Timeline



05/10/13:

21:48 Ticket #6325 (HOPKINS: player can go through the table) created by SF/greencis
[…] […]
20:02 Ticket #6324 (HOPKINS: Win95 Russian version not detected) created by SF/greencis
[…] […]
08:46 Ticket #6323 (TOLTECS: Crash during peace pipe coughing scene) created by SF/jennibee
[…] […]
07:54 Changeset [4a85d507] by dreammaster
HOPKINS: Added a zones debugger command
07:43 Ticket #9478 (Update for Russian (ru_RU) translation of ScummVM) closed by sev-
07:42 Changeset [b95d4cdc] by sev-
I18N: Patch #3612991: "Update for Russian (ru_RU) translation of ScummVM"
07:41 Changeset [4e3c821] by sev-
I18N: Patch #3612991: "Update for Russian (ru_RU) translation of ScummVM"
07:33 Changeset [369f8864] by dreammaster
HOPKINS: Added a zones debugger command

05/09/13:

21:14 Ticket #9478 (Update for Russian (ru_RU) translation of ScummVM) created by SF/greencis
[…] […]
14:00 Ticket #6322 (Pajama Sam 2 FR not detected) created by Strangerke
[…] […]
11:32 Ticket #6317 (GRAPHICS WIN32: Can't enter in full screen mode) closed by digitall
outdated

05/08/13:

19:02 Changeset [32c21754] by wjp
NEVERHOOD: Fix member var initializations
19:02 Changeset [fb0332d] by wjp
NEVERHOOD: Fix deletes in SpriteResource::unload() and …
19:01 Changeset [163023a8] by wjp
NEVERHOOD: Fix issues in the save/load screens - Add virtual keyboard …
18:49 Changeset [78e0d6a3] by wjp
NEVERHOOD: Move module files to own subdirectory
18:47 Changeset [10229963] by wjp
Merge branch 'master'
18:47 Changeset [583f9aba] by wjp
NEVERHOOD: Fix some logic bugs and minor changes - Fix video speed in …
18:47 Changeset [9b6d813] by wjp
NEVERHOOD: Update todo.txt
18:47 Changeset [9ca3973e] by wjp
NEVERHOOD: Work on the save/load/delete menus - Rename WidgetScene to …
18:47 Changeset [8749efde] by wjp
NEVERHOOD: Add game-internal savegame delete menu - Rename …
18:47 Changeset [a038799] by wjp
NEVERHOOD: Changed the save/load menu to allow gaps in saved games to …
18:47 Changeset [2a571d7] by wjp
NEVERHOOD: Fix GUI options and game copyright
18:47 Changeset [a80bafe] by wjp
NEVERHOOD: Support game loading from launcher/command line
18:47 Changeset [dc459b5f] by wjp
NEVERHOOD: Merge some code in the save/load menus
18:47 Changeset [bdac2892] by wjp
NEVERHOOD: Add Y-flipping to unpackSpriteNormal
18:47 Changeset [70fdfd9d] by wjp
NEVERHOOD: Delete all sound/music items on exit - Minor cleanup
18:47 Changeset [c96d2475] by wjp
NEVERHOOD: Add Screen::saveParams and Screen::restoreParams, called …
18:47 Changeset [53a81d11] by wjp
NEVERHOOD: Don't allow main menu until _canRequestMainMenu is set - …
18:47 Changeset [65c69846] by wjp
NEVERHOOD: Implement game-internal savegame overwrite query screen - …
18:47 Changeset [9ae1888] by wjp
NEVERHOOD: Change Klaymen idle callbacks from method pointers to …
18:47 Changeset [1383c5f3] by wjp
NEVERHOOD: Rename stuff in the Klaymen class
18:47 Changeset [c218cb4] by wjp
NEVERHOOD: Remove unneeded braces
18:47 Changeset [4c6e82fc] by wjp
NEVERHOOD: Remove objectPriority and surfacePriority parameters from …
18:47 Changeset [379a8cbb] by wjp
NEVERHOOD: Add support for loading/saving games with the game's own …
18:47 Changeset [490d447e] by wjp
NEVERHOOD: Implement restart functionality (from both main menu and …
18:47 Changeset [4389d329] by wjp
NEVERHOOD: Rename "Klayman" to "Klaymen" (the correct name of the …
18:47 Changeset [ac1dc3e4] by wjp
NEVERHOOD: Fix Module1300::createScene
18:47 Changeset [5ff11f00] by wjp
NEVERHOOD: Rework the sound system - Move code from the manager …
18:47 Changeset [e51bea9b] by wjp
NEVERHOOD: Don't load a DataResource if the same data is already …
18:47 Changeset [eea9dbe2] by wjp
NEVERHOOD: Minor renaming and cleanup
18:47 Changeset [51979c4f] by wjp
NEVERHOOD: Rename SceneInfo2700 to TrackInfo
18:47 Changeset [5bf8fb3e] by wjp
NEVERHOOD: Remove more old TODOs
18:47 Changeset [18ce1acc] by wjp
NEVERHOOD: Rework the car track scenes in Module2500 and Module2700 - …
18:47 Changeset [9ea07e09] by wjp
NEVERHOOD: Add tables for Scene2706
18:47 Changeset [e43184f4] by wjp
NEVERHOOD: Remove obsolete TODOs
18:47 Changeset [df43b8b] by wjp
NEVERHOOD: Move Scene2804::initCrystalColors() to …
18:47 Changeset [f945448c] by wjp
NEVERHOOD: Change graphic resource draw method to get a Surface …
18:47 Changeset [57497817] by wjp
NEVERHOOD: Add enum for the resource types
18:47 Changeset [a98d9aa] by wjp
NEVERHOOD: Clean up DiskplayerScene - Enable return to launcher - …
18:47 Changeset [6ddedc9] by wjp
NEVERHOOD: Merge TextSurface into FontSurface
18:47 Changeset [fa205be8] by wjp
NEVERHOOD: Remove some obsolete TODOs
18:47 Changeset [b875696f] by wjp
NEVERHOOD: Update todo.txt
18:47 Changeset [9963ce41] by wjp
NEVERHOOD: Merge CollisionMan into Scene class
18:47 Changeset [4b7ad48c] by wjp
NEVERHOOD: Rename some CollisionMan methods/fields - Remove fallback …
18:47 Changeset [fec1d781] by wjp
NEVERHOOD: Implement resource cache purging and purge it after each scene
