Timeline



Feb 19, 2024:

10:17 PM Ticket #14981 (Unknown game variant for tinsel) created by Indy198X
The game in 'Cat\' seems to be an unknown game variant. Please report …
7:46 PM Changeset [b1a861b5] by fracturehill
NANCY: JANITORIAL: Fix trailing whitespace/tabs

Feb 18, 2024:

9:31 PM Changeset [4b274641] by fracturehill
DEVTOOLS: Fix typos in nancy.dat
9:31 PM Changeset [f89967c9] by fracturehill
NANCY: Implement NewPhone Added support for the new Telephone AR …
9:31 PM Changeset [18eea6d4] by fracturehill
NANCY: Add support for nancy9 RippedLetterPuzzle In nancy9 this …
3:33 PM Changeset [5422b811] by mgerhardy
DEVTOOLS: added steam achievements for The Adventures of The Black Hawk
12:23 PM Changeset [4880ee83] by tag2015
AGS: Update Adventures of the Black Hawk entries
4:12 AM Changeset [7a20b435] by dreammaster
M4: Further endian loading fixes
2:46 AM Changeset [217312de] by dreammaster
M4: Endian proofing ws loading
1:51 AM Changeset [4ddb578]branch-2-8branch-2-8-1branch-2-8-1-android by sluicebox <22204938+sluicebox@…>
SCI: Fix SQ5 message talker when looking at Cliffy Thanks to …
1:51 AM Changeset [6621bb42]branch-2-8branch-2-8-1branch-2-8-1-android by sluicebox <22204938+sluicebox@…>
AGI: Update V1 opcode table
1:51 AM Changeset [eeb5bc49]branch-2-8branch-2-8-1branch-2-8-1-android by sluicebox <22204938+sluicebox@…>
AGI: Update detection tables - Mixed-Up Mother Goose (Mac) - Police …
1:47 AM Changeset [d80e8301] by sluicebox <22204938+sluicebox@…>
SCI: Fix SQ5 message talker when looking at Cliffy Thanks to …

Feb 17, 2024:

11:23 PM Changeset [ad320937]branch-2-8branch-2-8-1branch-2-8-1-android by NoSFeRaTU <master.nosferatu@…>
MM: XEEN: Added postprocessing in MT32 driver Added missing …
11:22 PM Changeset [bc48dd68]branch-2-8branch-2-8-1branch-2-8-1-android by NoSFeRaTU <master.nosferatu@…>
MM: XEEN: Better wording in some comments
11:22 PM Changeset [33873e6a]branch-2-8branch-2-8-1branch-2-8-1-android by NoSFeRaTU <master.nosferatu@…>
NEWS: Add news about Xeen engine improvements
11:20 PM Changeset [defd3742]branch-2-8branch-2-8-1branch-2-8-1-android by NoSFeRaTU <master.nosferatu@…>
MM: XEEN: MidiDriver close and cleanup
11:20 PM Changeset [54a8a4ea]branch-2-8branch-2-8-1branch-2-8-1-android by NoSFeRaTU <master.nosferatu@…>
MM: XEEN: Initial MT32/LAPC-1 support Some non-essential subroutines …
11:20 PM Changeset [d3f601cc]branch-2-8branch-2-8-1branch-2-8-1-android by NoSFeRaTU <master.nosferatu@…>
MM: XEEN: Fix sound effects regression There is a regression …
11:20 PM Changeset [8730b53e]branch-2-8branch-2-8-1branch-2-8-1-android by NoSFeRaTU <master.nosferatu@…>
MM: MM1: Support for non-vanilla version There is version of MM1 in …
11:16 PM Changeset [c853d0c8] by NoSFeRaTU <master.nosferatu@…>
MM: XEEN: Added postprocessing in MT32 driver Added missing …
11:16 PM Changeset [13d9d5f9] by NoSFeRaTU <master.nosferatu@…>
MM: XEEN: Better wording in some comments
11:16 PM Changeset [a026371f] by NoSFeRaTU <master.nosferatu@…>
NEWS: Add news about Xeen engine improvements
11:16 PM Changeset [44477f22] by NoSFeRaTU <master.nosferatu@…>
MM: XEEN: MidiDriver close and cleanup
11:16 PM Changeset [f19ac248] by NoSFeRaTU <master.nosferatu@…>
MM: XEEN: Initial MT32/LAPC-1 support Some non-essential subroutines …
11:16 PM Changeset [d1a10e38] by NoSFeRaTU <master.nosferatu@…>
MM: XEEN: Fix sound effects regression There is a regression …
11:16 PM Changeset [7c8ed5b5] by NoSFeRaTU <master.nosferatu@…>
MM: MM1: Support for non-vanilla version There is version of MM1 in …
11:15 PM Changeset [b2eb49fd] by dreammaster
NEWS: Added Nuvie fixes
11:10 PM Changeset [e485255c] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Fix delete VS free
11:10 PM Changeset [8f8b02e6] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Fix memory leak
11:10 PM Changeset [704ca3c] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Fix delete[] VS free
11:10 PM Changeset [e37d96aa] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Hide menu in save thumbnails
11:10 PM Changeset [6ca26ec] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Prevent moving some containers into containers on map
11:10 PM Changeset [159b2084] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Fix softlock on drop to impassable location with actor …
11:10 PM Changeset [37502f40] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Allow pushing objects onto passable actors Also …
11:10 PM Changeset [37db6d17] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Allow dropping objects onto passable actors
11:10 PM Changeset [b9206fce] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Fix Sherry blocking/being blocked during party move …
11:10 PM Changeset [7cd99686] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Do not swap positions with party when moving as Sherry …
11:10 PM Changeset [593472a2] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Only bump one party member on player move If there are …
11:10 PM Changeset [1ab56c07] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Allow pushing party members onto each other
11:10 PM Changeset [7dd18ae6] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Slightly rework actor passability Make …
11:10 PM Changeset [feb82963] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Add isNonBlocking() method to Actor class
11:10 PM Changeset [9c0bf4d3] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Add isFlying() method to Actor class
11:10 PM Changeset [e424a5c6] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Add some missing map coordinate wrapping Prevents …
11:10 PM Changeset [a142e94] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Assert index is in bounds when fetching chunk obj tree
11:10 PM Changeset [289e2ee9] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Fix crash when pushing over map boundary Also fix …
11:10 PM Changeset [fbb2318c] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Test all actors at destination when pushing Do not …
11:10 PM Changeset [5e9db60d] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Test all actors at destination when moving Multiple …
11:10 PM Changeset [77e77dc7] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Remove duplicated logic in get_actor() Make …
