Timeline



06/03/14:

23:49 Changeset [5ad589d] by Johannes Schickel <lordhoto@…>
SCUMM: Fix music looping in AD player.
23:49 Changeset [efe5348] by Johannes Schickel <lordhoto@…>
SCUMM: Only stop music instead of all sounds in music handling of AD …
23:49 Changeset [46a95fa] by Johannes Schickel <lordhoto@…>
SCUMM: Make sound completely silent for volume level 0 in AD code.
23:49 Changeset [d18c31e2] by Johannes Schickel <lordhoto@…>
SCUMM: Fix volume levels when playing SFX and music at the same time …
23:49 Changeset [c281da66] by Johannes Schickel <lordhoto@…>
SCUMM: Only reset rhythm state when music is stopped.
23:49 Changeset [5ab61bce] by Johannes Schickel <lordhoto@…>
SCUMM: Allow music and sfx to be played at the same time in AD player.
23:49 Changeset [707cfd07] by Johannes Schickel <lordhoto@…>
SCUMM: Only stop music when requested in AD code.
23:49 Changeset [a6ec34f4] by Johannes Schickel <lordhoto@…>
SCUMM: Let music in AD code use the same HW channel allocation as SFX.
23:49 Changeset [f78e12c] by Johannes Schickel <lordhoto@…>
SCUMM: Dynamically allocate hw channels for SFX in AD player.
23:49 Changeset [02f47dd4] by Johannes Schickel <lordhoto@…>
SCUMM: Allow multiple SFX to be played at once with AD. Actually, …
23:49 Changeset [b5ca6b01] by Johannes Schickel <lordhoto@…>
SCUMM: Clean up how SFX are stopped in the AD player.
23:49 Changeset [ecabaca] by Johannes Schickel <lordhoto@…>
SCUMM: Properly unlock sound resources when reusing sfx slots in AD code.
23:49 Changeset [99f97569] by Johannes Schickel <lordhoto@…>
SCUMM: Further cleanup in AD SFX code.
23:49 Changeset [7ad0e135] by Johannes Schickel <lordhoto@…>
SCUMM: Further refactor AD SFX code.
23:49 Changeset [c50f6af8] by Johannes Schickel <lordhoto@…>
SCUMM: Always work directly on Channel data in AD code.
23:49 Changeset [fa6779c] by Johannes Schickel <lordhoto@…>
SCUMM: Store hardware channel number explicitly in Channel structure …
23:49 Changeset [f95d28b7] by Johannes Schickel <lordhoto@…>
SCUMM: Replace some more constants with named enum values in AD code.
23:49 Changeset [7b96217c] by Johannes Schickel <lordhoto@…>
SCUMM: Fix sfx resource unlocking in AD player.
23:49 Changeset [a1d36da5] by Johannes Schickel <lordhoto@…>
SCUMM: Move notes into SFX channel structure in AD player.
23:49 Changeset [70789f39] by Johannes Schickel <lordhoto@…>
SCUMM: Further SFX note related cleanup in AD player.
23:49 Changeset [ffbd6a8] by Johannes Schickel <lordhoto@…>
SCUMM: Only keep music data variable for music around in AD code.
23:49 Changeset [13af131] by Johannes Schickel <lordhoto@…>
SCUMM: Introduce symbolic names for channel/note states in AD code.
23:49 Changeset [703f1eef] by Johannes Schickel <lordhoto@…>
SCUMM: Slight cleanup in SFX register code in AD player.
23:49 Changeset [e71c841c] by Johannes Schickel <lordhoto@…>
SCUMM: Small cleanup in SFX note setup in AD code.