18:47 Changeset [30178e4] by wjp
NEVERHOOD: Implement savegame loading via GMM (in-game saving/loading …
18:47 Changeset [a35cd088] by wjp
NEVERHOOD: Remove obsolete _keyState
18:47 Changeset [0f1aa64f] by wjp
NEVERHOOD: Add support for the demo version - Remove debug resource …
18:47 Changeset [060287a4] by wjp
NEVERHOOD: Improve frame-exact seeking for Scene2802 Thanks to …
18:47 Changeset [99e15e40] by wjp
NEVERHOOD: More work on saveload, saving works, loading not yet (from …
18:47 Changeset [c182688e] by wjp
NEVERHOOD: Add saveload skeleton (doesn't actually do anything yet)
18:47 Changeset [9a1d9883] by wjp
NEVERHOOD: Fix AsCommonCar turning
18:47 Changeset [b2934eb1] by wjp
NEVERHOOD: Fix Klaymen "grow" animation after drinking the potion - …
18:47 Changeset [cc015e3] by wjp
NEVERHOOD: Simplify resource loading - Renamne and clean up
18:47 Changeset [1b9807b3] by wjp
NEVERHOOD: Remove more old comments - Add the remaining idle stuff to …
18:47 Changeset [370f00e] by wjp
NEVERHOOD: New _sceneNum in Module2800 - Very slightly improved the …
18:47 Changeset [325c85fc] by wjp
NEVERHOOD: Fix Klaymen in Scene1403 (*facepalm*)
18:47 Changeset [1904e944] by wjp
NEVERHOOD: Add initCubeSymbolsPuzzle - Add microtiles to the screen …
18:47 Changeset [685ce4e3] by wjp
NEVERHOOD: Add initCodeSymbolsPuzzle
18:47 Changeset [73e0372c] by wjp
NEVERHOOD: A little more work on the menu stuff
18:47 Changeset [6be5c117] by wjp
NEVERHOOD: More work on the menu system: - Add handling of ascii and …
18:47 Changeset [0022c57] by wjp
NEVERHOOD: Add SavegameListBox
18:47 Changeset [eecd9b8b] by wjp
NEVERHOOD: Add TextLabelWidget (still doesn't do anything)
18:47 Changeset [228d926] by wjp
NEVERHOOD: Start with menu widget stuff (doesn't do anything yet!)
18:47 Changeset [4df22cf9] by wjp
NEVERHOOD: Remove track rectList code because none of the tracks has a …
18:47 Changeset [c5390604] by wjp
NEVERHOOD: Clean up Module2700 (like the ones before) - Add Scene2703 …
18:47 Changeset [8d5a4f73] by wjp
NEVERHOOD: Add tables for new scenes in Module2700
18:47 Changeset [36204f57] by wjp
NEVERHOOD: Clean up Module2600 (like the ones before)
18:47 Changeset [28e613c6] by wjp
NEVERHOOD: Clean up Module2500 (like the ones before)
18:47 Changeset [38df3c0d] by wjp
NEVERHOOD: Clean up Module2400 (like the ones before) - Fix …
18:47 Changeset [61e2a6f8] by wjp
NEVERHOOD: Clean up Module2300 (like the ones before) - Also fix …
18:47 Changeset [1993d416] by wjp
NEVERHOOD: Clean up Module2200 (like the ones before) - Rename …
18:47 Changeset [0dd4995a] by wjp
NEVERHOOD: Clean up Module2100 (like the ones before)
18:47 Changeset [9d987a97] by wjp
NEVERHOOD: Clean up Module2000 (like the ones before)
18:47 Changeset [2fbfd673] by wjp
NEVERHOOD: Clean up Module1900 (like the ones before)
18:47 Changeset [dd26512c] by wjp
NEVERHOOD: Clean up Module1800 (like the ones before)
18:47 Changeset [904d9430] by wjp
NEVERHOOD: Clean up Module1700 (like the ones before)
18:47 Changeset [e2b696b] by wjp
NEVERHOOD: Clean up Module1600 (like the ones before) - Remove …
18:47 Changeset [f5114049] by wjp
NEVERHOOD: Clean up Module1500 (like the ones before)
18:47 Changeset [af37a220] by wjp
NEVERHOOD: Clean up Module1400 (like the ones before)
18:47 Changeset [ee7d47c] by wjp
NEVERHOOD: Clean up Module1300 (like the ones before)
18:47 Changeset [097f1f27] by wjp
NEVERHOOD: Clean up Module1200 (like the ones before)
18:47 Changeset [f744e60e] by wjp
NEVERHOOD: Clean up Module1100: - Rename stuff - Remove superfluous …
18:47 Changeset [4d7610f] by wjp
NEVERHOOD: Clean up Module1000: - Rename stuff - Remove superfluous …
18:47 Changeset [1589e4fe] by wjp
NEVERHOOD: Add new method StaticSprite::loadSprite and use it instead …
18:47 Changeset [bf1371c] by wjp
NEVERHOOD: Rename and clean up fields in AnimFrameInfo
18:47 Changeset [f24a6769] by wjp
NEVERHOOD: Make use of NDrawRect::set
18:47 Changeset [9ba7a7f] by wjp
NEVERHOOD: Rename stuff in Sprite: - processDelta() to updateBounds() …
18:47 Changeset [eb054471] by wjp
NEVERHOOD: Fix _drawRects in AsScene1002Door and SsCommonPressButton
18:47 Changeset [47994441] by wjp
NEVERHOOD: Move setting of debug variables to the GameModule
18:47 Changeset [5af2de50] by wjp
NEVERHOOD: Rewrite GameModule::initMemoryPuzzle() to use …
18:47 Changeset [54c83924] by wjp
NEVERHOOD: Add class NonRepeatingRandomNumbers - Simplify …
18:47 Changeset [8d97f26c] by wjp
NEVERHOOD: Fix AsScene2402Door animation
18:47 Changeset [f8ff1cc1] by wjp
NEVERHOOD: Add CreditsScene to Module1300 and Module1800 (played after …
18:47 Changeset [5ba8f2e9] by wjp
NEVERHOOD: Add making of video to the main menu - Clear render queue …
18:47 Changeset [c43253bd] by wjp
NEVERHOOD: Implement CreditsScene
18:47 Changeset [2e32b328] by wjp
NEVERHOOD: Start with the MenuModule
18:47 Changeset [ef8f0215] by wjp
NEVERHOOD: Add GameVars::dumpVars() for debugging
18:47 Changeset [126a306c] by wjp
NEVERHOOD: Some cleanup: - Remove _name field from Entity (wasn't …
