Timeline



07/02/14:

23:45 Ticket #6673 (IRIX: build and runtime failures when building with MIPSPro compiler) created by SF/canavan
[…] […]
23:22 Ticket #9499 (gl_ES Translation - ScummVM 1.7.0 GUI) closed by criezy
23:20 Ticket #9501 (Update of Russian (ru_RU) translation of ScummVM 1.7.0) closed by criezy
23:20 Ticket #9500 (Update of Belarusian (be_BY) translation of ScummVM 1.7.0) closed by criezy
23:18 Ticket #9502 (se_SE update for 1.7.0) closed by criezy
23:13 Changeset [902a140f]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Filippos Karapetis <bluegr@…>
SCUMM: Add support for Steam versions of Indy 3, Indy 4, Loom and Dig …
23:11 Changeset [ce20456] by somaen
Merge 4904b99f251ed47c699521e3ff479519c51ce429 into …
23:07 Changeset [6299ed96] by mziab <mziab@…>
Merge 0b2bcadcbedec25716fd63bda013543a0c6b3107 into …
23:06 Changeset [886d48b]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by criezy
I18N: Regenerate the translations data file
23:06 Changeset [50d55a3e]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by criezy
I18N: Updated Polish translation.
23:05 Changeset [c5ae681d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by criezy
I18N: Update Russian translation (patch #1606)
23:05 Changeset [41eea0d8]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by criezy
I18N: Update Swedish translation (patch #1607)
23:05 Changeset [fbb3865]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by criezy
I18N: Update the norwegian (bokmål/nynorsk)-translations a bit
23:05 Changeset [7ca770f4]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by criezy
I18N: Update Galician translation (patch #1604)
23:05 Changeset [2c78750]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by criezy
I18N: Update Belarusian translation (patch #1605)
22:58 Changeset [7f00335b]branch-1-7branch-1-7-0 by criezy
I18N: Regenerate the translations data file
22:56 Changeset [0927d875]branch-1-7branch-1-7-0 by criezy
I18N: Updated Polish translation.
22:54 Changeset [f87242b6]branch-1-7branch-1-7-0 by criezy
I18N: Update Russian translation (patch #1606)
22:53 Changeset [26933580]branch-1-7branch-1-7-0 by criezy
I18N: Update Swedish translation (patch #1607)
22:50 Changeset [5c7a11c8]branch-1-7branch-1-7-0 by criezy
I18N: Update the norwegian (bokmål/nynorsk)-translations a bit
22:40 Changeset [9ee18a6]branch-1-7branch-1-7-0 by criezy
I18N: Update Galician translation (patch #1604)
22:37 Changeset [459abc12]branch-1-7branch-1-7-0 by criezy
I18N: Update Belarusian translation (patch #1605)
21:50 Changeset [23c1b508]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Marisa-Chan <llancelot7@…>
ZVISION: Reorgonize source files into directories.
21:44 Ticket #6672 (NEVERHOOD: Too many simultaneous sound effects in "memory" puzzle) created by eriktorbjorn
[…] […]
17:29 Changeset [92f3d72f]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: doTalkAnim(), talkHero() update
16:37 Ticket #9502 (se_SE update for 1.7.0) created by SF/hampusf
[…] […]
16:32 Ticket #9501 (Update of Russian (ru_RU) translation of ScummVM 1.7.0) created by SF/greencis
[…] […]
16:29 Ticket #9500 (Update of Belarusian (be_BY) translation of ScummVM 1.7.0) created by SF/greencis
[…] […]
15:30 Changeset [0b2bcadc] by Michał Ziąbkowski <mziab@…>
Updated Polish translation.
13:07 Changeset [d8f16fa]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by anotherguest <larspson@…>
Symbian: Added new engine to list
13:05 Changeset [cb7611b5]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by anotherguest <larspson@…>
Symbian: mpeg.cpp has moved from Video to Image codec folder.
12:56 Changeset [1e22e332]branch-1-7branch-1-7-0 by anotherguest <larspson@…>
SYMBIAN: Mpeg.cpp moved to image folder.
12:55 Changeset [ddfd7db]branch-1-7branch-1-7-0 by anotherguest <larspson@…>
Symbian: PKG files updated for release 1.7.0
12:54 Changeset [46f3a55c]branch-1-7branch-1-7-0 by anotherguest <larspson@…>
Symbian:Help file updated for 1.7.0 release
10:03 Ticket #9499 (gl_ES Translation - ScummVM 1.7.0 GUI) created by SF/sgsanz
[…] […]
07:24 Ticket #6671 (RINGWORLD2: Crash during final (?) confrontation) created by eriktorbjorn
[…] […]
04:31 Ticket #6670 (TSAGE: RINGWORLD - unknown message error) closed by dreammaster
fixed
04:24 Ticket #6667 (VOYEUR: Pan-out video played twice when loading from launcher) closed by dreammaster
fixed
04:16 Changeset [5b807af1]branch-1-7branch-1-7-0 by dreammaster
TSAGE: Fix incorrect scene item resource in Ringworld 1
04:15 Changeset [3eae6237]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
TSAGE: Fix incorrect scene item resource in Ringworld 1
03:56 Changeset [334ab98e]branch-1-7branch-1-7-0 by dreammaster
VOYEUR: Fix to show cursor after loading savegame
03:54 Changeset [7cc44dbd]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
VOYEUR: Fix to show cursor after loading savegame
02:38 Changeset [355b7a3]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: O_TALKBACKANIM(), O_TALKANIM()
02:22 Changeset [8378d928]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: O_CHANGEFRAMES(), showNormAnims() update
02:06 Changeset [ad8df751]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: setBackAnim(), showBackAnims() update
01:33 Changeset [b48c94a5]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CGE2: Fix GCC warning
00:53 Ticket #6666 (IRIX: configure mistakenly detects $_host_alias-strings) closed by digitall
00:47 Changeset [b188db85]branch-1-7branch-1-7-0 by digitall
CONFIGURE: Fix compilation on IRIX. Fixes bug #6666 "IRIX: configure …
00:41 Changeset [150ac10a]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by digitall
CONFIGURE: Fix compilation on IRIX. Fixes bug #6666 "IRIX: configure …

07/01/14:

23:59 Changeset [f2b28363]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: showAnim(), showNormAnims(), freeNormAnim(), …
22:20 Changeset [5d8aeba5]branch-1-7branch-1-7-0 by Marcus Comstedt <marcus@…>
ANDROID: Reinstate overscan margin resource for OUYA/GoogleTV This …
22:14 Changeset [0adb9e7d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Marcus Comstedt <marcus@…>
ANDROID: Reinstate overscan margin resource for OUYA/GoogleTV This …
21:57 Changeset [c4593a4b]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: O_CHECKBACKANIMFRAME, O_CHANGEBACKFRAMES(), …
21:26 Changeset [aaa2696e]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: O_BACKANIMRANGE()
21:07 Ticket #6636 (RINGWORLD2: Drawing glitch (transparency?) in flup tube system) closed by eriktorbjorn
fixed
20:44 Changeset [6657a7d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: O_SETBACKANIMDATA(), O_GETBACKANIMDATA()
20:12 Changeset [2b2170f8]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: O_SETDFLAG(), O_CALLDFLAG(), beginning of O_INITDIALOG()
19:50 Changeset [8256a06d]branch-1-7branch-1-7-0 by Johannes Schickel <lordhoto@…>
YOVEUR: Enable engine by default. We ship this with 1.7.0 according …
19:50 Changeset [e3c5b3ec]branch-1-7branch-1-7-0 by Johannes Schickel <lordhoto@…>
NEWS: Add missing dot. (cherry picked from commit …
19:49 Changeset [d1157af8]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
YOVEUR: Enable engine by default. We ship this with 1.7.0 according …
19:49 Changeset [8ea8296f]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
NEWS: Add missing dot.
19:06 Ticket #6670 (TSAGE: RINGWORLD - unknown message error) created by misterhands
[…] […]
18:48 Ticket #6669 (VOYEUR: assert error when clicking on a window) created by misterhands
[…] […]
18:29 Ticket #6668 (VOYEUR: Mouse cursor hidden after loading a savegame) created by misterhands
[…] […]
18:19 Ticket #6667 (VOYEUR: Pan-out video played twice when loading from launcher) created by misterhands
[…] […]
07:44 Changeset [4904b99f] by somaen
I18N: Update the norwegian (bokmål/nynorsk)-translations a bit
05:33 Changeset [fbf7ce87]branch-1-7branch-1-7-0 by dreammaster
TSAGE: Remove mutex locks that were causing occassional deadlocks
05:31 Changeset [6ba1ba8]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
TSAGE: Remove mutex locks that were causing occassional deadlocks
02:48 Ticket #6636 (RINGWORLD2: Drawing glitch (transparency?) in flup tube system) closed by dreammaster
fixed
02:30 Changeset [0f2eb042]branch-1-7branch-1-7-0 by dreammaster
TSAGE: Fix for loading savegames in the R2R Flub tube maze
02:25 Ticket #6637 (RINGWORLD2: Flup tube map not redrawn on loading save) closed by dreammaster
fixed
02:23 Changeset [53eee91c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
TSAGE: Fix for loading savegames in the R2R Flub tube maze
01:42 Changeset [559e9f98]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
NEWS: Added stub for 1.8.0
01:41 Changeset [7617461]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
I18N: update translations.dat
01:41 Changeset [09736b3]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
I18N: Update Russian translation
01:41 Changeset [49a10766]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
I18N: Update Ukrainian translation
01:40 Changeset [ada83fba]branch-1-7branch-1-7-0 by sev-
I18N: update translations.dat
01:39 Changeset [79d1ef0]branch-1-7branch-1-7-0 by sev-
I18N: Update Russian translation
01:37 Changeset [59f36084]branch-1-7branch-1-7-0 by sev-
I18N: Update Ukrainian translation

06/30/14:

23:58 Ticket #6666 (IRIX: configure mistakenly detects $_host_alias-strings) created by SF/canavan
[…] […]
22:55 Changeset [3c6284a1]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0desc/1.8.0git by sev-
RELEASE: This is 1.8.0git
22:54 Changeset [341a211a]branch-1-7branch-1-7-0desc/1.7.0pre by sev-
RELEASE: This is 1.7.0pre
22:53 Changeset [ddc24ad4]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
Merge pull request #473 from SimSaw/master DOCS: Updated German …
18:46 Changeset [a36af6b7]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by SimSaw
DOCS: Updated German README (Liesmich) and NEWS (Neues). Liesmich now …
18:43 Changeset [00d2c218]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by SimSaw
I18N: Updated German GUI translation.
14:37 Ticket #6665 (SIMON1: Music in floppy does not loop after sound-effect) created by SF/apprentice-fu
[…] […]
13:12 Ticket #6663 (NEVERHOOD: Cannon button sometimes doesn't work (uninitialized variables)) closed by johndoe123
fixed
13:09 Changeset [b7884f2f]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by johndoe123 <john_doe@…>
NEVERHOOD: Fix uninitialized variables in Sprite (bug #6663)
01:13 Ticket #6514 (RINGWORLD2: Inventory glitch with scanner) closed by dreammaster
fixed
01:10 Changeset [7810df97]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Rework Hero::expand() so it won't modify Text's content.
01:08 Ticket #6546 (Ringworld2: Pathfinding/Teleportation bug) closed by dreammaster
01:07 Ticket #6545 (TSAGE: Ringworld2 - F5 doesn't create a save game the first time) closed by dreammaster
00:43 Changeset [ae26f953]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Initialize variable
00:40 Changeset [462d8db3]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
MADS: Fix incorrect difficulty check for leaving ship without rebreather
00:35 Ticket #6635 (RINGWORLD2: Arrow keys don't work in Miranda's maze) closed by dreammaster
fixed
00:27 Changeset [355c4d26]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
MADS: Fix using arrow keys in Miranda's maze

06/29/14:

22:52 Changeset [ade740d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Implement saving.
21:38 Changeset [b6d42819]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Call loadPos() from loadHero() instead of loadUser().
20:40 Changeset [191b4cc8]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Memory leaks fix - showBackAnim(), printAt(), checkMob()"
20:36 Changeset [38a59bee]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Add skeleton for save/load system. Also rename loadGame() to …
20:10 Changeset [ba87d52a] by raziel- <raziel-@…>
Change AOS to AMIGAOS
20:07 Changeset [a3f1f9bd] by raziel- <raziel-@…>
Make it clear that it's "amiga"os4
17:56 Changeset [7ebcbea0]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Object, checkMob() update, prepareInventoryToView() fix
15:54 Changeset [dc400682]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: hotspot() name change to checkMob() and update
15:39 Ticket #6664 (SIMON1: Music in floppy version starts only after soundeffect) closed by Kirben
fixed
15:38 Changeset [dd4388b7]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
Merge pull request #471 from lordhoto/sdl-default-rate SDL: Default …
15:36 Changeset [cc1a570f]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Kirben
AGOS: Revert my MIDI changes that caused bug #6664.
12:58 Ticket #6664 (SIMON1: Music in floppy version starts only after soundeffect) created by SF/apprentice-fu
[…] […]
10:23 Ticket #6663 (NEVERHOOD: Cannon button sometimes doesn't work (uninitialized variables)) created by eriktorbjorn
[…] […]
04:56 Changeset [dd7b6f9c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
MADS: Cleanup of fields and constants usage
04:40 Changeset [92cc2a7b]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
MADS: Create savegame thumbnail from scenes before opening in-game dialogs
04:22 Changeset [0113e79e]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Filippos Karapetis <bluegr@…>
MADS: Don't error out on unsupported scene transitions This prevents …
03:36 Changeset [4ebf52d]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
MADS: Fix selection of lines in the difficulty dialog to match the original

06/28/14:

23:44 Changeset [160212c8]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Add fallback detection for the currently WIP English translation.
22:14 Changeset [fd7c92eb] by raziel- <raziel-@…>
Make the new file (path) available in config.mk
21:39 Changeset [2f80cf6f]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Fix formatting of FXP's operators.
21:38 Changeset [3b39132f]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
SAGA: Added detection for Chinese floppy ITE. Needs CJK rendering
21:38 Changeset [f69ee47]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Rework FXP::Joined(). This commit hopefully silence a great …
21:05 Changeset [1fd5ae45] by raziel- <raziel-@…>
Use amigaos.mk instead of ports.mk
20:58 Changeset [7ce31f3d] by raziel- <raziel-@…>
Remove AmigaOS4 specific changes from ports.mk
20:57 Changeset [7828f8ff]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Filippos Karapetis <bluegr@…>
MADS: Remove dead code
20:57 Changeset [b356f7f]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Filippos Karapetis <bluegr@…>
MADS: Started implementing the Rex in-game and option menus
20:56 Changeset [344490f] by raziel- <raziel-@…>
Create amigaos.mk
20:08 Changeset [a1b80bb5]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by digitall
NEVERHOOD: Fix for uninitialized variables for car ride logic. This …
20:08 Ticket #6661 (NEVERHOOD: Uninitialized variable during car ride) closed by digitall
fixed
19:53 Changeset [69c8871c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Silence GCC warning in Hero::tick().
17:12 Changeset [bf90ad04]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Bastien Bouclet <bastien.bouclet@…>
BUILD: Move the PS3 make targets to a separate file
17:10 Changeset [6878b9bc]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: increaseString(), loading mob exam text update
15:59 Changeset [cb59611]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by David Turner <dgturner@…>
Merge pull request #461 from digitall/vkeybdFix Add trigger for …
14:08 Ticket #6662 (The Neverhood random crash in Hall of Chronicles) closed by digitall
duplicate
12:06 Ticket #7873 (Alternative to fighting with numpad in Indy 3) created by SF/ignalina
[…] […]
11:40 Ticket #6662 (The Neverhood random crash in Hall of Chronicles) created by SF/vorph999
[…] […]
09:51 Changeset [49de202a]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: O_CHANGEMOB(), getMobVisible(), setMobVisible()
09:00 Ticket #6661 (NEVERHOOD: Uninitialized variable during car ride) created by eriktorbjorn
[…] […]
08:11 Changeset [95ba430d]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Torbjörn Andersson <eriktorbjorn@…>
NEVERHOOD: Initialize _newMoveDirection. Valgrind complained.
00:46 Changeset [6f2e4a76]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CGE2: Add workaround for badly named VBM file in room 11

06/27/14:

23:40 Changeset [2514d866]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Implement Sprite::step() fully.
18:07 Changeset [7d78a741]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Reduce header dependency
18:05 Changeset [96ba1909]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Split out MGM code into separate file
17:51 Changeset [ec0d06e2]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Attempt to fix flickering. Added debug output
16:11 Changeset [991999d]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Bastien Bouclet <bastien.bouclet@…>
CONFIGURE: Disable the event recorder for the PS3 It causes a crash …
12:11 Changeset [723bdc12]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Make Hero's expand() and contract() virtual. Now it mimics the …
07:34 Changeset [b08b3eac]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CGE2: Add a virtual destructor in Choice, some minor cleanup
04:07 Changeset [456ce2a]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
MADS: Implement the difficulty selection dialog
01:09 Changeset [e9396f8d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CGE2: Fix some GCC warnings

06/26/14:

23:58 Changeset [011ecf0]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Fix for hotspot() and change from 0 to -1 for empty _selectedMob
21:07 Changeset [014d6bd9]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CGE2: Hopefully fix compilation for GCC
19:19 Changeset [bdee71f2]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by johndoe123 <john_doe@…>
NEVERHOOD: Implement clipping in BaseSurface::copyFrom This should …
18:29 Changeset [12c5a6e6]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: setVoice update, O_GETMOBTEXT(), O_SETSTRING()
02:35 Changeset [fc71efd]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: LMB() fix, storeNewPC() - first working script events

06/25/14:

21:19 Changeset [ad07da9]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by digitall
SYMBIAN: Add "small" vkeybd pack to port packaging.
21:14 Changeset [536203b3]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by digitall
DEVTOOLS: Add "small" vkeybd pack to create_project postbuild script.
21:13 Changeset [c8fc6cad]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by digitall
PS3: Add "small" virtual keyboard pack to port packaging.
21:11 Changeset [68490bee]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by digitall
GPH: Add "small" virtual keyboard pack to GP2XWIZ debug port packaging.
21:10 Changeset [1aabc3e1]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by digitall
GPH: Add "small" virtual keyboard pack to GP2X debug port packaging.
21:08 Changeset [ae8d2909]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by digitall
GPH: Add "small" virtual keyboard pack to CAANOO debug port packaging.
21:04 Changeset [b3946359]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by digitall
GPH: Add "small" virtual keyboard pack to GP2XWIZ port packaging.
21:03 Changeset [32a403e]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by digitall
GPH: Add "small" virtual keyboard pack to GP2X port packaging.
21:02 Changeset [5f2306e3]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by digitall
GPH: Add "small" virtual keyboard pack to CAANOO port packaging.
21:01 Changeset [532dd859]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by digitall
DINGUX: Add "small" virtual keyboard pack to port packaging.
20:59 Changeset [9c4e6d2]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by digitall
LINUXMOTO: Add "small" virtual keyboard pack to port packaging.
20:57 Changeset [27d25f6b]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by digitall
N64: Add "small" virtual keyboard pack to port packaging.
20:55 Changeset [b8cce3a1]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by digitall
WII: Add "small" virtual keyboard pack to port packaging.
20:53 Changeset [834d04b7]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by digitall
MAEMO: Add "small" virtual keyboard pack to port packaging.
20:45 Changeset [e07819fb]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by digitall
README: Remove Keymapper trigger key note, add Vkeybd mouse button …
19:37 Changeset [00c867f]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CGE2: Add a safeguard in Sprite::show()
19:36 Changeset [384f1b66]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CGE2: Implement snMidi()
17:55 Changeset [d6ec21d4]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Fix selector in debug scene
16:05 Changeset [e453f23f]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: leftMouseButton() - code clean up
11:11 Ticket #6660 (Freddi Fish 3 UK MD5) closed by Kirben
fixed
11:10 Changeset [5e78bee2]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Kirben
SCUMM: Add UK Windows version of Freddi Fish 3.

