Timeline



12/25/20:

22:29 Ticket #12022 (SCUMM: FT: skipping a cutscene also skips the first bike fight) closed by AndywinXp
fixed: The fix has been merged, closing.
22:15 Ticket #5624 (SCUMM: Zak McKracken (FM-Towns) - Opening hostel door (Mars) corrupts ...) closed by sev-
fixed: Fixed.
22:14 Changeset [9cfb9a73] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
22:14 Changeset [34df7b9] by sev-
SCUMM: ZAKFM Add script bug workaround, fixes bug #5624 Due to poor …
22:12 Changeset [e7e4da04] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
22:12 Changeset [054c9705] by sev-
SCUMM: FT: fix bug #12022
20:34 Ticket #12024 (TWINE: Rendering error) created by mgerhardy
Introduced in c1b89c9878f6afeff53225db745ee481b8146a64
17:46 Ticket #12023 (Web Wiki: remove "out of scope" statements) created by lwcorp
ScummVM has been supporting non ScummVM games for almost 2 decades …
09:15 Ticket #3326 (SCUMM: COMI - Occasional missing speech...) closed by AndywinXp
fixed: This should be fixed now; it was a problem with some speech being set …
04:27 Changeset [434d1f37] by GitHub <noreply@…>
SCUMM: COMI: implement iMUSE crossfades between regions (#2672) * …
04:16 Changeset [8aac0d2c] by Paweł Kołodziejski <aquadran@…>
ICB: Remove duplicate types

12/24/20:

23:23 Changeset [b7dae4c9] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Japanese) Currently translated at 54.3% …
14:00 Changeset [0f73d606] by mgerhardy
TWINE: optimized drawBrickSprite
14:00 Changeset [0ab84e47] by mgerhardy
TWINE: removed unused method parameter
14:00 Changeset [c1b89c9] by mgerhardy
TWINE: use SpriteData for rendering
14:00 Changeset [e1f827c3] by mgerhardy
TWINE: drawSprite for SpriteData
14:00 Changeset [42121a90] by mgerhardy
TWINE: increased fps for text rendering to match the original
12:13 Changeset [c71690a1] by mgerhardy
TWINE: sprite parser
12:13 Changeset [afa1eb4f] by mgerhardy
TWINE: brick parser
12:13 Changeset [728617c3] by mgerhardy
TWINE: fixed amiga compilation
12:13 Ticket #12022 (SCUMM: FT: skipping a cutscene also skips the first bike fight) created by AndywinXp
Version: 2.2.0 but also the latest dev build. How to reproduce: just …
12:02 Ticket #6855 (SCUMM: FT - music stops) closed by AndywinXp
invalid: I investigated this while fixing iMUSE Digital (and about that, a PR …
11:32 Changeset [e25a292a] by mduggan
ULTIMA8: Try to fix compile on older compilers
10:15 Changeset [40437136] by mduggan
ULTIMA8: Reduce code duplication in mover procs
10:02 Changeset [51c8f66d] by mduggan
ULTIMA8: Provide quick helper functions for mouse
06:08 Changeset [bf4f61b3] by mduggan
ULTIMA8: Crusader: Fix robot death and make absolute anims a bit cleaner.
05:00 Changeset [ebae8ca4] by mduggan
ULTIMA8: Fix crusader firing in a few ways: * Remove explicit call to …
05:00 Changeset [df46296] by mduggan
ULTIMA8: Add 16 dir support for Direction_Get
05:00 Changeset [31907819] by mduggan
ULTIMA8: Split Crusader movement to separate class Currently there is …
05:00 Changeset [2d7d09bd] by mduggan
ULTIMA8: Return sprite pid from Cruader fireWeapon to better match …
03:37 Ticket #12018 (Counterfeit Monkey won't start) closed by dreammaster
fixed: Okay, I was able to fix the PNG decoder successfully, and the PNG …
03:32 Changeset [1fa5e17b] by dreammaster
IMAGE: Support pngs with alphas for multiple palette entries

12/23/20:

22:40 Ticket #12021 (SCI: KQ4 Rosella gets stuck entering doors) created by yuv422
The game gets stuck when trying to enter a door and the cursor changes …
14:52 Changeset [97a55df] by mgerhardy
TWINE: fixed polytab size
14:50 Changeset [23a06b1a] by mgerhardy
TWINE: replaced magic number for text bank id
14:50 Changeset [725f75d4] by mgerhardy
TWINE: allow to use a higher resolution for rendering images
14:50 Changeset [676e48fc] by mgerhardy
TWINE: less indirect casting in matrix operations
13:46 Changeset [8e168665] by mgerhardy
TWINE: made polygon buffer resolution dependent
13:43 Changeset [1c7c5351] by mgerhardy
TWINE: replaced magic numbers
13:39 Changeset [35289571] by mgerhardy
TWINE: make the grid brick buffer size dependent from the resolution
13:31 Changeset [32d0007e] by mgerhardy
TWINE: reduced cyclic complexity
13:28 Changeset [b0e9aac] by mgerhardy
TWINE: refactored the wait we control the fps in the game
12:39 Ticket #12001 (TWINE: Animations slow motion in prison suit) closed by mgerhardy
fixed: fixed with: 4143b795aafe48ff1dd6e586207202761a5dbcec
12:38 Changeset [18fd0420] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
12:38 Changeset [4143b795] by mgerhardy
TWINE: optimized fadeInCharacters This fixes the following issues: …
12:13 Ticket #12020 (TWINE: Rendering artifacts if 3d model is clipped) created by mgerhardy
Whenever parts of an actor are clipped, there are pixels written at …
11:58 Ticket #11944 (Ultima 8 unknown game variant) closed by mduggan
fixed: Added the md5 so at least it will be recognised - can't make any …
11:08 Changeset [1f5f82c] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
11:03 Changeset [c1827f1f] by mgerhardy
TWINE: const
10:51 Changeset [9d4fcfc0] by mgerhardy
TWINE: extract bbox computing into own method
10:27 Changeset [0f2d9ca] by mgerhardy
TWINE: todo comment about holomap input
10:16 Changeset [2626073] by mgerhardy
TWINE: const in drawTransparentBox
10:15 Changeset [92e822bc] by mgerhardy
TWINE: cleanup loops in drawTransparentBox
10:13 Changeset [58971cdf] by mgerhardy
TWINE: replaced outer do while with for loop
10:10 Changeset [3ac48a5d] by mgerhardy
TWINE: minor cleanup in drawTransparentBox
10:08 Changeset [ff22b784] by mgerhardy
TWINE: replaced loop with memcpy
10:08 Changeset [98c7d81b] by mgerhardy
TWINE: flip branch conditions
10:08 Changeset [b9705f2e] by mgerhardy
TWINE: renamed variable
10:07 Changeset [8e6e405a] by mgerhardy
TWINE: cleanup in drawSplittedBox
10:07 Changeset [b015dd95] by mgerhardy
TWINE: clipping in blitBox
10:07 Changeset [dce8ff69] by mgerhardy
TWINE: further cleanup in drawLine
10:07 Changeset [29c32546] by mgerhardy
TWINE: const in Interface::drawLine
10:07 Changeset [3371ede7] by mgerhardy
TWINE: cleanup drawSplittedBox
10:07 Changeset [75b9419f] by mgerhardy
TWINE: cleanup clipping methods
09:08 Changeset [c228cadb] by mgerhardy
TWINE: minor cleanup and optimizations in Interface::blitBox
08:54 Changeset [c7b81b62] by mgerhardy
TWINE: optimized depthSortRenderCommands by using Common::sort
08:52 Changeset [b839057a] by mgerhardy
TWINE: todo comment
08:33 Changeset [ea4f7c90] by mgerhardy
TWINE: use bits() helper
04:09 Changeset [a237a83e] by dreammaster
GLK: GLULX: Fix serial number for Counterfeit Monkey
03:40 Changeset [7868931f] by dreammaster
GLK: GLULX: Fix crash doing fillRect on an empty rect
03:40 Changeset [68d83216] by dreammaster
GLK: GLULX: Fix reading initial gamestate for Counterfeit Monkey

12/22/20:

21:31 Ticket #12019 (ULTIMA8: Bentic talks to himself during conversation) created by vvs-
During conversation with Avatar Bentic keeps talking to himself while …
19:08 Changeset [a333cf44] by Filippos Karapetis <bluegr@…>
STARTREK: More bridge sequences functionality
19:08 Changeset [5ce0e00] by Filippos Karapetis <bluegr@…>
STARTREK: Add a console command to play bridge sequences
19:01 Changeset [dc5b2c5] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
19:00 Changeset [3af4029] by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file
16:17 Changeset [55a7e054] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
16:17 Changeset [2e8f2250] by mgerhardy
TWINE: holomap text rendering
16:17 Changeset [bfa517ae] by mgerhardy
TWINE: moved overlay from script code into holomap code
16:17 Changeset [a3be0c2c] by mgerhardy
TWINE: removed unused vars from Text::drawCharacter
16:17 Changeset [e751448b] by mgerhardy
TWINE: comments
16:17 Changeset [08c68151] by mgerhardy
TWINE: reset the proper camera projections on leaving the holomap 'menu'
16:17 Changeset [f3082525] by mgerhardy
TWINE: holomap loop
16:17 Changeset [5bb0f3b6] by mgerhardy
TWINE: renamed method parameters
16:17 Changeset [b6a85467] by mgerhardy
TWINE: use surface method to set back the front buffer
16:17 Changeset [ef27d139] by mgerhardy
TWINE: given default value for ScopedFPS
16:17 Changeset [b7486b2] by mgerhardy
TWINE: holoamp input actions
16:17 Changeset [475d3238] by mgerhardy
TWINE: specify the palette index for loadImage()
16:17 Changeset [e6bb08f6] by mgerhardy
TWINE: format the code
16:17 Changeset [02e51f0e] by mgerhardy
TWINE: const
16:17 Changeset [42f0634d] by mgerhardy
TWINE: draw actor clips
16:17 Changeset [d0b7676b] by mgerhardy
TWINE: renamed variables
16:17 Changeset [7cad24ad] by mgerhardy
TWINE: new debug command to render clip zones
16:17 Changeset [39c3b302] by mgerhardy
TWINE: perform some minor clipping optimizations
16:17 Changeset [490dde3b] by mgerhardy
TWINE: moved one of the clipping checks out of the inner loops
16:17 Changeset [fe51a71c] by mgerhardy
TWINE: use bit extraction helper in Grid::drawBrickSprite
16:17 Changeset [d0721f3] by mgerhardy
TWINE: const for Grid::drawBrickSprite
16:17 Changeset [30d67202] by mgerhardy
TWINE: const + removed unused variables
16:17 Changeset [e20d35b0] by mgerhardy
TWINE: moved sprite specific offset
16:17 Changeset [80181d11] by mgerhardy
TWINE: bit extraction helper
16:17 Changeset [06d2a715] by mgerhardy
TWINE: moved resource management files into own subdir
16:17 Changeset [9ab92f83] by mgerhardy
TWINE: let loadFromHQR use a read stream and not a buffer
16:17 Changeset [cb39a1f6] by mgerhardy
TWINE: ported code from residualvm twin code to directly use a …
16:17 Changeset [bd5dff89] by mgerhardy
TWINE: use the SpriteBoundingBoxData class for parsing
16:17 Changeset [48d71f82] by mgerhardy
TWINE: extended parser to load from hqr
16:17 Changeset [7a5f170e] by mgerhardy
TWINE: added base class for parsers
16:17 Changeset [28611c1c] by mgerhardy
TWINE: const + reduced scope
16:17 Changeset [2317f899] by mgerhardy
TWINE: new sprite bbox parser
16:17 Changeset [c883e1e2] by mgerhardy
TWINE: moved struct into shared
16:17 Changeset [b5a13114] by mgerhardy
TWINE: moved file into subdir
16:17 Changeset [73fc3f0] by mgerhardy
TWINE: format the code
16:17 Changeset [d1aa2e3c] by mgerhardy
TWINE: started to reorganize the folder structure
16:17 Changeset [97dbec8] by mgerhardy
TWINE: reduced code duplication
16:17 Changeset [506f236e] by mgerhardy
TWINE: format the code
16:17 Changeset [f9cce28c] by mgerhardy
TWINE: reduced cyclic complexity and extract to local vars
16:17 Changeset [c7e3309b] by mgerhardy
TWINE: renamed methods
16:17 Changeset [01816aa8] by mgerhardy
TWINE: extract to method
16:17 Changeset [cbac794] by mgerhardy
TWINE: more model helper
16:17 Changeset [5eb8ae2f] by mgerhardy
TWINE: use the Model helper functions
16:17 Changeset [b6841db] by mgerhardy
TWINE: Model helper functions
16:17 Changeset [c95ae668] by mgerhardy
TWINE: a new helper method for the Model class
16:17 Changeset [fd94d8fc] by mgerhardy