18:47 Changeset [533eb5d6] by wjp
NEVERHOOD: Rename puzzle initialization methods and give them better names
18:47 Changeset [9b7354da] by wjp
NEVERHOOD: Fix mouse cursor visibility by starting out invisible when …
18:47 Changeset [c7ad09c6] by wjp
NEVERHOOD: Remove BaseSurface::addDirtyRect() which is obsolete as well
18:47 Changeset [a6e9475a] by wjp
NEVERHOOD: Remove Scene::_surfaceFlag which also is obsolete now
18:47 Changeset [a238f578] by wjp
NEVERHOOD: Remove DirtyBackground which became obsolete after the …
18:47 Changeset [4295991d] by wjp
NEVERHOOD: Use hardcoded values as width/height of several sprites (in …
18:47 Changeset [c09c0b89] by wjp
NEVERHOOD: Implement an experimental "render queue" to only draw and …
18:47 Changeset [692edf40] by wjp
NEVERHOOD: Try to give the AsCommonCar identifiers better names - …
18:47 Changeset [963b7600] by wjp
NEVERHOOD: Remove TODOs concerning the original engine's debug code - …
18:47 Changeset [2c4f0b70] by wjp
NEVERHOOD: Add Entity::setSoundPan and use it in the DiskplayerScene
18:47 Changeset [f5c7070a] by wjp
NEVERHOOD: Add mouse cursor hiding/showing
18:47 Changeset [682d15fc] by wjp
NEVERHOOD: Cleanup and fixes - Implement …
18:47 Changeset [6df8fccf] by wjp
NEVERHOOD: Implement GameModule::createModuleByHash This is used …
18:47 Changeset [98587057] by wjp
NEVERHOOD: Graphics related changes/fixes: - Add BitmapFlags enum - …
18:47 Changeset [676c756] by wjp
NEVERHOOD: Fix a very stupid bug in Scene::insertMouse433
18:47 Changeset [a724e603] by wjp
NEVERHOOD: Use CursorMan - Only update entities according to the …
18:47 Changeset [fa53c0c] by wjp
NEVERHOOD: Work on the resource system: - Remove unused stuff - …
18:47 Changeset [a80ec8c] by wjp
NEVERHOOD: Implement Module2900, the teleporter - Also fix a related …
18:47 Changeset [b8d939a9] by wjp
NEVERHOOD: Implement Scene2802 (radio tuning scene) - Handle mouse …
18:47 Changeset [111b6d3] by wjp
NEVERHOOD: Fix Smacker framerate bug after the video decoder changes …
18:47 Changeset [2e7d100a] by wjp
NEVERHOOD: Replace most of the literal digits in get/setSubVar with …
18:46 Changeset [02c5cc75] by wjp
Merge branch 'master' Conflicts: configure base/plugins.cpp
18:44 Changeset [1539023] by wjp
NEVERHOOD: Use constants for the numbers in get/setGlobalVar Now the …
18:44 Changeset [97ee348c] by wjp
NEVERHOOD: Rename stuff in DiskplayerScene - Add …
18:44 Changeset [fd13b546] by wjp
NEVERHOOD: Rename stuff in the Scene class and clean up a little - …
18:44 Changeset [59901c5d] by wjp
NEVERHOOD: Rename stuff in Module3000 - Also change …
18:44 Changeset [016638bd] by wjp
NEVERHOOD: Rename stuff in Module2700 - Also fix the clipRect in Scene2701
18:44 Changeset [5aee04b1] by wjp
NEVERHOOD: Work on Module2800: - Rename KmScene2803b to …
18:44 Changeset [fcbab80] by wjp
NEVERHOOD: Rename stuff in Module2700 (also in Module2500 which uses …
18:44 Changeset [1da6b95] by wjp
NEVERHOOD: Work on Module2500: - Remove Class541 and Class542 and …
18:44 Changeset [4c421a09] by wjp
NEVERHOOD: Add clipRects to all Klayman subclasses - Rename stuff in …
18:44 Changeset [483d76d6] by wjp
NEVERHOOD: Enable/fixup navigation scene sound update code in several …
18:43 Changeset [9b7bb71d] by wjp
NEVERHOOD: Simplify code and rename things - Add …
18:43 Changeset [15cfb9f] by wjp
NEVERHOOD: Implement clipping against multiple clipRects, used only in …
18:43 Changeset [8a9ca49] by wjp
NEVERHOOD: Rename stuff in several modules
18:43 Changeset [2fa76ccc] by wjp
NEVERHOOD: Work on Module1700: - Rename stuff - Add puzzle var …
18:43 Changeset [b320c9f] by wjp
NEVERHOOD: Work on Module1600: - Rename stuff (also in related files)
18:43 Changeset [cb5ca835] by wjp
NEVERHOOD: Rename more stuff in Module1400; also fix some bugs - …
18:43 Changeset [39d1982] by wjp
NEVERHOOD: Work on Module1400: - Rename stuff - Fix some bugs …
18:43 Changeset [eefa175a] by wjp
NEVERHOOD: Update todo.txt
18:43 Changeset [106ec421] by wjp
NEVERHOOD: Work on Module1300: - Remove Class595, only used for …
18:43 Changeset [7b0b3000] by wjp
NEVERHOOD: Rename stuff in Module1200 - Remove unused countdowns/code …
18:43 Changeset [f77b12cf] by wjp
NEVERHOOD: Rename stuff in Module1200 - Fix Scene1201 (tnt man, match)
18:43 Changeset [5e08ab3e] by wjp
NEVERHOOD: Rename Class426 to SsCommonPressButton
18:43 Changeset [81667d49] by wjp
NEVERHOOD: Remove SsScene1002LadderArch and Class599 and turn them …
18:43 Changeset [c88fdc3] by wjp
NEVERHOOD: Rename Class152 to StaticScene
18:43 Changeset [bb4bda74] by wjp
NEVERHOOD: More minor Klayman changes: - Normalize the calling order …
18:43 Changeset [debc7e95] by wjp
NEVERHOOD: More changes to the Klayman class: - Rename some stuff - …
18:43 Changeset [3ef691f] by wjp
NEVERHOOD: Rename - Also fix compilation (oops)
18:43 Changeset [4fef1ac9] by wjp
NEVERHOOD: Some more merging and renaming in the Klayman class
18:43 Changeset [22cfd04b] by wjp
NEVERHOOD: Rename handleMessage41D640
18:43 Changeset [7e4faf35] by wjp
