Timeline
02/23/14:
- 23:39 Changeset [a05ec5ea] by
- R2R: Fix bug #6547 - Invalid cursor during dialogs
- 21:54 Changeset [6d7fcdd] by
- OSX: Implement TaskbarManager for Mac OS X This implements count …
- 21:45 Changeset [6673472a] by
- FULLPIPE: More renames in scene09
- 21:45 Changeset [5e8559e2] by
- FULLPIPE: Started renaming in scene09
- 19:50 Changeset [0593f434] by
- PEGASUS: Force the inventory drawers closed when loading a game
- 19:28 Ticket #6547 (RINGWORLD2: Wrong mouse cursor in conversation menus) created by
- […] […]
- 19:26 Ticket #6504 (RINGWORLD2: Crash after scanning for ARM) closed by
- 19:14 Ticket #6546 (Ringworld2: Pathfinding/Teleportation bug) created by
- […] […]
- 19:07 Ticket #6545 (TSAGE: Ringworld2 - F5 doesn't create a save game the first time) created by
- […] […]
- 18:39 Changeset [1d80edb2] by
- MADS: Fixes for the display of dialogs
- 17:40 Changeset [4d16b4ef] by
- R2R: Add a little hack to get the correct sentence order after …
- 16:08 Ticket #6544 ("I have no Mouth" adding a Russian translation support) created by
- […] […]
- 06:45 Changeset [6cd0d012] by
- BBVS: remove useless check in updateIndicator()
02/22/14:
- 23:21 Changeset [6b774d2] by
- MADS: Copy protection dialog is starting to be displayed
- 22:25 Changeset [6c354bcc] by
- MADS: Implemented more logic for dialog display
- 21:12 Changeset [b0f792bc] by
- FULLPIPE: Implement sceneHandler09_ballExplode()
- 19:20 Changeset [3df12371] by
- MADS: Removed M4-specific code. Keeping engine MADS-specific for now
- 18:47 Changeset [d6a90f6] by
- ANDROID: Slight formatting fix.
- 18:34 Changeset [b56f8f22] by
- BBVS: Move some code out of bbvs.cpp
- 17:26 Changeset [0958ac9b] by
- BBVS: Silent some CppCheck warnings
- 17:17 Changeset [02a1d0ea] by
- MADS: Further cursor/event initialisation
- 16:13 Changeset [82514b4] by
- MADS: Beginnings of cursor initialization
- 14:35 Changeset [59f440c3] by
- AVALANCHE: Repair ShootEmUp::updateTime().
- 13:39 Changeset [54c45152] by
- MADS: Beginnings of dialog class hierarchy
- 05:24 Changeset [9f1416c6] by
- MADS: Implemented constructor for copy protection dialog, and support …
- 02:03 Changeset [40b3ab62] by
- MADS: Fixes for reading in HOGANUS entries
- 02:03 Changeset [7020dbea] by
- MADS: Fixes for the HagArchive reading resources
- 01:16 Changeset [0838621] by
- MADS: Added remaining commands from the asound.001 player
02/21/14:
- 19:37 Changeset [7c69516] by
- FULLPIPE: Implement sceneHandler09_checkHangerCollide()
- 19:17 Changeset [0caa3c0a] by
- README: add game-specific options for Soltys and Hopkins FBI
- 19:14 Changeset [c2e9f38d] by
- Merge pull request #435 from johndoe123/bbvs BBVS: New engine: Beavis …
- 18:40 Changeset [8cd0d40c] by
- VOYEUR: reduce the scope of a variable
- 18:35 Changeset [3a6e4b3] by
- VOYEUR: Fix some more shadowed variables and functions
- 16:29 Changeset [0def54a6] by
- ANDROID: Fix runtime failure on earlier versions of Android. …
- 15:35 Changeset [cda0598] by
- WINTERMUTE: Use the correct field for dpi when loading FreeSans from …
- 15:22 Changeset [d23ced0a] by
- AVALANCHE: Repair ShootEmUp::plotThem().
- 14:50 Changeset [5580c0b9] by
- AVALANCHE: Repair define() and defineCameo() in ShootEmUp.
- 14:34 Changeset [5571945] by
- AVALANCHE: Repair ShootEmUp::setup().
