Timeline
09/08/22:
- 20:42 Changeset [1b4d3ea3] by
- SCUMM: (IMS) - cleanup (also fix Amiga regression)
- 19:07 Ticket #13460 (SCUMM: DOTT: Incorrect MIDI pitch bending) closed by
- fixed: And indeed it now works precisely as intended! Outstanding work! …
- 18:49 Changeset [0b8d7cf0] by
- SCUMM: (IMS) - fix transpose clipping boundaries These are a bit …
- 18:32 Changeset [04c0c53f] by
- I18N: Update translation files Updated by "Update PO files to match …
- 18:31 Changeset [5282e1db] by
- DIRECTOR: LINGO: Add ran frame message b_updateStage updates the …
- 18:31 Changeset [f65c022c] by
- DIRECTOR: LINGO: XOBJ: MoovXOBJ: higher debuglevel Set debug level …
- 17:10 Changeset [a0758315] by
- I18N: Update translations templates
- 17:10 Changeset [e0a2dcc] by
- SCUMM: GUI: Save shake effect in showOldStyleBannerAndPause()
- 17:10 Changeset [3475e94b] by
- SCUMM: GUI: Remove unnecessary call to the cursor restoring routine
- 17:10 Changeset [a71e0344] by
- SCUMM: GUI: Fix menu closing after failed replace savestate prompt
- 17:10 Changeset [80a8b3cb] by
- SCUMM: GUI: Simplify the saving/restoring routines for the screen surfaces
- 17:10 Changeset [1c51cf63] by
- SCUMM: GUI: Save and restore the verb surface before and after showing …
- 17:10 Changeset [bb343ad6] by
- SCUMM: Fix nullptr access
- 17:10 Changeset [c71d6d19] by
- SCUMM: (MI1/FM-TOWNS) - adjust bogus values to avoid assert …
- 17:10 Changeset [5c47ccd4] by
- SCUMM: Allow setting voice mode for SE Talkie games
- 17:10 Changeset [913eada8] by
- SCUMM: (GUI) - minor improvement to mouse wheel handling Make sure …
- 17:10 Changeset [ae88c0be] by
- SCUMM: GUI: Fix v6 controls unavailable in floppy versions appearing …
- 17:10 Changeset [c09ae8ed] by
- SCUMM: GUI: Implement draggable sliders for v6-v7 menus
- 17:10 Changeset [7cf77ce8] by
- SCUMM: fix rtl feature
- 17:10 Changeset [537e6043] by
- SCUMM: (GUI) - add mouse wheel support to save/load dialog
- 17:10 Changeset [daebac23] by
- SCUMM: GUI: Notify the backend to bring up virtual keyboard on user …
- 17:10 Changeset [c8ba69e] by
- SCUMM: GUI: Make quit prompt behavior more consistent
- 17:10 Changeset [9e53af16] by
- SCUMM: GUI: Fix savegame replace prompt regression
- 17:10 Changeset [f05d770c] by
- SCUMM: (DIG/CJK) - implement special arrow buttons Instead of …
- 17:10 Changeset [68ff0418] by
- SCUMM: remove leftover/garbage code (from my DIG CJK menu experiments)
- 17:10 Changeset [62af2cff] by
- SCUMM: GUI: Fix _curGrabbedCursor memory leak
- 17:10 Changeset [13663bc] by
- SCUMM: GUI: Fix v7 menu components positioning for non-CJK versions
- 17:10 Changeset [71f73fd8] by
- SCUMM: (GUI) - modify dialogs for CJK font support This replaces the …
- 17:10 Changeset [af45365] by
- SCUMM: make some vars const
- 17:10 Changeset [649c6a9f] by
- SCUMM: GUI: Restore shake effect after exiting a GUI prompt or menu
- 17:10 Changeset [a62ce28e] by
- SCUMM: GUI: Fix verbs disappearing in LOOM VGA
- 17:10 Changeset [7c3418c0] by
- SCUMM: GUI: Fix arrows appearing where they shouldn't on v7
- 17:10 Changeset [7c1e8df9] by
- SCUMM: GUI: Fix CGA palette for v4
- 17:10 Changeset [afd34eaf] by
- SCUMM: GUI: Fix unused variable warning
- 17:10 Changeset [5ef621e2] by
- SCUMM: GUI: Allow the user to open the GMM whilst on the original menu
- 17:10 Changeset [b19e8dd] by
- SCUMM: GUI: Fix COMI demo string regression
- 17:10 Changeset [158a347c] by
- SCUMM: GUI: Allow ALT-X combination on games which supported it
- 17:10 Changeset [6d4de4e5] by
- SCUMM: DETECTION: Add GUIO_ORIGINALGUI flag to v4 games