23:48 Changeset [475d14ac] by dreammaster
MADS: Fix for reverse sprite cycles
23:08 Changeset [8d00ce6] by Strangerke
CGE2: Remove 2 useless stubs
23:03 Changeset [b6d8e2b2] by Strangerke
CGE2: Unstub some code used to move sprites
20:46 Changeset [c5072db] by Strangerke
CGE2: Fix remaining shadowed variables
20:42 Changeset [cebb3e34] by Martin Kiewitz <m_kiewitz@…>
SCI32: fix crash during gabriel knight intro
20:41 Changeset [516ad6e8] by Strangerke
CGE2: Reduce the scope of some variables
20:34 Changeset [aabe883d] by Strangerke
CGE2: Fix some more GCC warnings
20:12 Changeset [160edae] by Strangerke
CGE2: Silence some gcc and cppcheck warnings
18:18 Changeset [11ebdcb5] by Strangerke
CGE2: nullify some pointers
16:51 Ticket #6614 (SCI: HOYLE4 - textbox in wrong position) created by misterhands
[…] […]
15:39 Changeset [de8affde] by Strangerke
CGE2: Silence some gcc warnings
13:55 Changeset [4e27db88] by sev-
FULLPIPE: More worj on MctlLadder::doWalkTo()
09:39 Ticket #6613 (WME: Vsevolod (DEMO) - Assertion on taking the dagger) created by raziel-
[…] […]
09:35 Ticket #6612 (WME: Vsevolod (DEMO) - Crash in Intro) created by raziel-
[…] […] Edit: The assertion changed into a full-blown crash, …
08:49 Ticket #6611 (WME: Vsevolod (DEMO) - Unknown version) created by raziel-
[…] […]
05:42 Changeset [7ef50960] by Strangerke
CGE2: USe an int for sex instead of a boolean
05:35 Changeset [46d93eb] by Strangerke
CGE2: Rework style in touch()
05:28 Changeset [41f9195f] by Strangerke
CGE2: Fix flags synchronization
05:12 Changeset [5d9e31c7] by Strangerke
CGE2: Fix rounding error, remove (original) debug code
04:49 Changeset [5e6e4fa] by Matthew Hoops <clone2727@…>
PEGASUS: Use KP7 and KP9 as alternative keys for the item drawers …

06/02/14:

21:09 Changeset [86b3a075] by digitall
GROOVIE: Add sanity checks and range limits to copyRect opcode param. …
19:09 Ticket #6610 (WME: Oknytt - Unknown version (v1.12)) created by raziel-
[…] […]
18:59 Changeset [23bfc2f] by Martin Kiewitz <m_kiewitz@…>
SCI: comment typo fix
18:57 Ticket #6486 (SCI: MUMG EGA - problems with game save/load) closed by m-kiewitz
fixed
18:51 Changeset [d4de84bf] by Martin Kiewitz <m_kiewitz@…>
SCI: fix saving in mother goose sci0 (bug #6486)
15:41 Changeset [215f5f9a] by sev-
WINTERMUTE: Speeding up blitting routines for TransparentSurface
12:46 Changeset [6d738704] by uruk <koppirnyo@…>
CGE2: Move then implement Sprite::touch(). Also add stubs for called …
12:38 Changeset [87db3d2d] by uruk <koppirnyo@…>
CGE2: Add _blinkSprite. This also fixes previously broken compilation …
12:37 Changeset [21513b44] by uruk <koppirnyo@…>
CGE2: Partially implement and use loadGame().
12:33 Changeset [0e62716] by uruk <koppirnyo@…>
CGE2: Add and use Spare::take().
11:58 Changeset [79ef0380] by uruk <koppirnyo@…>
CGE2: Implement CGE2Eninge::switchHero().
11:50 Changeset [562644db] by uruk <koppirnyo@…>
CGE2: Remove unnecessary void parameters in Hero.
11:43 Changeset [219f4f6] by uruk <koppirnyo@…>
CGE2: Implement Hero::setCurrent().
10:44 Changeset [98dbb807] by Matthew Hoops <clone2727@…>
GROOVIE: Only compile ROQ when groovie2 is enabled
08:03 Changeset [ff21b2d5] by uruk <koppirnyo@…>
CGE2: Implement Hero::expand(), move Sprite::works()'s stub to hero.cpp.
