Timeline



May 7, 2022:

11:07 PM Changeset [1985bbce]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by somaen
TINSEL: Map the correct colors for menus in Noir
11:07 PM Changeset [36754629]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by somaen
TINSEL: Implement constant rendering for Noir (This needs to take 16 …
7:58 PM Changeset [316e09a7]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
7:58 PM Changeset [60ee470a]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by somaen
TINSEL: Implement ADDINV3 (Noir)
7:57 PM Changeset [102a90cf]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by somaen
TINSEL: Implement DECINV2 for NOIR
7:56 PM Changeset [57470e2a]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
7:54 PM Changeset [e68142d3]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by antoniou79
BLADERUNNER: Add support for old v2 VQAs These are VQAs with …
7:54 PM Changeset [043cc1c8]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by antoniou79
BLADERUNNER: Add extra conditions for canSaveGameStateCurrently()
7:41 PM Changeset [dbaa9439]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by digitall
AGS: Remove Various Unused Variables Causing Compiler Warnings
7:25 PM Changeset [0be8059c]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by somaen
TINSEL: Size WCOMP appropriately for Noir.
7:25 PM Changeset [0c908cd]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by somaen
TINSEL: Use scoped enum for system reels. Also map a few more of them.
7:25 PM Changeset [58fa9fa6]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by somaen
TINSEL: Implement WhichInventoryOpen for Noir.
7:24 PM Changeset [492651b0]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by somaen
TINSEL: Stub Notebook-polygon functions
7:21 PM Changeset [2759252f]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Filippos Karapetis <bluegr@…>
TINSEL: Remove unneeded packing around the OBJ_INIT struct No casting …
6:12 PM Changeset [ae776639]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by digitall
TINSEL: Fix GCC Signed vs. Unsigned Comparison Compiler Warnings
5:51 PM Changeset [1ea57c99]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by elasota
GRAPHICS: Add support for loading oversized Mac CURS resources
5:44 PM Changeset [30b7ab77]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by somaen
TINSEL: Add a MultiBounds function We'll need to query all 4 corners …
5:44 PM Changeset [36c7cab0]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by somaen
TINSEL: Add a MultiSetAniXYZ function to simplify some X,Y,Z setting
5:44 PM Changeset [b3dee3c1]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by somaen
TINSEL: Replace guarded MultiDeleteObject with …
2:58 PM Changeset [36359a80]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
HYPNO: implemented some missing pointer change in spider
2:31 PM Ticket #13470 (COMMON: Data format issues when reading and writing doubles from file ...) created by ccawley2011
Currently, the readDouble and writeDouble functions don't handle the …
10:38 AM Changeset [c8453d5]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Peter Kohaut <peter.kohaut@…>
TINSEL: Fix build
10:30 AM Changeset [37ab2d73]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Peter Kohaut <peter.kohaut@…>
TINSEL: Start of groundplane
10:30 AM Changeset [91e24366]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Peter Kohaut <peter.kohaut@…>
TINSEL: Parsing of cameras & lights
10:30 AM Changeset [eccf066b]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Peter Kohaut <peter.kohaut@…>
TINSEL: Remapping of Noir sysvars
10:18 AM Changeset [becf1b1f]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
HYPNO: improved format string security when displaying errors in wet
10:02 AM Ticket #13314 (The energy bar does not decrease during the vent arcade sequence) closed by neuromancer
fixed
10:01 AM Changeset [e6659e37]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
HYPNO: decrease the energy over time in level c6 in spider
8:28 AM Changeset [03dca72]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
HYPNO: added missing text to signal the player about direction …
7:42 AM Changeset [dac0065]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Torbjörn Andersson <eriktorbjorn@…>
TINSEL: Add missing break to translateNoirLibCode() switch case I …
6:54 AM Changeset [83188e6c]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
HYPNO: allow to quit the game in menus in wet
6:26 AM Changeset [56f69e40]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
HYPNO: basic ammo handling in boyz
6:26 AM Changeset [63f45d4d]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
HYPNO: improved parsing for player selection in boyz
6:26 AM Changeset [7c4042c8]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
HYPNO: handle a corner case where the first segment starts after the …
6:26 AM Changeset [69e61a64]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
HYPNO: play pre arcade videos in boyz
5:41 AM Changeset [cff061d]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ShaharAriel <ShaharAriel@…>
SCUMM: Add Hebrew font for zak and MM Remove the game.id check conditions.
5:41 AM Changeset [e3fb64f4]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ShaharAriel <ShaharAriel@…>
Apply suggestions from code review Fix some indentation and remove …
5:41 AM Changeset [3431a050]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ShaharAriel <ShaharAriel@…>
SCUMM: Add Hebrew font for zak and MM The replacement character …
3:16 AM Changeset [8f0da16]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Re-enable std::move call in ObjTexture constructor
3:16 AM Changeset [d323d238]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Added readonly bool Overlay.InRoom From upstream …
3:16 AM Changeset [72823049]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Script API: implemented room overlays From upstream …
3:16 AM Changeset [cf091f2]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Replaced couple of variables in ScreenOverlay with flags From …
12:29 AM Changeset [fe58b9f0]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by IlDucci
I18N: Update translation (Spanish) Currently translated at 100.0% …

