Timeline
04/09/15:
- 18:41 Changeset [c49fd6af] by
- CREATE_PROJECT: Remove forced USE_TREMOR define on OS X.
- 18:39 Changeset [680b1072] by
- CREATE_PROJECT: Link theora and jpeg in XCode-projects.
- 18:35 Changeset [be35b8b1] by
- CREATE_PROJECT: Use SRCROOT-relative include paths.
- 18:27 Changeset [21d02107] by
- CREATE_PROJECT: Set projectDirPath to the source-path in XCode.
- 18:02 Changeset [32b24547] by
- CREATE_PROJECT: Don't add -fno-rtti.
- 18:02 Changeset [e24737f1] by
- CREATE_PROJECT: Modify producesObjectFile to take .m and .mm into …
- 18:02 Changeset [7de2f254] by
- CREATE_PROJECT: Remove leftover _rootGroups.
- 18:02 Changeset [ff802b8e] by
- CREATE_PROJECT: Add SRCROOT and SRCROOT/engines to …
- 18:02 Changeset [24f9c95] by
- CREATE_PROJECT: Link against libpng and libfreetype in XCode-projects.
- 18:02 Changeset [0801a553] by
- CREATE_PROJECT: Enable RTTI in XCode-projects.
- 18:02 Changeset [f4a9f203] by
- CREATE_PROJECT: Add the product files to a group in XCode aswell …
- 18:02 Changeset [1f13d42c] by
- CREATE_PROJECT: Refactor the Framework and library adding for XCode, …
- 18:02 Changeset [790f7dc] by
- CREATE_PROJECT: Introduce a subclass of Object to manage …
- 18:02 Changeset [000b802] by
- CREATE_PROJECT: Add macros to disable IOS-project creation for now.
- 18:02 Changeset [219a43d7] by
- CREATE_PROJECT: Revert idea about createOneProjectPerEngine.
- 18:02 Changeset [675bbde] by
- CREATE_PROJECT: Use a different producesObjectFile-function for Xcode, …
- 18:02 Changeset [484ad4d] by
- CREATE_PROJECT: Define MACOSX and POSIX in XCode-projects for now …
- 18:02 Changeset [8cd84a01] by
- CREATE_PROJECT: Define a group for the Frameworks, and add it to the …
- 18:02 Changeset [16618ace] by
- CREATE_PROJECT: Explicitly add /opt/include/freetype2 to header paths.
- 18:02 Changeset [bf919232] by
- CREATE_PROJECT: Enable XCode-project creation.
- 18:02 Changeset [f8b05462] by
- CREATE_PROJECT: Implement setupSourcesBuildPhase for XCode, basing it …
- 18:02 Changeset [8af5d6e7] by
- CREATE_PROJECT: Disable the WIN32-define when creating an XCode-project.
- 18:02 Changeset [70528239] by
- CREATE_PROJECT: Make sure that children of PBXGroups are always listed …
- 18:02 Changeset [7e7347f8] by
- CREATE_PROJECT: Modify XCodeProvider to add the various folders as …
- 18:02 Changeset [9ef6e598] by
- CREATE_PROJECT: Make ProjectProvider able to work properly with …
- 18:02 Changeset [d6625c20] by
- CREATE_PROJECT: Use whatever SDK is available on OS X.
- 18:02 Changeset [b2ff6726] by
- CREATE_PROJECT: Fix Info.plist path.
- 18:01 Changeset [0395948c] by
- CREATE_PROJECT: Quote lastKnownFileType, name and path to avoid …
- 18:01 Changeset [8f66bc1c] by
- CREATE_PROJECT: Escape \" in "<group>" for PBXFileReferences during …
- 18:01 Changeset [e69696a5] by
- CREATE_PROJECT: Make PBXGroups use PBXFileReference-hashes instead of …
- 17:06 Ticket #6839 (WME: white chamber - Launcher Load Missing) created by
- […] […]
- 17:05 Ticket #9507 (WhiteChamber Screenshots) created by
- […] […]
- 11:08 Changeset [ec03857d] by
- MADS: Fix a regression in V2 games
- 10:44 Changeset [ec999f1c] by
- MADS: Plug some memory leaks Surfaces should be freed (to free their …
- 02:28 Changeset [47afe42] by
- MADS: Don't show protection dialog when exiting directly from main menu
04/08/15:
- 22:15 Ticket #6838 (SCUMM: Manual Saving Allowed in AutoSave slot) created by
- […] […]
- 22:12 Changeset [d45d1672] by
- SHERLOCK: Fix regression in image loading
- 21:53 Changeset [83acea8c] by
- README: Update compiling instruction for OS X
- 20:55 Changeset [49fd689c] by
- SHERLOCK: Implement showAlleyCutscene
- 01:09 Changeset [07c7f5e] by
- MADS: Fix crash leaving scene after shooting monkey
- 00:11 Ticket #6835 (Scummvm crashes after Rex shoots the monkey) closed by
- fixed
04/07/15:
- 12:39 Ticket #9506 (dirtysplit-win-de: Dirty Split (Windows/German) Screenshots) created by
- […] […]
- 06:52 Changeset [83648623] by
- GRIM: SHADERS: Use the same coordinates as opengl renderer. Reorder …
