Opened 9 years ago

Closed 9 years ago

Last modified 9 years ago

#6832 closed defect (invalid)

Rex Nebular Underwater Crab Cave - Crabs Disappear

Reported by: SF/l3l3l5l Owned by: dreammaster
Priority: normal Component: Engine: MADS
Version: Keywords:
Cc: Game: Rex Nebular


1.8.0git2916-g2b1bc8d When in the crab cave crabs disappear spontaneously. Probability of them disappearing high when you see them on screen and then hit F5 to save, after you save they are usually gone. If you load the save from the attachment you should sea they are already gone.

English / DOS Floppy (GOG version) Mac OS X

Ticket imported from: bugs/6832.

Attachments (1)

nebular.003 (15.0 KB ) - added by SF/l3l3l5l 9 years ago.

Download all attachments as: .zip

Change History (4)

by SF/l3l3l5l, 9 years ago

Attachment: nebular.003 added

comment:1 by dreammaster, 9 years ago

Owner: set to dreammaster
Resolution: invalid
Status: newclosed

comment:2 by dreammaster, 9 years ago

This is actually intended. First of all, in the original, F5 shows the save screen. Although in ScummVM it's replaced with the ScummVM pop up, elements of the savegame dialog are still in place. What this means is that when the save dialog closes, the current game scene is restarted. And the crab cave, scene 110, there's explicit code when the scene opens that if you're returning to the scene from a dialog (or loading a savegame), then not to show the crabs.

comment:3 by dreammaster, 9 years ago

Component: Engine: MADS
Game: Rex Nebular
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