NEVERHOOD: More Klayman merging - Also clean up parameter list of two …
18:43 Changeset [e97bd306] by wjp
NEVERHOOD: Change sound stuff in Klayman - Also merge some more code …
18:43 Changeset [acdc025] by wjp
NEVERHOOD: Change sound stuff in DiskplayerScene
18:43 Changeset [1b3a686c] by wjp
NEVERHOOD: Fix AsScene3011Symbol
18:43 Changeset [45da15ad] by wjp
NEVERHOOD: Change sound stuff in Module3000 (dirty, TODO)
18:43 Changeset [eca881bd] by wjp
NEVERHOOD: Change sound stuff in Module2800
18:43 Changeset [73f4e4b] by wjp
NEVERHOOD: Change sound stuff in Module2700
18:43 Changeset [26188a3a] by wjp
NEVERHOOD: Change sound stuff in Module2600
18:43 Changeset [fb9d9c30] by wjp
NEVERHOOD: Change sound stuff in Module2500
18:43 Changeset [0c5a5b3c] by wjp
NEVERHOOD: Change sound stuff in Module2400
18:43 Changeset [3651d982] by wjp
NEVERHOOD: Change sound stuff in Module2200 - Add Entity::stopSound
18:43 Changeset [78df19c6] by wjp
NEVERHOOD: Change sound stuff in Module2100
18:43 Changeset [a8dda6c5] by wjp
NEVERHOOD: Change sound stuff in Module1900
18:43 Changeset [0a1a228a] by wjp
NEVERHOOD: Change sound stuff in Module1700 - Add Entity::setSoundVolume
18:43 Changeset [0c272631] by wjp
NEVERHOOD: Change sound stuff in Module1600
18:43 Changeset [2df0a0a2] by wjp
NEVERHOOD: Change sound stuff in Module1500
18:43 Changeset [b119efd5] by wjp
NEVERHOOD: Change sound stuff in Module1400
18:43 Changeset [5ab4eb65] by wjp
NEVERHOOD: Change sound stuff in Module1300 - Also fix a very stupid …
18:43 Changeset [fc359abd] by wjp
NEVERHOOD: Change sound stuff in Module1200
18:43 Changeset [7adc1d31] by wjp
NEVERHOOD: Change sound stuff in Module1100 - Implement …
18:43 Changeset [0f04a013] by wjp
NEVERHOOD: Change sound playing Sounds can now be loaded/played by an …
18:43 Changeset [6160ee3c] by wjp
NEVERHOOD: Move code from entity.h to new entity.cpp
18:43 Changeset [e1943c1] by wjp
NEVERHOOD: Move more into the Klayman base class - Fix header from …
18:43 Changeset [d1927ef8] by wjp
NEVERHOOD: Move Klayman teleporter appear/disappear animation code …
18:43 Changeset [cce19001] by wjp
NEVERHOOD: Rename more Klayman stuff (not much left :)
18:43 Changeset [a5986fd7] by wjp
NEVERHOOD: Fix resource file reading by introducing …
18:43 Changeset [8bdddfd] by wjp
NEVERHOOD: Rename many Klayman functions/variables
18:43 Changeset [21d1372d] by wjp
NEVERHOOD: Some work on the Klayman "idle" code (when the user doesn't …
18:43 Changeset [2ba49676] by wjp
NEVERHOOD: Add destructor to AsScene2804BeamCoil
18:43 Changeset [ba991fe7] by wjp
NEVERHOOD: Fix addSound in AsScene2609Water and add a destructor
18:43 Changeset [a2bc1929] by wjp
NEVERHOOD: Add sound lists to all modules which have them
18:43 Changeset [f5a8c9d9] by wjp
NEVERHOOD: Add most SoundMan remaining calls Except for those which …
18:43 Changeset [fc0e40db] by wjp
NEVERHOOD: Implement the actual audio code Sounds and music play now …
18:43 Changeset [0bb70c3] by wjp
NEVERHOOD: More work on the SoundMan - Also changed all sound related …
18:43 Changeset [65afa25] by wjp
NEVERHOOD: Implement the SoundMan; no sound is played yet since the …
18:43 Changeset [96153bfe] by wjp
NEVERHOOD: Implement TextSurface, used in the save/load menus
18:43 Changeset [d1d1596f] by wjp
NEVERHOOD: Add support for shadow sprites, used only for the shadow of …
18:43 Changeset [ee36d5d] by wjp
NEVERHOOD: Add remaining scenes in Module2400
18:43 Changeset [1a581543] by wjp
NEVERHOOD: Implement Scene2403
18:43 Changeset [a94c1fcb] by wjp
NEVERHOOD: Add tables for Scene2403
18:43 Changeset [23864562] by wjp
NEVERHOOD: Add tables for Scene2406
18:43 Changeset [93614a17] by wjp
NEVERHOOD: Implement Scene2406
18:43 Changeset [7c2aa2a] by wjp
NEVERHOOD: Implement Scene2402
18:43 Changeset [49f39b0d] by wjp
NEVERHOOD: Add tables for Scene2402
18:43 Changeset [402f4bd2] by wjp
NEVERHOOD: Start with Module2400 - Implement Scene2401
18:43 Changeset [d4e322bc] by wjp
NEVERHOOD: Add tables for Scene2401
18:43 Changeset [bd3dac97] by wjp
NEVERHOOD: Add commented out code (which is TODO) to Module2500 so I …
18:43 Changeset [86c75922] by wjp
NEVERHOOD: Implement Scene2504 and add all car track scenes
18:43 Changeset [31270bc] by wjp
NEVERHOOD: Add car track tables for Module2500
18:43 Changeset [bbb23cdf] by wjp
NEVERHOOD: Start with Module2500 - Implement Scene2501 - Add …
18:43 Changeset [b2175ad] by wjp
NEVERHOOD: Add tables for Scene2501
18:43 Changeset [de622586] by wjp
NEVERHOOD: Add tables for Scene2803
18:43 Changeset [43362df] by wjp
NEVERHOOD: Implement Scene2803 - Also add "empty" constructor to …
18:43 Changeset [c27e9308] by wjp
NEVERHOOD: Add tables for Scene2812
18:43 Changeset [93a074e] by wjp
NEVERHOOD: Implement Scene2812
18:43 Changeset [0388fb49] by wjp
NEVERHOOD: Implement Scene2822
18:43 Changeset [99ebd0ec] by wjp
NEVERHOOD: Implement Scene2810 - Also add globalvars.txt, a …
18:43 Changeset [745e4627] by wjp
NEVERHOOD: Add tables for Scene2810
