Timeline



01/18/14:

22:57 Changeset [7f236696] by dreammaster
VOYEUR: Minor fixes to reviewTape
22:32 Changeset [3f50f146] by dreammaster
VOYEUR: Implemented remainder of reviewTape and dependent methods
19:38 Changeset [f0845399] by dreammaster
VOYEUR: Converted drawText and textWidth to work on PictureResource
18:50 Changeset [d211d579] by Max Lingua <max.lingua@…>
PS2: do not assume _tvMode and _gfxMode are init 0
18:50 Changeset [61aaf9ba] by Max Lingua <max.lingua@…>
PS2: reverted createPixelFormat to _overlayFormat <1555> alpha …
18:49 Changeset [066c2825] by Max Lingua <max.lingua@…>
PS2: converted malloc(x) -> memalign(64, x)
18:49 Changeset [27735638] by Max Lingua <max.lingua@…>
PS2: ps2pad.cpp - fixed duplicate switch case
18:49 Changeset [beee456c] by Max Lingua <max.lingua@…>
PS2: support for different gfx modes
18:48 Changeset [ca2f0f00] by Max Lingua <max.lingua@…>
PS2: added [PlayStation2] section to scummvm.ini
18:48 Changeset [1cbb90d] by Max Lingua <max.lingua@…>
PS2: modular IRX drivers loading
18:48 Changeset [fb69d8e] by Max Lingua <max.lingua@…>
PS2: enhanced Makefile.ps2 (incl. modules & debug)
18:48 Changeset [a960ec7a] by Max Lingua <max.lingua@…>
PS2: snprintf hack to fix scumm.plg
18:47 Changeset [5ba54346] by Max Lingua <max.lingua@…>
PS2: removed plugins cksum deps on build time
18:46 Changeset [263a0972] by Max Lingua <max.lingua@…>
PS2: removed plugins cksum deps on build time
18:46 Changeset [33b22acc] by Max Lingua <max.lingua@…>
PS2: beautified & simplified version on screen
18:42 Changeset [7dc0a54c] by Max Lingua <max.lingua@…>
PS2: beautified & simplified version on screen
18:41 Changeset [a2313aef] by Max Lingua <max.lingua@…>
configure: enhanced PS2 support
18:41 Changeset [d687417d] by Max Lingua <max.lingua@…>
Makefile.common: added QUIET_CC
18:41 Changeset [7287448e] by Max Lingua <max.lingua@…>
PS2: commented out unused Gs2dScreen::tvMode
18:40 Changeset [623a0e7d] by Max Lingua <max.lingua@…>
PS2: use createPixelFormat for overlay format
18:39 Changeset [8e009b44] by Max Lingua <max.lingua@…>
PS2: renamed animThread -> playAnim to avoid shadowing
18:39 Changeset [00b2e12] by Max Lingua <max.lingua@…>
PS2: Ps2Pad::initPad added case STAT_NONE
18:39 Changeset [e73027f2] by Max Lingua <max.lingua@…>
PS2: fixed tabs and alignment
18:39 Changeset [b75c7f6b] by Max Lingua <max.lingua@…>
PS2: added missing casts
18:38 Changeset [14f3a09c] by Max Lingua <max.lingua@…>
PS2: used C++ const_cast<...> where appropriate
17:40 Changeset [17e8a6f2] by Max Lingua <max.lingua@…>
PS2: cleaned cast (X*) -> (X *)
17:00 Ticket #6491 (WME: Dirty Split - mouse prints issue) closed by somaen
16:59 Ticket #6489 (WME: Dirty Split - stereo sound issue) closed by somaen
15:16 Changeset [e387b016] by dreammaster
VOYEUR: Implemented addSaveRect and clipRect
13:52 Changeset [f5748d16] by Strangerke
NEVERHOOD: Add a todo in the readme related to engine data
13:50 Changeset [bd90eddd] by Strangerke
MORTEVIELLE: Enable engine by default
13:09 Changeset [cbbdf4db] by dreammaster
VOYEUR: Fix sFillBox to work for PictureResource as well
12:58 Changeset [8792e4f9] by dreammaster
VOYEUR: Fix anonymous resource in reviewTape to a hotspot list
12:56 Changeset [0af3db7] by digitall
CONFIGURE: Disable taskbar integration for Dreamcast. This caused an …
12:19 Changeset [64a58316] by Torbjörn Andersson <eriktorbjorn@…>
FULLPIPE: Silence GCC warnings.
12:04 Ticket #6504 (RINGWORLD2: Crash after scanning for ARM) created by eriktorbjorn
[…] […]
11:49 Changeset [dc7fc449] by sev-
FULLPIPE: Renames in scene37. This completes the scene
11:42 Changeset [ce69278a] by sev-
FULLPIPE: Implement sceneHandler37_updateRing()
11:33 Ticket #6503 (RINGWORLD2: Scanner oddities) created by eriktorbjorn
[…] […]
10:36 Ticket #6502 (RINGWORLD2: Graphics glitches when going to Ringworld) created by eriktorbjorn
[…] […]
10:07 Changeset [7445f893] by sev-
FULLPIPE: Plug scene37 in
10:06 Changeset [d122b201] by sev-
FULLPIPE: Implement sceneHandler37_setRingsState()
10:01 Changeset [8a229f5a] by sev-