- 07:17 Changeset [1aa9749b] by
- VOYEUR: Fix some shadowed variables in VoyeurEngine
- 07:05 Changeset [eee040cd] by
- VOYEUR: Fix some shadowed variables in GraphicsManager
- 03:27 Changeset [4581b26b] by
- MADS: Implemented resource manager using ScummVM Archive interface
02/20/14:
- 23:14 Ticket #6534 (QUEEN: French versions MD5) closed by
- 23:03 Changeset [46b7c1f] by
- AVALANCHE: Repair ShootEmUp::setup().
- 22:47 Changeset [7a17db17] by
- AVALANCHE: Repair ShootEmUp::updateTime().
- 22:35 Changeset [691ac84f] by
- VOYEUR: Fix some shadowed variables and functions in file handlers
- 22:34 Changeset [36a4cda] by
- VOYEUR: Fix comment related to iForcedDeath
- 22:34 Changeset [db34e0ce] by
- AVALANCHE: Repair ShootEmUp::gain().
- 22:30 Changeset [73223fd1] by
- AVALANCHE: Repair ShootEmUp::define() and ShootEmUp::defineCameo().
- 22:28 Changeset [acdfcb52] by
- AVALANCHE: Repair ShootEmUp::plotThem().
- 22:06 Changeset [a3d4908e] by
- AVALANCHE: Put a necessary delay into ShootEmUp's main loop.
- 21:43 Changeset [614006c1] by
- AVALANCHE: Implement ShootEmUp::defineCameo().
- 21:31 Changeset [401b85eb] by
- AVALANCHE: Implement ShootEmUp::check321().
- 21:25 Changeset [0b4a2ba0] by
- AVALANCHE: Implement ShootEmUp::updateTime().
- 20:50 Changeset [4e80bb1] by
- VOYEUR: Fix crash introduced in 4065c795277bbb4cb2db6dbd8fef145b6c5c6c7f
- 20:31 Changeset [5a57838] by
- VOYEUR: Add iForcedDeath as a boot parameter
- 20:29 Changeset [906140e7] by
- FULLPIPE: Implement sceneHandler09_eatBall()
- 20:09 Ticket #6543 (SCI: LB2 DOS Floppy MD5) created by
- […] […]
- 19:45 Ticket #6542 (SCI: assertion in detector) created by
- […] […]
- 19:28 Ticket #6541 (WME: Theora A/V Sync drifts) created by
- […] […]
- 14:59 Changeset [808a59bd] by
- AVALANCHE: Implement ShootEmUp::collisionCheck().
- 14:28 Changeset [ad9a8df] by
- AVALANCHE: Implement ShootEmUp::escapeCheck().
- 14:02 Changeset [e03ccde6] by
- AVALANCHE: Implement ShootEmUp::animate() and connected functions.
- 13:41 Changeset [37b147d9] by
- AVALANCHE: Repair out of bound read in Help::handleMouse().
- 13:20 Changeset [f8a95677] by
- DREAMWEB: Slight formatting fix.
- 10:28 Changeset [35362716] by
- NEVERHOOD: Fix an off-by-one error in Klogg's letters This fixes the …
- 07:31 Changeset [4065c795] by
- VOYEUR: Some more renaming in GraphicsManager
- 07:10 Changeset [d0bbb68e] by
- VOYEUR: Some more renaming
- 06:49 Changeset [48c439a0] by
- VOYEUR: Remove some more variables in ViewPortResource
- 06:43 Changeset [31d3171] by
- VOYEUR: Remove a useless parameter in doTimeBar()
- 06:06 Changeset [5159996c] by
- KEYMAPPER: Have clicking on another remap button disable remapping …
- 04:21 Changeset [de384bae] by
- MADS: Moved sound_nebular file into new nebular/ folder
- 04:17 Changeset [58bb1383] by
- MADS: Added skeleton files for the game and dialogs
- 03:01 Changeset [7593ec29] by
- MADS: Fix feature flags for Rex Nebular detection entry
- 02:56 Changeset [488bf66c] by
- MADS: Fix memory leaks in MSurface
- 02:31 Changeset [1b0c1b3f] by
- MADS: Fix GCC warnings
- 02:28 Changeset [c687d3f6] by
- MADS: Cleanup of palette code, updated old-style 4 byte RGB usage to 3 …
- 01:22 Changeset [5c565797] by
- MADS: Extra cleanup and commenting for MSurface methods
02/19/14:
- 23:48 Changeset [29b9bba] by
- VOYEUR: Remove useless function in SoundManager
- 23:37 Changeset [27d624e] by
- VOYEUR: Remove unused variables and functions in GraphicsManager
