Clarify Mac Loom / Indy 3 news The hi-res font changes apply to …
14:35 Changeset [5d6d9a64] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
14:35 Changeset [045955dd] by sev-
SAGA2: Move Deejay to beegee.h
14:20 Changeset [6d23e89b] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
14:20 Changeset [2055810] by antoniou79
BLADERUNNER: Restore original UI slider for ambient volume Using the …
13:40 Changeset [c234eb64] by NMIError
LURE: Fix struct init, member hiding warnings
13:40 Changeset [d897fe59] by NMIError
AUDIO: Fix struct and const init, add missing breaks
13:38 Changeset [5f09a046] by antoniou79
BLADERUNNER: Support mixer sound type for ambient sounds And set …
12:51 Changeset [e5654280] by NMIError
LURE: Fix invalid array and struct init
12:16 Changeset [f660238a] by NMIError
AUDIO: Move MIDI multisource to base class This moves the multisource …
12:16 Changeset [d8c3e22a] by NMIError
AUDIO/MIDI: Add multisource AdLib MIDI driver. This adds a MIDI …
12:16 Changeset [e2a1362b] by NMIError
LURE: Improve AdLib support This improves the AdLib support for Lure …
08:58 Changeset [26a1d547] by antoniou79
BLADERUNNER: RESTORED CONTENT: Improve SFX for FLYTRU_E
03:49 Changeset [4601631c] by dreammaster
AGS: Remove unneeded video_on_gfxmode_changed method
03:44 Ticket #12447 (AGS: Captain Disaster in Death Has a Million Stomping Boots - Saves ...) closed by dreammaster
fixed: Checked with the new codebase, and the crash no longer occurs
03:33 Ticket #12446 (AGS: Captain Disaster in Death Has a Million Stomping Boots - Acturan ...) closed by dreammaster
pending: This should be fixed now with the new codebase, because I know the old …
03:27 Ticket #12711 (Unknown game variant for ags) created by esziarko
The game in 'The Knobbly Crook\' seems to be an unknown game variant. …
03:26 Ticket #12710 (Unknown game variant for ags) created by esziarko
The game in 'A Landlord's Dream \' seems to be an unknown game …
03:25 Ticket #12709 (Unknown game variant for ags) created by esziarko
The game in 'The Postman Only Dies Once \' seems to be an unknown …
03:20 Ticket #12418 (AGS - trailing video in FMV black space when using most graphics modes) closed by dreammaster
fixed: Verified this doesn't happen any longer.
03:11 Ticket #12415 (AGS: Strange 'ß' character in German Gemini Rue version) closed by dreammaster
pending: I'd be interested to know if you can check to see if this happens in …
03:09 Ticket #12417 (AGS : Crash trying to load .mpg file in Unbound) closed by dreammaster
fixed: I think this is out of date, since a warning message display was …
03:04 Ticket #12334 (AGS: Blackwell Deception (Steam, Win): Can't progress past boat sequence) closed by dreammaster
invalid: Closing this ticket, because no followup happened, and the new …
03:03 Ticket #12331 (AGS: Blackwell Unbound (Steam, Win): Difficulty selecting the lit ...) closed by dreammaster
pending: Chances are that this is fixed by the new codebase, but since no …
03:00 Ticket #12526 (AGS: Heroine's Quest game credits not updating) closed by dreammaster
fixed: Seems to be fixed by the new codebase.
02:25 Changeset [62aea4c2] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (French) Currently translated at 100.0% …
02:23 Changeset [01f79ca] by dreammaster
AGS: Added detection entries
02:11 Tickets #12696,​12705,​12706,​12708 batch updated by dreammaster
fixed: Thanks for the reports
00:42 Changeset [7134d15f] by a/ <yuri.kgpps@…>
SAGA2: Remove references to decoders in audioInterface

07/01/21:

23:28 Changeset [ac1e9837] by a/ <yuri.kgpps@…>
SAGA2: Merge SoundQueue with audioInterface
22:03 Changeset [96cd5947] by sev-
SAGA2: Simplify music playback API
21:55 Changeset [e42615a8] by a/ <yuri.kgpps@…>
SAGA2: Fix for unaligned pointer warnings
21:43 Changeset [61625cc2] by antoniou79
BLADERUNNER: RESTOREDCONTENT: FLYTRU_E with custom sound Outtake …
21:00 Changeset [3a6d4ddd] by sev-
SAGA2: Fix warning
20:59 Changeset [d403eab5] by sev-
SAGA2: Get rid of tileRect
20:13 Ticket #12645 (TRECISION: Big Endian Colors problem) closed by bluegr
fixed: Could you try again please? This should be fixed in commit …
19:59 Changeset [71f74d51] by Filippos Karapetis <bluegr@…>
SAGA2: Fix type mismatch tileRect is referenced as an extern Rect16 …
19:06 Changeset [28a906b4] by a/ <yuri.kgpps@…>
SAGA2: Fix more global constructor warnings
18:42 Changeset [3d14051f] by a/ <yuri.kgpps@…>
SAGA2: Move Sensor Lists to Saga2Engine
18:33 Changeset [f6c8326a] by a/ <yuri.kgpps@…>
SAGA2: Fix more global constructors warnings
17:31 Changeset [d017c368] by a/ <yuri.kgpps@…>
SAGA2: Fix more global constructors
16:23 Changeset [04ae8eda] by djsrv
DIRECTOR: LINGO: Change dropping return value warning to debug …
15:38 Ticket #11339 (BLADERUNNER: McCoy's TV's voices are at the wrong audio channel) closed by antoniou79
fixed: Ok, that should be enough to close this ticket.