FULLPIPE: Implement sceneHandler37()
09:28 Changeset [9a4d233f] by sev-
FULLPIPE: Implement scene37_updateCursor()
09:26 Changeset [9dd3c9d] by sev-
FULLPIPE: Plug scene37 in
09:17 Changeset [66e252b] by sev-
FULLPIPE: Initial code for scene37
07:17 Changeset [eea9af0c] by Max Lingua <max.lingua@…>
PS2: do not assume _tvMode and _gfxMode are init 0
07:17 Changeset [5eebdc1] by Max Lingua <max.lingua@…>
PS2: converted malloc(x) -> memalign(64, x)
07:13 Changeset [646e73f9] by Max Lingua <max.lingua@…>
PS2: do not assume _tvMode and _gfxMode are init 0
07:10 Changeset [7a4c233] by Max Lingua <max.lingua@…>
PS2: do not assume _tvMode and _gfxMode are init 0
05:44 Changeset [6fcd4f0] by Max Lingua <max.lingua@…>
PS2: reverted createPixelFormat to _overlayFormat <1555> alpha …
05:42 Changeset [5b9b9fb2] by Max Lingua <max.lingua@…>
PS2: converted malloc(x) -> memalign(64, x)
05:35 Changeset [ccca9453] by Max Lingua <max.lingua@…>
PS2: reverted createPixelFormat to _overlayFormat <1555> alpha …
05:12 Changeset [d6866e1a] by Max Lingua <max.lingua@…>
PS2: converted malloc(x) -> memalign(64, x)
04:19 Changeset [7ad8dfa0] by dreammaster
VOYEUR: Fix switching TV watch gossip to reviewing the tape
04:01 Changeset [829de693] by dreammaster
VOYEUR: Fix for video playback when no custom pic list needs to be applied
02:57 Changeset [6b059631] by dreammaster
VOYEUR: Cleanup of doGossip, and better generic video playback code
02:27 Changeset [fd312ddf] by Johannes Schickel <lordhoto@…>
KYRA: Slight formatting fix.
02:27 Changeset [4349ee8] by Johannes Schickel <lordhoto@…>
SCUMM: Fix some GCC warnings.
02:18 Changeset [18ef3ed6] by Johannes Schickel <lordhoto@…>
KYRA: Make pointers to VQAHeader const This is just to enforce the …
02:18 Changeset [16d36224] by Johannes Schickel <lordhoto@…>
KYRA: Restructure the VQA decoder, as suggested by clone2727 …
02:18 Changeset [238aa2be] by Johannes Schickel <lordhoto@…>
KYRA: Let the VQA decoder draw directly to the backend As an …
02:18 Changeset [19cb3499] by Johannes Schickel <lordhoto@…>
KYRA: Rewrite the VQA decoder, using the VideoDecoder classes There …
02:11 Changeset [f23abd22] by Max Lingua <max.lingua@…>
PS2: ps2pad.cpp - fixed duplicate switch case
02:06 Changeset [c9b2c166] by Matthew Hoops <clone2727@…>
VIDEO: Fix a typo in the include guard
02:03 Changeset [3ed20b19] by Max Lingua <max.lingua@…>
PS2: support for different gfx modes
02:02 Changeset [d73df0d] by Matthew Hoops <clone2727@…>
VIDEO: Add MJPEG support
01:54 Changeset [722036e] by Max Lingua <max.lingua@…>
PS2: added [PlayStation2] section to scummvm.ini
01:54 Changeset [0b061ad3] by Max Lingua <max.lingua@…>
PS2: modular IRX drivers loading
01:54 Changeset [40be9172] by Max Lingua <max.lingua@…>
PS2: enhanced Makefile.ps2 (incl. modules & debug)
01:54 Changeset [8c0dc70] by Max Lingua <max.lingua@…>
PS2: snprintf hack to fix scumm.plg
01:53 Changeset [d9f385c] by Max Lingua <max.lingua@…>
PS2: removed plugins cksum deps on build time
01:52 Changeset [8016d95c] by Max Lingua <max.lingua@…>
PS2: beautified & simplified version on screen
01:51 Changeset [4d59cf6a] by Max Lingua <max.lingua@…>
configure: enhanced PS2 support
01:51 Changeset [5af1d25d] by Max Lingua <max.lingua@…>
Makefile.common: added QUIET_CC
01:51 Changeset [3dfe5ae7] by Max Lingua <max.lingua@…>
PS2: commented out unused Gs2dScreen::tvMode
01:50 Changeset [fa002856] by Max Lingua <max.lingua@…>
PS2: use createPixelFormat for overlay format
01:48 Changeset [8d22e553] by Max Lingua <max.lingua@…>
PS2: renamed animThread -> playAnim to avoid shadowing
01:48 Changeset [edfdf0ba] by Max Lingua <max.lingua@…>
PS2: Ps2Pad::initPad added case STAT_NONE
01:48 Changeset [417064e3] by Johannes Schickel <lordhoto@…>
Merge pull request #417 from digitall/STACK_fixes ALL: Fix …
01:48 Changeset [12e82eb] by Max Lingua <max.lingua@…>
PS2: fixed tabs and alignment
01:34 Changeset [892e03c] by Max Lingua <max.lingua@…>
PS2: added missing casts
01:34 Changeset [66f0dec0] by Max Lingua <max.lingua@…>
PS2: used C++ const_cast<...> where appropriate