18:43 Changeset [6f003399] by wjp
NEVERHOOD: Implement Scene2807
18:43 Changeset [0962c594] by wjp
NEVERHOOD: Rename wrongly named stuff
18:43 Changeset [4f1e8b2] by wjp
NEVERHOOD: Implement Scene2804 - Fix dispenser in Scene2808 (wasn't …
18:43 Changeset [2aa6e6b8] by wjp
NEVERHOOD: Implement Scene2809 - Fix some setMessageList parameters - …
18:43 Changeset [5688047f] by wjp
NEVERHOOD: Add tables for Scene2809
18:43 Changeset [1cb1e66c] by wjp
NEVERHOOD: Implement Class488 (renaming TODO)
18:43 Changeset [12bb3f2] by wjp
NEVERHOOD: Implement Scene2808
18:43 Changeset [404aaaa] by wjp
NEVERHOOD: Implement Class469
18:43 Changeset [c2f91e39] by wjp
NEVERHOOD: Implement Scene2806 (Class469 TODO)
18:43 Changeset [3cee21ac] by wjp
NEVERHOOD: Add tables for Scene2803b (forgot them before) and Scene2806
18:43 Changeset [f3d98e62] by wjp
NEVERHOOD: Add scene 28/05
18:43 Changeset [ee7bd2fc] by wjp
NEVERHOOD: Implement Scene2803b - Also some more Klayman stuff used …
18:43 Changeset [6467904] by wjp
NEVERHOOD: Implement Scene2805
18:43 Changeset [0abba00] by wjp
NEVERHOOD: Add tables for Scene2805
18:43 Changeset [9de3cf56] by wjp
NEVERHOOD: Some minor cleanup, add a TODO about some palette issues (I …
18:43 Changeset [0683ed9e] by wjp
NEVERHOOD: Rename SetSpriteCallback to SetSpriteUpdate - Started …
18:40 Changeset [9c234167] by wjp
Merge branch 'master'
18:40 Changeset [8172d679] by wjp
NEVERHOOD: Add scene create/update handling in Module2800
18:40 Changeset [8613ff3a] by wjp
NEVERHOOD: Add tables for Scene2801
18:40 Changeset [88bfe5d] by wjp
NEVERHOOD: Added a FIXME
18:40 Changeset [2e94464a] by wjp
NEVERHOOD: Start with Module2800 and add Scene2801
18:40 Changeset [13efdceb] by wjp
NEVERHOOD: Add TODO
18:40 Changeset [4f35989a] by wjp
NEVERHOOD: Minor renaming, avoid mixing variables with their types
18:40 Changeset [5465e6fe] by wjp
NEVERHOOD: Pack the KlaymanIdleTableItem struct
18:40 Changeset [f43b5482] by wjp
NEVERHOOD: Some renaming in Module1000
18:40 Changeset [adb02a9f] by wjp
NEVERHOOD: More renaming
18:40 Changeset [dac95f3f] by wjp
NEVERHOOD: More renaming (mostly in Klayman and AnimatedSprite)
18:39 Changeset [01f3f3a8] by wjp
Merge branch 'master'
18:39 Changeset [9cf2c83e] by wjp
NEVERHOOD: Major renaming: - Give better names to animation callback …
18:39 Changeset [023c36f2] by wjp
NEVERHOOD: Add Class437 (still needs renaming, of course :)
18:39 Changeset [c56c93f0] by wjp
NEVERHOOD: Add Scene2702 (needs cleanup)
18:39 Changeset [6315ccb] by wjp
NEVERHOOD: Add tables for Scene2702
18:39 Changeset [d276e7c] by wjp
NEVERHOOD: Add Scene2701
18:39 Changeset [31b3dec] by wjp
NEVERHOOD: More tables for Module2700
18:39 Changeset [463039c4] by wjp
NEVERHOOD: Add Scene2706 - Move calcDistance from Class521 to graphics.cpp
18:39 Changeset [aa789ee0] by wjp
NEVERHOOD: More work in Module2700
18:39 Changeset [e7673ffd] by wjp
NEVERHOOD: Updated dat
18:39 Changeset [ee1bf85] by wjp
NEVERHOOD: Add new SceneInfo2700 structure and some tables using it …
18:39 Changeset [770689b2] by wjp
NEVERHOOD: Start with Module2700 (doesn't do anything yet)
18:39 Changeset [28be9f6f] by wjp
NEVERHOOD: Add Scene2609 and hook Module2600 to the GameModule
18:39 Changeset [9f599a7d] by wjp
NEVERHOOD: Start with Module2600 (missing Scene2609)
18:39 Changeset [8840c74] by wjp
NEVERHOOD: Add floor button to Scene1401
18:39 Changeset [a7dcbd0] by wjp
NEVERHOOD: Add floor button ("Class429") to Scene2101
18:39 Changeset [21ebcf2a] by wjp
NEVERHOOD: Add Module2100 and Scene2101 (not complete yet)
18:39 Changeset [ced4efc6] by wjp
NEVERHOOD: Add tables for Scene2101
18:39 Changeset [729e3ae2] by wjp
NEVERHOOD: Add tables for Scene1901
18:39 Changeset [7a0a0c4b] by wjp
NEVERHOOD: Add Module1900 and Scene1901, Scene1907 (Scene1908 is …
18:39 Changeset [2275141d] by wjp
NEVERHOOD: Add Scene1609 - Use Scene::insertSprite<> in all scenes
18:39 Changeset [af2820fd] by wjp
NEVERHOOD: Add leaveModule and leaveScene (instead of using …
18:39 Changeset [236ca70] by wjp
NEVERHOOD: Add Module1600 and Scene1608 (stuff will be renamed later)
18:39 Changeset [2445e6ab] by wjp
NEVERHOOD: Add tables for Module1600 and Scene1608
18:39 Changeset [47f1fe14] by wjp
NEVERHOOD: Add Scene1109 - Also fix some bugs regarding a missing …
18:39 Changeset [8a08287e] by wjp
NEVERHOOD: Add tables for Scene1109
18:39 Changeset [95cfa04e] by wjp
NEVERHOOD: Add tables for Scene1105
18:39 Changeset [3872efe] by wjp
NEVERHOOD: Start with Module1100 and add Scene1105
18:39 Changeset [abf78e07] by wjp
NEVERHOOD: Replace InsertKlayman macros with template functions (still …
18:39 Changeset [9aff6337] by wjp
NEVERHOOD: Try to cleanup sprite creation with a templated …
18:39 Changeset [1b2d496d] by wjp
NEVERHOOD: Try to clean up the clipRect stuff a little
18:39 Changeset [2f670690] by wjp
NEVERHOOD: Add Scene::setPalette for simpled palette creation and use it
18:39 Changeset [fa69522] by wjp
NEVERHOOD: Add Sprite::setVisible and use it instead of direct access …