07:36 Changeset [8bdf4e38] by sev-
FULLPIPE: Add missing parameter to Movement::calcSomeXY()
07:36 Changeset [8979b79e] by sev-
FULLPIPE: More work on MctlLadder::doWalkTo()
05:02 Changeset [8f16d1fc] by dreammaster
MADS: Implement actions for scene 804
03:41 Changeset [82b56efc] by dreammaster
MADS: Fix for dialog when getting vase
03:34 Changeset [05830e43] by dreammaster
MADS: Fix for climbing in penthouse window
03:30 Changeset [abb30381] by dreammaster
MADS: Fix for getting bottle
03:04 Changeset [f372a1ca] by dreammaster
MADS: Fix for getting Id card
03:03 Changeset [d2bf99b9] by dreammaster
MADS: Fix for getting fishing line
02:38 Changeset [c293611f] by Matthew Hoops <clone2727@…>
PEGASUS: Stop using num lock for a way to open the inventory drawer
02:36 Changeset [62e5fdc9] by dreammaster
MADS: Fixes for giving batteries to Hermin
02:08 Changeset [3c287aad] by Matthew Hoops <clone2727@…>
GROOVIE: Switch to 32bpp only in groovie2 Needed for alpha
02:08 Changeset [c0a172bc] by Matthew Hoops <clone2727@…>
GROOVIE: Fix various roq glitches They should now all decode correctly
02:08 Changeset [3638f119] by Matthew Hoops <clone2727@…>
GROOVIE: Switch roq decoding to do YUV decoding on codebook load
02:08 Changeset [5d4fd2e1] by Matthew Hoops <clone2727@…>
GROOVIE: Remove groovie2 8bpp mode It didn't work properly, it's not …
02:03 Changeset [72e7d55] by dreammaster
MADS: Fixes for recharging durafail batteries
01:21 Changeset [d1100ac5] by dreammaster
MADS: Fix calculating dimensions for dynamic hotspots
00:37 Changeset [0dddc205] by dreammaster
MADS: Use correct article for throwing items over fence
00:36 Changeset [2e587c5b] by dreammaster
MADS: Default new games to hard mode

06/01/14:

23:37 Changeset [c1e895d7] by Martin Kiewitz <m_kiewitz@…>
SCI: fix regression introduced by 480x300 commit fix EGA graphic …
23:30 Ticket #6061 (SOLTYS: text line too long) closed by digitall
23:23 Changeset [8c7dc6c] by dreammaster
MADS: Fix for native disappearing in scene 205
23:19 Ticket #6254 (Android - EOB -Game crashes on loading) closed by digitall
23:04 Changeset [4c56fe4] by dreammaster
MADS: Fix teleporters to correctly show code rather than room number
23:00 Changeset [4c716539] by Johannes Schickel <lordhoto@…>
COMMON: Use float constants in DCT code. Makes the DCT code use …
23:00 Changeset [2bd2db10] by Johannes Schickel <lordhoto@…>
SCI: Silence double to float conversion warning.
23:00 Changeset [bab02dd4] by Johannes Schickel <lordhoto@…>
COMMON: Some formatting fixes in RDFT code.
23:00 Changeset [3c0c64f8] by Johannes Schickel <lordhoto@…>
COMMON: Use float constants in RDFT code. We use float types in …
23:00 Changeset [ec6f00ed] by Johannes Schickel <lordhoto@…>
COMMON: Make Rad<->Deg conversion use float constants. Since we take …
23:00 Changeset [59d0874c] by Johannes Schickel <lordhoto@…>
SWORD25: Use float constant values in expressions which result in …
23:00 Changeset [7b32db3b] by Johannes Schickel <lordhoto@…>
MOHAWK: Use float constants in Myst code. This silences some float …
23:00 Changeset [703cfa53] by Johannes Schickel <lordhoto@…>
AVALANCHE: Make GraphicManager::drawArc code consistently use float. …
23:00 Changeset [f2685a8] by Johannes Schickel <lordhoto@…>
BBVS: Use floating point constants of type float.
23:00 Changeset [3630c588] by Johannes Schickel <lordhoto@…>
BBVS: Silence double->float conversion warning. This might not be …
22:56 Changeset [2aab6732] by digitall
SCI: Add missed usage of AD_LISTEND in detection entry.
22:48 Changeset [b01e045e] by digitall
SCI: Add Ecoquest I detection entry from bug #6599.
22:45 Changeset [926249b5] by dreammaster
MADS: Fix for making explosives in room 411
22:45 Ticket #6599 (SCI: ECOQUEST1 DOS MD5) closed by digitall
fixed
22:33 Changeset [d395b3b8] by digitall
SCI: Add Hoyle 2 DOS detection entry from bug #6598.
22:31 Ticket #6598 (SCI: HOYLE2 DOS MD5) closed by digitall
fixed
22:21 Changeset [f69a1fe2] by dreammaster
MADS: Show correct article when using items on items
22:18 Changeset [c0b8a94a] by digitall
SCI: Add Mixed Up Fairy Tales EGA detection entry from bug #6596.
