Timeline



02/07/14:

22:21 Changeset [085c53b] by sev-
FULLPIPE: Implement sceneHandler27_maidSwitchback()
22:21 Changeset [b390868] by sev-
FULLPIPE: Implement sceneHandler27_driverPushButton()
20:30 Ticket #6524 (SCUMM: CoMI engine abort with missing musdisk1.bun) created by SF/zaunhasi
[…] […]
16:11 Changeset [62e7b4b] by johndoe123 <john_doe@…>
BBVS: Fix GCC warning (signed/unsigned comparison)
16:03 Changeset [cb2503aa] by Marisa-Chan <llancelot7@…>
ZVISION: Refactor of pushtoggle code, now full functional implementation.
14:29 Ticket #6523 (EOB1: Monster idle animation broken) closed by lordhoto
fixed
14:25 Changeset [08738ac6] by Johannes Schickel <lordhoto@…>
KYRA: Fix monster idle animation in EoB 1+2. (bug #6523) The bug …
13:41 Ticket #6523 (EOB1: Monster idle animation broken) created by SF/frankiexo
[…] […]
13:03 Changeset [f407a292] by dreammaster
VOYEUR: Fix decoder _curFrame to start at -1
11:00 Ticket #6521 (NEVERHOOD: buggy waterfall sound) closed by digitall
duplicate
09:07 Changeset [00337400] by Marisa-Chan <thunder_8888@…>
ZVISION: Fix lever code;
08:37 Changeset [3471c0c2] by johndoe123 <john_doe@…>
BBVS: Fix compilation in MSVC10 as suggested by dreammaster
07:42 Changeset [9b8e6f54] by sev-
VIDEO: Add additional FourCC appearing in some Zvision engine game versions
03:47 Changeset [ab0cdde5] by dreammaster
VOYEUR: Fix sound distortions in the second part of the gossip interview

02/06/14:

21:50 Changeset [f5ea651e] by sev-
FULLPIPE: Implement BallChain::init()
21:50 Changeset [998e86ae] by sev-
FULLPIPE: Removed cyrillic constants
21:50 Changeset [d492457c] by sev-
FULLPIPE: Implement sceneHandler27_batLogic()
21:50 Changeset [2d2c9929] by sev-
FULLPIPE: Implement sceneHandler27_calcWinArcade()
14:33 Ticket #6522 ( OUYA : ScummVM freeze when cancelling OUYA app menu.) created by SF/miammiam
[…] […]
09:46 Ticket #6521 (NEVERHOOD: buggy waterfall sound) created by SF/badfiles
[…] […]
09:44 Ticket #6520 (NEVERHOOD: buggy sound of the waterfall) created by SF/badfiles
[…] […]
07:19 Changeset [a446968b] by Strangerke
TSAGE: R2R - rename EFFECT_3
07:10 Changeset [4df0a42e] by Strangerke
TSAGE: R2R - Get rid of some magic values
06:25 Ticket #6511 (Win95 Polish version not detected ) closed by Strangerke

02/05/14:

21:58 Changeset [a231d6c7] by sev-
FULLPIPE: Bugfix in scene27
21:58 Changeset [ff50ea7] by sev-
FULLPIPE: Implement sceneHandler27_knockBats()
21:58 Changeset [7ece1b1e] by sev-
FULLPIPE: Implement sceneHandler27_batSetColors()
21:22 Ticket #6519 (RINGWORLD2: Wrong cursor in Select Character dialog) created by eriktorbjorn
[…] […]
19:42 Ticket #6518 (RINGWORLD2: Seeker never gives up trying to open the wrong elevator door) created by eriktorbjorn
[…] […]
16:18 Changeset [2ad76258] by somaen
WINTERMUTE: Change the copyFrom-simplifications to depend on pitch …
14:07 Changeset [cfb0492c] by Johannes Schickel <lordhoto@…>
KYRA: Fix scrolling credits in HoF.
14:00 Changeset [f6c68719] by dreammaster
VOYEUR: Fix preloading incriminating videos if the debug _iForceDeath …
13:41 Changeset [d0ca824a] by dreammaster
VOYEUR: Opening sequence video should not be completely skipped
12:36 Changeset [737e38ef] by uruk <koppirnyo@…>
AVALANCHE: Implement the floating eyeballs and the "Glerk"s animation.
09:51 Changeset [1af04e93] by uruk <koppirnyo@…>
AVALANCHE: Hide/reveal the mouse cursor in GhostRoom::run().
09:51 Changeset [acb70b6] by uruk <koppirnyo@…>
AVALANCHE: Implement GhostRoom::wait().
09:51 Changeset [f26bbefb] by uruk <koppirnyo@…>
AVALANCHE: Make constants really const.
09:51 Changeset [2ca5143] by uruk <koppirnyo@…>
AVALANCHE: Remove unnecessary checks from picture creatings.
09:51 Changeset [89386900] by uruk <koppirnyo@…>
AVALANCHE: Add ghostDrawGlerk().
03:38 Changeset [eca87a63] by dreammaster
VOYEUR: Renamings for the fields of the new StateResource class
03:23 Changeset [f075f033] by dreammaster
VOYEUR: Convert ControlResource::_ptr raw data to a deserialized state …
02:22 Ticket #6517 (WME: Dirty Split - has broken dancer image in the VaVoom-bar.) created by somaen
[…] […]
01:35 Changeset [49e3c9bc] by dreammaster
VOYEUR: Moved RL2Decoder::seek to be seekIntern