18:39 Changeset [10ff1590] by wjp
NEVERHOOD: Move createModuleXXX/updateModuleXXX methods There are …
18:39 Changeset [17ad070] by wjp
NEVERHOOD: Move createSceneXXX/updateSceneXXX methods They are merged …
18:39 Changeset [a4c34ce] by wjp
NEVERHOOD: Merge createSceneXXX/updateSceneXXX methods into …
18:39 Changeset [0ec039c5] by wjp
NEVERHOOD: Merge the three mouse classes into Mouse, introduce …
18:39 Changeset [71ea4d58] by wjp
NEVERHOOD: Merge Palette2 class into Palette
18:39 Changeset [d24907d1] by wjp
NEVERHOOD: Rename Palette2::addPalette to addBasePalette to prepare …
18:39 Changeset [67fe7335] by wjp
NEVERHOOD: Merge createSceneXXX/updateSceneXXX methods into …
18:39 Changeset [02fe0bc6] by wjp
NEVERHOOD: Merge scene-specific createSceneXXX/updateSceneXXX methods …
18:39 Changeset [fad64afa] by wjp
NEVERHOOD: Remove unused resource preloading stuff (probably resource …
18:39 Changeset [c30e166] by wjp
NEVERHOOD: Add Module::updateChild and use it (in most places)
18:39 Changeset [5d63bef6] by wjp
NEVERHOOD: Use setBackground
18:39 Changeset [4a88ce37] by wjp
NEVERHOOD: Use InsertKlayman
18:39 Changeset [cac9a09] by wjp
NEVERHOOD: Use insertStaticSprite
18:39 Changeset [b757e22f] by wjp
NEVERHOOD: Multiple changes to make the game logic code cleaner …
18:39 Changeset [a21f9ef8] by wjp
NEVERHOOD: Add Scene1310 and Scene1311
18:39 Changeset [38378d20] by wjp
NEVERHOOD: Add Scene1317 - Fix SmackerPlayer (last frame was dropped, …
18:39 Changeset [3e122b00] by wjp
NEVERHOOD: Add Scene1308 (renaming of stuff todo)
18:39 Changeset [85a2167] by wjp
NEVERHOOD: Add tables for Scene1308
18:39 Changeset [e13b874] by wjp
NEVERHOOD: Add Scene1307
18:39 Changeset [30ff790] by wjp
NEVERHOOD: Add Scene1306
18:39 Changeset [089ada55] by wjp
NEVERHOOD: Add tables for Scene1306
18:39 Changeset [a6cb31c9] by wjp
NEVERHOOD: Add Scene1305
18:39 Changeset [a29c62c] by wjp
NEVERHOOD: Add tables for Scene1305
18:39 Changeset [086879a4] by wjp
NEVERHOOD: Add Scene1304
18:39 Changeset [4c7930bd] by wjp
NEVERHOOD: Add tables for Scene1304
18:39 Changeset [9d6e3b95] by wjp
NEVERHOOD: Add Scene1303
18:39 Changeset [b5fc6ed2] by wjp
NEVERHOOD: Add tables for Scene1303
18:39 Changeset [d4030b7] by wjp
NEVERHOOD: Start with Module1300 and implement Scene1302
18:39 Changeset [52142842] by wjp
NEVERHOOD: Add tables for Scene1302
18:39 Changeset [9b151cef] by wjp
NEVERHOOD: Implement HallOfRecordsScene (and all HoR scenes) and …
18:39 Changeset [b16f34c3] by wjp
NEVERHOOD: Add Scene2248
18:39 Changeset [49658b6b] by wjp
NEVERHOOD: Forgot to remove debug code
18:39 Changeset [9133d17c] by wjp
NEVERHOOD: Implement Scene2242
18:39 Changeset [904f7ac] by wjp
NEVERHOOD: Add tables for Scene2242
18:39 Changeset [730844f1] by wjp
NEVERHOOD: Implement Scene2208 (viewer for Hall Of Records text) - …
18:39 Changeset [5099620] by wjp
NEVERHOOD: Very small cleanup
18:39 Changeset [41f8749b] by wjp
NEVERHOOD: Implement Scene2207 (not complete yet)
18:39 Changeset [8459fa9] by wjp
NEVERHOOD: Add tables for Scene2207
18:39 Changeset [f29619f] by wjp
NEVERHOOD: Implement Scene2206
18:39 Changeset [80bbb064] by wjp
NEVERHOOD: Add tables for Scene2206
18:39 Changeset [8729ca04] by wjp
NEVERHOOD: Add tables for Scene2205
18:39 Changeset [e177dcf9] by wjp
NEVERHOOD: Implement Scene2205
18:39 Changeset [732f7c88] by wjp
NEVERHOOD: Add Scene2204 (just a DiskplayerScene)
18:39 Changeset [31457e11] by wjp
NEVERHOOD: Implement Scene2203
18:39 Changeset [9273c2e] by wjp
NEVERHOOD: Add tables for Scene2203
18:39 Changeset [c4a4ce4e] by wjp
NEVERHOOD: Implement Scene2202 (sliding puzzle)
18:39 Changeset [b64b0cfa] by wjp
NEVERHOOD: Implement updateScene2201
18:39 Changeset [28177361] by wjp
NEVERHOOD: Add Hall of Records tables - Add tables for Scene2201
18:39 Changeset [eb8c44b5] by wjp
NEVERHOOD: Implement Scene2201 - Implement …
18:39 Changeset [bec86c7] by wjp
NEVERHOOD: Switch to initGraphics() call, rather than separate calls. …
18:39 Changeset [bc239b3f] by wjp
NEVERHOOD: Restructure/redesign create_neverhood tool and made it more …
18:39 Changeset [8286290] by wjp
NEVERHOOD: Add tables for Module2000
18:39 Changeset [5fcc3af2] by wjp
NEVERHOOD: Implement Module2000
18:39 Changeset [9d126615] by wjp
NEVERHOOD: Implement Scene3011 - And use _moduleDone instead of _done …
18:39 Changeset [87d1f79] by wjp
NEVERHOOD: More work on Scene3009
18:39 Changeset [d8883659] by wjp
NEVERHOOD: More work on Module3000 and Scene3009 (incomplete)
18:39 Changeset [63fe7bd1] by wjp
NEVERHOOD: Introduce and use Module::createNavigationScene and …
18:39 Changeset [08be9cde] by wjp
NEVERHOOD: Implement Scene3010 (door lock)
18:39 Changeset [ad7c50d5] by wjp
NEVERHOOD: Add more tables
18:39 Changeset [d7dd4b43] by wjp
NEVERHOOD: Implement Scene1403, Scene1404 and Scene1405 (memory …
18:39 Changeset [bfd71cff] by wjp
NEVERHOOD: New modules Module1200, Module1400, Module1700 and …
18:39 Changeset [04d2b9a4] by wjp
NEVERHOOD: Add entries for Scene1401, Scene1402 and Scene1705