22:15 Ticket #6596 (SCI: Mixed-up Fairy Tales DOS EGA MD5) closed by digitall
fixed
21:34 Ticket #6604 (SCI: HOYLE4 - kDeleteKey error) closed by m-kiewitz
fixed
21:33 Changeset [d7f26886] by Martin Kiewitz <m_kiewitz@…>
SCI: more hoyle 4 workarounds (bug #6604)
21:28 Changeset [379aadb8] by Matthew Hoops <clone2727@…>
MADS: Silence gcc conversion warnings
21:28 Changeset [d5b5d4b5] by Matthew Hoops <clone2727@…>
BBVS: Silence gcc conversion warnings
21:28 Changeset [a83ce704] by Matthew Hoops <clone2727@…>
SCI: Silence a gcc conversion warning
21:21 Ticket #6603 (SCI: HOYLE4 - Uninitialized read when using ENTER key) closed by m-kiewitz
fixed
21:20 Changeset [460a9113] by Martin Kiewitz <m_kiewitz@…>
SCI: another workaround for hoyle 4 (bug #6598)
21:02 Changeset [7af36e97] by Matthew Hoops <clone2727@…>
BACKENDS: Fix invalid buffer size in CFStringGetCString call
21:02 Ticket #6601 (SCI: HOYLE4 - Uninitialized read in Bridge) closed by m-kiewitz
fixed
21:01 Changeset [00f23b26] by Martin Kiewitz <m_kiewitz@…>
SCI: hoyle 4 workaround entry (bug #6601)
20:58 Changeset [9003ce51] by digitall
AUDIO: Support 96kHz audio rates in ARM assembler rate conversion. …
20:29 Changeset [6d9ff6c] by dreammaster
MADS: Fix Rex's moonwalking
20:18 Changeset [f60ecc1f] by dreammaster
MADS: Revert no longer needed sprite transparency index calculations
19:59 Changeset [aaf9c35d] by Strangerke
CRUISE: More rework and renaming on the decompiler
19:56 Ticket #6609 (GOB: Goblins Quest 3 - Inventory messed up in FACE scene when using ...) created by SF/domino1983
[…] […]
19:54 Changeset [4207d747] by dreammaster
MADS: Fix selecting inventory items when inventory is scrolled
19:44 Changeset [8eb6a4d] by uruk <koppirnyo@…>
CGE2: Add display of mouse cursor. The actual click-handling is not …
19:33 Changeset [8de9a3ff] by Martin Kiewitz <m_kiewitz@…>
SCI: adding undither flag for a few more games
19:28 Changeset [235725ac] by Martin Kiewitz <m_kiewitz@…>
SCI: added undither flags for 2x sq3 + hoyle 1
19:18 Ticket #6597 (SCI: HOYLE1 DOS MD5) closed by m-kiewitz
19:18 Changeset [7329fbbc] by Martin Kiewitz <m_kiewitz@…>
Merge branch 'master' of github.com:scummvm/scummvm
19:17 Changeset [72b69c1] by Martin Kiewitz <m_kiewitz@…>
SCI: added hoyle1 dos (bug #6597
19:15 Changeset [22e8a27b] by dreammaster
MADS: Fix leaving scene 413 to the south
18:43 Changeset [69d6e72f] by dreammaster
MADS: Fix dynamic hotspots in scenes with multiple such hotspots
18:42 Ticket #6543 (SCI: LB2 DOS Floppy MD5) closed by m-kiewitz
18:41 Changeset [d42317b3] by Martin Kiewitz <m_kiewitz@…>
SCI: detection for lb2 dos floppy v1.1 (bug #6543)
18:03 Ticket #6608 (SCI Parser - apostrophes not recognized) created by misterhands
[…] […]
18:02 Ticket #6607 (SCI: Parser: pronouns not recognized) created by misterhands
[…] […]
17:58 Ticket #6605 (SCI: HOYLE4 - year is wrong in Time menu) closed by m-kiewitz
fixed
17:58 Changeset [058fc232] by Martin Kiewitz <m_kiewitz@…>
SCI: fix kGetTime, fixes bug #6605 current year part wasn't …
16:08 Ticket #6606 (SCI: HOYLE1 - About menu displayed too high) created by misterhands
[…] […]
15:53 Ticket #6605 (SCI: HOYLE4 - year is wrong in Time menu) created by misterhands