11:10 PM Changeset [1980c188] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Add method findActorAt() to ActorManager The method …
11:10 PM Changeset [8f7038c6] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Add method doesOccupyLocation() to Actor class
11:10 PM Changeset [1bca8173] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Constify some methods
11:10 PM Changeset [5eaa9ddd] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Fix instance of inventory vs map coords comparison
11:10 PM Changeset [06eac59a] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Fix move/drop to container on map …
11:10 PM Changeset [8ec62fbd] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Constify some methods Also, make …
11:10 PM Changeset [c68b2c39] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Do not allow selecting actor as push target on map …
11:10 PM Changeset [7d2aa521] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Fix message when pushing sitting actors The correct …
11:10 PM Changeset [8bae9612] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Fix condition for pushing actors When using the (m)ove …
11:10 PM Changeset [a9aa083d] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Fix movability check when pushing Behave closer to the …
11:10 PM Changeset [cf736c2f] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Fix thrown weapon placement condition When attacking …
11:10 PM Changeset [cfa91ad1] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Fix flask of oil fire placement Place at correct …
11:10 PM Changeset [e603663a] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Add optional ignoreObjects param to nscript_map_is_water
8:44 PM Changeset [858be3a9] by sluicebox <22204938+sluicebox@…>
AGI: Update V1 opcode table
8:44 PM Changeset [03e26a50] by sluicebox <22204938+sluicebox@…>
AGI: Update detection tables - Mixed-Up Mother Goose (Mac) - Police …
6:19 PM Ticket #14980 (Orion Burger: German version plays english comments of Burl in truck) created by afreickmann
When Burl arrives in town and e.g. nearly hit Wilbur, all his comments …
6:16 PM Ticket #14979 (Orion Burger: Hard crash Windows 64bit Test 4 purple bork) created by afreickmann
The purple bork at the stairs seems to hard crash version …
6:09 PM Ticket #14978 (Unknown game variant for sword1) created by Egberten
Broken Sword 1 from the German version of the "Revolution Classic …
5:22 PM Ticket #14977 (Unknown game variant for mm) created by FlaubertNHR
The game in '1994 - Might & Magic IV - Worlds of Xeen' seems to be an …
5:20 PM Ticket #14976 (Unknown game variant for mm) created by FlaubertNHR
The game in '1994 - Might & Magic IV - Worlds of Xeen' seems to be an …
4:40 PM Ticket #14975 (Orion Burger: Burl leaving diner, vanishing plate) created by afreickmann
When Burl leaving the diner, he put the money on the table and leaves. …
4:28 PM Ticket #14974 (Orion Burger: Right click order symbols) created by afreickmann
When clicking on people the order in ScummVM is: Talk - look - take - …
4:04 PM Ticket #14973 (Orion Burger: First start of game behavior) created by afreickmann
If the game is started without any savegame present, the game directly …
3:57 PM Ticket #14972 (Orion Burger: Flumix missing animation in cutscene during Test 1) created by afreickmann
In Test 1, Flumix has to trigger a lever to activate the electricity. …
3:40 PM Ticket #14971 (Orion Burger: barber double lines) created by afreickmann
When getting a hair cut at the barber and then paying with cash, …
12:21 PM Ticket #14970 (M4: Orion Burger: Volume not correctly adjusted) created by afreickmann
Two issues I encountered, but they are potentially associated. - In …
12:15 PM Ticket #14969 (Orion Burger: hard crash when clicking on Main Menu from classic game menu) created by afreickmann
When you have the classic game menu option activated in ScummVM and …
12:13 PM Ticket #14968 (Orion Burger: Soft Lock when using classic menu) created by afreickmann
When you activate the classic game menu option in ScummVM for Orion …
12:09 PM Ticket #14967 (Orion Burger: Soft Lock when save/load on roof of barber) created by afreickmann
When you save on the roof of the barber and THEN load the game, the …
12:02 PM Ticket #14966 (Orion Burger: Soft lock when talking to Burl) created by afreickmann
When you talk with Burl in the Diner during his lunch, the game soft …
11:59 AM Ticket #14965 (Orion Burger: hard crash when entering house of granny) created by afreickmann
When entering the house of granny, it always crash with error: …
1:39 AM Ticket #14964 (NANCY: Nancy Drew Haunted Mansion - Force closing) created by ksl98
scummvm version 2.8.0 MacOS Ventura 13.3.1 (a) English Digital …