18:38 Changeset [f162516] by wjp
NEVERHOOD: More work on Scene1201
18:38 Changeset [0632fc7] by wjp
NEVERHOOD: Add tables for Scene1201
18:38 Changeset [720050b] by wjp
NEVERHOOD: Start with Module1200/Scene1201 (not complete yet) - Fix …
18:38 Changeset [b1377ab1] by wjp
NEVERHOOD: Add entries for Module2300
18:38 Changeset [438b6bb5] by wjp
NEVERHOOD: Implement Module2300 (just a bunch of NavigationScenes) - …
18:38 Changeset [71da2215] by wjp
NEVERHOOD: Implement Scene1004 - Module1000 is now almost complete
18:38 Changeset [a23b694] by wjp
NEVERHOOD: Implement Scene1005 - Add FontSurface - Add DataResource - …
18:38 Changeset [0bfb52df] by wjp
NEVERHOOD: Implement NavigationScene - Work on the SmackerDecoder, …
18:38 Changeset [db9e4570] by wjp
NEVERHOOD: More work on Scene1002 - Implement NavigationMouse and …
18:38 Changeset [78365121] by wjp
NEVERHOOD: Add NavigationLists in create_neverhood
18:38 Changeset [8a5c4a84] by wjp
NEVERHOOD: Implement color replace in AnimatedSprite (used to disable …
18:38 Changeset [26477789] by wjp
NEVERHOOD: Fix crash/corruption in clipped sprite drawing
18:38 Changeset [436f895] by wjp
NEVERHOOD: More work on Scene1002, Klayman and the rest - Add "heavy …
18:38 Changeset [b611b65b] by wjp
NEVERHOOD: Change addHitRect to use an explicit count - This is since …
18:38 Changeset [ffe02484] by wjp
NEVERHOOD: More work on Scene1002
18:38 Changeset [92e08f21] by wjp
NEVERHOOD: Start with Scene1002 (a lot incomplete)
18:38 Changeset [be8d5422] by wjp
NEVERHOOD: Updated tables.h with data from Scene1002
18:38 Changeset [626cea6d] by wjp
NEVERHOOD: Implement Mouse435
18:38 Changeset [9f6e6c6f] by wjp
NEVERHOOD: Implement MouseCursorResource and Mouse433 mouse cursor
18:38 Changeset [c39fb819] by wjp
NEVERHOOD: More work on Scene1001/Klayman - Looking through the open …
18:38 Changeset [6d81ef01] by wjp
NEVERHOOD: Implement game vars
18:38 Changeset [ed863b65] by wjp
NEVERHOOD: More work on Scene1001/Klayman - The button can now be …
18:38 Changeset [222cd4a6] by wjp
NEVERHOOD: More work on Scene1001 and Klayman - Fix a bug in …
18:38 Changeset [5c69ae21] by wjp
NEVERHOOD: More work on Klayman (still eye cancerous code) - Start to …
18:38 Changeset [78d632b0] by wjp
NEVERHOOD: Commit of create_neverhood and neverhood.dat
18:33 Ticket #6321 (GOB: Disappearing item) created
[…] […]
18:30 Changeset [c694ce85] by wjp
NEVERHOOD: More work on Klayman - Rename Scene::_playerSprite to …
18:30 Changeset [3131cc6f] by wjp
NEVERHOOD: Implement Klayman::update
18:30 Changeset [88d2759f] by wjp
NEVERHOOD: Start with the Klayman class (this is quite some horrible …
18:30 Changeset [5a34d20] by wjp
NEVERHOOD: More work on Scene1001, also give sprites classes and vars …
18:30 Changeset [e6236a39] by wjp
NEVERHOOD: Add transparency and x flipping to sprite drawing (flip y …
18:30 Changeset [97f319c9] by wjp
NEVERHOOD: More work on Scene1001, implement Class509 (yes, will be …
18:30 Changeset [056b69f0] by wjp
NEVERHOOD: Module1000 and Scene1001 skeletons - Implement …
18:30 Changeset [6b71d177] by wjp
NEVERHOOD: Start with the CollisionMan class
18:30 Changeset [ae4ef4e6] by wjp
NEVERHOOD: Add StaticData class
18:30 Changeset [9d0e90bc] by wjp
NEVERHOOD: Add skeleton for Module1000 - Add dummies for game …
18:30 Changeset [21eb8805] by wjp
NEVERHOOD: Implement SmackerScene, SmackerPlayer and related stuff - …
18:30 Changeset [bd174986] by wjp
NEVERHOOD: Start with the Palette2 class (which needs a better name …
18:30 Changeset [1285b37b] by wjp
NEVERHOOD: Start with the Background and DirtyBackground classes - …
18:30 Changeset [44ab81ea] by wjp
NEVERHOOD: Start with the Screen class, also - Move common headers …
18:30 Changeset [3c82668f] by wjp
NEVERHOOD: More work on Module1500 - Implement Scene1501 (with yet …
18:30 Changeset [f01f9343] by wjp
NEVERHOOD: Start with AnimatedSprite and AnimResource
18:30 Changeset [0614b288] by wjp
NEVERHOOD: Add default parameters to StaticSprite constructors
18:30 Changeset [aded2a10] by wjp
NEVERHOOD: Start with Scene and Sprite classes
18:30 Changeset [ce4ef68] by wjp
NEVERHOOD: Add skeleton for Module1500 (the intro module)
18:30 Changeset [4a01a69] by wjp
NEVERHOOD: Start with Module and GameModule classes
18:30 Changeset [eb5ab30c] by wjp
NEVERHOOD: More work on the Palette class
18:30 Changeset [108368e9] by wjp
NEVERHOOD: Add more - SpriteResource and PaletteResource resource …
18:30 Changeset [a262055d] by wjp
NEVERHOOD: Start with the BaseSurface class (doesn't do much yet)
18:30 Changeset [7d5d5f13] by wjp
NEVERHOOD: Start with graphics code (bitmap parsing and rle decompression)
18:30 Changeset [70d20096] by wjp
NEVERHOOD: Start with the resource manager
18:30 Changeset [3b00cfa6] by wjp
NEVERHOOD: Start with the blb archive class
18:30 Changeset [52e0ac85] by wjp
NEVERHOOD: First code with basic detection, nothing else so far
18:29 Ticket #6320 (GOB: Bee not cleared on loading in scene 12) created
[…] […]