01:34 Changeset [9a5e21a5] by Max Lingua <max.lingua@…>
PS2: cleaned cast (X*) -> (X *)
01:25 Changeset [fbc48e2e] by Max Lingua <max.lingua@…>
PS2: updated release date for 1.5.0
01:25 Changeset [b11b4d33] by Max Lingua <max.lingua@…>
PS2: support for different gfx modes
01:24 Changeset [dc217cf0] by Max Lingua <max.lingua@…>
PS2: added [PlayStation2] section to scummvm.ini
01:24 Changeset [0236ff0] by Max Lingua <max.lingua@…>
PS2: modular IRX drivers loading
01:24 Changeset [d660a18c] by Max Lingua <max.lingua@…>
PS2: enhanced Makefile.ps2 (incl. modules & debug)
01:23 Changeset [a778287] by Max Lingua <max.lingua@…>
PS2: snprintf hack to fix scumm.plg
01:23 Changeset [bb3eb1e8] by Max Lingua <max.lingua@…>
PS2: removed plugins cksum deps on build time
01:22 Changeset [5d2c6170] by Max Lingua <max.lingua@…>
PS2: beautified & simplified version on screen
01:20 Changeset [2635d6ed] by Max Lingua <max.lingua@…>
configure: enhanced PS2 support
01:20 Changeset [1823e744] by Max Lingua <max.lingua@…>
Makefile.common: added QUIET_CC
01:18 Changeset [0f575b07] by Max Lingua <max.lingua@…>
PS2: commented out unused Gs2dScreen::tvMode
01:18 Changeset [c087224b] by Max Lingua <max.lingua@…>
PS2: use createPixelFormat for overlay format
01:18 Changeset [3fdf8d0e] by Max Lingua <max.lingua@…>
PS2: renamed animThread -> playAnim to avoid shadowing
01:18 Changeset [955f9cd7] by Max Lingua <max.lingua@…>
PS2: Ps2Pad::initPad added case STAT_NONE
01:17 Changeset [9505cff0] by Max Lingua <max.lingua@…>
PS2: fixed tabs and alignment
01:17 Changeset [97de149] by Max Lingua <max.lingua@…>
PS2: added missing casts
01:17 Changeset [b16faf4d] by Max Lingua <max.lingua@…>
PS2: used C++ const_cast<...> where appropriate
01:17 Changeset [b255fb28] by Max Lingua <max.lingua@…>
PS2: cleaned cast (X*) -> (X *)
00:51 Changeset [7d9daada] by Max Lingua <max.lingua@…>
PS2: updated plugins date for 1.4.1
00:49 Changeset [8fee6d05] by Max Lingua <max.lingua@…>
PS2: amended release date for 1.4.1
00:36 Changeset [7e83a036] by Max Lingua <max.lingua@…>
PS2: support for different gfx modes
00:35 Changeset [62952080] by Max Lingua <max.lingua@…>
PS2: added [PlayStation2] section to scummvm.ini
00:35 Changeset [3ecf78c] by Max Lingua <max.lingua@…>
PS2: modular IRX drivers loading
00:35 Changeset [7e917f9] by Max Lingua <max.lingua@…>
PS2: enhanced Makefile.ps2 (incl. modules & debug)
00:35 Changeset [7175b32a] by Max Lingua <max.lingua@…>
PS2: snprintf hack to fix scumm.plg
00:34 Changeset [941feced] by Max Lingua <max.lingua@…>
PS2: removed plugins cksum deps on build time
00:34 Changeset [6fd11563] by Max Lingua <max.lingua@…>
PS2: beautified & simplified version on screen
00:34 Changeset [420b84b] by Max Lingua <max.lingua@…>
configure: enhanced PS2 support
00:34 Changeset [8c6bc553] by Max Lingua <max.lingua@…>
Makefile.common: added QUIET_CC
00:34 Changeset [e9e16423] by Max Lingua <max.lingua@…>
PS2: removed unused PS2Icon ctr / dtr
00:33 Changeset [23ea8506] by Max Lingua <max.lingua@…>
PS2: commented out unused Gs2dScreen::tvMode
00:33 Changeset [bbc92fe5] by Max Lingua <max.lingua@…>
PS2: use createPixelFormat for overlay format
00:33 Changeset [d563f52c] by Max Lingua <max.lingua@…>
PS2: renamed animThread -> playAnim to avoid shadowing
00:33 Changeset [5fccab65] by Max Lingua <max.lingua@…>
PS2: Ps2Pad::initPad added case STAT_NONE
00:32 Changeset [2df3b427] by Max Lingua <max.lingua@…>
PS2: fixed tabs and alignment
00:32 Changeset [f66a9061] by Max Lingua <max.lingua@…>
PS2: added missing casts
00:32 Changeset [5ce547d] by Max Lingua <max.lingua@…>
PS2: used C++ const_cast<...> where appropriate
00:28 Changeset [204eece] by Max Lingua <max.lingua@…>
PS2: cleaned cast (X*) -> (X *)
00:17 Changeset [b23f7640] by Matthew Hoops <clone2727@…>
VIDEO: Rename the Motion JPEG decoder to JPEG to better reflect its …
00:04 Changeset [c8ea0dcd] by Matthew Hoops <clone2727@…>
NEWS: Fix order of games/engines
00:02 Changeset [131e83d8] by Matthew Hoops <clone2727@…>
NEWS: Mention HE save changes

