Timeline



09/02/13:

23:59 Changeset [a76f852c] by RichieSams
Merge branch 'master' into zvision
18:09 Changeset [9b7f1386] by uruk <koppirnyo@…>
AVALANCHE: Repair drop-down menu, so the already implemented functions …
18:04 Ticket #6399 (LOL : Crash when subtitles displayed) closed by athrxx
fixed
17:59 Changeset [02378390] by athrxx <athrxx@…>
LOL: fix bug #3614957 (LOL : Crash when subtitles displayed)
17:20 Ticket #5980 (EOB2: Spanish official Md5sum) closed by athrxx
17:19 Ticket #5979 (EOB1: Spanish works but it's in english) closed by athrxx
13:44 Changeset [9e848e8e] by uruk <koppirnyo@…>
AVALANCHE: Upgrade drop-down menu. (Now it's complete.) Fix …
12:42 Ticket #6404 (DRACI: Opening inventory during Troll Dialog Breaks Game) created by misterhands
[…] […]
12:34 Ticket #6403 (DRACI: Troll Scene Glitches with Mouth and Bird) created by misterhands
[…] […]
12:18 Ticket #6400 (SCI: PQ1VGA - crash at the gun locker) closed by bluegr
duplicate
11:54 Ticket #6402 (SCI: Camelot - voyeur crash in Jerusalem) created by misterhands
[…] […]
11:41 Ticket #6401 (SCI: Camelot - crash at the pool of Siloam) created by misterhands
[…] […]
11:29 Ticket #6400 (SCI: PQ1VGA - crash at the gun locker) created by misterhands
[…] […]
10:59 Ticket #6393 (TOLTECS: Alternative English CD version not detected) closed by bluegr
10:58 Changeset [18b21c52] by Filippos Karapetis <bluegr@…>
TOLTECS: Add an alternate English version (bug #3614933)
10:53 Changeset [cf5f150d] by uruk <koppirnyo@…>
AVALANCHE: Upgrade the drop-down menu.
10:42 Ticket #6398 (Eye of the Beholder 2 spanish version "game not found") closed by bluegr
duplicate
10:41 Ticket #6397 (Eye of the Beholder spanish version "game not found") closed by bluegr
duplicate
02:23 Changeset [dce42abe] by dreammaster
TSAGE: Implemented dispatch method for R2R scene 1750

09/01/13:

23:27 Changeset [22b30152] by Strangerke
TSAGE: R2R - More renaming in Scene 1100
23:20 Changeset [6ad9f515] by dreammaster
TSAGE: Fix for reseting linked actors in R2R when changing scene
23:11 Changeset [5720fa1] by uruk <koppirnyo@…>
AVALANCHE: Implement drop-down menu. (Only with mouse control yet.)
21:40 Changeset [41cb402] by dreammaster
TSAGE: Cleanup and fixes for R2R ring edge
21:28 Changeset [6478a78a] by criezy
MORTEVIELLE: Implement Engine::getDebugger()
21:04 Changeset [8216e6da] by criezy
MORTEVIELLE: Freeze clock in game when pausing the game
21:04 Changeset [3ab88c46] by criezy
MORTEVIELLE: Fix computation of elapsed time around midnight Replace …
20:18 Changeset [909d882] by Strangerke
TSAGE: R2R - Some renaming in Scene 1100
19:55 Changeset [25de2938] by dreammaster
TSAGE: Necessary synchronisation fixes to R2R SceneExt and SceneArea …
19:17 Changeset [24fe3f38] by dreammaster
TSAGE: Minor fixes for ship console display and scene 1700 setup
15:55 Changeset [6d945f8c] by dreammaster
TSAGE: Bugfixes for component slots in intact ship
15:15 Changeset [4d6573a8] by uruk <koppirnyo@…>
AVALANCHE: Start implementation of the drop-down menu.
14:41 Changeset [33445aea] by Strangerke
TSAGE: R2R - Some renaming in scene 1000
14:03 Changeset [cf7d1378] by dreammaster
TSAGE: Fix for initialising inventory for new R2R games
10:34 Changeset [587063af] by Strangerke
TSAGE: Core - Get rid of some magic values related to btnState
10:33 Changeset [198ee352] by Strangerke
TSAGE: BF - Get rid of some magic values related to btnState
10:28 Changeset [488d263a] by Strangerke
TSAGE: R2R - Remove leftover warning
10:23 Changeset [c8058434] by Strangerke
TSAGE: BF - Fix erroneous check of eventType
10:17 Changeset [355ad485] by Strangerke
TSAGE: R2R - Get rid of some magic values related to eventType
00:16 Changeset [bba18d86] by Strangerke
TSAGE: R2R - Remove useless variable in scene 250
00:13 Changeset [e25b9b60] by Strangerke
TSAGE: R2R - More renaming in scene 250
00:10 Changeset [008016db] by Strangerke
TSAGE: R2R - Fix elevator behavior (scene 250)

08/31/13:

19:15 Changeset [a9e9a8b9] by uruk <koppirnyo@…>
AVALANCHE: Cosmetic and other repairs in Timeout.
16:23 Changeset [dfeb8026] by Strangerke
TSAGE: Some renaming in Scene250
13:50 Ticket #7864 (MT-32 Hardware Advanced Track Selection) created by SF/glidemaniac
[…] […]

08/30/13:

22:30 Changeset [c421426] by uruk <koppirnyo@…>
AVALANCHE: Make the game finally completable.
21:54 Changeset [0abeaab] by uruk <koppirnyo@…>
AVALANCHE: Replace the mini-game "Nim" until implementation.
14:02 Ticket #6399 (LOL : Crash when subtitles displayed) created by SF/alxtr1bal
[…] […]
09:56 Changeset [73048872] by uruk <koppirnyo@…>
AVALANCHE: Upgrade show_one() so it can replace show_one_at(), …
09:23 Changeset [06d0ce1b] by uruk <koppirnyo@…>
AVALANCHE: Minor cosmetic fixes.
07:37 Changeset [bdde166c] by uruk <koppirnyo@…>
AVALANCHE: Repair the Oubliette in the catacombs and wrong parameters …

08/29/13:

21:38 Changeset [3aa05984] by uruk <koppirnyo@…>
AVALANCHE: Repair the catacombs.
19:07 Ticket #6398 (Eye of the Beholder 2 spanish version "game not found") created by SF/condei
[…] […]
19:02 Ticket #6397 (Eye of the Beholder spanish version "game not found") created by SF/condei
[…] […]
12:33 Changeset [f95834ca] by uruk <koppirnyo@…>
AVALANCHE: Repair "entrance hall" room and everything connected to it.
10:07 Changeset [499d176a] by uruk <koppirnyo@…>
AVALANCHE: Repair Acci::do_that() and roomnums.h. Some cosmetic …
01:45 Changeset [74cc4ae] by Matthew Hoops <clone2727@…>
VIDEO: Add support for seeking in AVI videos with an index Rewinding …
00:01 Changeset [4fec6dd3] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Remove useless Rect extra argument from fadeToColor. It …

08/28/13:

21:44 Changeset [f3514534] by RichieSams
ZVISION: Increase background rotation speed This could probably still …
21:44 Changeset [f1f36e7c] by RichieSams
ZVISION: Add LeverControl to scr file parsing
21:44 Changeset [952fb837] by RichieSams
ZVISION: Fix: Change infndef to correct constant
21:44 Changeset [ce9e9a55] by RichieSams
ZVISION: Fix: Store what type of animation file is used
21:44 Changeset [7d255c3] by RichieSams
ZVISION: Fix: Signal a cursor change
21:44 Changeset [a1a7017] by RichieSams
ZVISION: Remove RlfAnimation::getPreviousFrame() I realized that …
21:44 Changeset [945982c8] by RichieSams
ZVISION: Add support for animation 'mirroring' If an animation is …
21:44 Changeset [3e614497] by RichieSams
ZVISION: Implement avi frame seeking
21:44 Changeset [ab18d20e] by RichieSams
ZVISION: Fix the quadrant numbers in angle calculations Because y …
21:44 Changeset [3a9b3841] by RichieSams
ZVISION: Round to int *after* converting to degrees
21:44 Changeset [b317ea45] by RichieSams
ZVISION: Allow a angle buffer zone on *both* sides of the actual angle
21:44 Changeset [f60b054b] by RichieSams
ZVISION: Fix comment spacing
21:44 Changeset [da3f137b] by RichieSams
ZVISION: sscanf to ints before storing them in Rect coords
21:44 Changeset [610eb118] by RichieSams
ZVISION: Prevent variable shadowing
21:44 Changeset [84c64596] by RichieSams
ZVISION: Remove ZVision::_mousEvents and all associated functions …
21:44 Changeset [e3b0879] by RichieSams
ZVISION: Add ScriptManager mouse event handlers This allows the main …
21:44 Changeset [a6b2bb75] by RichieSams
ZVISION: Remove ScriptManager::_activeNodes and change all iterators …
21:44 Changeset [b6670021] by RichieSams
ZVISION: Update ScriptManager::enableControl()/disableControl() to fit …
21:44 Changeset [a1d11054] by RichieSams
ZVISION: Fix signed/unsigned mismatch
21:44 Changeset [e32f6f7e] by RichieSams
ZVISION: Remove extraneous semicolon
21:44 Changeset [7fb024c] by RichieSams
ZVISION: Change PushToggleControl to comply with new Control base class
21:44 Changeset [4d344cb5] by RichieSams
ZVISION: Change LeverControl to comply with the new Control base class
21:44 Changeset [3263ab73] by RichieSams
ZVISION: Modify TimerNode to use Control base class
21:44 Changeset [93bc3570] by RichieSams
ZVISION: Create the default implementation for Control::enable()/disable()
21:44 Changeset [52af1f7f] by RichieSams
ZVISION: Bake ActionNode and MouseEvent into Control This makes …
21:44 Changeset [5e121583] by RichieSams
ZVISION: Fixed signed/unsigned mismatch
04:05 Changeset [254f0fcc] by Matthew Hoops <clone2727@…>
VIDEO: Improve accuracy of getFrameTime() and getFrameAtTime()
04:05 Changeset [7a868953] by Matthew Hoops <clone2727@…>
VIDEO: Use the main isSeekable() in seekToFrame()
04:05 Changeset [85614b0] by Matthew Hoops <clone2727@…>
VIDEO: Separate external and internal tracks Prevents subclasses from …
04:04 Changeset [2d8d801] by Matthew Hoops <clone2727@…>
VIDEO: Make getFrameAtTime() public
00:59 Changeset [304a2dc3] by dreammaster
TSAGE: Renaming of spaceport working ship components subclass
00:06 Changeset [8823edf1] by dreammaster
TSAGE: Fix for R2R scene change crash getting into intact spaceship
Note: See TracTimeline for information about the timeline view.