06/24/14:

23:36 Changeset [2bc35f6]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CGE2: Add a work around for missing VBM in scene 4
22:14 Changeset [3dd6c9f7]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CGE2: Implement a couple of stubs
20:11 Ticket #6660 (Freddi Fish 3 UK MD5) created by SF/georgeqgreg
[…] […]
11:39 Ticket #7872 (KYRA: Eye of the Beholder Italian Fan Translation Support) created by SF/theruler76
[…] […]
05:03 Changeset [9a134238]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: LMB outside inventory - give / use item
03:57 Changeset [a319f473]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: LMB outside of inventory - update

06/23/14:

23:48 Changeset [5da1a453]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
SWORD25: Fix sprite flipping
22:04 Changeset [c176a9a5]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Remove unused variable
18:10 Changeset [840eef8e]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CGE2: Add a big hack to work around the coordinates issue
14:54 Changeset [2a09159]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Give better name to function
14:52 Changeset [a493355a]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: MovGraph::calcMovItems: renamed variables and added some comments
14:39 Changeset [89d789b1]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
GRAPHICS: Added BE/LE to TS_ macros
13:11 Changeset [0eece81]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Fix releasePocket(). Now the inventory system is working as …
11:50 Changeset [23adc159]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Implement busy() and revise connected parts of the engine.
10:20 Changeset [2226eb07]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Implement snSay(), reimplement some parts of the sound code.

06/22/14:

23:11 Changeset [19bc1519]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Some more formatting fix in FXP.
20:09 Changeset [11d062f2]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Cursor update, LMB outside inventory crash fix
20:09 Changeset [d67690c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Inventory turning on - update
20:09 Changeset [a428f324]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Dialog box loop - drawScreen() update for it
20:09 Changeset [31ea215]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Hero animations fix - frame height calculation
20:09 Changeset [422eeab0]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: LMB in inventory - use item on item fix
20:09 Changeset [fd5ee85e]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: PrinceEngine::showTexts() - y position fix
20:09 Changeset [c8046f85]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: PrinceEngine:: makeInvCursor()
20:09 Changeset [96a1d24a]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: LMB in inventory - update
20:09 Changeset [1ca309f5]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Voice sample for options Open/Push, Close/Pull in inventory
20:09 Changeset [daf91dc]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Inventory LMB update, VariaTxt::getString fix
20:09 Changeset [25f51bf]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: scanMobEvents()
20:09 Changeset [306c234e]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: moveSet - names change
20:09 Changeset [82bc0078]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Dialog box update; LMB outside of inventory beginning
20:09 Changeset [78a2105]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: showTexts(), talkHero() update
20:09 Changeset [f00eeeda]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Hero talking - dialog option choosing
20:09 Changeset [1e1d3044]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Fix for longer lines in dialog box
20:09 Changeset [e51bbc83]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Dialog box texts drawing and highlighting
20:09 Changeset [e18502a0]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Dialog frame drawing
20:09 Changeset [85628b2]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: O_INITDIALOG(), O_SHOWDIALOGBOX() update
20:09 Changeset [e452e088]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Beginning of makeInvCursor and dialog functions
20:09 Changeset [2ba81451]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Rects constructors - update
20:09 Changeset [d9e2fc15]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: RMB - blocked while playing voice. Canceling voice with LMB
20:09 Changeset [7bc4599d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Cursor fix for inventory - check if voice is playing
20:09 Changeset [85108d6f]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Voices for inventory exam texts
20:09 Changeset [e3b5c0ec]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Options menu outside of inventory
20:09 Changeset [ca7554d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: checkOptions() implementation
20:09 Changeset [cb40b512]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: printAt() update for German letters
20:09 Changeset [e6da7b53]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: hotspot() update - proper exam text, German letters fix
20:09 Changeset [9e4e8416]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: option_text.h update
20:09 Changeset [7c9d66bb]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Texts X position fix in options window and hotspot()
20:09 Changeset [f1b36cff]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: German mob list loading fix
20:09 Changeset [db542d00]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: German letters fix for inventory names
20:09 Changeset [9e94888]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: German special letters fix in intro - printAt function
20:09 Changeset [db19f928]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: German font loading, letters fix in options menu
20:09 Changeset [8536dcc]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: option_text.h small update
20:08 Changeset [8fd44cb]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Option window texts drawing and highlighting
20:08 Changeset [5163d6ce]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: GraphicsMan - name changing; Options window - right mouse …
20:08 Changeset [a9536b62]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Inventory - mouse buttons handling progress
20:08 Changeset [ee4c67e1]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: showObjects() - change to hex values
20:08 Changeset [60f23ecb]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: DrawNode functions update; Closing game in inventory loops fix
20:08 Changeset [1c02028d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: draw(), drawTransparentDrawNode() update
20:08 Changeset [f4f09ef]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: drawTransparentWithBlend(), getBlendTableColor() - update
20:08 Changeset [1beaf462]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: GrahicsMan - update(), formatting fix
20:08 Changeset [31115ad9]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: GraphicsMan class - opening brace in previous line
20:08 Changeset [ca6f5921]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: PScr class - clean up
20:08 Changeset [8f98d80f]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: drawMask() update
20:08 Changeset [26db9ae9]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: drawAsShadow() update
20:08 Changeset [ffa438af]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: drawTransparent() update
20:08 Changeset [98525c11]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Inventory - left mouse button handling
20:08 Changeset [3bf8d86a]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Inventory update, drawing functions improvements
20:08 Changeset [3cd6589c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: prepareInventoryToView() update - name, examText
20:08 Changeset [206211c2]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Inventory closing - mouse handling
20:08 Changeset [2f1c6cec]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: addInvObj() - when CURSEBLINK flag on
20:08 Changeset [43732d60]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: pause() implementation
20:08 Changeset [3bd4ccac]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Candle inventory item animation - drawInvItems() update
20:08 Changeset [bc3ce22f]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: getBlendTableColor() - fix for wrong colors
20:08 Changeset [dcd9c489]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: getBlendTableColor(), drawTransparentWithBlend()
20:08 Changeset [aeea3302]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: addInvObj() implementation, drawInvItems() update
20:08 Changeset [5309e522]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Items in inventory - drawing position fix
20:08 Changeset [bb85844]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Inventory update - first suitcase drawing
20:08 Changeset [870d1be7]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: loadAllInv(), drawInvItems()
20:08 Changeset [c7e178d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Hero inventory beginning, prepareInventoryToView() implementation
20:08 Changeset [c61ccb03]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: hotspot() - name of mobs in wider locations fix, clean up
20:08 Changeset [854de584]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Hero Z coordinate fix
20:08 Changeset [2739a863]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Code clean up after adding DrawNode
20:08 Changeset [94ab6b26]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: DrawNode struct, runDrawNodes(), freeDrawNodes()
20:08 Changeset [46ce47db]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Parallax bitmaps loading, showParallax() implementation
20:08 Changeset [445229c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: checkMasks for shadows in ShowBackAnims, Z axis value for them
20:08 Changeset [8223124c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: clsMasks call in proper place
20:08 Changeset [8b8329a]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: clsMasks()
20:08 Changeset [5f222a55]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Hero - checkMasks fix
20:08 Changeset [38646559]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: checkNak for showBackAnims, beginning of Z axis for it
20:08 Changeset [b9e63a41]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Hero checkNak - small clean up
20:08 Changeset [6f19bd82]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Object class update, showObjects() beginning
20:08 Changeset [9933505b]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Mask struct - functions change
20:08 Changeset [0c798b23]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: loadAllMasks clean up
20:08 Changeset [806b633]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: _maskList memory clearing fix
20:08 Changeset [421b27f2]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: drawMask() fix for wider locations, delete old spriteCheck
20:08 Changeset [7874a4e7]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: drawMask progress, changes in spriteCheck
20:08 Changeset [dab83cc3]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: showMask, drawMask update
20:08 Changeset [4be66f51]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Rename Overlay to Mask, loadAllMasks update
20:08 Changeset [16a6d99a]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: loadOverlays(), checkNak()
20:08 Changeset [4f291fe]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: zoomBitmap update - loadZoom(), selectZoom()
20:08 Changeset [775944de]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: clearBackAnimList function implementation
20:08 Changeset [a2b1f2fb]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Warings fix, drawAsShadow update - kShadowColor to graphics.h
20:08 Changeset [63834499]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: installSingleBackAnim and showBackAnims clean up
20:08 Changeset [5df6b9a4]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Shadow drawing for background animations
20:08 Changeset [b1eeeb63]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: showBackAnims code clean up
20:08 Changeset [c4c20eca]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: showBackAnims anim type 3, memory leaks debugging
20:08 Changeset [2e1f7db0]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: showBackAnims anim type 2, memory leaks debugging
20:08 Changeset [ac845b5b]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: showBackAnims bug fixing
20:08 Changeset [ada532cf]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: showSprite and drawTransparent update
20:08 Changeset [b92d7762]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: showHeroShadow warning fix
20:08 Changeset [905a95e]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: showSprite fix
20:08 Changeset [bc1553de]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: showSprite first implementation, showBackAnims small update
20:08 Changeset [c9ed2074]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: ShowBackAnim progress - still with random crashes
20:08 Changeset [aded3f0e]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Begin of showBackAnims
20:08 Changeset [eff8b0fd]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: installSingleBackAnim update
20:08 Changeset [55567261]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Cleaning up warnings
20:08 Changeset [e366a21f]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Memory leak fixes, backAnimList clearing in new location
20:08 Changeset [277ac367]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: installBackAnims implementation, first frames drawing
20:08 Changeset [67956c58]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: installBackAnims() - memory offset testing
20:08 Changeset [55112318]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: showHeroShadow - code formatting
20:08 Changeset [3d590627]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Room struct implementation and objects drawing fix
20:08 Changeset [d5f2b97c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: showHeroShadow - code clean up
20:08 Changeset [fd326107]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: showHeroShadow - drawing shadow on walls working
20:08 Changeset [c9f6def2]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: showHeroShadow - proper shadow masking on objects
20:08 Changeset [42bdde9]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: loadShadow() fix, begin of drawing shadows on walls
20:08 Changeset [29dff92]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Hero class clean up
20:08 Changeset [7239843]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: showHeroShadow - small fix for doubled lines and wrong colors
20:08 Changeset [2c9559b6]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Hero drawing - memory leak fix, shadow palette working
20:08 Changeset [07b2328]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: showHeroShadow() memory and shadPosY fix
20:08 Changeset [9e88e738]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: showHeroShadow() first actual shadow drawing
20:08 Changeset [be565bf4]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: hero's shadow drawing progress
20:08 Changeset [6463c04]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: showHeroShadow progress
20:07 Changeset [fb60ffd]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: makeShadowTable() variable names fix
20:07 Changeset [11fc17fc]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Change init() to Graphics::drawLine(), code clean up
20:07 Changeset [2dc0b21b]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: line() fix, shadowHeroShadow() testing
20:07 Changeset [fff1ff5]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: showHeroShadow update, line() implementation
20:07 Changeset [583d6bdc]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: scrollHero()
20:07 Changeset [452895e6]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: makeShadowTable() update
20:07 Changeset [6565c952]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: makeShadowTable(), shadowMinus, begin of showHeroShadow()
20:07 Changeset [acf9ac2]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Proper memory reading for lightX, lightY, shadowScale
20:07 Changeset [05ef38f7]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: getLightX, getLightY, getShadowScale fix
20:07 Changeset [3751e7b]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: lightX, lightY and setShadowScale()
20:07 Changeset [4bf4847]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Code clean up. loadShadow() implement
20:07 Changeset [991ca05f]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Hero zooming progress
20:07 Changeset [eb9a0009]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Small update to hero zooming.
20:07 Changeset [43385406]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Begin of hero zooming
20:00 Changeset [5a8b6867]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
Merge branch 'master' into prince-lukaslw
19:56 Changeset [770a4539]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Fix endlines
19:28 Changeset [c8ed838]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Fix formatting in FXP.
19:24 Changeset [07a4f82]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Hero animation - beginning of showHero()
19:24 Changeset [ebf3625]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Animation classes fix.
19:24 Changeset [94f51358]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Fixed background music playback
19:22 Changeset [8e9f08cf]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Fixed 'All' subdirectory handling
19:21 Changeset [4c7326cf]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by lukaslw <lukaslw@…>
PRINCE: Compilation fix after merge
19:06 Changeset [7b628c7f]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Fix some formatting in Hero.
18:44 Changeset [6015edd]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Remove double definition kMaxTry.
18:23 Changeset [e80bdfc]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
PS3: Default to 44kHz sound output.
18:22 Changeset [cd306f19]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
SDL: Default to 44kHz sound output.
17:46 Ticket #6659 (INDY3: Rare assertion in AdLib player) closed by lordhoto
17:46 Ticket #6658 (GUI: Save/Load grid view needs tuning for classic theme, 640x400 pixels) closed by lordhoto
fixed
17:43 Changeset [2d9d23ad]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
GUI: Reduce spacing in save/load chooser in the classic theme. This …
16:53 Changeset [5797182a]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
SCUMM: Do not let music reallocate its own channels in AD player. …
16:51 Changeset [e3aad13c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
SCUMM: Change channel/slot (re)allocation strategy in AD player. This …
14:53 Changeset [a21c9ef9]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
SCUMM: Don't allow SFX to reallocate their own channels in AD player.
14:53 Changeset [5be5f36]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
SCUMM: Clear SFX channel when starting the SFX failed in AD player.
14:10 Changeset [cb3dce69]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Rework Hero::len().
13:48 Changeset [af646247]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CGE2: Remove useless variable declarations
13:38 Changeset [8ae41648]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Implement snSwap().
13:35 Ticket #6659 (INDY3: Rare assertion in AdLib player) created by eriktorbjorn
[…] […]
13:26 Changeset [f36cfb6]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Fix mapCross().
13:05 Changeset [fc5c92b5]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Implement snGive() and snRmNear().
11:06 Ticket #6658 (GUI: Save/Load grid view needs tuning for classic theme, 640x400 pixels) created by eriktorbjorn
[…] […]
06:16 Changeset [ac806a1f]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Kirben
BUILD: Theme files are in Windows executable.
02:02 Changeset [59036a40]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
DEVTOOLS: List MSVC 2013 support in create_project's help output.
01:56 Ticket #6657 (INDY3: Wrong sound when opening/closing doors (AdLib regression)) closed by lordhoto
fixed
01:36 Changeset [0fb812f]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
SCUMM: Fix Indy3 AdLib door sfx. (See bug #6657) Full name of the …