May 6, 2022:

11:34 PM Ticket #13469 (Mod (Modifications) Support) created by LukasThyWalls
Hello. Maybe can you ponder a, on paper, simply idea to make some …
6:25 PM Changeset [37309a10]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
6:25 PM Changeset [505c26f3]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by somaen
TINSEL: Add keymapping for F2/F3 for inventory/notebook (NOIR) (WIP)
5:51 PM Changeset [ffb2aa4]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
5:51 PM Changeset [75868768]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: Make skipping Sam & Max sound pre-loading an enhancement The …
5:39 PM Changeset [8a5c567d]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by somaen
TINSEL: Enable the language scene. It depended on INVPLAY to be mapped.
5:39 PM Changeset [c101363]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by somaen
TINSEL: Stub OPENNOTEBOOK (Noir)
5:39 PM Changeset [2612eeeb]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by somaen
TINSEL: Correct the mapping for ZZZZZZ (it has one argument)
5:35 PM Changeset [ec4ba2f2]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
NEWS: added Wetlands into the list of new games
10:02 AM Ticket #13468 (SLUDGE: Unknown game variant for sludge - >Cubert Badbone P.I.) created by nibio74
The game in 'Cubert\' seems to be an unknown game variant. Please …
6:39 AM Changeset [c28d948f]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Hopeful compilation fix
6:17 AM Changeset [429d1dcb]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Removed hasSerializedBitmap Overlay's member, + added comments …
6:06 AM Changeset [0e1350a8]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Make sure custom overlays connect with script ref properly From …
5:59 AM Changeset [d2547418]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Added show_fps to config From upstream …
5:53 AM Changeset [02bc813a]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Simplified config setting in process_cmdline a little From …
5:41 AM Changeset [d3859682]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Tidy up mobile config once more and get rid of psp_* variables …
5:41 AM Changeset [13f40609]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Reset currentline when exiting script function, for cc_errors …
5:41 AM Changeset [ec38c1c6]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Refactor core overlay creation funcs to return ScreenOverlay* …
5:41 AM Changeset [86c363a8]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Remove ScriptOverlay.hasInternalRef flag, add actual ref From …
5:41 AM Changeset [b1649597]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Replaced Math/std Min/Max with ScummVM macros Inspired by …
5:41 AM Changeset [84a39254]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Simplified the use of get_overlay_position() From upstream …
5:41 AM Changeset [97c12e84]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Merged Character and ObjectCache structs, and hid in draw.cpp …
5:41 AM Changeset [63c42d42]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Fixed ScriptString could be serialized with wrong length From …
5:41 AM Changeset [28a2b6aa]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Added extra checks for abort_engine being set This fixes an …
5:41 AM Changeset [a8ead540]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: GUIControl::CalcGraphicRect returns relative rect From upstream …
5:41 AM Changeset [97eb5271]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Added member initialization for CharacterExtras, MoveList From …
5:41 AM Changeset [a40ea44a]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: CharacterCache is stored in std::vector, hide in draw.cpp From …
5:41 AM Changeset [6482e388]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: CharacterExtras and MoveLists are stored in std::vector From …
5:41 AM Changeset [faa858a5]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Fixed sending non-error messages to debugger From upstream …
5:41 AM Changeset [540a92a6]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Necessary fixes to build with latest changes to ccError From …
5:41 AM Changeset [8e132f7b]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: cc_error returns stack from all script threads From upstream …
5:41 AM Changeset [16d0d897]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Grouped ccError variables in a struct From upstream …
5:41 AM Changeset [a2a5f257]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Reorganized few cc_ headers From upstream …
5:41 AM Changeset [480be213]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Added script instance thread stack, replacing current_instance …
5:41 AM Changeset [d767293]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Updated build version (3.6.0.24) From upstream …
5:41 AM Changeset [da1178d]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Implemented proper HasAlphaChannel for all gui controls From …
5:41 AM Changeset [cfefb804]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Moved font renderer shutdown after the game data disposal From …
5:41 AM Changeset [d161f11e]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Further simplify walkbehinds_cropout() From upstream …
5:41 AM Changeset [8e4254b8]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Refactored walk-behinds calculation and texture generation From …
5:41 AM Changeset [830c1b09]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: introduced ObjTexture struct which combines bmp and ddb From …
5:41 AM Changeset [edca3fcd]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
COMMON: Added move assignment operator to ScopedPtr