15:36 Changeset [40d6dd1c] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Greek) Currently translated at 100.0% (1648 …
15:06 Changeset [e1358874] by a/ <yuri.kgpps@…>
SAGA2: Fix more global constructor warnings
13:57 Changeset [4385689e] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
13:57 Changeset [719d9017] by Torbjörn Andersson <eriktorbjorn@…>
SAGA + SAGA2: Fix build
13:30 Changeset [48416c43] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
13:30 Changeset [8d92fc8] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
13:29 Changeset [9fc1a19d] by Filippos Karapetis <bluegr@…>
SAGA: Remove dead code Some of this code is for SAGA2 games and some …
13:24 Changeset [bf3ab4ed] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
13:23 Changeset [e9c60720] by Filippos Karapetis <bluegr@…>
SAGA: Remove SAGA2 references, code and stubs All SAGA2 game …
12:52 Changeset [0a29b131] by a/ <yuri.kgpps@…>
SAGA2: Fix uninitialized variables
12:25 Changeset [c5b97f9b] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Portuguese (Brazil)) Currently translated …
12:25 Changeset [932156d] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Hungarian) Currently translated at 100.0% …
12:21 Changeset [2e3564aa] by a/ <yuri.kgpps@…>
SAGA2: Fix global constructor warning
11:41 Changeset [535d6cb8] by a/ <yuri.kgpps@…>
SAGA2: Fix global constructor warnings
11:28 Changeset [a98ce432] by a/ <yuri.kgpps@…>
SAGA2: Remove unused variable
11:26 Changeset [cd356594] by sev-
SAGA2: Fix funciton prototype inconsistency
10:00 Changeset [fde50426] by peres <peres@…>
PARALLACTION: implement BRA ferrcycle operator. The operator does a …
09:34 Changeset [f8f2f2b1] by sev-
SAGA2: Another fix to make AmigaOS happier
09:25 Changeset [4f2e2d4e] by sev-
SAGA2: Fix compilation for NDS
06:21 Ticket #12708 (AGS: Unknown A Golden Wake variant) created by goodoldgeorge
The game in 'Games\' seems to be an unknown game variant. Please …
05:36 Changeset [0b68bfa7] by digitall
SAGA2: Fix for Non-Scaler Initializer Build Failures
05:09 Changeset [ea17d94] by digitall
TRECISION: Fix Shadowing Warnings
04:48 Changeset [e6a7e0b1] by djsrv
DIRECTOR: LINGO: Fix CASTREF comparison
04:45 Changeset [4cbf47e5] by digitall
SAGA2: Fix Template Expansion of MAX() in NDS Build
03:50 Changeset [41ab2c7] by sluicebox <22204938+sluicebox@…>
CREATE_PROJECT: Fix warning when building on Mac
03:06 Changeset [f77b3af2] by dreammaster
AGS: Janitorial
02:32 Changeset [0e9fd007] by djsrv
DIRECTOR: LINGO: Take castLib into account in patcher
02:32 Changeset [7bfa8aa6] by djsrv
DIRECTOR: Add castLibID to Cast
02:32 Changeset [b27696e4] by djsrv
DIRECTOR: LINGO: Fix movie script IDs in patcher
02:32 Changeset [8dfa5f4e] by djsrv
DIRECTOR: LINGO: Use member ID as script ID in D2-3 Movie scripts …
02:32 Changeset [8bbd6da] by djsrv
DIRECTOR: LINGO: Remove unbalanced 'end if' patches This is handled …
02:32 Changeset [615995fd] by djsrv
DIRECTOR: Change member refs to use CastMemberID
02:32 Changeset [1724a158] by djsrv
DIRECTOR: Create CastMemberID type
02:32 Changeset [2d5ca7a] by djsrv
DIRECTOR: Remove getCastMemberByScriptId from Movie This can be …
02:29 Changeset [b3a09db3] by digitall
SWORD25: Fix GCC Format Truncation Warnings
00:26 Changeset [68f59315] by sev-
SAGA2: Dump music resources
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