06/21/14:

23:16 Ticket #6657 (INDY3: Wrong sound when opening/closing doors (AdLib regression)) created by eriktorbjorn
[…] […]
20:50 Changeset [d3ed1229]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
Merge pull request #469 from klusark/msvc8 ALL: Remove support for …
20:32 Changeset [c43ce9ec]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Joel Teichroeb <joel@…>
ALL: Remove support for MSVC8 and older MSVC8 gives various compile …
18:45 Changeset [f1b14c6d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CGE2: Reduce the scope of some variables
18:33 Changeset [7faa95bf]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CGE2: Avoid some signed/unsigned comparisons
16:15 Changeset [b11826f] by Joel Teichroeb <joel@…>
Merge 537e26ee3a41225077aeb3d6dc172706c68f6475 into …
03:47 Changeset [8d020ba]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
FULLPIPE: Add 16bit/RGB backend support dependancy.
01:57 Changeset [e708c1e]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Implement "quit menu". Now the "main switch" on the menu panel …

06/20/14:

11:55 Changeset [9dcae18d]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement Bitmap::flipVertical()
10:57 Changeset [6bffa2a8]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by somaen
WINTERMUTE: Do syncSoundSettings on initialization of sound manager, …

06/19/14:

22:26 Changeset [537e26ee] by Joel Teichroeb <joel@…>
COMMON: Do not use public fix on newer versions of MSVC _MSC_VER 1600 …
13:47 Changeset [9d97e61e]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Sven Hesse <drmccoy@…>
CREDITS: Update to add Fedor to Symbian
12:30 Changeset [fcd38755]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Implement optionTouch(). Add stubs for called functions.
12:27 Changeset [3b078b11]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by somaen
TESTBED: Fix a typo in the sound tests: s/smaple/sample
12:23 Changeset [76846bf]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Implement Hero::fun().
11:50 Changeset [ea9b4d07]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Implement snMouse().
11:43 Changeset [ff99cb9]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Implement Sprite::works(). Now Anna is also reachable/playable.
11:34 Changeset [56c7df46]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Implement showing the selected item in the inventory. Now the …
10:44 Changeset [535b7093]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Comment out code and add TODO in switchScene().
09:36 Changeset [6ea564d9]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by David Turner <dgturner@…>
Merge pull request #468 from zeldin/new_android_sdk ANDROID: Allow …
09:25 Changeset [0a07cf14]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Draw transparent surfaces
00:09 Changeset [d7e70eb5]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Implement inf().

06/18/14:

23:34 Changeset [7a549f26]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Implement offUse().
22:58 Changeset [ea5697d5]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Implement snKeep(). Now the inventory system is (at least …
22:37 Changeset [d85d3229]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Implement functions connected to inventory handling. Also move …
21:40 Changeset [0e459796]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Marcus Comstedt <marcus@…>
ANDROID: Allow build with non-ancient SDK
20:43 Changeset [fb97e24a]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Fix coords of misplaced speech bubbles. The origin of the bug …
18:22 Changeset [e3953430]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Marcus Comstedt <marcus@…>
ANDROID: Hide system mouse pointer on OUYA
11:46 Ticket #6656 (SCUMM: LOOM VGA - After dragon, can not cast EMPTY draft on pool) created by SF/andwan0
[…] […]
08:37 Changeset [a3e89eb4]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Fixed ModalQuery
08:37 Changeset [fde3e7fc]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement ModalCredits::update()
08:37 Changeset [c2387dbf]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implemented ModalIntro::update()
08:37 Changeset [5a8b613a]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Stubbed sceneFade()

06/17/14:

23:31 Changeset [fa00a79b]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
NEWS: Mention OpenGL output.
23:31 Changeset [dbbc4586]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
OPENGLSDL: Move time stamp for last video mode set after fallback mode …
23:21 Changeset [fff47ac]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
OPENGLSDL: Make workaround for fast resolution changes actually work …
15:38 Changeset [2690147]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Fix initialization of _posTab. Fixes a possible memory leak.
15:37 Changeset [186d90e5]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Implement switching between scenes. Minor modification in Spare …
14:34 Changeset [a37bb1da]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Fix crash in scene34. Now it is rendered properly
14:24 Changeset [6c8d48c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Cleanup gfx code
14:06 Changeset [7c444319]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: cleanup
14:05 Changeset [e6af632]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement horizontal flipping
13:55 Changeset [f404c842]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Skip internal 565 rpresentation for sprites and directly …
13:54 Changeset [58472402]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
GRAPHICS: Rename BS_ to TS_ (for TransparentSurface)
13:07 Changeset [343910d3]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Switch graphics to TransparentSurface
13:00 Changeset [8738d55b]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Switch engine to 32 bit
09:34 Changeset [84fb3e81]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Alyssa Milburn <fuzzie@…>
TONY: Switch to 565 screen format. The old (555) screen format is not …
00:46 Changeset [ae12264]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Littleboy <littleboy@…>
LASTEXPRESS: Fix potential out-of-bounds read. CID 1003992
00:46 Changeset [94861cd7]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Littleboy <littleboy@…>
LASTEXPRESS: Check for resulting sequence size in August logic code. …
00:46 Changeset [be563f3c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Littleboy <littleboy@…>
LASTEXPRESS: Add assert check in Gendarmes logic. CID 1003263
00:46 Changeset [cf360e67]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Littleboy <littleboy@…>
LASTEXPRESS: Rename Ivo functions
00:46 Changeset [0a4cf53d]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Littleboy <littleboy@…>
LASTEXPRESS: Fix comparison in sound entry serialization. CID 1004148
00:46 Changeset [4f78d1fa]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Littleboy <littleboy@…>
LASTEXPRESS: Add asserts in sound entry serialization and update code. …
00:46 Changeset [771cae5]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Littleboy <littleboy@…>
LASTEXPRESS: Check that the archive is loaded correctly in debug code. …
00:46 Changeset [5aad0921]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Littleboy <littleboy@…>
LASTEXPRESS: Replace useless checks by asserts. CID 1004086, 1004090
00:46 Changeset [71a703d8]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Littleboy <littleboy@…>
LASTEXPRESS: Update SavePoint::push/call interface and check for …
00:46 Changeset [cbb7c71]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Littleboy <littleboy@…>
LASTEXPRESS: Add asserts in EntityData serialization code. CID 1003265
00:46 Changeset [9e1c0f14]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Littleboy <littleboy@…>
LASTEXPRESS: Rename Max functions
00:46 Changeset [b4d7c1c1]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Littleboy <littleboy@…>
LASTEXPRESS: Rename Chapters and Gendarmes functions
00:46 Changeset [374ee55c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Littleboy <littleboy@…>
LASTEXPRESS: Rename Kahina functions
00:46 Changeset [a42f910a]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Littleboy <littleboy@…>
LASTEXPRESS: Rename Pascale functions
00:46 Changeset [9b4ed3f1]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Littleboy <littleboy@…>
LASTEXPRESS: Rename Cooks functions
00:46 Changeset [d921f672]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Littleboy <littleboy@…>
LASTEXPRESS: Add missing logic in Waiter2 for chapter 4
00:46 Changeset [73cc180]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Littleboy <littleboy@…>
LASTEXPRESS: Rename Waiter* functions
00:46 Changeset [5310d49e]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Littleboy <littleboy@…>
LASTEXPRESS: Rename Server* classes to Waiter*
00:46 Changeset [7765f852]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Littleboy <littleboy@…>
LASTEXPRESS: Rename Hadija functions
00:46 Changeset [f403d6b4]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Littleboy <littleboy@…>
LASTEXPRESS: Rename Kronos functions
00:08 Changeset [6c9820f8]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by criezy
MORTEVIELLE: Comment out detection for improved German translation …

06/16/14:

20:44 Ticket #6655 (WME: Dead City - hotspot text issue) created by misterhands
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20:16 Ticket #6654 (WME: white chamber - some keys don't work) created by misterhands
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20:07 Ticket #6653 (WME: white chamber - slow scrolling) created by misterhands
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19:53 Ticket #6652 (WME: white chamber - bot flickers when changing directions) created by misterhands
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19:40 Ticket #6651 (WME: white chamber - language / savegame issue) created by misterhands
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17:36 Changeset [22de79f9]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Started switching gfx functions to Surface
07:19 Changeset [e3ed8d5f]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
DRASCULA: Reduce some variable scope in Animation

06/15/14:

22:48 Changeset [40262bad]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CGE: Remove (broken) variable length specification
21:52 Changeset [61e3115b]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CGE: Remove (broken) variable length specification
21:33 Changeset [90232405]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Rework show() and hide() in Bitmap to use V2Ds as parameters.
21:29 Changeset [c488c152]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Rework Sprite::touch to use V2D for coords.
21:28 Ticket #6650 (WME: 5MA - volume settings not preserved) created by misterhands
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21:24 Changeset [7f4af907]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Fix compilation broken by previous commit.
21:23 Changeset [e3b5686c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Rename caves to scenes.
21:11 Changeset [baffdd9]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Fix coordinates of mouse handling. Now infoLine is working …
21:11 Changeset [ae964630]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Rework EventManager::handleEvents(). Also add and implement …
20:50 Changeset [039249d3]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
GRAPHICS: Fix compilation for Amiga
20:15 Changeset [1ebb8aa6]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
Merge pull request #466 from sev-/transparent-surface COMMON: Move …
19:47 Changeset [c57991dd]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CGE: Use booleans instead of uint16 in flag structure
19:23 Ticket #6649 (WME: 5MA - wasps animation is too slow) created by misterhands
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19:16 Ticket #6648 (WME: 5MA - music doesn't loop properly) created by misterhands
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18:56 Ticket #6647 (WME: 5MA - main menu cat doesn't scream when clicked on) created by misterhands
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18:19 Changeset [8dbfcc3]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CRUISE: Add a safeguard to avoid a potential null pointer derefenrece
14:43 Changeset [5c706dde]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
SWORD25: Switch to common TransparentSurface
14:43 Changeset [385f835]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
WINTERMUTE: Switch to use of moved to OSystem TransparentSurface
14:43 Changeset [7322d905]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
COMMON: Copy TransparentSurface from Wintermute engine to common code
11:25 Changeset [c82246ee]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CGE2: remove useless code related to boolean values
11:12 Changeset [0f923c7]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CGE2: Change the Flags structure to make use of booleans
02:58 Ticket #6631 (DRASCULA: Music doesn't play from original directory structure) closed by bluegr
fixed
02:54 Changeset [9c4d0861]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Filippos Karapetis <bluegr@…>
DRASCULA: Handle audio files in the "audio" folder (bug #6631) The …
02:18 Ticket #6646 (DRACI: Some speech doesn't play correctly) created by SF/jennibee
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01:34 Changeset [c48c585f]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
CGE2: Fix loading of fixed-point integer values

06/14/14:

20:27 Changeset [600c32a]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Implement snWalk().
20:13 Changeset [58c312d9]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Implement snReach() and connected functions.
19:46 Changeset [3d63184f]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Rethink Spare::dispose().
16:48 Changeset [1ff27b72]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Filippos Karapetis <bluegr@…>
MADS: Init scene variables for Phantom/Dragon, so they can start again
10:56 Ticket #6645 (TUCKER: Ego walks "through" closed cellar door) created by raziel-
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10:18 Changeset [ace0e5e8]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Marisa-Chan <llancelot7@…>
ZVISION: Fix compilation errors with latest scummvm
08:47 Ticket #6644 (TUCKER: Lola teleported to table) created by raziel-
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08:43 Changeset [2ee3b7c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Fix crash on exit
05:22 Changeset [28717ff]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
CGE2: Fix vertical screen clipping in Bitmap::show and Bitmap::hide

06/13/14:

22:36 Changeset [a2c3a117]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Rename setCave() to setScene().
22:29 Changeset [2b5eec44]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Implement snCover and snUncover. Also add and implement …
22:20 Changeset [63c0cb40]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Stub snSay again.
22:19 Changeset [52fb03fc]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Fix Sprite::touch(). Not it only takes action if the user …
21:53 Ticket #6643 (TUCKER: Missing a "down" animation on the boat (Docks)) created by raziel-
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21:34 Ticket #6642 (TUCKER: In Mall Dentist Shop, Background Music and SFX are very quiet) created by raziel-
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21:31 Ticket #6641 (TUCKER: Bubbles in the Plugs Shop not always visible) created by raziel-
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20:21 Ticket #6640 (TUCKER: Royston leaves a trail of black bobs) created by raziel-
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19:52 Changeset [0bd781a3]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Implement releasePocket().
19:41 Changeset [95e3f24]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Implement Hero::turn().
19:39 Changeset [3aae5cf]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Implement Hero::hStep().
19:36 Changeset [235d0fff]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Reimplement Hero::setCave().
19:16 Ticket #6639 (TUCKER: Punk sprite freeze, second sprite appears) created by raziel-
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17:02 Changeset [bad8e7ea]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Fix Sprite::ghost and snGhost().
16:43 Changeset [4558995]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Marisa-Chan <llancelot7@…>
Merge remote-tracking branch 'upstream/master' into zvision …
16:31 Changeset [2ad2be37]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Implement Hero::tick().
16:13 Changeset [95c844a0]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Implement snKill(). Add and implement Sprite::setCave() during …
14:07 Changeset [6ac5e2cf]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Fix initialization of HeroTab.
09:49 Changeset [5c005ad3]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement FullpipeEngine::freeGameLoader()
09:44 Changeset [e181edd0]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement FullpipeEngine::cleanup()
09:32 Changeset [96065c7f]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement GameLoader::~GameLoader()
09:32 Changeset [de01a091]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Removed unused code
05:49 Changeset [162c8409]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
CGE2: Fix FXP initialiation and division operator

06/12/14:

21:36 Ticket #6638 (RINGWORLD2: Game sometimes hangs in flup tube system (may affect other ...) created by eriktorbjorn
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21:21 Ticket #6637 (RINGWORLD2: Flup tube map not redrawn on loading save) created by eriktorbjorn
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21:07 Ticket #6636 (RINGWORLD2: Drawing glitch (transparency?) in flup tube system) created by eriktorbjorn
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21:05 Changeset [dfc94267]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CGE2: Get somewhat better values
14:18 Changeset [cd31c9e]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
MADS: initialize a couple of variable in DialogLine
10:01 Changeset [17edab10]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by anotherguest <larspson@…>
Merge branch 'master' of github.com:scummvm/scummvm
10:01 Changeset [c2debe02]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by anotherguest <larspson@…>
SYMBIAN: Added esock.lib for byteswap.
09:32 Changeset [18242b8]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement GameLoader::restoreDefPicAniInfos()
09:16 Changeset [0fe605be]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement GameVar::~GameVar()
08:03 Changeset [46f30804]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by anotherguest <larspson@…>
Merge branch 'master' of github.com:scummvm/scummvm
08:02 Changeset [237bc4cc]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by anotherguest <larspson@…>
SYMBIAN: Add symbian support for voyeur
07:20 Changeset [207f3c8b]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CGE2: Implement FXP code. Still WIP, loadTab to be fixed
07:20 Ticket #6635 (RINGWORLD2: Arrow keys don't work in Miranda's maze) created by eriktorbjorn
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01:18 Changeset [45f8bd75]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CGE2: Fix code computing distance

06/11/14:

22:02 Changeset [263cc287]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Use safe string copying. CID 1208908
22:01 Changeset [1d533334]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Copy string safely. CID 1208909
21:42 Ticket #6634 (WME: Vsevolod (DEMO) - Font too big(?)) created by raziel-
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11:48 Changeset [de15b20]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by anotherguest <larspson@…>
SYMBIAN: Add Fedor to Symbian Credit list in credits.pl
11:48 Changeset [a2e701d7]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by anotherguest <larspson@…>
SYMBIAN: Added support for two new engines. Updated MMP files and help …
07:40 Ticket #6633 (RINGWORLD2: Cursor doesn't always update properly) created by eriktorbjorn
[…] […]

06/10/14:

23:37 Changeset [19ab6082]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by digitall
MOHAWK: Add version number for Riven Italian detection entry. Also, …
23:34 Ticket #6629 (MOHAWK: Missing detection entry for Riven 5-CD Italian) closed by digitall
22:07 Changeset [92e02457]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Alyssa Milburn <fuzzie@…>
OPENGLSDL: Always ignore bad resolution changes. Otherwise we can end …
18:32 Changeset [8ca3316]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Plug potential resource leak. CID 1208906
17:27 Changeset [5a5fe344]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Implement display of speech bubbles. The sound code connected …
14:38 Changeset [85c5533]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Handle kCmdSetRef. Fix Snail during the process.
14:02 Changeset [71b0a4cc]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Implement Sprite::labVal().
14:02 Changeset [e10f22b6]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Move kLineMax to cge2.h.
11:16 Ticket #6632 (TOUCHE / IOS: Several Animations are missing) created by SF/andwan0
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11:14 Ticket #6631 (DRASCULA: Music doesn't play from original directory structure) created by SF/andwan0
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11:13 Ticket #6630 (SCUMM: MI3 - Guybrush pick up vine Animation at end of Quicksand Scene ...) created by SF/andwan0
[…] […]
07:25 Changeset [51184eab]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CRUISE: Remove some useless variables, use a boolean for a variable

06/09/14:

23:54 Changeset [12c53128]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Implement a couple of command handling functions.
23:37 Changeset [638814d3]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
BUILD: Remove USE_TERMCONV related bits in port.mk. We don't have any …
23:34 Changeset [63fa2d4]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Simplify if-statements.
23:20 Changeset [76fa66fc]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Fix endless loop regarding kCmdWait.
22:46 Changeset [ff4c060b]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
FULLPIPE: Use strlcpy instead of strncpy in some places. strncpy does …
21:48 Changeset [bd63ee2c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Fix compilation
21:46 Changeset [729810bb]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Initialize variable. CID 1153659
21:39 Changeset [39088eec]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Fix copy-paste error from original. CID 1199556
21:36 Changeset [2e30e0fc]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Safely copy string. CID 1208908
21:34 Changeset [df5ef5b]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Safely copy strings
21:33 Changeset [c41ebe6f]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
COMMON: Added align() method for BitStream
18:24 Changeset [9d33b098]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by digitall
MOHAWK: Add Detection Entry for Italian 5-CD version of Riven. This …
18:11 Changeset [b0685aeb]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CRUISE: Initialize some variables
18:10 Ticket #6611 (WME: Vsevolod (DEMO) - Unknown version) closed by somaen
fixed
18:09 Ticket #6595 (WME: Oknytt - Unknown version) closed by somaen
fixed
18:01 Changeset [10f65a3c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CRUISE: some more renaming, remove another useless variable
17:57 Changeset [58bfb3b4]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CRUISE: Remove a couple of useless variables
17:53 Changeset [ff93aef6]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CRUISE: Initialize some variables in the contractor, change some …
16:57 Ticket #6629 (MOHAWK: Missing detection entry for Riven 5-CD Italian) created by SF/dodomorandi
[…] […]
16:25 Changeset [0a1c75bc]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by somaen
WINTERMUTE: Add detection for Vsevolod Prologue
16:09 Changeset [767368f]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by somaen
WINTERMUTE: Add detection for Oknytt
07:31 Ticket #6628 (RINGWORLD2: Pathfinding glitch when walking through doorways in ...) created by eriktorbjorn
[…] […]
01:04 Changeset [5b03ba0]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
GRAPHICS: Allow client code to specify TTF render mode. This allows …

06/08/14:

23:44 Ticket #6627 (RINGWORLD2: Missing sounds when ship is landing/taking off) created by eriktorbjorn
[…] […]
23:10 Changeset [924f1f1f]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Martin Kiewitz <m_kiewitz@…>
SCI: fix coordination translation for 480x300 mac
22:57 Changeset [a8d1454]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
TSAGE: Fix for R2R game/help dialog not accepting Fn keys
22:53 Changeset [5d80601c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CGE2: Reduce the scope of a couple of variables, fix style
21:54 Changeset [8d70dd68]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
AUDIO: Added stup for MP3 audiostreams in AVI This is used in German …
21:07 Changeset [4ff543b2]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Fix lockup on game start
20:52 Changeset [ec62d1e]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
Merge pull request #449 from gazben/bug6545Fix TSAGE: Fix bug #6545
20:17 Changeset [1f26a75b]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
VOYEUR: Don't reset mansion view position after looking at rooms
19:59 Ticket #6619 (RINGWORLD2: Glitch when Nej rises/crouches after guard is stunned) closed by digitall
19:12 Changeset [ec37a542]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
TSAGE: R2R - Fix Nej position in scene position. Fix for bug #6619
18:55 Ticket #6625 (SYMBIAN: WINTERMUTE: Symbian Compilation Warnings) closed by lordhoto
fixed
18:53 Changeset [b6b6d399]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
WINTERMUTE: Silence/fix some warnigns when compiling Symbian port. …
18:39 Ticket #6626 (SYMBIAN: WINTERMUTE: script.cpp:491: warning: dereferencing ...) closed by digitall
duplicate
18:35 Ticket #6621 (Compilation warning : array subscript is above array bounds) closed by digitall
18:32 Ticket #6624 (SYMBIAN: WINTERMUTE: Warnings in base_package.cpp) closed by lordhoto
fixed
18:28 Changeset [257f9fd2]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
WINTERMUTE: Fix endian issues in findPackageSignature. Thanks to …
18:00 Changeset [06b01b8]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by digitall
TSAGE: R2R - Correct possible out of range accesses checks. These had …
17:58 Ticket #6622 (SYMBIAN: CRUISE: warning: `ASSERT' redefined) closed by lordhoto
fixed
17:57 Changeset [9e4dfe55]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
CRUISE: Directly use assert. This fixes an ASSERT macro redefinition …
17:49 Ticket #6623 (SYMBIAN: Warning "'noreturn' function does return" in error) closed by lordhoto
invalid
15:49 Changeset [386596ca]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by somaen
NEWS: Mention added support for Chivalry is Not Dead in 1.7.0
14:55 Ticket #6626 (SYMBIAN: WINTERMUTE: script.cpp:491: warning: dereferencing ...) created by SF/superzanac
[…] […]
14:50 Ticket #6625 (SYMBIAN: WINTERMUTE: Symbian Compilation Warnings) created by SF/superzanac
[…] […]
14:41 Ticket #6624 (SYMBIAN: WINTERMUTE: Warnings in base_package.cpp) created by SF/superzanac
[…] […]
14:35 Changeset [1777353]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Initialize variable. CID 1208916
14:26 Changeset [93010a84]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Implement CGE2Engine::mapCross(). Rework Map during the process.
14:14 Ticket #6623 (SYMBIAN: Warning "'noreturn' function does return" in error) created by SF/superzanac
[…] […]
14:00 Ticket #6622 (SYMBIAN: CRUISE: warning: `ASSERT' redefined) created by SF/superzanac
[…] […]
12:55 Changeset [ba8bc2e4]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Rework empty-checks of strings.
12:42 Changeset [acbd19be]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Some rework in Map.
12:09 Changeset [ddff83a8]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Torbjörn Andersson <eriktorbjorn@…>
TSAGE: R2R - Fix right-side scene border The right and left sides of …
11:06 Changeset [1d8536e]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Replace tab with space.
09:53 Changeset [9afe6bd5]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Add, implement and use Map.
09:52 Changeset [48ffd025]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
VOYEUR: Disable the if statement with identical statements in its …
07:52 Changeset [cfe03245]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Handle kCmdNop correctly.
07:44 Changeset [5fca8c3]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Fix stub message in CGE2Engine::mapCross().
07:41 Changeset [5a792467]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Further implement Hero's functions.
07:38 Changeset [8c3e63e4]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Reduce number of unhandled commands (seemingly).
07:30 Changeset [9aa80d6d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Implement helper functions connected to Hero. Also rework …
04:12 Changeset [560812bd]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by digitall
TSAGE: R2R - Error out on possible out of range accesses. This will …
00:43 Changeset [ee894cfc]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
MADS: Fix calculating frame delays for animated objects
00:10 Changeset [22220606]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by criezy
I18N: Update translation files from source code There is no actual …

06/07/14:

23:34 Changeset [97751358]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
MADS: Fix incorrect frame usage for spinning inventory items
22:05 Ticket #6621 (Compilation warning : array subscript is above array bounds) created by SF/superzanac
[…] […]
21:35 Changeset [a62e0441]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Keep on implementing Hero. Also add a couple of helping …
21:09 Changeset [f2a1d4f1]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Implement walkTo() and snap() in Hero.
21:07 Changeset [0cad198]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Remove unnecessary variable from System::touch().
20:33 Changeset [bb216eba]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Implement System::touch().
20:14 Changeset [9c52f739]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
MADS: Delete line that was removed in Nebular 8.49
20:10 Changeset [2b8820f3]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
MADS: More setup code for the difficulty dialog
19:44 Changeset [acb81c5e]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Fully implement caveUp(). Also implement connected parts of Hero.
19:40 Changeset [23d40712]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Refine implementation of Queue::insert().
18:22 Changeset [1850523e]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
NEWS: Add Voyeur to the list of new games
18:11 Changeset [d1a5ec96]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
MADS: Fix door being open when entering scene 102
17:12 Changeset [e8ffcdc]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
AVALANCHE: Janitorial - remove trailing spaces and tabs
17:05 Changeset [3f6d034c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CRUISE: Add a safeguard, some minor rework in BackgroundIncrust
16:18 Changeset [21626c4a]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Matthew Hoops <clone2727@…>
ANDROID: Fix casting away const
16:05 Changeset [add9010d]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CRUISE: Add a couple of checks to avoid the use of negative indices in …
14:21 Changeset [aedb1095]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CRUISE: Some minor rework in script handler
13:47 Changeset [6d6f789]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CRUISE: Add some comments, remove some optional brackets
12:24 Changeset [2eb80dd8]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Torbjörn Andersson <eriktorbjorn@…>
MADS: Remove unused variable
12:24 Changeset [ab01020e]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Torbjörn Andersson <eriktorbjorn@…>
MADS: Silence GCC warning about non-virtual destructor
12:13 Changeset [52bcc9dd]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CRUISE: Fix a null pointer dereference
09:48 Changeset [701f7d5]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
TEENAGENT: Remove dead code: s cannot be null at this point
09:13 Changeset [7c017cf]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Implement MovGraph2::getItemSubIndexByMGM()
02:04 Changeset [17cc86d1]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
MADS: Refactoring and cleanup of the game startup code