04/06/15:
- 18:18 Ticket #6837 (MADS: Rex Nebular Stack Smashing Detected) created by
- […] […]
- 10:30 Ticket #6836 (TONY: Pathfinding bug/Tony walking in place) created by
- […] […]
- 08:42 Changeset [c8ac76b2] by
- MADS: Show first character of the Rex Nebular copy protection word
- 06:29 Changeset [f3251b5] by
- MADS: Allow quitting in Rex's copy protection dialog
- 03:15 Changeset [3ef78ed] by
- SHERLOCK: Fix button text for inventory display
- 03:13 Ticket #6835 (Scummvm crashes after Rex shoots the monkey) created by
- […] […]
- 02:35 Changeset [9004718] by
- SHERLOCK: Fix display of journal
- 00:12 Changeset [661542b8] by
- MADS: Implement copy protection screen for Rex
04/05/15:
- 21:00 Ticket #6391 (TINSEL: Game-set music volume not respected on start/load) closed by
- outdated
- 20:50 Ticket #6834 (MP3: ScummVM doesn't skip ID3 tag at beginning of file?) closed by
- fixed
- 20:28 Changeset [d9168c8f] by
- MADS: Fix placement of blowgun in easy mode
- 20:17 Changeset [5c7cc826] by
- AUDIO: Skip ID3 tag at start of mp3 files This fixes bug #6834 MP3: …
- 19:49 Changeset [d17dea4a] by
- SHERLOCK: Fix journal initalization and initial calls
- 19:34 Ticket #6833 (Rex Nebular Can't Proceed (no bamboo pole object in the game?)) closed by
- fixed
- 19:00 Ticket #9505 (RITTER-WIN-DE: 1 1/2 Ritter screenshots) created by
- […] […]
- 12:50 Changeset [b0c76b3a] by
- TONY: Fix disabled ui after capturing guard on Ferris Wheel
- 11:51 Ticket #6385 (TONY: Vanishing Cursor at Ferris Wheel) closed by
- fixed
- 06:54 Ticket #6834 (MP3: ScummVM doesn't skip ID3 tag at beginning of file?) created by
- […] […]
- 03:59 Changeset [cb91e151] by
- MADS: Have Rex swim to correct spot when throwing burger or fish
- 03:39 Changeset [d6945864] by
- MADS: Keep Rex's speech on-screen longer when exitting crashed ship
- 03:03 Changeset [ae61f8ba] by
- MADS: Fix wait cursor when leaving crashed ship for the first time
- 03:00 Ticket #6827 (Rex Nebular Throw Burger to sea monster animation) closed by
- fixed
- 02:40 Ticket #6826 (Rex Nebular Log Lines Animation) closed by
- fixed
- 02:40 Changeset [355fa444] by
- MADS: Fix throwing burger in the different difficulty modes
- 02:08 Changeset [a44ab1f] by
- MADS: Fix incorrect depth handling after picking up rebreather
- 02:03 Ticket #6828 (Rex Nebular Wait Cursor) closed by
- fixed
- 01:40 Ticket #6829 (Rex Nebular Sea Monster Puzzle Difficulty) closed by
- fixed
- 01:10 Ticket #6830 (Rex Nebular Engineering Section Rex Hovers Over the Work Bench) closed by
- fixed
- 00:53 Ticket #6832 (Rex Nebular Underwater Crab Cave - Crabs Disappear) closed by
- invalid
04/04/15:
- 22:59 Changeset [f238e756] by
- TONY: Revert Italian detection entry
- 22:09 Changeset [00543857] by
- SHERLOCK: Implement journal event handling
- 22:00 Ticket #6823 (TONY: italian version not detected) closed by
- wontfix
- 21:12 Ticket #6833 (Rex Nebular Can't Proceed (no bamboo pole object in the game?)) created by
- […] […]
- 19:29 Ticket #6832 (Rex Nebular Underwater Crab Cave - Crabs Disappear) created by
- […] […]
- 18:55 Ticket #6831 (MADS: User Interface gradually gets corrupted from background animations) created by
- […] […]
- 18:45 Ticket #6830 (Rex Nebular Engineering Section Rex Hovers Over the Work Bench) created by
- […] […]
- 18:29 Ticket #6829 (Rex Nebular Sea Monster Puzzle Difficulty) created by
- […] […]
- 18:17 Ticket #6828 (Rex Nebular Wait Cursor) created by
- […] […]
- 17:59 Ticket #6827 (Rex Nebular Throw Burger to sea monster animation) created by
- […] […]
- 17:52 Ticket #6826 (Rex Nebular Log Lines Animation) created by
- […] […]
- 13:54 Changeset [402846ae] by
- SHERLOCK: Implemented doJournal
- 12:11 Ticket #6825 (Darby and Gregory german version detectet as french or english version ...) created by
- […] […]
- 02:01 Changeset [2b1bc8dc] by
- TONY: Add detection for Italian PC Magazine version
- 01:05 Ticket #6823 (TONY: italian version not detected) closed by
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