Timeline



Aug 3, 2014:

8:59 PM Changeset [d41c5cd7]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by dreammaster
ACCESS: Added decompression code
8:50 PM Changeset [010a806a]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by uruk <koppirnyo@…>
CGE2: Rework canSaveGameStateCurrently().
8:49 PM Changeset [69b9a3fd]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by uruk <koppirnyo@…>
CGE2: Properly fade out if the player exits during the intro too.
8:23 PM Changeset [11d2cf66]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by uruk <koppirnyo@…>
CGE2: Rework the handling of the sound buttons on the toolbar. Also …
8:19 PM Changeset [13149131]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Stefano Musumeci <subr3v@…>
MYST3: Implemented deferred blitting in the engine.
8:17 PM Changeset [d2450c6d]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Stefano Musumeci <subr3v@…>
TINYGL: Fixed a bug caused by wrong branch exclusion
8:16 PM Changeset [12f54643]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Stefano Musumeci <subr3v@…>
TINYGL: Moved a check in a function called less frequently
7:05 PM Changeset [0c145a7f]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Stefano Musumeci <subr3v@…>
TINYGL: Formatting fixup.
7:04 PM Changeset [e7513920]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Stefano Musumeci <subr3v@…>
TINYGL: Fixup formatting.
7:02 PM Changeset [5ff87656]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Stefano Musumeci <subr3v@…>
TINYGL: Formatting fixup
7:01 PM Changeset [6627af40]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Joel Teichroeb <joel@…>
GRIM/EMI: Do not draw primitives in SmushMode. Fixes #990
6:58 PM Changeset [42e6ed38]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Joel Teichroeb <joel@…>
GRIM: Remove and refactor drawPrimitives
6:56 PM Changeset [dc153a72]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Stefano Musumeci <subr3v@…>
TINYGL: Fixed a bug with blit image version not being updated properly.
5:16 PM Changeset [07fc3fb3]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by uruk <koppirnyo@…>
CGE2: Some repair in Bitmap::code().
5:13 PM Changeset [12f2ef51]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Joel Teichroeb <joel@…>
Merge pull request #994 from Akz-/emi-turnactor-fix EMI: Use …
5:07 PM Changeset [090e9e2]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Joni Vähämäki <jonivah@…>
EMI: Use getWorldPos instead of getPos in TurnActorTo. Fixes #986
2:41 PM Changeset [3168f06f]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Joel Teichroeb <joel@…>
Merge pull request #991 from Akz-/emi-stopchore-fix EMI: Ignore fade …
1:46 PM Changeset [7f3ce45b]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Joni Vähämäki <jonivah@…>
EMI: Ignore fade times longer than 0.6 seconds in StopChore. Fixes #988
1:44 PM Changeset [b8b3e5af]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Strangerke
CGE2: Some more minor cleanup
1:18 PM Changeset [41fece64]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by uruk <koppirnyo@…>
CGE2: Remove #if 0-s.
1:04 PM Changeset [7dfb2b01]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by uruk <koppirnyo@…>
CGE2: Rearrange content of saveload.cpp and cge2.h a bit.
12:47 PM Changeset [2697c713]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Strangerke
CGE2: Misc cleanup
12:46 PM Changeset [60a77ae6]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by uruk <koppirnyo@…>
CGE2: Add autosave functionality.
10:15 AM Changeset [61083e5c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by uruk <koppirnyo@…>
CGE2: Add RTL support.
9:59 AM Changeset [00bb645e]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by uruk <koppirnyo@…>
CGE2: Fix mismatched new/delete pair in Sprite::ghost() and snGhost().
9:53 AM Changeset [241d07ff]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by uruk <koppirnyo@…>
CGE2: Silence GCC warning concerning destructors of Choice's children.
9:36 AM Changeset [8eae09af]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by uruk <koppirnyo@…>
CGE2: Fix memory leak concerning the quit menu.
8:50 AM Changeset [239fa2a5]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by uruk <koppirnyo@…>
CGE2: Rename classes representing quit menu choices.
8:45 AM Changeset [c23ac81]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by wonst719
Fix non-MSVC build
8:33 AM Changeset [6558581d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Strangerke
CGE2: Remove more checks on the return value of new
7:27 AM Changeset [2b60bb9c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by uruk <koppirnyo@…>
CGE2: Fix possible null pointer dereference.