06/06/14:

23:55 Ticket #6620 (RINGWORLD2: F5 to save doesn't work the first time) closed by eriktorbjorn
duplicate
23:51 Ticket #6620 (RINGWORLD2: F5 to save doesn't work the first time) created by eriktorbjorn
[…] […]
23:18 Changeset [3c1c080]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CRUISE: Fix some more CppCheck warnings
23:18 Changeset [3dcfa95]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
Merge branch 'master' of github.com:scummvm/scummvm
23:11 Ticket #6619 (RINGWORLD2: Glitch when Nej rises/crouches after guard is stunned) created by eriktorbjorn
[…] […]
22:52 Ticket #6618 (RINGWORLD2: Game can hang when restoring savegame) created by eriktorbjorn
[…] […]
22:49 Changeset [8cb50b5]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CRUISE: Reduce the scope of some more variables
22:49 Ticket #6617 (RINGWORLD2: Pathfinding glitch when using the flute) created by eriktorbjorn
[…] […]
22:45 Changeset [23abf274]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CRUISE: Fix CppCheck warnings in gfxModule
22:41 Changeset [ec0d6b91]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CRUISE: Reduce the scope of several variables in processActorWalk()
22:40 Changeset [b830b849]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CRUISE: Disable a bit more efficiently some code in Op_Random() and …
22:26 Changeset [968f24af]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Fix coord conversion in EventManager::poll().
22:20 Changeset [97bb1370]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Reimplement the way of handling y coord. In CGE2, the top left …
22:07 Changeset [152d795]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Implement InfoLine. Move initialization of _font, so it …
21:35 Changeset [9efb2ef1]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Implement Talk.
17:19 Ticket #6616 (spelling-error-in-binary) closed by wjp
invalid
16:45 Changeset [63a15316]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Implement Font.
16:29 Ticket #6616 (spelling-error-in-binary) created by SF/arm_in
[…] […]
14:57 Changeset [f2c00697]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Change BitmapPtr *_shpList -> BitmapPtr _shpList. Update rest …
14:54 Changeset [113a2824]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Fix binary logic. CID 1216221
14:44 Changeset [8d160142]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Fix memory leak and missing results. CID 1216225
14:38 Changeset [89ab5f7f]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Add missing break. CID 1216226
14:19 Changeset [5c018d62]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Add additional sanity check. CID 1220154
14:13 Changeset [631d4cdc]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Remove extra null check. CID 1220155
14:12 Changeset [e4403eea]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Remove extra sizeof. CID 1220156
14:11 Changeset [6bf20229]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Fix potential null dereference. CID 1148380
14:09 Changeset [4457a967]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Initialize class variables. CID 1204256
12:00 Changeset [c6fd9bf8]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Remove stub from Vga::update(). It was for displaying debug …
10:00 Changeset [22bcea1b]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by johndoe123 <john_doe@…>
NEVERHOOD: Update neverhood.dat
09:59 Changeset [9759b34]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by johndoe123 <john_doe@…>
DEVTOOLS: Skip adding duplicate items in create_neverhood Some sub …
09:55 Changeset [59cd6d4b]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by johndoe123 <john_doe@…>
DEVTOOLS: Remove duplicate table entry in create_neverhood
07:24 Changeset [09e3ddf5]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CRUISE: Reduce the scope of variables in fillpoly()
07:19 Changeset [ec17a7ec]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CRUISE: disable more efficiently some code
07:12 Changeset [2eaa78b5]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CRUISE: Fix a couple of CppCheck warnings in Volume
04:15 Changeset [9aee739a]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
MADS: Implemented support methods for ScreenDialog base class
01:28 Changeset [26a2a125]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
MADS: Added setup code for difficulty dialog

06/05/14:

19:51 Changeset [639a2df]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Torbjörn Andersson <eriktorbjorn@…>
NEVERHOOD: Fix radio part of bug #6513 ("Some nasty bugs") This …
19:50 Ticket #6480 (NEVERHOOD: Car glitches) closed by johndoe123
fixed
18:06 Ticket #6615 (SCI: LB2 - End-of-Act-IV transition music not playing) created by SF/boneosaurusrex
[…] […]
16:40 Changeset [10c5547d]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
GUI: Allow any cased version of 'all' to toggle all debug flags. This …
16:35 Changeset [960e1600]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
BASE: Allow 'all' to enable all debug channels via CLI too.
16:32 Changeset [559c10e9]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
COMMON: Don't allow debug channel 'all' to be used.
16:27 Changeset [450924a]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
Merge pull request #465 from digitall/debugRework Add "all" option …
08:06 Changeset [d76c375c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CRUISE: Remove useless code in addAnimation()
08:02 Changeset [ef902a3f]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CRUISE: Remove logically dead code in Sound
07:53 Changeset [788eca3]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
MADS: Fix an uninitialized variable in DialogsNebular
07:48 Changeset [b404455e]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
MADS: remove a magic value, use _transparencyIndex
07:34 Changeset [f1b1775d] by subr3v <subr3v@…>
Merge d6e14dc794309fccb9e02eed8c37e3d1630a05bb into …
04:42 Changeset [c6a2d86b]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
IPHONE: Scale input according to content scale factor. This hopefully …
04:32 Changeset [025556d9]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by digitall
GROOVIE: Use debugC() and debugCN() functions directly in script …
04:01 Changeset [d8751516]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by digitall
GROOVIE: Remove engine-specific "all" debugflag. Minor naming cleanup. …
03:56 Changeset [01c18c8]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
MADS: Fix restoring upper palette area when dialogs close
03:53 Changeset [643cbc6d]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
MADS: Fix palette corruption when changing selected inventor item
03:36 Changeset [dc4b9b8]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
GUI: Recreate default theme.
03:33 Changeset [eac2f78]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
GUI: Use sorted file list in scummtheme.py. This will (hopefully) …
03:18 Changeset [1e6fe10e]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by digitall
COMMON: Add "all" option to debugflag controls in GUI Debugger.
02:04 Changeset [81be074d]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
NEWS: Fix wording in a few instances.
00:45 Changeset [85d9e923]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Remove _m and xShow() from Bitmap, makeXlat() and killXlat() …
00:11 Changeset [7838852f]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Stub buggy part of loadTab().
00:04 Changeset [26e545a9]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
MADS: Fix typo in drawScroller()

06/04/14:

23:43 Changeset [9460116d]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Fix more warnings
23:40 Changeset [49cb5ab]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Fix warning
22:57 Changeset [26b7ecd2]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Get rid of _spareQ. CGE2 uses an instance of Spare instead of it.
22:50 Changeset [58ee44ce]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Remove unnecessary check from Sprite::step().
20:29 Changeset [698d8c98]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
NEWS: Mention Loom+Indy3 AdLib improvements.
20:29 Changeset [709b74c2]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
NEWS: Fix formatting.
20:22 Changeset [4bc07f63]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
IPHONE: Remove superflous semicolon.
20:22 Changeset [a2828038]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
IPHONE: Add supported orientations to Info.plist.
18:51 Changeset [4069f63]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
SCUMM: Save/load music/sfx data in AD player. This makes sure that …
18:51 Changeset [eeed91c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
SCUMM: Implement simple seeking in AD player.
18:51 Changeset [f63d00d4]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
SCUMM: Slightly refactor music playback in AD player.
18:51 Changeset [46b30f94]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
SCUMM: Only forward declare Serializer in music.h.
18:51 Changeset [051034f8]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
SCUMM: Simplify voice channel allocation in AD code.
18:51 Changeset [727cb766]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
SCUMM: Fix typo in AD code.
15:35 Changeset [5a3d85e3]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
MADS: Finally re-enable Rex waking up in the first game scene
15:30 Changeset [c551115b]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
MADS: Fix memory corruption when dealing with monster in scene 703
11:24 Changeset [38b705a2]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Finish MctlLadder::doWalkTo() implementation
08:46 Changeset [61d16b6c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: More work on MctlLadder::doWalkTo()
07:10 Changeset [a0aa7df1]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CGE2: Remove useless 'void'
04:27 Changeset [9dc2aabb]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
MADS: Remove redundant Palette::close method
04:27 Changeset [72c91590]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
MADS: Free the audio player when the game ends
03:54 Changeset [bdc44d30]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
MADS: Fix removing items from inventory when they should be
03:33 Changeset [2a130a88]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
MADS: Fix for getting bones in scene 752
03:33 Changeset [9e9bd02c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
MADS: Changed several values to constants in action setup
02:56 Changeset [f086b64b]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
MADS: Fix drawing of background objects
01:49 Changeset [5ad589da]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
SCUMM: Fix music looping in AD player.
01:49 Changeset [efe5348]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
SCUMM: Only stop music instead of all sounds in music handling of AD …
01:49 Changeset [46a95fa1]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
SCUMM: Make sound completely silent for volume level 0 in AD code.
01:49 Changeset [d18c31e2]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
SCUMM: Fix volume levels when playing SFX and music at the same time …
01:49 Changeset [c281da66]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
SCUMM: Only reset rhythm state when music is stopped.
01:49 Changeset [5ab61bce]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
SCUMM: Allow music and sfx to be played at the same time in AD player.
01:49 Changeset [707cfd07]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
SCUMM: Only stop music when requested in AD code.
01:49 Changeset [a6ec34f4]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
SCUMM: Let music in AD code use the same HW channel allocation as SFX.
01:49 Changeset [f78e12cd]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
SCUMM: Dynamically allocate hw channels for SFX in AD player.
01:49 Changeset [02f47dd4]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
SCUMM: Allow multiple SFX to be played at once with AD. Actually, …
01:49 Changeset [b5ca6b01]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
SCUMM: Clean up how SFX are stopped in the AD player.
01:49 Changeset [ecabaca]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
SCUMM: Properly unlock sound resources when reusing sfx slots in AD code.
01:49 Changeset [99f97569]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
SCUMM: Further cleanup in AD SFX code.
01:49 Changeset [7ad0e135]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
SCUMM: Further refactor AD SFX code.
01:49 Changeset [c50f6af8]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
SCUMM: Always work directly on Channel data in AD code.
01:49 Changeset [fa6779c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
SCUMM: Store hardware channel number explicitly in Channel structure …
01:49 Changeset [f95d28b7]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
SCUMM: Replace some more constants with named enum values in AD code.
01:49 Changeset [7b96217c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
SCUMM: Fix sfx resource unlocking in AD player.
01:49 Changeset [a1d36da5]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
SCUMM: Move notes into SFX channel structure in AD player.
01:49 Changeset [70789f39]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
SCUMM: Further SFX note related cleanup in AD player.
01:49 Changeset [ffbd6a8]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
SCUMM: Only keep music data variable for music around in AD code.
01:49 Changeset [13af1317]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
SCUMM: Introduce symbolic names for channel/note states in AD code.
01:49 Changeset [703f1eef]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
SCUMM: Slight cleanup in SFX register code in AD player.
01:49 Changeset [e71c841c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
SCUMM: Small cleanup in SFX note setup in AD code.
01:48 Changeset [475d14ac]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
MADS: Fix for reverse sprite cycles
01:08 Changeset [8d00ce6]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CGE2: Remove 2 useless stubs
01:03 Changeset [b6d8e2b2]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CGE2: Unstub some code used to move sprites