[…] […]
15:48 Changeset [374bd9af] by dreammaster
MADS: Add missing sprites removal from resetScene
15:48 Changeset [f16dd2a] by dreammaster
MADS: Minor fixes for sprite asset flags passing
15:45 Ticket #6604 (SCI: HOYLE4 - kDeleteKey error) created by misterhands
[…] […]
15:18 Ticket #6603 (SCI: HOYLE4 - Uninitialized read when using ENTER key) created by misterhands
[…] […]
15:01 Ticket #6602 (SCI: HOYLE4 - Uninitialized read in Euchre) created by misterhands
[…] […]
14:57 Ticket #6601 (SCI: HOYLE4 - Uninitialized read in Bridge) created by misterhands
[…] […]
14:45 Ticket #6600 (SCI: Castle of Dr Brain - kUnLoad error after loading a game) created by misterhands
[…] […]
14:16 Ticket #6599 (SCI: ECOQUEST1 DOS MD5) created by misterhands
[…] […]
14:06 Ticket #6598 (SCI: HOYLE2 DOS MD5) created by misterhands
[…] […]
14:00 Ticket #6597 (SCI: HOYLE1 DOS MD5) created by misterhands
[…] […]
13:53 Ticket #6596 (SCI: Mixed-up Fairy Tales DOS EGA MD5) created by misterhands
[…] […]
13:49 Changeset [7227d723] by sev-
FULLPIPE: Started implmentation of MctlLadder::doWalkTo()
13:49 Changeset [913947c] by sev-
FULLPIPE: Rename class variable to avoid confusion
13:10 Changeset [7ab00631] by dreammaster
MADS: Add enum for sprite asset loading flags
12:21 Ticket #6484 (SCI: SQ3 MAC MD5) closed by m-kiewitz
12:21 Changeset [01e61a28] by Martin Kiewitz <m_kiewitz@…>
SCI: add detection for sq3 mac (bug #6484)
12:18 Changeset [03619f88] by Filippos Karapetis <bluegr@…>
MADS: Add enums for the statuses of the car and the dog in section 6
12:18 Changeset [6d6afda] by Filippos Karapetis <bluegr@…>
MADS: Properly set the scene revisited flag when loading a saved game
11:41 Changeset [94160a28] by Martin Kiewitz <m_kiewitz@…>
SCI: work on SCI0/01 Mac 480x300 scaling
10:44 Changeset [3e2acf35] by Filippos Karapetis <bluegr@…>
MADS: Bugfixes for scene 411 (lab)
10:44 Changeset [4cf72ee] by Filippos Karapetis <bluegr@…>
MADS: Use friendly names for the screen input mode
09:50 Changeset [0b4beb59] by Strangerke
CRUISE: Start renaming opcodes in the Decompiler, some rework
09:50 Changeset [6b8348a6] by Strangerke
CRUISE: Fix a CppCheck error in decompiler
09:50 Changeset [094b9d18] by Strangerke
CRUISE: Fix a bug in the decompiler
09:50 Changeset [7f19bbb2] by Strangerke
CRUISE: Reduce the scope of a variable, remove a useless increment
09:50 Changeset [a6ead6b] by Strangerke
CRUISE: Comment out some useless code
09:50 Changeset [c15f211] by Strangerke
CRUISE: Reduce the scope of some variables in actor and cruise_main
08:06 Ticket #6595 (WME: Oknytt - Unknown version) created by raziel-
[…] […]
05:33 Changeset [5e5a37e9] by Filippos Karapetis <bluegr@…>
MADS: Fix sitting on the bar stool in scene 402 (bar)
05:33 Changeset [0c1c83e5] by Filippos Karapetis <bluegr@…>
MADS: Bugfixes for scene 352
01:10 Changeset [8f20ebb] by dreammaster
MADS: Fix positioning and clipping of flipped scaled images

05/31/14:

23:25 Changeset [7d82cac] by Martin Kiewitz <m_kiewitz@…>
Merge branch 'master' of github.com:scummvm/scummvm
23:23 Changeset [2d45bbd1] by Martin Kiewitz <m_kiewitz@…>
SCI: debugger diskdump is now able to dump '*' dumps all resources of …
