Custom Query (1116 matches)

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Ticket Summary Owner Type Priority Component Version
#4129 SCUMM: MI2 (Original bug): Waterfall sound breaks up defect low Engine: SCUMM
#4078 AGOS: StS2 - Cat disappears and doesn't reappear Kirben defect normal Engine: AGOS
#3848 GOB: WOODRUFF - Graphic glitches DrMcCoy defect low Engine: Gob
#3846 GOB: WOODRUFF - In-Game animation shifted(?) DrMcCoy defect low Engine: Gob
#3838 GOB: LIT - palette issue with sprites DrMcCoy defect low Engine: Gob
#3769 GOB: WOODRUFF - Pathfinding bug DrMcCoy defect low Engine: Gob
#3757 AGOS: StS1 - Bad sync in Italian CD version defect low Engine: AGOS
#3494 SCUMM: Zak McKracken - PCJR/Tandy emulation differs from actual Tandy 1000 defect low Engine: SCUMM
#3467 SCUMM: MANIAC (Original bug): Feeding Meat Eating Plant doesn't work correctly defect normal Engine: SCUMM
#3401 GOB3: double sprite glitch in the queen level DrMcCoy defect high Engine: Gob
#3070 SCUMM: MM (NES) - Actor drawing glitch: standing next to fence defect low Engine: SCUMM
#2693 SCUMM: Potential savegame incompatibility defect normal Engine: SCUMM
#2538 SCUMM: MM (NES) - Sound glitches defect normal Engine: SCUMM
#2536 SCUMM: MM (NES) - Minor newgame sound glitch defect normal Engine: SCUMM
#2226 SKY: BASS - "game frozen" / "actor stuck" / "Invalid Mode(16)" joostp defect low Engine: Sky
#1946 SCUMM: Adlib Emulation doesn't Respect Volume Settings defect low Engine: SCUMM
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