Feb 16, 2024:

4:27 PM Changeset [bca26826]branch-2-8branch-2-8-1branch-2-8-1-android by rsn8887 <rsn8887@…>
BACKENDS: (PSP) Fix missing General Midi device error
4:25 PM Changeset [fcddbb0f] by rsn8887 <rsn8887@…>
BACKENDS: (PSP) Fix missing General Midi device error
4:15 PM Changeset [a55375eb]branch-2-8branch-2-8-1branch-2-8-1-android by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
4:14 PM Changeset [57a79d4]branch-2-8branch-2-8-1branch-2-8-1-android by rsn8887 <rsn8887@…>
BACKENDS: (Switch/PSP2) Fix General Midi device error
4:14 PM Changeset [c09039a3]branch-2-8branch-2-8-1branch-2-8-1-android by rsn8887 <rsn8887@…>
SWITCH: remove dual panel touch remnants from Vita
4:12 PM Changeset [5fe3c560] by rsn8887 <rsn8887@…>
BACKENDS: (Switch/PSP2) Fix General Midi device error
12:29 PM Changeset [b6a20c26] by tag2015
AGS: Update blackhawk entires, add Perfect Tides S2S
12:10 PM Changeset [bd7179b9] by mgerhardy
AGS: add detection entry for The Adventures of The Black Hawk
10:20 AM Changeset [836cebad]branch-2-8branch-2-8-1branch-2-8-1-android by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
10:20 AM Changeset [7feceb1b]branch-2-8branch-2-8-1branch-2-8-1-android by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
10:09 AM Changeset [02365a0d]branch-2-8branch-2-8-1branch-2-8-1-android by moralrecordings
DIRECTOR: Fix return value of b_power Fixes the puzzle minigame in …
10:09 AM Changeset [5f5343b8]branch-2-8branch-2-8-1branch-2-8-1-android by moralrecordings
DIRECTOR: Fix Channel::setClean resetting the same video Fixes …
10:09 AM Changeset [3be280d3]branch-2-8branch-2-8-1branch-2-8-1-android by moralrecordings
DIRECTOR: Add CD loading delay quirk Spaceship Warlock is optimised …
10:06 AM Changeset [38208e36]branch-2-8branch-2-8-1branch-2-8-1-android by moralrecordings
DIRECTOR: Fix handling of relative path markers It is possible to use …
9:43 AM Changeset [aa4512f8]branch-2-8branch-2-8-1branch-2-8-1-android by moralrecordings
DIRECTOR: Allow calls to b_label with integer argument Fixes the …
9:43 AM Changeset [cb69ac62]branch-2-8branch-2-8-1branch-2-8-1-android by moralrecordings
DIRECTOR: Cap palette cycling framerate to _fpsLimit
9:43 AM Changeset [c51dee37]branch-2-8branch-2-8-1branch-2-8-1-android by moralrecordings
DIRECTOR: Clear cast ID in D2 when sprite is a shape Fixes various …
9:43 AM Changeset [b52de552]branch-2-8branch-2-8-1branch-2-8-1-android by moralrecordings
DIRECTOR: Prevent repeats in DirectorSound::playExternalSound This …
9:43 AM Changeset [6319baad]branch-2-8branch-2-8-1branch-2-8-1-android by moralrecordings
DIRECTOR: Fix MacArchive::getFileSize()
9:41 AM Changeset [62779d5f]branch-2-8branch-2-8-1branch-2-8-1-android by moralrecordings
DIRECTOR: Add Encyclopedia of Clamps to detection list
9:41 AM Changeset [35b03fe1]branch-2-8branch-2-8-1branch-2-8-1-android by moralrecordings
DIRECTOR: Fix regression with tempo selection Restores all of the …
9:41 AM Changeset [459b0b49]branch-2-8branch-2-8-1branch-2-8-1-android by moralrecordings
DIRECTOR: Re-add sprite copy before applying delta frames
9:41 AM Changeset [19bf3107]branch-2-8branch-2-8-1branch-2-8-1-android by moralrecordings
DIRECTOR: Persist editable status on sprites if cast is the same …
9:41 AM Changeset [5b07f52c]branch-2-8branch-2-8-1branch-2-8-1-android by moralrecordings
DIRECTOR: Clean up Score methods that previously needed frameId
9:41 AM Changeset [eb02c0c5]branch-2-8branch-2-8-1branch-2-8-1-android by moralrecordings
DIRECTOR: Don't render transitions when movie is paused Fixes …
9:41 AM Changeset [dfc4557c]branch-2-8branch-2-8-1branch-2-8-1-android by moralrecordings
DIRECTOR: Rework event ordering to be closer to original Confirmed to …
9:41 AM Changeset [50a085b9]branch-2-8branch-2-8-1branch-2-8-1-android by moralrecordings
DIRECTOR: LINGO: Allow reversed bound args to b_spriteBox Fixes the …
9:41 AM Changeset [6231a61c]branch-2-8branch-2-8-1branch-2-8-1-android by moralrecordings
DIRECTOR: Fix bounds of kTransPushUp Fixes artifacting when changing …
9:41 AM Changeset [4c73a8bc]branch-2-8branch-2-8-1branch-2-8-1-android by moralrecordings
DIRECTOR: Fix use-after-free in EXE loader
9:38 AM Changeset [96a34525]branch-2-8branch-2-8-1branch-2-8-1-android by moralrecordings
DIRECTOR: Remove channel copying bodge It is unclear what problem it …
9:38 AM Changeset [05102502]branch-2-8branch-2-8-1branch-2-8-1-android by moralrecordings
DIRECTOR: Add property breakpoints to debugger
9:38 AM Changeset [ec00da33]branch-2-8branch-2-8-1branch-2-8-1-android by moralrecordings
DIRECTOR: Fix the commandKey behaviour for Windows According to the …
9:38 AM Changeset [477ed25e]branch-2-8branch-2-8-1branch-2-8-1-android by moralrecordings