Aug 2, 2014:

11:51 PM Changeset [9dc06870]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Strangerke
CGE2: Start removing the checks on the return value of new
9:17 PM Changeset [d44ff549]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by uruk <koppirnyo@…>
CGE2: Fix error message in makeSpeechBubbleTail().
9:09 PM Changeset [7a63e12e]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by dreammaster
ACCESS: Added screen loading and file index load fixes
8:26 PM Changeset [f2de89c7]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Strangerke
CGE2: Fix CppCheck warnings by reducing variable scope
7:50 PM Changeset [70d326f5]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Stefano Musumeci <subr3v@…>
TINYGL: Refined rectangles merging and duplicated removal logic.
7:50 PM Changeset [ce4d4801]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Stefano Musumeci <subr3v@…>
TINYGL: Refined dirty regions redraw logic.
7:49 PM Changeset [f4d6c535]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Stefano Musumeci <subr3v@…>
TINYGL: Refined dirty region detection by adding a check on textures …
7:46 PM Changeset [0708a0e8]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Johannes Schickel <lordhoto@…>
Merge pull request #483 from lordhoto/scumm-sfx-fix SCUMM: Fix …
7:46 PM Changeset [e60d5060]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Stefano Musumeci <subr3v@…>
TINYGL: Fixed a bug with z buffer blitting.
7:44 PM Changeset [f6c25968]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Stefano Musumeci <subr3v@…>
TINYGL: Added blit image versioning.
7:43 PM Changeset [1220e53]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Stefano Musumeci <subr3v@…>
TINYGL: Moved a check down, optimizing away a case where the pixel is …
7:42 PM Changeset [94a41de8]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Stefano Musumeci <subr3v@…>
TINYGL: Added texture data versioning. This is introduced to detect …
7:41 PM Changeset [03239abf]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Stefano Musumeci <subr3v@…>
TINYGL: Restored old drawing logic.
7:14 PM Changeset [a35ba4ca]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by dreammaster
ACCESS: Adding file loading
7:03 PM Changeset [fdf7be33]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Joel Teichroeb <joel@…>
Merge pull request #980 from Akz-/emi-shadows-fix EMI: Save and …
7:03 PM Changeset [8eccef75]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Joel Teichroeb <joel@…>
Merge pull request #984 from Akz-/emi-chore-fix EMI: Return false in …
6:59 PM Changeset [bc6492a9]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Joni Vähämäki <jonivah@…>
EMI: Return false in IsChorePlaying if the chore is paused. Fixes #983
5:43 PM Changeset [8b754b0d]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Joni Vähämäki <jonivah@…>
EMI: Save and restore SetShadow data.
5:05 PM Changeset [3376ab4f]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Strangerke
CGE2: Update the comment about another non-fixable workaround
5:04 PM Changeset [0eb7e524]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Strangerke
CGE2: Update comment concerning a workaround for a non-fixable issue
3:22 PM Changeset [161f2135]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by lukaslw <lukaslw@…>
PRINCE: German texts drawing - update
2:23 PM Changeset [96ab1d5d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by dreammaster
CGE2: Further FXP multiply fix to fix hero scaling
2:21 PM Changeset [b761953b]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by lukaslw <lukaslw@…>
PRINCE: displayInventory(), runDialog() clean up
2:20 PM Changeset [34c9775]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by lukaslw <lukaslw@…>
PRINCE: Cursor after loading fix
2:07 PM Changeset [a94bf197]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by dreammaster
ACCESS: Implement fading routines
2:03 PM Changeset [51bc133c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by lukaslw <lukaslw@…>
PRINCE: Background interpreter during dialog boxes
11:39 AM Changeset [54a78d6]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by lukaslw <lukaslw@…>
PRINCE: mainLoop() update
5:04 AM Changeset [3c564db1]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Joel Teichroeb <joel@…>
GRIM: Lower the scope of a lua_beginblock call In EMI, every time you …
1:32 AM Changeset [857f9442]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by dreammaster
ACCESS: Implement decoding of game cursors