01/17/14:

23:59 Changeset [9d9ced07] by clone2727 <clone2727@…>
Merge pull request #366 from clone2727/he-saves-target-name RFC: Make …
20:52 Changeset [c87074f8] by Strangerke
MORTEVIELLE: Some refactoring in Action
20:28 Changeset [0d4d7a66] by Strangerke
MORTEVIELLE: rename a variable
18:32 Changeset [3587d870] by sev-
FULLPIPE: Enable scene35
16:49 Ticket #6501 (WME: 5LD - Missing text in msg boxes) created by misterhands
[…] […]
16:42 Ticket #6500 (WME: Theora player issues) created by misterhands
[…] […]
11:57 Changeset [8388714a] by sev-
FULLPIPE: Renames in scene35. This completes the scene
11:46 Changeset [8a2b186] by sev-
FULLPIPE: Implement sceneHandler35_genFlies()
09:56 Changeset [9c9f59d5] by Marisa-Chan <thunder_8888@…>
ZVISION: Move lever code to use MetaAnimation.
09:54 Changeset [ff2a2088] by Marisa-Chan <thunder_8888@…>
ZVISION: Move code of animation_node to use meta_animation.
09:52 Changeset [3a1fda6] by Marisa-Chan <thunder_8888@…>
ZVISION: New class for handle rlf and avi animations.
06:39 Changeset [05360d66] by Strangerke
MORTEVIELLE: Remove unused structure and an obsolete comment
04:58 Ticket #6476 (DC: Soltys (CGE) crashes at start up) closed by digitall
fixed
04:32 Changeset [3cf79e07] by digitall
CGE: Further alignment fixes to Bitmap class. This fixes bug #6476 - …
04:10 Changeset [7b7ae43f] by Marisa-Chan <thunder_8888@…>
ZVISION: Implement crossfade.
04:07 Changeset [d973b1fb] by Marisa-Chan <thunder_8888@…>
ZVISION: Implement attenuate code.
03:57 Changeset [41415002] by Marisa-Chan <thunder_8888@…>
ZVISION: Implement PanTrack.
03:11 Changeset [c1657dc2] by dreammaster
VOYEUR: Fix selection of apartment music after initial phone call ends
02:32 Changeset [61224e72] by Marisa-Chan <thunder_8888@…>
ZVISION: Move MusicNode to use Audio::SoundHandle.