May 5, 2022:

9:30 PM Changeset [44b3b2ce]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
9:22 PM Changeset [e377f6d4]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
HYPNO: font loading and basic profile menu in boyz
9:22 PM Changeset [d0037811]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
HYPNO: added intro logos and re-ordered levels in boyz
9:22 PM Changeset [88ac2030]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
HYPNO: initial implementation of checkTransition in boyz
9:22 PM Changeset [e80408dc]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
HYPNO: fixed platform for boyz
9:22 PM Changeset [fd415adf]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
HYPNO: fixed typo in original copyright message
7:27 PM Changeset [cdd7e5c5]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Stian Schultz <Stian.schultz@…>
I18N: Update translation (Norwegian Bokmål) Currently translated at …
6:30 PM Changeset [7ded5e6d]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
HYPNO: added detection of teacher demo
6:30 PM Changeset [9da19b6d]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
4:26 PM Ticket #13467 (Built in Point & Click Support for GRIM Games) created by coasternd
Several years ago there was a mod for Grim Fandango that added point & …
2:18 PM Ticket #13466 (DIRECTOR: Unknown game variant for director) created by nibio74
The game in 'Opera\' seems to be an unknown game variant. Please …
1:26 PM Ticket #13465 (QUEEN: Support fanmade Amiga CD releases) created by nibio74
The game in 'Flight of the Amazon Queen (Amiga ISO, italian)\' seems …

May 4, 2022:

11:47 PM Changeset [c70284c6]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
11:47 PM Changeset [39f46536]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by antoniou79
DOCS: Minor syntax fixes for graphics settings page
9:40 PM Changeset [d836707b]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
HYPNO: added another non-interactive demo for wet
9:39 PM Changeset [77f49961]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
7:42 PM Changeset [b79e1076]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
HYPNO: added new demo variant for wet
2:26 PM Changeset [59d9c2cf]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
HYPNO: clear the playerFrame list after arcade sequences
2:26 PM Changeset [dacd4ab9]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
HYPNO: initial localization of some wet releases
2:26 PM Changeset [edce3ade]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
HYPNO: reverted change in maxScanDepth and added better error messages …
2:26 PM Changeset [9c6655e7]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
HYPNO: adjusted resolution during level transitions with images in wet
2:26 PM Changeset [99799a74]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
HYPNO: corrected colors of the default cursor (again)
2:26 PM Changeset [877e3fb]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
HYPNO: corrected colors of the default cursor
2:26 PM Changeset [12b68361]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
HYPNO: renamed demo variant name and correct its language in wet
11:55 AM Ticket #13464 (SDL: In-game menu for 3D games shows no cursor on some systems) created by rsn8887
Systems such as Vita and Switch that don’t have a system cursor show …