02/04/14:

22:18 Changeset [a1a4e809] by sev-
FULLPIPE: Implement sceneHandler27_batFallLogic()
18:54 Changeset [5a1c9bc7] by uruk <koppirnyo@…>
AVALANCHE: Implement rest of the loading in Ghostroom. Also move it …
17:51 Changeset [3eb2c05] by uruk <koppirnyo@…>
AVALANCHE: Rename/move/implement plainGrab().
11:07 Changeset [81992bf] by uruk <koppirnyo@…>
AVALANCHE: Some renaming in Background.
11:06 Changeset [a0e2810] by uruk <koppirnyo@…>
AVALANCHE: Some renaming connected to Ghostroom.
09:50 Changeset [65d4695] by uruk <koppirnyo@…>
AVALANCHE: Really remove that function.
09:48 Changeset [671ff32f] by uruk <koppirnyo@…>
AVALANCHE: Change some variable's type, remove unused function.
09:30 Changeset [29cd1614] by uruk <koppirnyo@…>
AVALANCHE: Rename/move/implement getMe().
08:01 Changeset [08e7b5a8] by uruk <koppirnyo@…>
AVALANCHE: Remove references to removed variables.
07:59 Changeset [9a08e045] by uruk <koppirnyo@…>
AVALANCHE: Implement loading and drawing of the picture of the ghost.
05:20 Changeset [07f57ac6] by dreammaster
VOYEUR: Simplified reference to audio and video tracks in the RL2Decoder
05:14 Changeset [bb37927a] by dreammaster
VOYEUR: Cleaner implementation of RL2Decoder seek
05:05 Changeset [77d8810b] by dreammaster
VOYEUR: Converted RL2 header getFrameRate to use Common::Rational
04:44 Changeset [d5231aa] by dreammaster
VOYEUR: Moved RL2Decoder into Voyeur namespace, and merged with …
04:05 Ticket #6482 (PUTTZOO : Graphic Glitch on Lion Cup close up scene) closed by SF/mthreepwood
duplicate
04:00 Changeset [90b7d10a] by dreammaster
VOYEUR: Fixes to keep credits on-screen during opening sequence
03:55 Ticket #6516 (ScummVM-Tools: Compile error with C++98) closed by SF/mthreepwood
03:45 Changeset [0c1a0a28] by dreammaster
VOYEUR: Re-enabled and completed implementing title sequence
03:02 Changeset [d3f4156e] by dreammaster
VOYEUR: Clean up, commenting, and bugfixes for checking for murder
02:27 Changeset [683ef9d5] by dreammaster
VOYEUR: Fix for control data comparisons in parsePlayCommands
01:32 Changeset [4a454ed7] by Marisa-Chan <llancelot7@…>
ZVISION: New search manager for handle right handle for ZIX-files.
01:29 Changeset [be296c58] by dreammaster
VOYEUR: Removed some method declarations that are no longer in the …
01:16 Changeset [ae9bca6] by dreammaster
VOYEUR: Remove a lot of outdated TODO's and clean up of stubbed methods
00:44 Ticket #6516 (ScummVM-Tools: Compile error with C++98) created by Kirben
[…] […]

02/03/14:

20:58 Changeset [a67b7f4] by sev-
FULLPIPE: Implement sceneHandler27_batCalcDistance()
20:50 Changeset [140f1103] by sev-
FULLPIPE: Implement sceneHandler27_animateBats()
20:22 Changeset [db02b57] by sev-
FULLPIPE: Implement sceneHandler27_startBat()
20:09 Changeset [b2518bd] by sev-
FULLPIPE: Implement sceneHandler27_sub04() and sceneHandler27_sub07()
19:36 Changeset [2ed9d0d] by sev-
FULLPIPE: Implementated sceneHandler27_showNextBat()
19:30 Changeset [a52c6eb5] by sev-
FULLPIPE: Implement sceneHandler27_takeVent()
19:27 Changeset [5d99d91] by sev-
FULLPIPE: Implement sceneHandler27_driverGiveVent()
19:23 Changeset [75a6aec] by sev-
FULLPIPE: Update scene27 callbacks
19:20 Changeset [090d971] by sev-
FULLPIPE: Implement sceneHandler27_throwBat()
19:14 Changeset [bdd282ef] by sev-
FULLPIPE: Implement sceneHandler27_clickBat()
19:04 Changeset [b128b8ca] by sev-
FULLPIPE: Implement sceneHandler27_startAiming()
19:00 Changeset [8225ffd0] by sev-
FULLPIPE: Enable scene27
18:58 Changeset [e34c357b] by sev-
FULLPIPE: Implement sceneHandler27_winArcade()
13:46 Changeset [f5ffef7b] by sev-
FULLPIPE: Implement sceneHandler27_aimDude()
13:46 Changeset [a7c0495] by sev-
FULLPIPE: Implement sceneHandler27()
13:46 Changeset [8f9bc161] by sev-
FULLPIPE: Plug scene27 in
06:23 Changeset [8385a0ef] by dreammaster
VOYEUR: Implemented checkForKey
05:38 Changeset [e0a142ed] by dreammaster
VOYEUR: Fix loading of savegame descriptions
05:25 Changeset [fcaf2af6] by dreammaster
VOYEUR: Add a hotspot to the aprtment for the ScummVM GMM The …
05:07 Changeset [22347248] by dreammaster
VOYEUR: Clean up debug channels
04:59 Changeset [d13b529c] by dreammaster
VOYEUR: Improvements to debugger command for changing time period
03:38 Changeset [4ef57db] by dreammaster
VOYEUR: General field renaming and comments
01:28 Changeset [f88985dc] by dreammaster
VOYEUR: Added debugger command to show mouse position
00:17 Changeset [ff68d8f8] by dreammaster
VOYEUR: Added some comments
00:01 Changeset [569fa63a] by dreammaster
VOYEUR: Fix for not highlighting camera on Monday morning after …

02/02/14:

23:42 Changeset [2b69c5d0] by dreammaster
VOYEUR: Fix issue with time not progressing, and renamed associated …
23:22 Changeset [9c3216c3] by dreammaster
VOYEUR: Graphical fixes for clipped variations within sDrawPic
22:33 Changeset [63a06bc] by dreammaster
VOYEUR: Refactored code for showing ending news into separate method
21:23 Ticket #6515 (NEVERHOOD: the five rings room) created by SF/badfiles
[…] […]
21:21 Ticket #6514 (RINGWORLD2: Inventory glitch with scanner) created by eriktorbjorn
[…] […]
20:15 Changeset [d536c0a] by dreammaster
VOYEUR: Fix another incorrect rectangle fill when viewing computer text
20:06 Changeset [3fab3ebd] by dreammaster
VOYEUR: Fix clearing computer screen when viewing a computer event
19:41 Changeset [d545b5c] by dreammaster
VOYEUR: Fix incorrect loop terminator in room data load loop
19:15 Changeset [a518102b] by dreammaster
VOYEUR: Fix for crash in playAudio
17:48 Changeset [a2b77b66] by dreammaster
VOYEUR: Fix for loading in blocks from file correctly when …
17:07 Changeset [fb14f656] by dreammaster
TSAGE: Fix for same voice line getting repeated for some Scan Ops messages
15:46 Changeset [c0667244] by Strangerke
HOPKINS: Mention Gore Mode GUI option in the NEWS file
15:21 Ticket #6513 (NEVERHOOD: Some nasty bugs) created by SF/badfiles
[…] […]
15:20 Changeset [6bcc8dfe] by Strangerke
HOPKINS: Initialize censorship based on per-engine GUI option instead …
15:16 Changeset [ea9fee3] by Strangerke
HOPKINS: Fix censorship issue introduced in …
14:51 Changeset [b7ad4c39] by sev-
FULLPIPE: Implement scene27_updateCursor()
14:51 Changeset [83d62181] by sev-
FULLPIPE: Initial code for scene27
11:14 Changeset [5c93ecb1] by johndoe123 <john_doe@…>
BBVS: Set the best video mode when playing a video instead of a …
11:14 Changeset [d0690dfb] by johndoe123 <john_doe@…>
BBVS: Remove debug output code from GameModule methods
11:11 Changeset [4659346] by johndoe123 <john_doe@…>
BBVS: Fix detection - Use AD_ENTRY1 macro - Use the correct game name …
10:20 Changeset [7945cba5] by Strangerke
MORTEVIELLE: Little refactoring in fctLook()
10:19 Changeset [2817e380] by Strangerke
HOPKINS: Fix bug #6511 - Add detection to Polish full version of the game
09:29 Changeset [eb16c831] by Strangerke
AVALANCHE: Fix a couple of missing initializations in the ghost room
04:33 Changeset [647a2de] by dreammaster
VOYEUR: Set up enum for event flags, and improved blinking record indicator
03:22 Changeset [54c479c3] by dreammaster
VOYEUR: Bugfixes for computer event display
02:45 Changeset [7cd966bc] by dreammaster
VOYEUR: Removed redundant LockClass class
02:38 Changeset [f450b794] by dreammaster
VOYEUR: Converted doRoom to use ScummVM cursors
01:51 Changeset [28fc97cb] by dreammaster
VOYEUR: Fix for occasional palette corruption when reviewing a video event
Note: See TracTimeline for information about the timeline view.