Timeline
11/07/14:
- 10:11 Changeset [9f2c3d79] by
- GROOVIE: Do not play audio in V2 games when only one frame is shown
- 04:25 Changeset [0efa1bc] by
- ZVISION: Implement action:rotate_to
- 04:23 Changeset [71512403] by
- ZVISION: Now setBackgroundPosition must care about statekey value
- 04:21 Changeset [3131e3aa] by
- ZVISION: Add missing methods definition
11/06/14:
- 19:45 Changeset [0fd16ef3] by
- SCI: hopefully Japanese text wrapping is fine now also removed …
- 08:52 Ticket #6743 (ANDROID: ScummVM fails to start V5.0 (Lollipop) devices) created by
- […] […]
11/05/14:
- 19:22 Changeset [784241c1] by
- Merge pull request #437 from tobiatesan/wme_subtitles WME Subtitles
- 18:45 Changeset [9787fc57] by
- WINTERMUTE: Fix formatting in video_subtitler.h
- 18:42 Changeset [998da18c] by
- WINTERMUTE: Move var declarations inside loop in loadSubtitles
- 18:31 Changeset [2f082f6e] by
- WINTERMUTE: Remove redundant explicit call to Common::String constructor
- 18:28 Changeset [215ac157] by
- WINTERMUTE: Declare vars inside appropriate block in loadSubtitles
- 18:07 Changeset [0a2c1a80] by
- WINTERMUTE: Keep _[show|current]Subtitle private in video_subtitler.h
11/04/14:
- 21:01 Changeset [eff78c44] by
- SCI: fix Japanese Space Quest 4 (intro + buttons) At least SQ4 uses #j …
- 18:46 Changeset [ad8dbd36] by
- SCI: kStrCat does language-splitting for QfG1 too
- 17:34 Changeset [ee876b56] by
- WINTERMUTE: Add VK-translations for F1-F12 and HOME
- 17:09 Ticket #6648 (WME: 5MA - music doesn't loop properly) closed by
- fixed
- 17:09 Ticket #6735 (WME: Bickadoodle - Unknown version) closed by
- fixed
- 17:08 Changeset [2f868ae5] by
- WINTERMUTE: Add detection for Bickadoodle 1.2 (Fixes bug 6735)
- 17:01 Ticket #6647 (WME: 5MA - main menu cat doesn't scream when clicked on) closed by
- fixed
- 16:52 Changeset [f1eb2513] by
- WINTERMUTE: Use macros to simplify detection_tables.h
- 16:52 Changeset [b460323e] by
- WINTERMUTE: killAllSounds only if WME targetExecutable >= 1.8.6 This …
- 16:52 Changeset [dfe465e2] by
- WINTERMUTE: Introduce WMEGameDescription I aped what has been done …
- 10:57 Changeset [028238ed] by
- GROOVIE: Handle transparency in Gamepad videos in the 11th Hour
- 10:40 Changeset [c9a60233] by
- GROOVIE: More bugfixes for V2 puzzle overlay videos
- 09:52 Changeset [d8e650b4] by
- GROOVIE: Handle flag 2 for V2 games (show a whole overlay video)
- 09:51 Changeset [70fe89b9] by
- GROOVIE: More work on transparency in the puzzle scenes for V2 games …
- 04:12 Changeset [be8cf976] by
- ZVISION: Implement settings functions
- 04:09 Changeset [d40caba5] by
- ZVISION: If ZorkAVIAudioTrack got another format call …
- 04:08 Changeset [3f21de46] by
- ZVISION: Make ZorkAVIAudioTrack resetable
11/03/14:
- 10:41 Changeset [2d42ab88] by
- GROOVIE: Fix video transparency in V2 games
- 09:40 Changeset [35577ab7] by
- GROOVIE: Initial implementation of direct game load for the 11th Hour
- 09:40 Changeset [5dc0310] by
- GROOVIE: Add a stub for opcode 42 in V2 games This was o_cellmove in …
- 09:40 Changeset [a8274051] by
- GROOVIE: Implement o2_copyscreentobg and o2_copybgtoscreen
- 09:40 Changeset [9d6437c0] by
- GROOVIE: Add initial full screen functionality for V2 games
- 09:40 Changeset [f733498] by
- GROOVIE: Finish implementation of o_hotspot_outrect This is needed by …
- 01:45 Changeset [124ac887] by
- VIDEO: Make AVIAudioTrack::resetStream() virtual In case a subclass …
- 01:15 Changeset [dfc3bca] by
- VIDEO: Separate AVI video and audio track reading Relying on the …
11/02/14:
- 22:33 Ticket #6614 (SCI: HOYLE4 - textbox in wrong position) closed by
- fixed
- 22:30 Changeset [3f7566c7] by
- SCI: hoyle 4 workaround properly done (bug #6614) fixes placement of …
- 18:37 Changeset [fa7a6d4] by
- SCI: GetClosest() bugfix the bugfix thx wjp
- 18:31 Changeset [11ba4474] by
- SCI: bugfix in GetLongest() for Japanese SQ4
- 16:15 Ticket #6591 (HOPKINS-PL: SFX missing/out of sync in bank heist cutscene) closed by
- 14:44 Changeset [8ffd8793] by
- SCI: add support for \n and \r in Japanese text fixes Police Quest 2 …
- 12:08 Changeset [5aae18fe] by
- SCI: text16 Shift-JIS font switch fixed fixes Police Quest 2 Japanese …
- 01:31 Changeset [9d693b9] by
- SCI: fix another bug in text16 / GetLongest()
- 01:16 Changeset [c4ca0a7d] by
- SCI: fix bug in text16 / GetLongest()
Note:
See TracTimeline
for information about the timeline view.