May 3, 2022:

10:30 PM Ticket #13451 (Web: Hi-Res Adventure #1: Mystery House Screenshots) closed by Thunderforge
fixed: I've added them to https://www.scummvm.org/screenshots/sierra/hires/
9:36 PM Changeset [c5e39ab5]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
AGS: Fix int vs int32 discrepancies
7:56 PM Changeset [9566706a]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
HYPNO: wet is now in testing
7:55 PM Ticket #13458 (COMMON: Wrong game id detected during engine id upgrade) closed by sluicebox
fixed: Fixed in: …
7:43 PM Changeset [799a9eb9]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
BASE: Clear MD5 cache when upgrading to engine id Fixes assigning the …
6:29 PM Ticket #13463 (SCREENSHOTS: "Website screenshot" mode for taking screenshots ready ...) created by Thunderforge
As ScummVM has supported more and more games, there is a need for …
4:45 PM Ticket #13462 (SCUMM v7-8: DiMUSE: Large audio lag in 2.6git compared to 2.5.1) created by rsn8887
The audio lag in Full Throttle and probably in other imuse/dimuse …
4:31 PM Ticket #13062 (IRC Logs Timestamp Issue) closed by lotharsm
fixed
4:23 PM Changeset [e116a0ab]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by rsn8887 <rsn8887@…>
SCUMM: Fix file handle leak during dialogs in FT
1:42 PM Changeset [d86a5baf]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
HYPNO: properly deallocate player frames and separators after arcade …
10:37 AM Changeset [18feda3c]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
HYPNO: fixes for extra ammo bar in some level of wet
8:28 AM Ticket #13322 (SCUMM: FT (demo): Two background music tracks playing at the same time ...) closed by AndywinXp
fixed
7:48 AM Changeset [22733f0]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
HYPNO: added extra ammo bar in some level of wet
7:48 AM Changeset [e960959b]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
HYPNO: better adjusted UI element rendering in wet
7:48 AM Changeset [53c8409]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
HYPNO: minor improvements in UI rendering in wet
7:48 AM Changeset [6fa4da40]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
HYPNO: added offsets to the fonts rendering in wet
7:09 AM Changeset [9ca1d464]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
NEWS: Mention Full Throttle fix in German NEWS file
6:08 AM Ticket #13419 (SCUMM: FT: Garbled graphics when Ripburger is running away) closed by eriktorbjorn
fixed: I've merged my pull request, so this should work now.
6:00 AM Changeset [3933ce0d]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Torbjörn Andersson <eriktorbjorn@…>
NEWS: Mention Full Throttle drawing fix
5:36 AM Changeset [195238f8]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: Fix Full Throttle drawing glitch (bug #13419) The drawObject() …
4:03 AM Changeset [6bdb93bc]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by elasota
COMMON: Add cast methods and to SharedPtr and WeakPtr, and add …
2:04 AM Changeset [274500e0]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Compilation fixes

May 2, 2022:

10:11 PM Changeset [df48fa78]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Francisco Javier Trujillo Mata <fjtrujy@…>
PSP: Remove legacy Makefile
10:11 PM Changeset [9aa44851]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Francisco Javier Trujillo Mata <fjtrujy@…>
PSP: Update executable start position
10:11 PM Changeset [1202099d]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Francisco Javier Trujillo Mata <fjtrujy@…>
PSP: Remove legacy PSP_HEAP_SIZE_KB macro
10:11 PM Changeset [652846ca]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Francisco Javier Trujillo Mata <fjtrujy@…>
PSP: Remove standard libraries
3:19 PM Changeset [4376781]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by digitall
AGS: Fix GCC Compiler Warnings
8:01 AM Changeset [ce979027]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Paweł Kołodziejski <aquadran@…>
TINYGL: Initialise _enableScissor for case when dirty rects are off.
6:30 AM Changeset [42623e13]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
HYPNO: initialize _c33UseMouse in wet
12:23 AM Changeset [ebe2096a]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Call unload_game_file() in quit() From upstream …
12:23 AM Changeset [4cd0ca9a]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Removed DrawAsSeparateCharSprite walk-behind method From …
12:23 AM Changeset [3be37608]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Fixed potential division by zero in GUISlider From upstream …
12:23 AM Changeset [d9da1e37]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Don't try rendering gui controls with zero size From upstream …
12:23 AM Changeset [8ac8c037]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Use transform_sprite() with overlays for consistency From …
12:23 AM Changeset [d3f86276]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Refactored scale_and_flip_sprite() into transform_sprite() From …
12:23 AM Changeset [3b91a112]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Made internal BitmapFlip enum match the script, for convenience …
12:23 AM Changeset [87994139]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Tidied gui drawing code a little From upstream …
12:23 AM Changeset [f8402235]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Fixed GUI's background image with alpha channel From upstream …
12:23 AM Changeset [598acd02]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Updated build version (3.6.0.23) From upstream …
12:23 AM Changeset [a94adb59]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Fixed TextBox duplicating letter input From upstream …
12:23 AM Changeset [684463c9]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Implemented readonly Overlay.GraphicWidth & GraphicHeight From …
12:23 AM Changeset [b2d5b6e5]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Implemented Overlay.Width & Height working as scaling From …
12:23 AM Changeset [3b20393a]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Implemented gui control transparency in software mode From …
12:23 AM Changeset [8319217b]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Added GUIControl.Transparency From upstream …
12:23 AM Changeset [8b027e0d]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Support sprite batch's alpha From upstream …
12:23 AM Changeset [b9a9b009]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Graphic renderers use correct alpha as sprite transparency From …
12:23 AM Changeset [fbd328b0]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: On changed or deleted dynamic sprite, also update sliders From …
12:23 AM Changeset [ec170ebd]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: More strict MarkChanged use for gui controls, on changes only …
12:23 AM Changeset [d8d59307]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Don't MarkChanged guis changing Transparency or Visible flag …
12:23 AM Changeset [6ef504bb]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Store gui draw order in a std::vector From upstream …
12:23 AM Changeset [53e1c221]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Fixes for the updated sprite batch system From upstream …
12:23 AM Changeset [50b2b1af]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Replaced OnControlPositionChanged() with MarkControlsChanged() …
12:23 AM Changeset [d7375f07]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Fixed GUIObject::SetVisible(), should MarkChanged From upstream …
12:23 AM Changeset [211abe37]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Implemented HasAlphaChannel() in GuiButton and GuiSlider From …
12:23 AM Changeset [d52e2fb9]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Gui control textures are rendered as gui sub-batches From …
12:23 AM Changeset [fec8ab3]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Simplified DrawSpriteWithTransparency() a little From upstream …
12:23 AM Changeset [d0911733]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Removed obscure hack in DrawSpriteWithTransparency() From …
12:23 AM Changeset [2f558ae1]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Fixed 8-bit sprites unexpectedly converted on load From upstream …
12:23 AM Changeset [2b96f0ff]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Sprite batches may have parents From upstream …
12:23 AM Changeset [9fff1dc1]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Separate sprite lists and batch lists in renderers From upstream …
12:23 AM Changeset [a4768501]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Calculate visible graphic size of gui controls for textures From …
12:23 AM Changeset [2df62bdd]branch-2-6branch-2-6-0branch-2-6-1branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
AGS: Only redraw gui controls when they are marked as changed From …
Note: See TracTimeline for information about the timeline view.