- 17:10 Changeset [880c78b] by
- SCUMM: GUI: Implement v4 GUI and menu
- 17:10 Changeset [9c2e3571] by
- SCUMM: GUI: Fix v6 cursor handling In v6 most of the cursor …
- 17:10 Changeset [b37ad8d0] by
- SCUMM: (v6/EGA) - fix mouse cursor being dithered/scaled more than once
- 17:10 Changeset [6f819421] by
- SCUMM: (GUI) - replace some strcpy calls with Common::strlcpy …
- 17:10 Changeset [ce4ed0bb] by
- SCUMM: (COMI) - rename _savegameThumbnail The new GUI code has a …
- 17:10 Changeset [fa8cff62] by
- SCUMM: (GUI) - initialize vars (this is necessary after the mem leaks fix)
- 17:10 Changeset [28e1b022] by
- SCUMM: (GUI) - avoid buffer overflow in convertMessageToString
- 17:10 Changeset [491232a2] by
- SCUMM: (GUI) - fix memory leaks
- 17:10 Changeset [76db64e3] by
- SCUMM: GUI: Fix Amiga menu content
- 17:10 Changeset [a431385a] by
- SCUMM: GUI: Fix cursor transparency issues in v6
- 17:10 Changeset [36dce20] by
- SCUMM: GUI: Allow screenshots to be taken without clearing banners
- 17:10 Changeset [43c6896c] by
- SCUMM: GUI: Disable original GUI for MI2 non-interactive demo
- 17:10 Changeset [222bb5c2] by
- SCUMM: DETECTION: Fix detection for MI2 non-interactive demo
- 17:10 Changeset [251d6ab2] by
- SCUMM: Fix parenthesis warning in input.cpp
- 17:10 Changeset [eadacafd] by
- SCUMM: Fix warnings
- 17:10 Changeset [a56bf5c] by
- SCUMM: GUI: Implement voice mode settings for Indy4 Talkie
- 17:10 Changeset [f7c8b670] by
- SCUMM: GUI: Replace non-ASCII characters with portable variations
- 17:10 Changeset [9bca0642] by
- SCUMM: GUI: Implement v5 GUI and Menu
- 17:10 Changeset [a79b55e3] by
- SCUMM: GUI: Fix cursor related v7 GUI crash
- 17:10 Changeset [261978a1] by
- SCUMM: GUI: Games under v7 shouldn't close the menu on failed queryQuit()
- 17:10 Changeset [9bd0a40] by
- SCUMM: GUI: Implement the volume and speed sliders for v6 Also, make …
- 17:10 Changeset [ee3084b] by
- SCUMM: GUI: Fix using nullptr byte array
- 17:10 Changeset [025d25a1] by
- SCUMM: GUI: Fix pre-v7 text rendering over GUI
- 17:10 Changeset [194555c3] by
- SCUMM: GUI: Implement v6 GUI and Menu
- 17:10 Changeset [914ec008] by
- SCUMM: GUI: Change the load page title of the menu only with a valid …
- 17:10 Changeset [b881a3f6] by
- SCUMM: GUI: Create proper thumbnail for savegames created within the …
- 17:10 Changeset [16661b21] by
- GRAPHICS: Add function to create thumbnail without binding it to a …
- 17:10 Changeset [8356072a] by
- SCUMM: GUI: Fix a color glitch when loading a game during a SMUSH movie
- 17:10 Changeset [ef8797e6] by
- SCUMM: GUI: Fix text color rendering glitch after getting out of the menu
- 17:10 Changeset [6e96d5f8] by
- SCUMM: GUI: Fix warning
- 17:10 Changeset [8ec54a8a] by
- SCUMM: GUI: Fix GUI rendering in rooms with vertical scrolling
- 17:10 Changeset [ddb54b30] by
- SCUMM: GUI: Implement saving and loading routines for the old style menu
- 17:10 Changeset [24174487] by
- SCUMM: Change _defaultTalkDelay to _defaultTextSpeed From now on …
- 17:10 Changeset [457bcb6] by
- SCUMM: GUI: Implement the majority of the v7 Main Menu
- 17:10 Changeset [d1b73e1f] by
- SCUMM: GUI: Add functional main GUI banners for v5-6-7
- 17:10 Changeset [9ef023b1] by
- SCUMM: GUI: Refactor internal GUI code
09/07/22:
- 23:51 Ticket #13837 (Unknown game variant for director) created by
- The game in 'BEST1\' seems to be an unknown game variant. Please …
- 23:41 Ticket #13684 (GROOVIE: Clandestiny: Kitchen Door Tips text don't match voiceover) closed by
- wontfix: these messages are baked into the images so they aren't easy to change …