TWINE: extended Model helper functions with wrappers
16:17 Changeset [e20cd47a] by mgerhardy
TWINE: parse into BodyData
16:17 Changeset [5a1d31eb] by mgerhardy
TWINE: reduced scope
16:17 Changeset [1aad7cd6] by mgerhardy
TWINE: don't advance the buffer pointer, but use the helper method
16:17 Changeset [456801b2] by mgerhardy
TWINE: removed lineData struct
16:17 Changeset [023114f0] by mgerhardy
TWINE: updated body parser
16:17 Changeset [7050c822] by mgerhardy
TWINE: model helper functions
16:17 Changeset [628df7be] by mgerhardy
TWINE: converted more raw byte buffer actions to the Model helper functions
16:17 Changeset [cc1bbc5a] by mgerhardy
TWINE: const
16:17 Changeset [65a2a9fe] by mgerhardy
TWINE: name unknown members
16:17 Changeset [1c7520d1] by mgerhardy
TWINE: const
16:17 Changeset [5e589d4f] by mgerhardy
TWINE: use Model helper functions
16:17 Changeset [66994f00] by mgerhardy
TWINE: added model/body header methods
16:17 Changeset [59ac0e30] by mgerhardy
TWINE: renamed variables
16:17 Changeset [1f70b477] by mgerhardy
TWINE: replaced magic numbers
16:17 Changeset [22d9dc3b] by mgerhardy
TWINE: extract to method
16:17 Changeset [db857a9d] by mgerhardy
TWINE: extract into single methods
16:17 Changeset [ea55717b] by mgerhardy
TWINE: named unknown member
16:17 Changeset [f7f3a3f1] by mgerhardy
TWINE: introduced enum for draw list type
16:17 Changeset [6c337d54] by mgerhardy
TWINE: finished splitting type and index
16:17 Changeset [cef7d733] by mgerhardy
TWINE: started to cleanup draw list handling
16:17 Changeset [ae555d7] by mgerhardy
TWINE: reduced cyclic complexity
16:17 Changeset [4e8f7b7] by mgerhardy
TWINE: reduced cyclic complexity
16:17 Changeset [47fa9793] by mgerhardy
TWINE: removed unused code
16:17 Changeset [05cccc0f] by mgerhardy
TWINE: ensure that shadeAngleTab3 is always a valid pointer
16:17 Changeset [48f356d] by mgerhardy
TWINE: minor cleanup
16:17 Changeset [e88280ac] by mgerhardy
TWINE: moved methods for reading body data
16:17 Changeset [4301e49d] by mgerhardy
TWINE: started to remove raw byte buffer helper methods
16:17 Changeset [802f6608] by mgerhardy
TWINE: use BoneFrame struct to copy the bone state
16:17 Changeset [0ff83ff3] by mgerhardy
TWINE: started to use AnimData in setModelAnimation
16:17 Changeset [f0188580] by mgerhardy
TWINE: reduced code duplication
16:17 Changeset [ecb56f6] by mgerhardy
TWINE: reduced code duplication
16:17 Changeset [39b79a85] by mgerhardy
TWINE: renamed method and stack vars
16:17 Changeset [c811e4e0] by mgerhardy
TWINE: removed unused method parameter
16:17 Changeset [1a5a3da3] by mgerhardy
TWINE: renamed method parameters
16:17 Changeset [4d9bfa49] by mgerhardy
TWINE: removed unused return value
16:17 Changeset [dffd8cc6] by mgerhardy
TWINE: make it easier to follow the data offsets
16:17 Changeset [3c3fd773] by mgerhardy
TWINE: reduced cyclic complexity and fixed potential endless loop if …
16:17 Changeset [cbbfea5a] by mgerhardy
TWINE: unified animation code
16:17 Changeset [123d8a16] by mgerhardy
TWINE: renamed variables
16:17 Changeset [dbe46989] by mgerhardy
TWINE: unified animation code
16:17 Changeset [c0849316] by mgerhardy
TWINE: unify bone transfer
16:17 Changeset [0271d545] by mgerhardy
TWINE: cleanup animation code
16:17 Changeset [d8645be0] by mgerhardy
TWINE: don't advance the animBufferPos twice this is already done in …
16:17 Changeset [86e73c9d] by mgerhardy
TWINE: group functions
16:17 Changeset [463cd54c] by mgerhardy
TWINE: cleanup animation code
16:17 Changeset [b384031d] by mgerhardy
TWINE: anim parser
16:17 Changeset [cf3d1bc2] by mgerhardy
TWINE: moved code into subdir
16:17 Changeset [8ba2ba75] by mgerhardy
TWINE: added body parsing code
16:17 Changeset [977c28af] by mgerhardy
TWINE: made elementEntry public
15:58 Ticket #12018 (Counterfeit Monkey won't start) created by angstsmurf
Counterfeit Monkey crashes on startup with: Glulx fatal error: Unknown …
02:12 Changeset [b8bdd792] by dreammaster
NEWS: Add entries for Comprehend and Glulx games
00:49 Changeset [7d5405ce] by sev-
COMMON: Fix build warning with LLVM's scan-build
00:41 Changeset [6e3208b7] by sev-
README: Update Codacy badge