- 20:46 Changeset [72cc9351] by
- FULLPIPE: Implement sceneHandler09_showBall()
- 20:45 Changeset [3584680] by
- TSAGE: Remove leftover debug display
- 20:45 Changeset [719f8f23] by
- WINTERMUTE: Some British to American English
- 20:45 Changeset [8d25112e] by
- VOYEUR: Some British to American English
- 20:45 Changeset [93c06d5] by
- TSAGE: Some British to American English
- 20:45 Changeset [9c82cf4] by
- TEENAGENT: Some British to American English
- 20:45 Changeset [9a22da65] by
- SWORD1: Some British to American English
- 20:45 Changeset [a675ac0] by
- SCUMM: Some British to American english
- 20:45 Changeset [137f6255] by
- DREAMWEB: Some British to American english
- 20:45 Changeset [2c7f6a9d] by
- CGE: Some British to American english
- 20:45 Changeset [a2a222e6] by
- AVALANCHE: Some British to American english
- 20:11 Changeset [6d2f3019] by
- AVALANCHE: Fix uninitialized variable in Avalanche's shoot'em up
- 20:02 Changeset [2f0b6c7e] by
- VOYEUR: Set private some functions in ThreadResources
- 18:52 Changeset [7970cddb] by
- AVALANCHE: Implement ShootEmUp::peopleRunning().
- 18:10 Changeset [2d5493b5] by
- AVALANCHE: Implement ShootEmUp::bumpFolk() and ShootEmUp::turnAround().
- 17:45 Changeset [5c841da] by
- AVALANCHE: Implement ShootEmUp::moveAvvy().
- 16:56 Changeset [546a3cea] by
- AVALANCHE: Implement ShootEmUp::moveThem().
- 16:55 Changeset [c498e910] by
- AVALANCHE: Implement ShootEmUp::plotThem() and connected functions.
- 15:48 Changeset [a3eea236] by
- AVALANCHE: Implement ShootEmUp::initRunner().
- 15:34 Ticket #6540 (NEVERHOOD: lightswitch graphical glitch) created by
- […] […]
- 06:28 Changeset [2a62c310] by
- VOYEUR: More cleanup
- 05:29 Ticket #9497 (ScummVM Hungarian Language) created by
- […] […]
- 04:56 Changeset [97087e8] by
- MADS: Fix warnings identified by gcc
- 04:43 Changeset [530cbb4b] by
- MADS: Adding in classes for fonts, game, user interfaec, and graphics
- 01:08 Changeset [0e46c809] by
- MADS: Initial implementation of MSurface class and dependant classes
- 01:04 Ticket #6485 (SCI: MUMG EGA - kStrCpy error) closed by
- fixed
- 01:03 Changeset [311471c8] by
- SCI: Fix script bug #6485 - "SCI: MUMG EGA - kStrCpy error"
02/18/14:
- 23:37 Changeset [e8076473] by
- VOYEUR: Remove a useless parameter in vStartCycle()
- 23:15 Changeset [ee6ac179] by
- VOYEUR: Some more clean up in FILES
- 23:15 Changeset [cd3e48ca] by
- VOYEUR: Fix a null pointer assigned to 0
- 22:47 Ticket #6531 (WME: Art of Murder - Assertion) closed by
- fixed
- 22:46 Ticket #6532 (WME: Art of Murder - Wrong Entry name and data md5sums) closed by
- fixed
- 22:42 Changeset [a1dea147] by
- WME: Remove translation tags from names found by the fallback detector …
- 22:42 Changeset [5d0ebad9] by
- WME: Fix bug #6531 - "WME: Art of Murder - Assertion"
- 21:43 Changeset [b06497f3] by
- VOYEUR: Start cleaning FILES
- 20:56 Changeset [6c63a9f] by
- VOYEUR: Remove some useless variables in Event, cleanup
- 18:57 Changeset [74583e23] by
- FULLPIPE: Fix compilation
- 18:56 Changeset [eb4d2695] by
- FULLPIPE: Implement sceneHandler09_limitHangerPhase()
- 18:53 Changeset [0002eb0e] by
- VOYEUR: Remove some useless variables
- 18:52 Changeset [c998e83] by
- FULLPIPE: Implement sceneHandler09_cycleHangers()
- 17:58 Changeset [14349402] by
- VOYEUR: Remove useless variable in synchronize
- 14:47 Changeset [2e56baec] by
- AVALANCHE: Rework GraphicManager::loadPictureSign().