- 23:41 Ticket #13836 (Unknown game variant for director) created by
- The game in 'MMWINDWS\' seems to be an unknown game variant. Please …
- 23:36 Ticket #13835 (Unknown game variant for director) created by
- The game in 'MEDIABAN\' seems to be an unknown game variant. Please …
- 21:12 Changeset [aa46426a] by
- AVALANCHE: Use correct sprite data during arrow trap
- 21:12 Changeset [bd302f4c] by
- AVALANCHE: Update direction arrow when mouse is used to move
- 21:07 Changeset [3ac55f92] by
- SCUMM: (IMS) - add some checks during init Make sure GM init is only …
- 21:07 Changeset [ee4fb874] by
- SCUMM: (IMS) - properly distinguish between PC Speaker and AdLib
- 20:56 Ticket #13798 (Mission to McDonaldland is a game that exists (Unknown game variant ...) closed by
- fixed: Hi, I added the game to the ScummVM detector (but it's not playable …
- 20:48 Changeset [8d79b95b] by
- DIRECTOR: Add detection for Mission to McDonaldland
- 20:43 Changeset [ec03fd52] by
- SCUMM: (SAMNMAX) - fix GM/AdLib distinction In SAMNMAX the player …
- 16:56 Changeset [755e6222] by
- SCUMM: (DOTT) - properly set detune for new midi parts (after …
- 15:43 Ticket #13619 (SCUMM: The steel security door in Maniac Mansion) closed by
- invalid
- 15:42 Ticket #13777 (SCUMM: Unaligned memory access in IMuseDigital) closed by
- fixed
- 15:17 Ticket #13834 (ANDROID: TRECISION: Nightlong: Union City Conspiracy - Unable to save ...) created by
- I use ScummVM version 2.6.0 on my Android 8.0 device. I added the game …
- 14:05 Changeset [732ef412] by
- GROOVIE: Fix Format for 64-bit Integer GCC Compiler Warning
- 13:48 Changeset [8fb3f71] by
- DIRECTOR: LINGO: TESTS: fix test timeouts Set PuppetTransitions after …
- 10:09 Changeset [9b9d02e] by
- DIRECTOR: LINGO: XOBJ: STUB readPict in FileIO C.H.A.O.S. Continuum …
- 08:57 Changeset [58201f76] by
- JANITORIAL: DIRECTOR: fix missing namespace member
- 08:57 Changeset [55ba933] by
- DIRECTOR: LINGO: XOBJ: Implement MoovXOBJ The game C.H.A.O.S. …
- 03:10 Ticket #13833 (DIRECTOR: Windows version of "Me & My World" (D4) fails with missing ...) created by
- The game in 'ME_AND_MY_WORLD\' seems to be an unknown game variant. …
09/06/22:
- 23:33 Ticket #9968 (GUI: Selecting fullscreen mode inconsistency) closed by
- outdated: I updated the docs page, slightly changing the description and …
- 23:25 Changeset [7bc54ee] by
- DOCS: Minor change to fullscreen description Changed wording to match …
- 21:43 Changeset [b5a28986] by
- DIRECTOR: LINGO: patch for C.H.A.O.S. Cast script is missing a ','.
- 20:33 Changeset [ecf79267] by
-
DIRECTOR: LINGO: Allow
.
in varnames Variables names can contain a … - 20:27 Changeset [2aa76b37] by
- I18N: Update translation files Updated by "Update PO files to match …
- 20:26 Changeset [b7bbdd4] by
- SCUMM: remove garbage (debug) code
- 20:23 Ticket #13832 (GROOVIE: Bug #2 possible crash with incorrect seeks to endpos in roq.cpp) created by
- Same bug, related to this issue - …
- 20:02 Changeset [75c26ea0] by
- I18N: Update translations templates
- 20:01 Changeset [162e1bb7] by
- SCUMM: (DOTT) - fix AdLib transpose/detune Continued bug fixing for …
- 04:33 Ticket #13624 (GROOVIE: TLC: Missing questions causing crash) closed by
- fixed
- 04:33 Ticket #13809 (11th hour localized file issue & fix) closed by
- fixed
- 03:19 Changeset [78a19f1d] by
- GROOVIE: Fix possible crash with incorrect seeks to endpos in roq.cpp …
- 01:13 Ticket #13801 (Obsidian Italian Version Not Recognized but working! (Daily Build 24 ...) closed by
- fixed: Added, thanks!