23:21 Changeset [1dbcd749] by Strangerke
CRUISE: Reduce the scope of variables used in the for loops
22:21 Changeset [7d24e147] by dreammaster
MADS: Merge copyFromScaled into the existing copyFrom method
22:18 Changeset [13cc433] by Strangerke
CRUISE: error out in some cases where divide by zero is expected
22:11 Changeset [60c0de62] by dreammaster
MADS: Fix order of parameters in quote display in scene 307
19:28 Ticket #6587 (WME: The Kite - Unknown version (1.2.i) - Italian) closed by somaen
fixed
19:28 Ticket #6586 (WME: The Kite - Unknown version (1.3.e)) closed by somaen
fixed
19:28 Ticket #6585 (WME: The Kite - Unknown version (1.2.e)) closed by somaen
fixed
19:28 Ticket #6581 (WME: The Kite - Unknown version (1.1)) closed by somaen
fixed
19:27 Ticket #6588 (WME: The Kite - Unknown version (1.2.r) - Russian) closed by somaen
fixed
19:26 Changeset [7b7f022] by somaen
WINTERMUTE: Add detection for 5 versions of The Kite
19:14 Ticket #6584 (WME: Bickadoodle - Unknown version (1.1)) closed by somaen
fixed
19:12 Changeset [36409146] by somaen
WINTERMUTE: Add detection for Bickadoodle 1.1
19:08 Ticket #6578 (WME: Boredom of Agustin Cordes - Unknown version) closed by somaen
fixed
19:07 Changeset [aea94110] by somaen
WINTERMUTE: Add detection for "Boredom of Agustin Cordes"
19:00 Ticket #6577 (WME: Rhiannon - Unknown version) closed by somaen
fixed
18:57 Changeset [7141df07] by somaen
WINTERMUTE: Add another Rhiannon-version to the detection tables. As …
16:06 Changeset [6283e7f4] by Strangerke
CRUISE: Add a couple of safeguards to avoid potential division by zero
15:39 Changeset [e8a52b67] by dreammaster
MADS: Fix assert when doctor hits you with a blackjak
15:30 Changeset [659b7bfe] by Strangerke
CRUISE: Replace some more strcpy
15:27 Changeset [283db7d] by dreammaster
MADS: Fix starting to talk to doctor in scene 318
13:38 Changeset [0722e84e] by Strangerke
CRUISE: Add some more safeguard in opcode functions
13:22 Changeset [8289871] by uruk <koppirnyo@…>
CGE2: Reimplement Vga::show().
08:58 Ticket #6594 (WME: Bickadoodle - Assertion on climbing the mountain) created by raziel-
[…] […]
07:18 Changeset [aaec2e9] by sev-
FULLPIPE: Implement MctlCompound::findClosestConnectionPoint()
00:42 Changeset [6229bcb] by dreammaster
MADS: Fix loading fonts used by animations
00:41 Changeset [a96f260] by dreammaster
MADS: Change order of savegame loading to fix scene 318

05/30/14:

23:35 Changeset [59d072c4] by Strangerke
CRUISE: Add safeguards to some more string manipulations
23:35 Changeset [8cbee150] by Strangerke
CRUISE: Add safeguards to avoid a buffer overflow in linker and sound
23:25 Changeset [3e9c1ea5] by dreammaster
MADS: Fix confiscating player's inventory when captured
19:33 Changeset [00a0a412] by Strangerke
CRUISE: Add a safeguard to avoid a buffer overflow
14:10 Changeset [7e8923f7] by Strangerke
CGE2: Add detection for the WIP English translation
11:30 Changeset [7f2f4193] by dreammaster
MADS: Fix ending conversation with intern in scene 318
10:52 Changeset [8e115a12] by dreammaster
MADS: Fix to properly free completed animations
10:48 Changeset [e34113a] by uruk <koppirnyo@…>
CGE2: Fix assignments and deinitialization of _eye and _eyeTab.