Aug 1, 2014:

8:20 PM Changeset [4d24209e]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by dreammaster
ACCESS: Add Amazon floppy detection and skeleton for Amazon engine
7:21 PM Changeset [c2451b57]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by dreammaster
ACCESS: Added resources for cursors
5:46 PM Changeset [89582a3c]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Stefano Musumeci <subr3v@…>
TINYGL: Fixed typo in code.
5:46 PM Changeset [eadcd65]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Stefano Musumeci <subr3v@…>
TINYGL: Refined dirty rects execution implementation.
5:46 PM Changeset [e33a2ed3]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Stefano Musumeci <subr3v@…>
TINYGL: Implemented partial draw call execution.
5:45 PM Changeset [3965d93c]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Stefano Musumeci <subr3v@…>
TINYGL: Implemented clipped bitmap blitting.
5:45 PM Changeset [2189e974]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Stefano Musumeci <subr3v@…>
TINYGL: Implemented partial screen clearing.
5:45 PM Changeset [79ea06e4]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Stefano Musumeci <subr3v@…>
TINYGL: Implemented scissor rectangle in frame buffer.
5:36 PM Changeset [1a498878]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Strangerke
CGE2: Some cosmetic changes
5:22 PM Changeset [c012c762]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Strangerke
CGE2: Remove moveHi() and moveLo() from bitmap
5:08 PM Changeset [5049413d]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Stefano Musumeci <subr3v@…>
TINYGL: Minor optimization. Note: removed a duplicated if check.
4:25 PM Changeset [a1ffdcbc]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by lukaslw <lukaslw@…>
PRINCE: Inventory opening - update
3:52 PM Changeset [0a49ba74]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by lukaslw <lukaslw@…>
PRINCE: addInvObj() - update
3:49 PM Changeset [60837019]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by lukaslw <lukaslw@…>
PRINCE: Second hero - scroll fix
3:44 PM Changeset [d902842]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by lukaslw <lukaslw@…>
PRINCE: Cursor - typo fix
3:38 PM Changeset [3c29d61f]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by lukaslw <lukaslw@…>
PRINCE: Code clean-up
3:16 PM Changeset [0d662566]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by dreammaster
CGE2: Further fixes to FXP operators to fix pathfinding
7:01 AM Ticket #6693 (SCI: QFG3: Walking out of bounds at tree) created by SF/diggly
[…] […]
5:47 AM Changeset [dc155b23]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Matthew Hoops <clone2727@…>
AUDIO: Better handle endOfStream() vs endOfData() in SubSeekableAudioStream
5:39 AM Changeset [d8ef4087]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Matthew Hoops <clone2727@…>
AUDIO: Better handle endOfStream() vs endOfData() in SubLoopingAudioStream

Jul 31, 2014:

10:43 PM Changeset [1d12bddd]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Joni Vähämäki <jonivah@…>
AUDIO: Rename MP3Stream's _totalTime to _curTime to better reflect the …
10:35 PM Changeset [b3589c76]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by lukaslw <lukaslw@…>
PRINCE: Parallax and animSet loading update
9:42 PM Changeset [03b6b61d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by lukaslw <lukaslw@…>
PRINCE: Animation::clear() update
9:02 PM Changeset [d8853725]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by lukaslw <lukaslw@…>
PRINCE: Animations - update, optimization
6:59 PM Changeset [34f496c3]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by lukaslw <lukaslw@…>
PRINCE: Second hero implementation
1:32 PM Changeset [447aa02d]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Stefano Musumeci <subr3v@…>
TINYGL: Implemented dirty rects region detection and merging.
1:32 PM Changeset [ae59f92c]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Stefano Musumeci <subr3v@…>
TINYGL: Implemented equality operators for draw calls.
1:25 PM Changeset [a54020bd]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Stefano Musumeci <subr3v@…>
TINYGL: Implemented equality operator for draw call states.
1:24 PM Changeset [ca162351]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Stefano Musumeci <subr3v@…>
TINYGL: Implemented equality operator for GLVertex.
1:24 PM Changeset [4332aaf3]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Stefano Musumeci <subr3v@…>
TINYGL: Implemented equality operator for ZBufferPoint
1:24 PM Changeset [bdefce8]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Stefano Musumeci <subr3v@…>
TINYGL: Implemented equality operator for BlitTransform.
11:08 AM Changeset [1c1b5dd]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Dries Harnie <dries.harnie@…>
EMI: Bump SaveGame MINOR_VERSION to 18 As noted in #977 and #956.
4:17 AM Changeset [ae0ddcf]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Joel Teichroeb <joel@…>
Merge pull request #976 from JoseJX/FixBoundingBoxes EMI: Only use …
3:29 AM Changeset [60881987]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by lukaslw <lukaslw@…>
PRINCE: Animations - update
12:56 AM Changeset [f0b2c54a]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Joseph Jezak <josejx@…>
EMI: Only use the wear chore to find the actor's bounding box.

Jul 30, 2014:

10:09 PM Changeset [08dd3f6]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by lukaslw <lukaslw@…>
PRINCE: showHero() - kHeroStateRun fix
9:44 PM Changeset [1b5d3e00]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by lukaslw <lukaslw@…>
PRINCE: FLC animations - update
7:58 PM Changeset [e81acaf6]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by lukaslw <lukaslw@…>
PRINCE: Mob exam texts loading - location 58 fix
7:23 PM Changeset [60fa4849]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Joseph Jezak <josejx@…>
EMI/GRIM: Rename getBoundingBoxPos to getScreenBoundingBox to better …
7:13 PM Changeset [6d278157]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by uruk <koppirnyo@…>
CGE2: Comment out delay in the splash screen during testing.
6:50 PM Changeset [464aea3]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by lukaslw <lukaslw@…>
PRINCE: Inventory opening - mainLoop() update
5:54 PM Changeset [93a552c2]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by lukaslw <lukaslw@…>
PRINCE: Skull mini-game fix
5:34 PM Changeset [6a38671c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by uruk <koppirnyo@…>
CGE2: Rearrange showTitle() and add some delay to the display. Now …
5:15 PM Changeset [733f72d8]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by uruk <koppirnyo@…>
CGE2: Fix sunset() and sunrise(). Now they really do the …
2:44 PM Ticket #6692 (QFG3: Crash when speaking at the top of the giant tree) created by SF/diggly
[…] […]
11:54 AM Ticket #6691 (SCI: QFG3: Crash when loading Pool of Peace save) created by SF/diggly
[…] […]
7:05 AM Changeset [06144cee]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by uruk <koppirnyo@…>
CGE2: Remove dummies from save header and change save checksum. The …
7:01 AM Changeset [6b48172a]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by uruk <koppirnyo@…>
CGE2: Disable checking the sound options while the intro animation is …
2:49 AM Changeset [83f55f73]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by dreammaster
ACCESS: Main engine skeleton and events manager
1:02 AM Changeset [8480f53d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by dreammaster
ACCESS: Initial engine skeleton
12:23 AM Changeset [4139e79f]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by dreammaster
CGE2: Fixes for the FXP class

Jul 29, 2014:

9:53 PM Changeset [bed29f07]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Joel Teichroeb <joel@…>
EMI: Stub SetReplayMode
8:52 PM Changeset [970fa793]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Joni Vähämäki <jonivah@…>
EMI: Read unknown bytes after shadow name.
8:38 PM Changeset [91b37f4]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Joni Vähämäki <jonivah@…>
EMI: Allow PlayLoadedSound with invalid sound id.
8:37 PM Changeset [2e3cf9ac]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Joni Vähämäki <jonivah@…>
EMI: Implement WalkActorVector.
6:59 PM Changeset [e5139cdd]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by uruk <koppirnyo@…>
CGE2: Fix loading during gameplay.
6:33 PM Changeset [063de3d6]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Joseph Jezak <josejx@…>
EMI: Fix TGA byte order on Big Endian machines.
5:54 PM Changeset [91e6daf6]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Joseph Jezak <josejx@…>
EMI: Fix TIL on Big Endian machines.
5:01 PM Changeset [44dc44dd]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Joseph Jezak <josejx@…>
EMI: Fix shadows on Big Endian machines.
5:01 PM Changeset [474de518]branch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by Joseph Jezak <josejx@…>
EMI: Fix actor lighting on Big Endian machines.
4:42 PM Changeset [0b8a727a]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by uruk <koppirnyo@…>
CGE2: Repair computation of save checksum.
2:41 PM Changeset [4e32736e]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by uruk <koppirnyo@…>
CGE2: Prevent the engine from entering an endless loop when loading. …
2:27 PM Changeset [fc8f6d9c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by uruk <koppirnyo@…>
CGE2: Fix initialization of volume switches.
2:13 PM Changeset [b3365300]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by uruk <koppirnyo@…>
CGE2: Fix saving of moving heroes.
1:59 PM Changeset [e51888d9]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by uruk <koppirnyo@…>
CGE2: Refactor Hero::expand() and Sprite::expand().
11:40 AM Changeset [2c5af2ae]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by uruk <koppirnyo@…>
CGE2: Remove unused functions from EncryptedStream.
11:30 AM Changeset [02c0b419]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by uruk <koppirnyo@…>
CGE2: Remove unnecessary CHECKME comment.
11:25 AM Changeset [800ff402]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by uruk <koppirnyo@…>
CGE2: Move ColorBank and kColorNum to one place. They are strongly …
11:25 AM Changeset [cee669e7]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by uruk <koppirnyo@…>
CGE2: Implement setAutoColors(). Add a redefinition of closest() to do so.
10:13 AM Changeset [95854c3a]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by uruk <koppirnyo@…>
CGE2: Get rid of sndSetVolume() and connected code.
9:52 AM Changeset [6e00d80]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by uruk <koppirnyo@…>
CGE2: Implement Vga::rotate().
9:20 AM Changeset [e828be1b]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by uruk <koppirnyo@…>
CGE2: Initialize Vga::_rot properly.
9:17 AM Changeset [375a7c3]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by uruk <koppirnyo@…>
CGE2: Implement snCycle, add stub for Vga::rotate().
9:12 AM Changeset [70f54c6]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by uruk <koppirnyo@…>
CGE2: Remove unused code.
9:09 AM Changeset [3d69c67f]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by uruk <koppirnyo@…>
CGE2: Get rid of kExitOkText.
9:06 AM Changeset [77610ad9]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by uruk <koppirnyo@…>
CGE2: Get rid of kCrackedText.
8:56 AM Changeset [df59c0d0]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by uruk <koppirnyo@…>
CGE2: Remove not useful comment from switchScene().
8:38 AM Changeset [d4e14253]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by uruk <koppirnyo@…>
CGE2: Implement snFlash().
7:06 AM Changeset [5016e09a]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by uruk <koppirnyo@…>
CGE2: Don't bother with saving/loading sound options. We always get …
7:05 AM Changeset [d95a4c5f]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by uruk <koppirnyo@…>
CGE2: Get rid of _flag.
6:48 AM Changeset [f538660c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by uruk <koppirnyo@…>
CGE2: Fix graphic glitch at closing the game.
2:10 AM Changeset [956b9890]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by lukaslw <lukaslw@…>
PRINCE: enableOptions() - update for inventory items
2:10 AM Changeset [4a022e77]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by lukaslw <lukaslw@…>
PRINCE: syncGame() fix
12:25 AM Changeset [08d781b6]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1branch-2-1-0branch-2-1-1branch-2-1-2branch-2-2branch-2-2-0branch-2-2-1-androidbranch-2-3branch-2-5branch-2-5-0branch-2-5-1branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1quux by lukaslw <lukaslw@…>
PRINCE: Game saving - basic implementation
Note: See TracTimeline for information about the timeline view.