Custom Query (8 matches)
Ticket
|
Summary
|
Status
|
Keywords
|
Owner
|
Type
|
Priority
|
#11483 |
ZVISION: ZGI: Music broke
|
new
|
Zork, Grand Inquisitor, Music
|
|
defect
|
high
|
#10696 |
SCUMM: MI1 (EGA) - CMS music has problems
|
pending
|
Monkey Island, EGA, Music, CMS
|
antoniou79
|
defect
|
normal
|
#11683 |
SCI: QFG2 - Heavy reverb from city street sounds continues to incorrectly affect other game sounds and music when using MT32 emulator
|
new
|
music, reverb, audio, mt32 emulator
|
|
defect
|
normal
|
#12071 |
SCI: KQ4 SCI version 1.000.111 - MT-32 plays back some improper instruments
|
new
|
KQ4, SCI, MT32, music
|
|
defect
|
normal
|
#12767 |
AGS: Blackwell Convergence: Gothic Bridge BGM does not start
|
pending
|
ags, music, bw3
|
dreammaster
|
defect
|
normal
|
#13014 |
SCUMM: Monkey Island EGA: MT32 episode presentation music loops where it shouldn't
|
new
|
MT32, music, loop, monkey, ega
|
|
defect
|
normal
|
#13364 |
FluidSynth: If audio preferred device is set to default, it auto sets to FluidSynth in next startup
|
new
|
music_driver, FluidSynth, Settings, GUI, Start Up
|
|
defect
|
normal
|
#13546 |
LSL6: Games may restore with muted music or broken volume fade-out
|
new
|
music, audio, save
|
|
defect
|
normal
|
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