09:14 Changeset [bb2f8dd6] by uruk <koppirnyo@…>
Merge branch 'master' of https://github.com/scummvm/scummvm into cge2
09:01 Ticket #6582 (WEB: RSS feed errors) closed by bluegr
fixed
08:56 Changeset [5ad4e157] by Strangerke
CGE2: Silence a warning in runCommand
08:52 Changeset [8a712c84] by Strangerke
CGE2: Fix several signed/unsigned comparisons
08:44 Changeset [bea9e053] by Strangerke
CGE2: Move an unused variable in a STUB clock, initialize it (in the …
08:41 Changeset [7ecb734a] by Strangerke
CGE2: Fix eyetab initialization
08:41 Changeset [3035903f] by Strangerke
CGE2: Clarify a STUB warning
08:38 Changeset [8654042d] by Strangerke
CGE2: Silence a warning by adding a safeguard in step()
08:33 Changeset [6275f50d] by Strangerke
CGE2: Fix commandStat initialization
08:30 Changeset [2c453f8f] by uruk <koppirnyo@…>
CGE2: Fix some warnings.
06:26 Changeset [0a46d67b] by sev-
FULLPIPE: Started MctlCompound::findClosestConnectionPoint() implementation
05:03 Changeset [5a80e828] by sev-
FULLPIPE: Implement Sound::setPanAndVolumeByStaticAni()
02:14 Changeset [ddf38aa2] by dreammaster
MADS: Fix resetting KernelMessages _talkFont after teleporter scene
01:35 Changeset [06387c25] by dreammaster
MADS: Fix positioning of teleporter window backgrounds
00:11 Changeset [d3615524] by Filippos Karapetis <bluegr@…>
MADS: Fix teleporter animation in scene 201 (meteorologist station)
00:11 Changeset [312139b8] by Filippos Karapetis <bluegr@…>
MADS: Remove superfluous parentheses
00:11 Changeset [d9d173c7] by Filippos Karapetis <bluegr@…>
MADS: Add another friendly name for a noun in scene 103
00:11 Changeset [ff3cc3b] by Filippos Karapetis <bluegr@…>
MADS: Remove resolved FIXME in scene 307

05/29/14:

22:01 Ticket #6464 (SCI: SQ5 - Extra sounds play when opening airlock) closed by m-kiewitz
fixed
21:57 Changeset [d1bab54a] by Martin Kiewitz <m_kiewitz@…>
SCI: kDoSound: only one sample at once - thx wjp Calling …
18:59 Ticket #7871 (IPHONE: Store running game state when switching tasks) created by SF/andwan0
[…] […]
18:05 Changeset [60825760] by uruk <koppirnyo@…>
CGE2: Implement snGhost(). Also implement Sprite::ghost().
17:58 Changeset [7c73ce5d] by uruk <koppirnyo@…>
CGE2: Implement snSend().
16:49 Changeset [566419f3] by uruk <koppirnyo@…>
CGE2: Implement snHide().
16:24 Changeset [e6e0847] by uruk <koppirnyo@…>
CGE2: Finish implementation of Sprite::setSeq().
16:22 Changeset [8f28501e] by uruk <koppirnyo@…>
CGE2: Remove unnecessary comment from vga13h.cpp.
16:19 Changeset [06ae8de1] by uruk <koppirnyo@…>
CGE2: Fix movie().
14:55 Changeset [ab2d33f0] by Strangerke
LURE: Remove useless parameters in function call
12:25 Ticket #6458 (SCI: LB2 - Pterodactical door can be opened while wired shut) closed by Strangerke
fixed
09:56 Changeset [73c02d4] by Martin Kiewitz <m_kiewitz@…>
SCI: fix 2nd LB2 pterodactyl room patch patch terminator was missing
07:59 Changeset [b59026f1] by sev-
FULLPIPE: Fix ModalMainMenu::updateSoundVolume()
06:18 Changeset [aed5de6d] by sev-
FULLPIPE: Implement FullpipeEngine::disableSaves()
06:14 Changeset [41ffd7ae] by sev-
FULLPIPE: Implement MessageQueue::messageQueueCallback1()
06:04 Changeset [5903bacd] by sev-
FULLPIPE: Implement BallChain::sub04()
03:17 Ticket #7763 (WII: network/smb loading of game files) closed by digitall
fixed
00:46 Changeset [5eaddc5] by dreammaster
MADS: Formatting fix in scene 213 enter
00:40 Changeset [1e79f55] by dreammaster
MADS: Fix incorrect dynamic hotspot desc Ids in scene 202
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