Timeline



10/19/14:

21:44 Changeset [1860c210] by wjp
SCI: Add notes
18:49 Changeset [5a6a44f] by dreammaster
ACCESS: Wait for keypress in speakText if voice is turned off
14:03 Changeset [d3475fe] by Filippos Karapetis <bluegr@…>
GRAPHICS: Silence an MSVC warning
13:58 Ticket #6273 (SCI: SQ5: Cannot get banana at Kiz Urazgubi) closed by bluegr
invalid
13:55 Ticket #6723 (SCI: Jones - Main Menu items disabled after saved game load) closed by bluegr
fixed
13:54 Ticket #6537 (SCI: JONES - save / restore game grayed in top menu) closed by bluegr
fixed
13:52 Changeset [1d5536da] by Filippos Karapetis <bluegr@…>
SCI: Enable some menus in Jones after restoring (bugs #6537 and #6723) …

10/18/14:

22:27 Changeset [e06327e8] by dreammaster
MADS: Minor clean up of sprite set removal
22:08 Changeset [7bdf481] by Sven Hesse <drmccoy@…>
GOB: Remove useless memcpy() Happened while removing …
19:25 Ticket #6542 (SCI: assertion in detector) closed by bluegr
fixed
19:08 Ticket #6703 (SCI: QFG1 VGA - Can't CTRL+S to access statistics) closed by bluegr
fixed
19:06 Changeset [92bf8a54] by Filippos Karapetis <bluegr@…>
SCI: Fix bug #6703: "SCI: QFG1 VGA - Can't CTRL+S to access …
17:46 Changeset [879890e0] by Filippos Karapetis <bluegr@…>
MADS: Clear scene sprites and objects when showing a game menu This …
17:19 Changeset [ad1aedec] by Filippos Karapetis <bluegr@…>
MADS: Implement the Rex Cancel button in the game options dialog The …
17:12 Changeset [f0bcacc7] by Filippos Karapetis <bluegr@…>
MADS: Reset screen clip bounds before copying over a new screen This …
15:55 Changeset [dbfe4972] by dreammaster
MADS: Remove deprecated code from AnimationView and a bunch of …
15:42 Changeset [a657c398] by dreammaster
MADS: Only show Quotes main menu item after winning the game
15:20 Changeset [7230356] by dreammaster
MADS: Hook up Rex game endings to show the correct animation and/or credits
13:14 Ticket #6717 (SCI fallback detection assert failure) closed by bluegr
fixed
13:08 Changeset [dd3e877b] by Ben Castricum <github@…>
GUI: Fix for bug 6719 (last line of help missing) Since 1.4 the font …
13:03 Changeset [22aaf995] by Filippos Karapetis <bluegr@…>
SCI: Hopefully fix bug #6718 in LSL6 Polish View flags are mainly …
13:03 Changeset [4736c490] by Filippos Karapetis <bluegr@…>
SCI: Separate the rest of the detection-only functions This should …
13:03 Changeset [fe3ed8de] by Filippos Karapetis <bluegr@…>
SCI: Rename the version of addAppropriateSources() used in detection
13:03 Changeset [17a77ff6] by Filippos Karapetis <bluegr@…>
SCI: Fix some typos, and remove some redundant curly braces

10/17/14:

17:19 Changeset [49732446] by Torbjörn Andersson <eriktorbjorn@…>
TINSEL: Move object creation from constructor to run() Moved the …
01:53 Changeset [dee4fd1] by dreammaster
MADS: Fix stopping digital audio, music, and palette cycling when …

10/16/14:

06:07 Changeset [fa5c2239] by Strangerke
TSAGE: R2R - Remove useless includes
05:56 Changeset [c8787319] by Strangerke
TSAGE: Move Air Duct and Vampire lair mazes in separate source files
01:18 Changeset [8ee1a85] by dreammaster
MADS: Save redundant reloads of digital audio when switching animations

10/15/14:

19:36 Changeset [e12f30e] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Add a bunch of comments in loadSubtitles
19:36 Changeset [a4b9bc58] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Rename a bunch of variabiles in loadSubtitles
19:36 Changeset [e9b72227] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Declare and init size in one place in VideoSubtitler
19:36 Changeset [3cef639f] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: new char[str.size()+1] in BaseStringTable::expand This …
19:36 Changeset [d5ed8c29] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Turn _subtitles into Common::Array<SubtitleCard> in …
19:36 Changeset [2fc69d7] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Initialize tokenSomething vars in VideoSubtitler MSVC …
19:36 Changeset [c6930d9a] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Use int32 for _lastSample in VideoSubtitler We are thus …
19:36 Changeset [ebb48a17] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: s/delete array/delete[] array/
19:36 Changeset [f525514d] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Use BaseGame->expandStringByStringTable(&Common::String) …
19:36 Changeset [578edde] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Const'fy members of class SubtitleCard
19:36 Changeset [856e281b] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Remove useless constructor from SubtitleCard.
19:36 Changeset [5f25cf1b] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Don't bother inheriting BaseGame in SubtitleCard
19:36 Changeset [f1ae8e6e] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Introduce BaseGame->expandStringByStringTable(&Common::String)
19:36 Changeset [599390a5] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Lose unnecessary if() in VideoTheoraPlayer
19:36 Changeset [4742acf9] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Rename VideoTheoraPlayer->_subtitles to _foundSubtitles …
19:36 Changeset [1a571d96] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Avoid doing check before delete (deleting 0-pointer is safe)
19:36 Changeset [388fbdb6] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Rename VideoSubtitle to SubtitleCard
19:36 Changeset [dd820a7a] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Turn a bunch of uint into uint32 in VideoSubtitle
19:36 Changeset [7b4084b7] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: s/uint32 _lastSample/long _lastSample/
19:36 Changeset [a4d5d145] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Turn display() and update() into void functions. No idea …
19:36 Changeset [2acb2f55] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Add clarification comment in loadSubtitles
19:36 Changeset [40c5b01a] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Preserve const when handing chars over to drawText
19:36 Changeset [7c6f9772] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Save frames as uint rather than long It's just as good: …
19:36 Changeset [afb3ae30] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Treat edge case - prevents crash if SRT file is blank.
19:36 Changeset [581aff7f] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Keep a bunch of attrs private in VideoSubtitler
19:36 Changeset [a78a4d4] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Use Common::String in place of char *text in loadSubtitles
19:36 Changeset [8decf3d7] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Remove -style separators from imported subtitle code
19:36 Changeset [2eee488e] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Do some refactoring over a bunch of attrs in VideoSubtitle …
19:36 Changeset [f2441da3] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Make sure subtitle files could be found before anything else
19:36 Changeset [6d16fdb] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Expand subtitles by string table
19:36 Changeset [647b7217] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Refactor/Reformat VideoSubtitler::update
19:36 Changeset [113e837d] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Correctly delete _subtitler (which is not an array)
19:36 Changeset [0475fd1] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Declare counters as uint to match Array::size()
19:36 Changeset [621a068c] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Mass ScummVM-style renaming in subtitles code
18:17 Changeset [ad5fde9] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Reinstate CVidSubtitle destructor
18:16 Changeset [389e06bd] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Port actual subtitle display code.
18:11 Changeset [472d3e32] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Add getter for _videoFont
18:11 Changeset [d8b432fe] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Use native C types instead of macros
18:09 Changeset [17151963] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Re-enable and use PathUtils for auto SRT detection
18:08 Changeset [6f6e49f] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Display subtitles in console
17:50 Changeset [532217bc] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Reinstate subtitle loading
17:50 Changeset [d9d80db] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Take const char in loadSubtitles
17:43 Changeset [ba1862ec] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Use BaseFileManager to load SUB file Conflicts: …
17:40 Changeset [ec3b8fdd] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Use long-style braces around blocks in imported subtitle code
17:29 Changeset [5ee11d6] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Astyle imported WME subtitle code
17:28 Changeset [cc175b5a] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Import subtitle code from WME1
16:44 Changeset [740d1620] by Filippos Karapetis <bluegr@…>
SCI: Simplify check for non-alphanumeric characters in the parser …
15:51 Changeset [e6d1337e] by Filippos Karapetis <bluegr@…>
SCI: Ignore most of the non-alphanumeric characters in the parser …
08:43 Changeset [33b770ac] by Filippos Karapetis <bluegr@…>
MADS: Move all the anim and text view code into a common class The …
08:43 Changeset [701d43b5] by Filippos Karapetis <bluegr@…>
MADS: Initial implementation of sound driver handling for V2 games
08:33 Changeset [673537b] by Filippos Karapetis <bluegr@…>
MADS: Move all the anim and text view code into a common class The …
07:37 Changeset [331488ca] by Filippos Karapetis <bluegr@…>
MADS: Bugfix for the text view debugger command
07:35 Changeset [d3cfa8cc] by Filippos Karapetis <bluegr@…>
MADS: Bugfix for the text view debugger command
07:00 Changeset [eb84b137] by Filippos Karapetis <bluegr@…>
MADS: Correct the color for the top/bottom line bounding the cutscene
07:00 Changeset [b25b3981] by Filippos Karapetis <bluegr@…>
MADS: Fix clearing on-screen messages when the cutscene animation changes
07:00 Changeset [d8b1612f] by Filippos Karapetis <bluegr@…>
MADS: Implement subtitles for animation cutscenes
07:00 Changeset [262c7396] by Filippos Karapetis <bluegr@…>
MADS: Fix to exit game safely when sound driver hasn't been created
02:29 Changeset [1658a34e] by dreammaster
MADS: Correct the color for the top/bottom line bounding the cutscene
01:49 Changeset [2048fe68] by dreammaster
MADS: Fix clearing on-screen messages when the cutscene animation changes
01:37 Changeset [ea9599b7] by dreammaster
MADS: Implement subtitles for animation cutscenes
01:26 Changeset [b5fb32d] by dreammaster
MADS: Fix to exit game safely when sound driver hasn't been created
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