06/03/14:

22:46 Changeset [c5072db]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CGE2: Fix remaining shadowed variables
22:42 Changeset [cebb3e34]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Martin Kiewitz <m_kiewitz@…>
SCI32: fix crash during gabriel knight intro
22:41 Changeset [516ad6e8]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CGE2: Reduce the scope of some variables
22:34 Changeset [aabe883d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CGE2: Fix some more GCC warnings
22:12 Changeset [160edae]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CGE2: Silence some gcc and cppcheck warnings
20:18 Changeset [11ebdcb5]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CGE2: nullify some pointers
18:51 Ticket #6614 (SCI: HOYLE4 - textbox in wrong position) created by misterhands
[…] […]
17:39 Changeset [de8affde]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CGE2: Silence some gcc warnings
15:55 Changeset [4e27db88]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: More worj on MctlLadder::doWalkTo()
11:39 Ticket #6613 (WME: Vsevolod (DEMO) - Assertion on taking the dagger) created by raziel-
[…] […]
11:35 Ticket #6612 (WME: Vsevolod (DEMO) - Assertion in Intro) created by raziel-
[…] […]
10:49 Ticket #6611 (WME: Vsevolod (DEMO) - Unknown version) created by raziel-
[…] […]
07:42 Changeset [7ef50960]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CGE2: USe an int for sex instead of a boolean
07:35 Changeset [46d93eb]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CGE2: Rework style in touch()
07:28 Changeset [41f9195f]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CGE2: Fix flags synchronization
07:12 Changeset [5d9e31c7]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
CGE2: Fix rounding error, remove (original) debug code
06:49 Changeset [5e6e4fa]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Matthew Hoops <clone2727@…>
PEGASUS: Use KP7 and KP9 as alternative keys for the item drawers …

06/02/14:

23:09 Changeset [86b3a075]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by digitall
GROOVIE: Add sanity checks and range limits to copyRect opcode param. …
21:09 Ticket #6610 (WME: Oknytt - Unknown version (v1.12)) created by raziel-
[…] […]
20:59 Changeset [23bfc2f]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Martin Kiewitz <m_kiewitz@…>
SCI: comment typo fix
20:57 Ticket #6486 (SCI: MUMG EGA - problems with game save/load) closed by m-kiewitz
fixed
20:51 Changeset [d4de84bf]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Martin Kiewitz <m_kiewitz@…>
SCI: fix saving in mother goose sci0 (bug #6486)
17:41 Changeset [215f5f9a]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
WINTERMUTE: Speeding up blitting routines for TransparentSurface
14:46 Changeset [6d73870]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Move then implement Sprite::touch(). Also add stubs for called …
14:38 Changeset [87db3d2d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Add _blinkSprite. This also fixes previously broken compilation …
14:37 Changeset [21513b44]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Partially implement and use loadGame().
14:33 Changeset [0e62716]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Add and use Spare::take().
13:58 Changeset [79ef0380]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Implement CGE2Eninge::switchHero().
13:50 Changeset [562644db]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Remove unnecessary void parameters in Hero.
13:43 Changeset [219f4f6]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Implement Hero::setCurrent().
12:44 Changeset [98dbb807]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Matthew Hoops <clone2727@…>
GROOVIE: Only compile ROQ when groovie2 is enabled
10:03 Changeset [ff21b2d5]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by uruk <koppirnyo@…>
CGE2: Implement Hero::expand(), move Sprite::works()'s stub to hero.cpp.
09:36 Changeset [8bdf4e38]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Add missing parameter to Movement::calcSomeXY()
09:36 Changeset [8979b79e]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: More work on MctlLadder::doWalkTo()
07:02 Changeset [8f16d1fc]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
MADS: Implement actions for scene 804
05:41 Changeset [82b56efc]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
MADS: Fix for dialog when getting vase
05:34 Changeset [05830e43]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
MADS: Fix for climbing in penthouse window
05:30 Changeset [abb30381]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
MADS: Fix for getting bottle
05:04 Changeset [f372a1ca]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
MADS: Fix for getting Id card
05:03 Changeset [d2bf99b9]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
MADS: Fix for getting fishing line
04:38 Changeset [c293611f]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Matthew Hoops <clone2727@…>
PEGASUS: Stop using num lock for a way to open the inventory drawer
04:36 Changeset [62e5fdc9]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
MADS: Fixes for giving batteries to Hermin
04:08 Changeset [3c287aad]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Matthew Hoops <clone2727@…>
GROOVIE: Switch to 32bpp only in groovie2 Needed for alpha
04:08 Changeset [c0a172bc]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Matthew Hoops <clone2727@…>
GROOVIE: Fix various roq glitches They should now all decode correctly
04:08 Changeset [3638f119]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Matthew Hoops <clone2727@…>
GROOVIE: Switch roq decoding to do YUV decoding on codebook load
04:08 Changeset [5d4fd2e1]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Matthew Hoops <clone2727@…>
GROOVIE: Remove groovie2 8bpp mode It didn't work properly, it's not …
04:03 Changeset [72e7d55]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
MADS: Fixes for recharging durafail batteries
03:21 Changeset [d1100ac5]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
MADS: Fix calculating dimensions for dynamic hotspots
02:37 Changeset [0dddc205]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
MADS: Use correct article for throwing items over fence
02:36 Changeset [2e587c5b]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
MADS: Default new games to hard mode
01:37 Changeset [c1e895d7]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Martin Kiewitz <m_kiewitz@…>
SCI: fix regression introduced by 480x300 commit fix EGA graphic …
01:30 Ticket #6061 (SOLTYS: text line too long) closed by digitall
01:23 Changeset [8c7dc6c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
MADS: Fix for native disappearing in scene 205
01:19 Ticket #6254 (Android - EOB -Game crashes on loading) closed by digitall
01:04 Changeset [4c56fe4]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
MADS: Fix teleporters to correctly show code rather than room number
01:00 Changeset [4c716539]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
COMMON: Use float constants in DCT code. Makes the DCT code use …
01:00 Changeset [2bd2db10]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
SCI: Silence double to float conversion warning.
01:00 Changeset [bab02dd4]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
COMMON: Some formatting fixes in RDFT code.
01:00 Changeset [3c0c64f8]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
COMMON: Use float constants in RDFT code. We use float types in …
01:00 Changeset [ec6f00ed]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
COMMON: Make Rad<->Deg conversion use float constants. Since we take …
01:00 Changeset [59d0874c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
SWORD25: Use float constant values in expressions which result in …
01:00 Changeset [7b32db3b]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
MOHAWK: Use float constants in Myst code. This silences some float …
01:00 Changeset [703cfa53]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
AVALANCHE: Make GraphicManager::drawArc code consistently use float. …
01:00 Changeset [f2685a8]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
BBVS: Use floating point constants of type float.
01:00 Changeset [3630c588]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Johannes Schickel <lordhoto@…>
BBVS: Silence double->float conversion warning. This might not be …
00:56 Changeset [2aab6732]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by digitall
SCI: Add missed usage of AD_LISTEND in detection entry.
00:48 Changeset [b01e045e]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by digitall
SCI: Add Ecoquest I detection entry from bug #6599.
00:45 Changeset [926249b5]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
MADS: Fix for making explosives in room 411
00:45 Ticket #6599 (SCI: ECOQUEST1 DOS MD5) closed by digitall
fixed
00:33 Changeset [d395b3b8]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by digitall
SCI: Add Hoyle 2 DOS detection entry from bug #6598.
00:31 Ticket #6598 (SCI: HOYLE2 DOS MD5) closed by digitall
fixed
00:21 Changeset [f69a1fe2]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
MADS: Show correct article when using items on items
00:18 Changeset [c0b8a94a]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by digitall
SCI: Add Mixed Up Fairy Tales EGA detection entry from bug #6596.
00:15 Ticket #6596 (SCI: Mixed-up Fairy Tales DOS EGA MD5) closed by digitall
fixed
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