18:24 Ticket #9477 (Czech translation update) closed by criezy
18:21 Changeset [b2f072c] by criezy
I18N: Fix missing quote in Ukrainian translation
18:20 Changeset [4b387fa] by criezy
I18N: Fix missing quote in Ukrainian translation
18:10 Changeset [f0d5717a] by criezy
I18N: Regenerate translations data file
18:09 Changeset [8dc03146] by criezy
DOC: Update Czech README (from patch #3612592)
18:09 Changeset [5a4e8e30] by criezy
I18N: Update Czech translation (from patch #3612592)
18:07 Changeset [4a458a21] by criezy
DOC: Update Czech README (from patch #3612592)
18:06 Changeset [206e6613] by criezy
I18N: Regenerate translations data file
18:06 Changeset [0f7c5dc] by criezy
I18N: Update Czech translation (from patch #3612592)
10:11 Ticket #6302 (HOPKINS: wrong palette in load menu) closed by misterhands
10:08 Ticket #6297 (HOPKINS: truncated characters in savegame thumbnails) closed by misterhands
05:09 Changeset [5010974b] by Strangerke
HOPKINS: Fix bug #3611824 - problem when changing clothes - Courtesy …
05:08 Changeset [32b56bef] by Strangerke
HOPKINS: Fix bug #3612566 - scaling glitch on Samantha - Courtesy of …
00:55 Ticket #6296 (HOPKINS: problem when changing clothes) closed by sylvaintv
fixed
00:49 Ticket #6312 (HOPKINS: scaling glitch on Samantha) closed by sylvaintv
fixed
00:23 Changeset [43791c5] by sylvaintv <sylvaintv@…>
HOPKINS: Fix bug #3612566 - scaling glitch on Samantha
00:21 Changeset [4b6378f2] by sylvaintv <sylvaintv@…>
* HOPKINS: Fix bug #3611824 - problem when changing clothes

05/07/13:

22:25 Changeset [19a96699] by Strangerke
HOPKINS: Fix bug #3611824 - music cut during dialogs after loading …
22:24 Changeset [823844f3] by Strangerke
HOPKINS: Fix bug #3612115 - Courtesy of SylvainTV: Fix palette in …
22:21 Changeset [19a11249] by Strangerke
HOPKINS: Fix bug #3612115 - Courtesy of SylvainTV: Fix palette in …
22:18 Changeset [8191e74f] by Strangerke
HOPKINS: Fix bug #3611824 - music cut during dialogs after loading …
21:25 Changeset [ba68b7b2] by Torbjörn Andersson <eriktorbjorn@…>
AGOS: Initialize _mouseToggle This shouldn't actually be necessary …
20:47 Ticket #6311 (HOPKINS: glitch on the sub elevator) closed by misterhands
20:46 Ticket #6301 (HOPKINS: graphic corruption in introduction) closed by misterhands
05:53 Changeset [4b1cdca8] by Strangerke
HOPKINS: Fix bug #3612036 - partially broken thumbnail - Courtesy of …
05:49 Changeset [6285509d] by Strangerke
HOPKINS: Fix bug #3612036 - partially broken thumbnail - Courtesy of …

05/06/13:

20:27 Ticket #6319 (WEB: XML Parse Error with RSS feed) created by SF/mase76
[…] […]
10:49 Changeset [4a62d6c2] by sev-
Merge pull request #320 from johndoe123/sword25-gfx SWORD25: …
06:24 Changeset [fc9fef8b] by Strangerke
HOPKINS: Remove useless assert
06:23 Changeset [cc3f4a36] by Strangerke
HOPKINS: Remove useless assert
06:21 Changeset [b1dce29e] by Strangerke
HOPKINS: Get rid of magic values
06:20 Changeset [9ddb2910] by Strangerke
HOPKINS: Get rid of magic values
00:02 Ticket #6318 (HOPKINS: Wrong palette for inventory icons on Wii) created by SF/jennibee
[…] […]

05/05/13:

21:59 Ticket #6317 (GRAPHICS WIN32: Can't enter in full screen mode) created by SF/giobbino
[…] […]
21:01 Changeset [087a0f7b] by Strangerke
HOPKINS: Fix bug #3612483 - FadeOut length issue after lift animation
20:59 Changeset [3d5b975c] by Strangerke
HOPKINS: Fix bug #3612483 - FadeOut length issue after lift animation
20:30 Changeset [afe7de6] by sev-
I18N: Update translations.dat
20:29 Changeset [5b93fa7] by sev-
I18N: Updated Russian and Ukrainian translations
20:28 Changeset [6d1e456c] by sev-
I18N: Updated translations.dat
20:27 Changeset [7bb7eb9d] by sev-
I18N: Updated Russian and Ukrainian translations
18:17 Changeset [da1d4cc] by digitall
GIT: Fix build failures on new release tagging. This occurs because …
17:57 Ticket #6316 (Segmentation fault on startup on Ubuntu 12.04 precise armv7l) created by SF/katiahayati
[…] […]
12:31 Changeset [52838980] by Jordi Vilalta Prat <jvprat@…>
I18N: Update Catalan translation
12:30 Changeset [3e436abb] by Jordi Vilalta Prat <jvprat@…>
I18N: Update Catalan translation
11:34 Ticket #6315 (LURE: Missing check for available money) closed by wjp
fixed
11:33 Changeset [fb52c135] by wjp
LURE: Fix getNumGroats This fixes bug #3612682 (cherry picked from …
11:31 Changeset [38ac5854] by wjp
LURE: Fix getNumGroats This fixes bug #3612682
11:05 Ticket #6315 (LURE: Missing check for available money) created
[…] […]
04:12 Changeset [df86556] by Matthew Hoops <clone2727@…>
PEGASUS: Fix two missing frames in the globe game
04:12 Changeset [65bd7769] by Matthew Hoops <clone2727@…>
PEGASUS: Fix floor 2/3 elevator buttons not being shown pressed
03:48 Changeset [fa0b3815] by Matthew Hoops <clone2727@…>
PEGASUS: Fix two missing frames in the globe game
03:36 Changeset [007e16d] by Matthew Hoops <clone2727@…>
PEGASUS: Fix floor 2/3 elevator buttons not being shown pressed
Note: See TracTimeline for information about the timeline view.