DIRECTOR: Add patcher for individual script handlers This gives the …
6:29 AM Ticket #14963 (TeenAgent Czech Language support not working) created by dujo99
In the ticket 7746 is written, that there is a detection only for …
4:00 AM Ticket #14945 (Orion Burger: Cancel dialogue) closed by dreammaster
wontfix: Hmm.. With ordinary look responses, it simply starts playing the …
3:53 AM Ticket #14918 (Orion Burger: Game breaking bug at Test 2 hamster wheel) closed by dreammaster
fixed: Hot damn. Maybe it was the memory overrun identified by antoniou79, or …
3:47 AM Ticket #14944 (Orion Burger: Crash at distillery in test 3) closed by dreammaster
fixed: I'll tentatively mark this as complete - as was pointed out to me in …
3:39 AM Ticket #14962 (M4: Orion Burger: Demo crashes when using the gun on the ice cube in ...) closed by dreammaster
fixed: I checked, and no it's not an issue with the full game. It has a …
3:32 AM Changeset [a2ed8657] by dreammaster
M4: Fix crash melting ice in middle/upper cage floors in demo
2:55 AM Changeset [c95fdfe2]branch-2-8branch-2-8-1branch-2-8-1-android by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
2:55 AM Changeset [d3c3b2f6]branch-2-8branch-2-8-1branch-2-8-1-android by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
2:40 AM Changeset [6848ce8a]branch-2-8branch-2-8-1branch-2-8-1-android by sluicebox <22204938+sluicebox@…>
SCI32: Fix LIGHTHOUSE uninit variable read on VMD playback Fixes bug …
2:40 AM Changeset [45bbc02]branch-2-8branch-2-8-1branch-2-8-1-android by sluicebox <22204938+sluicebox@…>
AGI: Handle compressed V3 volumes in V2 games (CoCo3) CoCo3 games use …
2:40 AM Changeset [9aa94960]branch-2-8branch-2-8-1branch-2-8-1-android by sluicebox <22204938+sluicebox@…>
AGI: Document CoCo3 games in detection table
2:40 AM Changeset [d71734ff]branch-2-8branch-2-8-1branch-2-8-1-android by Filippos Karapetis <bluegr@…>
AGI: Remove superfluous AGI version setup for AGDS games
2:40 AM Changeset [9667ee5]branch-2-8branch-2-8-1branch-2-8-1-android by Filippos Karapetis <bluegr@…>
AGI: Get rid of the older game flags These are leftovers from Sarien, …
2:40 AM Changeset [8cf76f89]branch-2-8branch-2-8-1branch-2-8-1-android by sluicebox <22204938+sluicebox@…>
AGI: Fix opcode table version detection - Fixes Manhunter 1 Amiga / …
2:40 AM Changeset [f2221d9]branch-2-8branch-2-8-1branch-2-8-1-android by sluicebox <22204938+sluicebox@…>
AGI: Use correct Amiga platform value The correct value for variable …
2:40 AM Changeset [6f346f96]branch-2-8branch-2-8-1branch-2-8-1-android by sluicebox <22204938+sluicebox@…>
AGI: Fix Manhunter 2 Amiga emulated version Fixes the hold.key opcode …
2:39 AM Changeset [b5458e3]branch-2-8branch-2-8-1branch-2-8-1-android by sluicebox <22204938+sluicebox@…>
AGI: Fix Mixed-Up Mother Goose Amiga emulated version Fixes the wrong …
2:39 AM Changeset [4671c96]branch-2-8branch-2-8-1branch-2-8-1-android by sluicebox <22204938+sluicebox@…>
AGI: Allow message box to be drawn over menu Fixes five Mixed-Up …
2:39 AM Changeset [f17b8127]branch-2-8branch-2-8-1branch-2-8-1-android by sluicebox <22204938+sluicebox@…>
SCI: Fix HOYLE4 unexpected discard in Euchre Fixes bug #14874 Thanks …
2:39 AM Changeset [9f4049a6]branch-2-8branch-2-8-1branch-2-8-1-android by sluicebox <22204938+sluicebox@…>
AGI: Cleanup graphics code
2:38 AM Changeset [b21288d4]branch-2-8branch-2-8-1branch-2-8-1-android by sluicebox <22204938+sluicebox@…>
AGI: Cleanup loader code Most of these changes resolve …
2:26 AM Changeset [c6dc29d6]branch-2-8branch-2-8-1branch-2-8-1-android by sluicebox <22204938+sluicebox@…>
AGI: Rewrite logic decoding for clarity, OOB fixes
2:26 AM Changeset [249d4d0e]branch-2-8branch-2-8-1branch-2-8-1-android by sluicebox <22204938+sluicebox@…>
AGI: Remove unused unload code
2:26 AM Changeset [f878d206]branch-2-8branch-2-8-1branch-2-8-1-android by sluicebox <22204938+sluicebox@…>
AGI: Use parameter names in function declarations
2:26 AM Changeset [87f982d]branch-2-8branch-2-8-1branch-2-8-1-android by sluicebox <22204938+sluicebox@…>
AGI: Add more error checks when loading sounds Applies the previous …
2:26 AM Changeset [2a35eb30]branch-2-8branch-2-8-1branch-2-8-1-android by sluicebox <22204938+sluicebox@…>
AGI: Add error check when loading sounds Fixes the CoCo3 version of …
2:26 AM Changeset [312b421]branch-2-8branch-2-8-1branch-2-8-1-android by sluicebox <22204938+sluicebox@…>
AGI: Remove unused function declarations
2:26 AM Changeset [f81324d8]branch-2-8branch-2-8-1branch-2-8-1-android by sluicebox <22204938+sluicebox@…>
AGI: Detect V3 volume format in V2 games The CoCo3 version of Xmas …
2:26 AM Changeset [7241b9fe]branch-2-8branch-2-8-1branch-2-8-1-android by sluicebox <22204938+sluicebox@…>
AGI: Fix Cmd_RunOpcode output