- 14:42 Changeset [72c40dbd] by
- AVALANCHE: Repair writing off the boundaries in loadPictureGraphic().
- 13:55 Changeset [1b5cf54c] by
- AVALANCHE: Implement ShootEmUp::hitPeople() and connected functions.
- 13:15 Changeset [3b313bfc] by
- AVALANCHE: Implement ShootEmUp::blankIt().
- 13:05 Changeset [f20d4e72] by
- AVALANCHE: Introduce GraphicManager::blackOutScreen().
- 12:56 Changeset [589c6ffe] by
- AVALANCHE: Reimplement the rectangle drawing methods.
- 01:43 Changeset [36ac801a] by
- VOYEUR: Make GPL headers consistent in themselves.
- 01:39 Changeset [aa4c5d4] by
- ZVISION: Make GPL headers consistent in themselves.
- 01:39 Changeset [fc5ef58f] by
- WINTERMUTE: Make GPL headers consistent in themselves.
- 01:39 Changeset [224cec46] by
- WINCE: Make GPL headers consistent in themselves.
- 01:39 Changeset [449ea100] by
- WIN32: Make GPL headers consistent in themselves.
- 01:39 Changeset [3b73ceb1] by
- WII: Make GPL headers consistent in themselves.
- 01:39 Changeset [5c27f7b] by
- WEBOS: Make GPL headers consistent in themselves.
- 01:39 Changeset [01d20bd] by
- VKEYBD: Make GPL headers consistent in themselves.
- 01:39 Changeset [8f3a9236] by
- VIDEO: Make GPL headers consistent in themselves.
- 01:39 Changeset [9e90dcd3] by
- TUCKER: Make GPL headers consistent in themselves.
- 01:39 Changeset [6e715e18] by
- TSAGE: Make GPL headers consistent with themselves.
- 01:39 Changeset [4e4f5179] by
- TOUCHE: Make GPL headers consistent in themselves.
- 01:39 Changeset [1d65a915] by
- TOON: Make GPL headers consistent in themselves.
- 01:39 Changeset [b9bfa3a] by
- TONY: Make GPL headers consistent in themselves.
- 01:39 Changeset [8b9afc9] by
- TOLTECS: Make GPL headers consistent in themselves.
- 01:39 Changeset [ee22a2ed] by
- TIZEN: Make GPL headers consistent in themselves.
- 01:39 Changeset [9b138f4e] by
- TINSEL: Make GPL headers consistent in themselves.
- 01:39 Changeset [3edca1ab] by
- TESTBED: Make GPL headers consistent in themselves.
- 01:39 Changeset [47b61110] by
- TEENAGENT: Make GPL headers consistent in themselves.
- 01:39 Changeset [1b5c3248] by
- SYMBIAN: Make GPL headers consistent in themselves.
- 01:39 Changeset [bad7cdd3] by
- SWORD25: Make GPL headers consistent in themselves.
- 01:39 Changeset [f4724e7a] by
- SWORD1: Make GPL headers consistent in themselves.
- 01:39 Changeset [bd08fe9d] by
- SKY: Make GPL headers consistent in themselves.
- 01:39 Changeset [63304ee9] by
- SDL: Make GPL headers consistent in themselves.
- 01:39 Changeset [38474651] by
- SCUMM: Make GPL headers consistent in themselves.
- 01:39 Changeset [8fc7d60f] by
- SCI: Make GPL headers consistent in themselves.
- 01:39 Changeset [a3d01235] by
- SAMSUNGTV: Make GPL headers consistent in themselves.
- 01:39 Changeset [c1be2aed] by
- SAGA: Make GPL headers consistent in themselves.
- 01:39 Changeset [34552b9] by
- QUEEN: Make GPL headers consistent in themselves.
- 01:39 Changeset [2a7e57dd] by
- PSP: Make GPL headers consistent in themselves.
- 01:39 Changeset [6909a8e2] by
- PS3: Make GPL headers consistent in themselves.
- 01:39 Changeset [7aa3de5d] by
- PS2: Make GPL headers consistent in themselves.
- 01:39 Changeset [d8202ba] by
- POSIX: Make GPL headers consistent in themselves.
- 01:39 Changeset [56a99b1] by
- PARALLACTION: Make GPL headers consistent in themselves.
- 01:39 Changeset [cc2f3e23] by
- OPENPANDORA: Make GPL headers consistent in themselves.