12/21/20:

15:44 Ticket #12017 (AGOS: Unknown game variant for agos) created by patrikspacek
The game in 'Elvira_CZ\' seems to be an unknown game variant. Please …
13:30 Changeset [1476bf1f] by Vladimir Serbinenko <phcoder@…>
HADESCH: Remove the need for global constructors
01:14 Changeset [30a0c11] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
01:13 Changeset [85b8806] by Filippos Karapetis <bluegr@…>
STARTREK: More work on bridge sequences Also, unify the …
01:13 Changeset [d0253df6] by Filippos Karapetis <bluegr@…>
STARTREK: Fix type check

12/20/20:

22:00 Changeset [f316e443] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Japanese) Currently translated at 53.4% …
20:36 Changeset [05b42faa] by antoniou79
BLADERUNNER: Additional subtitles fix for accented characters
20:09 Changeset [b205bc0e] by sluicebox <22204938+sluicebox@…>
SCI: Add missing newlines to console output
19:37 Ticket #12016 (BASE: GMM features crash when using uncached plugins and dynamic detection) created by ccawley2011
Selecting "Load", "Save" or "Options" in the GMM requires loading the …
19:10 Changeset [2c7d2f13] by dreammaster
GLK: GLULX: Mark games for testing
19:10 Changeset [0c6c8274] by dreammaster
GLK: COMPREHEND: Mark complete games for testing
19:10 Changeset [3cd57d53] by dreammaster
GLK: COMPREHEND: Fix size of parsed words array
18:39 Ticket #11555 (BACKENDS: NDS - Failure to load most plugins) closed by ccawley2011
fixed: From what I can tell, the issue seems to be with mixing ARM and THUMB …
17:25 Changeset [b48ffe37] by antoniou79
BLADERUNNER: Fix missing accented glyphs from subtitles This was …
17:25 Changeset [8a18f0af] by antoniou79
BLADERUNNER: Tweak timing of some VK questions
16:14 Changeset [9419d3d6] by Le Philousophe <lephilousophe@…>
HADESCH: Mark the engine as C++11 dependent Aggregate initialization …
16:10 Changeset [45448f93] by antoniou79
BLADERUNNER: Fix for when talking characters get interrupted
16:00 Changeset [074b558e] by sev-
STARTREK: Attempt to fix compilation
15:50 Changeset [c4111c9e] by sev-
STARTREK: Fix checking for the modifier keys
14:57 Changeset [af09a8bb] by Filippos Karapetis <bluegr@…>
STARTREK: Whitespace fixes
14:53 Changeset [7f09ab58] by Filippos Karapetis <bluegr@…>
STARTREK: More bridge actions functionality
14:53 Changeset [1cd061fa] by Filippos Karapetis <bluegr@…>
STARTREK: Always return a value in leftClickEvent()
14:53 Changeset [e46e7e02] by Filippos Karapetis <bluegr@…>
STARTREK: Fix action type
14:07 Changeset [c3fe087] by antoniou79
BLADERUNNER: Fix rogue hotspot in UG12 A chair from another scene was …
06:31 Changeset [4ecfa0c] by sluicebox <22204938+sluicebox@…>
SCI: Implement SCI 1.1 view scaling algorithm Replaces a home-made …
00:35 Changeset [f9b14adc] by mduggan
ULTIMA8: Correct the way typeflags are used For both U8 and Crusader, …
00:35 Changeset [280c103b] by mduggan
ULTIMA8: Enable crusader firing from animation flags
00:35 Changeset [fe32fcf5] by mduggan
ULTIMA8: Apply crusader anim rotation flag
00:35 Changeset [fa969473] by mduggan
ULTIMA8: Animation cleanups From reading through the AnimPrimitive …
00:35 Changeset [d1992cb5] by mduggan
ULTIMA8: Improve comments in Process
00:35 Changeset [2647bfd0] by mduggan
ULTIMA8: Ignore 'combat' music in Cruader
00:35 Changeset [28d9667a] by mduggan
ULTIMA8: Remove misleading/incorrect comment
00:35 Changeset [9006458] by mduggan
ULTIMA8: Add original CD game variant Provided by ddeluca1com (bug #11944)
00:35 Changeset [f3cd1452] by mduggan
ULTIMA8: Note what 2 more engine functions do
00:35 Changeset [69f5a761] by mduggan
ULTIMA8: Small cleanups of unused code in RemorseMenuGump
Note: See TracTimeline for information about the timeline view.