Feb 15, 2024:

10:52 PM Changeset [95d26488] by kartiksharmakk <77577353+kartiksharmakk@…>
CHAMBER: remove setjmp/longjmp for restart and SCR_4D_PriorityCommand.
12:41 PM Changeset [9b1ff3a2] by rsn8887 <rsn8887@…>
SWITCH: remove dual panel touch remnants from Vita
11:39 AM Ticket #14962 (M4: Orion Burger: Demo crashes when using the gun on the ice cube in ...) created by antoniou79
This is on Windows 10, with ScummVM 2.9.0git, build from master HEAD …
3:49 AM Ticket #14941 (Orion Burger: Cutscenes ends audio a bit early) closed by dreammaster
fixed
3:48 AM Changeset [74cfff3b] by dreammaster
M4: Fix release_trigger_digi_check to properly wait for sounds to finish

Feb 14, 2024:

6:51 PM Ticket #14961 (TINYGL: glScissor is not implemented in TinyGL) created by neuromancer
glScissor is not implemented in TinyGL. There is a function header, …
4:03 PM Changeset [1c03d9c7] by dreammaster
M4: Fix upper limit of loop in krn_fade_to_grey
11:59 AM Changeset [c2c2e1ba] by mistydemeo
FREESCAPE: fix warning from override clang flagged this: …
9:46 AM Ticket #14960 (The nuvie feature 'Use Custom Actor Tiles' is non functional) created by smokemeakipper
Load Ultima VI, press Escape>Select Video Options>Use Custom Actor …
9:43 AM Ticket #14959 (Cannot Cast Spells using Keyboard in Ultima VI) created by smokemeakipper
In Ultima VI, press C to Cast a Spell. In vanilla/GOG/nuvie Ultima VI, …
9:42 AM Ticket #14958 (ULTIMA6: Move Item command doesn't prompt to split an item stack) created by smokemeakipper
In vanilla/GOG/Nuvie Ultima VI, if you Move an inventory item, you are …
9:40 AM Ticket #14957 (Using an Enchanted Staff spell crashes the game in Ultima VI) created by smokemeakipper
In Ultima VI, Enchant a yew staff with a spell. Try to use it = game …
6:07 AM Ticket #14909 (Orion Burger crashes in the Intro in the German version) closed by dreammaster
worksforme: I've tried and failed to replicate any problem both with local 32 & 64 …
5:09 AM Ticket #14930 (Orion Burger: Wilbur no mouth animations) closed by dreammaster
fixed
5:09 AM Changeset [8245a2c4] by dreammaster
M4: Fix animating lips for look responses
5:00 AM Changeset [f8ed6bf] by dreammaster
M4: Cleanups for wilbur speech started/finished enums
4:23 AM Changeset [4c73bfa4] by dreammaster
M4: Fix mouth animations in room 706
3:09 AM Ticket #14925 (Orion Burger: Crash at rocker) closed by dreammaster
fixed
3:09 AM Changeset [a5c59eec] by dreammaster
M4: Change viper to vipe in room 145
3:03 AM Changeset [1c51799a] by dreammaster
M4: Fix freeze talking to Vipe
2:21 AM Ticket #14942 (Orion Burger: Soft Lock in test 3 labyrinth) closed by dreammaster
worksforme: Temporarily added some test code to cycle through all the entrances …
2:19 AM Changeset [765cc9e] by dreammaster
M4: Revert temporarily adding X as a hotkey for testing mine entrances …
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