- 01:39 Changeset [56528d9] by
- NULL: Make GPL headers consistent in themselves.
- 01:39 Changeset [6563171e] by
- NEVERHOOD: Make GPL headers consisten in themselves.
- 01:39 Changeset [0960c546] by
- N64: Make GPL headers consistent in themselves.
- 01:39 Changeset [9da7d869] by
- MORTEVIELLE: Make GPL headers consistent in themselves.
- 01:39 Changeset [abd9e920] by
- MOHAWK: Make GPL headers consistent in themselves.
- 01:39 Changeset [4f34f44f] by
- MAEMO: Make GPL headers consistent in themselves.
- 01:39 Changeset [5b70d344] by
- MADE: Make GPL headers consistent in themselves.
- 01:39 Changeset [b03ca0e8] by
- LURE: Make GPL headers consistent in themselves.
- 01:39 Changeset [872b5fd] by
- LINUXMOTO: Make GPL headers consistent in themselves.
- 01:39 Changeset [3d4f4095] by
- LASTEXPRESS: Make GPL headers consistent in themselves.
- 01:39 Changeset [b79c215] by
- KYRA: Make GPL headers consistent in themselves.
- 01:39 Changeset [594aaad3] by
- KEYMAPPER: Make GPL headers consistent in themselves.
- 01:39 Changeset [2f87b338] by
- IPHOME: Make GPL headers consistent in themselves.
- 01:39 Changeset [a331f4ae] by
- HUGO: Make GPL headers consistent in themselves.
- 01:39 Changeset [d5b21c40] by
- HOPKINS: Make GPL headers consistent in themselves.
- 01:39 Changeset [f5dfe67] by
- GUI: Make GPL headers consistent in themselves.
- 01:39 Changeset [8f55aed4] by
- GROOVIE: Make GPL headers consistent in themselves.
- 01:39 Changeset [53332e80] by
- GRAPHICS: Make GPL headers consistent in themselves.
- 01:39 Changeset [96564e9] by
- GPH: Make GPL headers consistent in themselves.
- 01:39 Changeset [ea21bc9] by
- GOB: Make GPL headers consistent in themselves.
- 01:39 Changeset [387fe8c1] by
- FULLPIPE: Make GPL headers consistent in themselves.
- 01:39 Changeset [53e83147] by
- ENGINES: Make GPL headers consistent in themselves.
- 01:39 Changeset [312442f] by
- DS: Make GPL headers consistent in themselves.
- 01:39 Changeset [aaff7b17] by
- DREAMWEB: Make GPL headers consistent in themselves.
- 01:39 Changeset [cf91cebb] by
- DRASCULA: Make GPL headers consistent in themselves.
- 01:39 Changeset [df777fe] by
- DRACI: Make GPL headers consistent in themselves.
- 01:39 Changeset [7803ce2f] by
- DINGUX: Make GPL headers consistent in themselves.
- 01:39 Changeset [e96900ae] by
- DEVTOOLS: Make GPL headers consistent in themselves.
- 01:39 Changeset [b4e55313] by
- DC: Make GPL headers consistent in themselves.
- 01:39 Changeset [00b6dfe9] by
- CRUISE: Make GPL headers consistent in themselves.
- 01:39 Changeset [8ff49659] by
- COMPOSER: Make GPL headers consistent in themselves.
- 01:39 Changeset [854e22b3] by
- COMMON: Make GPL headers consistent in themselves.
- 01:39 Changeset [4ad7c5b4] by
- CINE: Make GPL headers consistent in themselves.
- 01:39 Changeset [ed406531] by
- CGE: Make GPL headers consistent in themselves.
- 01:39 Changeset [f62153c7] by
- BASE: Make GPL headers consistent in themselves.
- 01:39 Changeset [121687d] by
- BACKENDS: Make GPL headers consistent in themselves.
- 01:39 Changeset [854de79c] by
- AVALANCHE: Make GPL headers consistent in themselves.
- 01:39 Changeset [452cec49] by
- AUDIO: Make GPL headers consistent in themselves.
- 01:39 Changeset [5c2dac59] by
- ANDROID: Make GPL headers consistent in themselves.
- 01:39 Changeset [1028bd34] by
- AMIGAOS4: Make GPL headers consistent in themselves.
- 01:39 Changeset [c4fc0cee] by
- AGOS: Make GPL headers consistent in themselves.
- 01:39 Changeset [6aac905] by
- AGI: Make GPL headers consistent in themselves.
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