01/16/14:

21:58 Changeset [9afeafd3] by Johannes Schickel <lordhoto@…>
TONY: Cleanup (don't compare pointer with false).
21:56 Changeset [67bf71f4] by Johannes Schickel <lordhoto@…>
KYRA: Slight cleanup.
21:46 Changeset [e00ae091] by Johannes Schickel <lordhoto@…>
AUDIO: Cleanup MT-32 code a bit. This removes overwrites in …
21:39 Changeset [5ccec11] by sev-
FULLPIPE: Implement sceneHandler35_startFlow()
21:39 Changeset [0bb98d6] by sev-
FULLPIPE: Implement sceneHandler35_stopFlow() and _shrink()
21:39 Changeset [ad33e9c0] by sev-
FULLPIPE: Implement sceneHandler35()
21:21 Changeset [1eb10b1a] by Johannes Schickel <lordhoto@…>
AUDIO: Register EAS sound driver as plain sound type. MIDI code will …
21:20 Changeset [d99f23f] by Johannes Schickel <lordhoto@…>
AUDIO: Register FluidSynth driver as plain sound type. MIDI code will …
21:18 Changeset [5ea87462] by Johannes Schickel <lordhoto@…>
AUDIO: Register MT-32 emulator as plain sound type. Formerly the …
16:27 Changeset [f60b6cb1] by sev-
FULLPIPE: Plug scene35 in
16:27 Changeset [f79390f] by sev-
FULLPIPE: Initial code for scene35
14:25 Changeset [b0e39755] by dreammaster
VOYEUR: Implemented remaining initialisations in sInitPic

01/15/14:

22:04 Changeset [19ae43aa] by uruk <koppirnyo@…>
AVALANCHE: Move Clock to dedicated files.
19:36 Changeset [f2206381] by uruk <koppirnyo@…>
AVALANCHE: Fix another bug regarding speaking. This prevents the …
19:22 Changeset [ee0d3b6] by uruk <koppirnyo@…>
AVALANCHE: Repair bug regarding speaking in bed.
19:03 Changeset [de4ec97] by uruk <koppirnyo@…>
AVALANCHE: Implement wobble, move it to Animation.
17:00 Changeset [96d4b67d] by uruk <koppirnyo@…>
AVALANCHE: Implement, rename, move zonk() and connected functions. …
17:00 Changeset [b5b0aa25] by uruk <koppirnyo@…>
AVALANCHE: Implement setBackgroundColor().
16:57 Changeset [78b25b17] by Strangerke
MORTEVIELLE: Split resetVariables in two, reuse it in engine constructor
15:23 Changeset [b4af4dc8] by uruk <koppirnyo@…>
Merge branch 'master' of https://github.com/scummvm/scummvm
15:23 Changeset [f6c1440] by uruk <koppirnyo@…>
AVALANCHE: Repair rest of the credits.
13:39 Changeset [b5498bc3] by sev-
FULLPIPE: Implement ModalMap::getScenePicture()
13:39 Changeset [4a792953] by sev-
FULLPIPE: Implement ModalMap::initMap()
13:39 Changeset [db4c5eb2] by sev-
FULLPIPE: Implement ModalMap::init()
13:39 Changeset [f3ca6b26] by sev-
FULLPIPE: Implement ModalMap::handleMessage()
13:39 Changeset [f6ebae63] by sev-
FULLPIPE: More code to ModalMap
13:39 Changeset [659fe857] by sev-
FULLPIPE: Implement FullpipeEngine::openMap() and stub ModalMap class
11:11 Changeset [74282cd4] by somaen
WINTERMUTE: Stop any playing FMV when loading a savegame.
10:28 Changeset [ab98e22c] by uruk <koppirnyo@…>
AVALANCHE: Repair credits.pl
06:37 Ticket #6499 (WME: Chivalry - throws error at startup.) created by SF/mrugiero
[…] […]
06:12 Changeset [8524a3a7] by Strangerke
MORTEVIELLE: Add some missing variable initializations
04:19 Changeset [0985cc51] by dreammaster
VOYEUR: Implement pictures with horizontal or vertical flip
02:49 Changeset [5774ce53] by dreammaster
VOYEUR: Further saving logic
02:36 Changeset [ac408785] by digitall
ALL: Remove optimization unstable code on checking for null after new. …
01:37 Ticket #6496 (RINGWORLD2: Dialog/menu cursor glitch) closed by dreammaster
fixed
01:12 Changeset [74fbd2de] by dreammaster
TSAGE: Fix for R2R cursor closing dialogs on title screen

01/14/14:

23:11 Changeset [6814ce68] by digitall
QUEEN: Disable detection entries with unknown MD5sums. This forces …
23:07 Changeset [be9833a] by digitall
QUEEN: Switch unknown md5sums in detection entries for NULL. This …
19:00 Ticket #6493 (NEVERHOOD: Many sounds playback as loud static (Wii)) closed by johndoe123
fixed
18:58 Ticket #6481 (NEVERHOOD: Wrong walk sound in navigation scene) closed by johndoe123
fixed
18:55 Changeset [a5b617a0] by johndoe123 <john_doe@…>
NEVERHOOD: Fix for bug #6481: 'NEVERHOOD: Wrong walk sound in …
18:53 Changeset [be55f32] by johndoe123 <john_doe@…>
NEVERHOOD: Fix for bug #6493: "NEVERHOOD: Many sounds playback as loud …
11:17 Changeset [2438c55] by sev-
FULLPIPE: Sort scenes in updateMap()
11:14 Changeset [f8d835d] by sev-
FULLPIPE: Implement FullpipeEngine::updateMap()

01/13/14:

23:24 Changeset [0c0ed9fd] by somaen
WINTERMUTE: Limit the range of the panning-variable to stay within …
20:23 Changeset [0c570712] by sev-
FULLPIPE: Renames in scene34. This completes the scene
20:16 Changeset [3d1e84a] by sev-
FULLPIPE: Implement sceneHandler34_genFlies()
20:06 Changeset [4366409f] by sev-
FULLPIPE: Implement sceneHandler34_animateLeaveBoard()
20:00 Changeset [5a27411] by sev-
FULLPIPE: Implement sceneHandler34_animateAction()
19:45 Changeset [aef5655] by sev-
FULLPIPE: Implement sceneHandler34_testVent() and showVent()
19:36 Changeset [f4e64828] by sev-
FULLPIPE: Implement sceneHandler34_setExits()
18:54 Changeset [523b308] by sev-
FULLPIPE: Yet more code to scene34
18:51 Changeset [cf978529] by sev-
FULLPIPE: More code to scene34
09:22 Changeset [063d008e] by Strangerke
Merge pull request #420 from somaen/disableSDLAlpha SDL: Avoid having …
03:26 Changeset [4df249b9] by digitall
TEENAGENT: Fix two more missing callbacks. This fixes bug #6494
03:25 Ticket #6494 (TEENAGENT: Yet another unimplemented callback) closed by digitall
fixed
02:07 Changeset [9803f7e6] by Marisa-Chan <thunder_8888@…>
ZVISION: Fix code style with astyle.
00:53 Changeset [4ced9c07] by Marisa-Chan <llancelot7@…>
ZVISION: Fix killSideFxType iterator.
Note: See TracTimeline for information about the timeline view.