- 01:10 Changeset [0a48c821] by
- MTROPOLIS: Add detection for Obsidian Italian version
09/05/22:
- 23:13 Changeset [7cc4a586] by
- MTROPOLIS: Fix Enumerated Value Not In Switch GCC Compiler Warnings
- 23:12 Changeset [3a419a58] by
- MACVENTURE: Remove Another Unused Variable Causing GCC Compiler Warning
- 22:14 Changeset [89114c99] by
- MACVENTURE: Remove Unused Variable Causing GCC Compiler Warning
- 19:23 Ticket #13831 (SCI: Fix Detector To Not Flag Shivers 2, Betrayal at Krondar and ...) created by
- The game in 'Betrayal in Antara' seems to be an unknown game variant. …
- 17:24 Changeset [34873d12] by
- SCI32: Make RTL BiDi conversion direction hard coded The default …
- 12:12 Ticket #13830 (ASYLUM: Missing Detection Entry for Sanitarium GOG version Italian Patched) created by
- The game in 'Data' seems to be an unknown game variant. Please report …
09/04/22:
- 22:20 Changeset [e36abe96] by
- COMMON: Move std::initializer_list to scummsys.h
- 18:30 Changeset [e5877985] by
- MACVENTURE: Change comment
- 18:30 Changeset [22308ed4] by
- MACVENTURE: Fix window borders
- 18:30 Changeset [081c3db0] by
- MACVENTURE: Fix window titles
- 18:30 Changeset [26c3c4f1] by
- MACVENTURE: Invert exit window's color when active
- 18:30 Changeset [e97bdbd5] by
- MACVENTURE: Fix text alignment of window titles
- 18:30 Changeset [300a575b] by
- MACVENTURE: Trim inventory window title to fit it in the border
- 18:30 Changeset [51543aa5] by
- MACVENTURE: Use MacMenu::loadMenuResource
- 18:30 Changeset [64d4c935] by
- MACVENTURE: Support return to launcher
- 16:31 Ticket #13829 (SCI: Space Quest III unknown game variant) created by
- The game in 'Space Quest 3 - The Pirates of Pestulon (DOS)' seems to …
- 15:02 Changeset [2d806641] by
- BLADERUNNER: Fix swap argument so as to swap all entries
- 15:01 Changeset [84eb1eb2] by
- BLADERUNNER: Fix swap argument so as to swap all entries
- 14:06 Changeset [7513abd4] by
- WINTERMUTE: Fixed compilation
- 13:31 Changeset [89e5437] by
- WINTERMUTE: Restore original setting string
- 11:32 Changeset [3ef9ec55] by
- SCUMM: (DOTT) - fix bug no. 13460 (Incorrect MIDI pitch bending) …
- 10:44 Ticket #13821 (SCUMM: FLAC support (.SOF) is broken for Full Throttle) closed by
- invalid
- 10:10 Changeset [3a67525a] by
- WINTERMUTE: Cleanup include guard names
- 08:30 Ticket #13828 (AGS: Quest for Glory II: Trial by Fire Remake - version 2.6.0 breaks ...) created by
- In the AGS version of QFG2, you have the option of using a Combo …
09/03/22:
- 20:23 Ticket #13827 (SCI: QfG4 - Game gets frozen for some seconds when walking to the castle) created by
- When walking during day time to the castle, the game gets frozen for a …
- 20:16 Ticket #13826 (SCI: QfG4 - Casting Juggling Lights around castle gate works despite a ...) created by
- Juggling Lights works perfectly around the castle gate...only to …
- 20:10 Ticket #13825 (SCI: QfG4 - Summon Staff gets broken when casting Flame Dart at castle gate) created by
- If you cast Summon Staff and then Flame Dart on the castle gate, it …
- 19:58 Ticket #13824 (SCI: QfG4 - Casting Force Bolt on castle gate only works when it's opened) created by
- Casting Force Bolt on the castle gate just states it "glances off the …
- 19:47 Ticket #13823 (SCI: QfG4 - Throwing daggers/rocks at the castle gate loses 2 ...) created by
- 1) Each throw wastes 2 daggers/rocks instead of 1. 2) For daggers …
- 19:33 Ticket #13822 (SCI: QfG4 - Attacking the castle gate always uses Piotyr's Sword) created by
- Even if one has lesser swords instead (battered sword, fine sword or …
- 17:44 Ticket #13821 (SCUMM: FLAC support (.SOF) is broken for Full Throttle) created by
- I don't see anything about that in the changelog (branch …
- 09:50 Ticket #13808 (Unknown game variant for wintermute) closed by
- fixed: Thank you! Detection added
- 09:25 Changeset [5d7d4151] by
- WINTERMUTE: Add detection for Dirty Split PC-Action version
- 07:23 Ticket #11683 (SCI: QFG2 - Heavy reverb from city street sounds continues to ...) closed by
- fixed: Fixed by athrxx in: …
- 04:07 Changeset [b87b6ee4] by
- WINTERMUTE: Fixed setting string
- 03:20 Changeset [139536ce] by
- MTROPOLIS: Refactor boot file tables to reduce detection size
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