Timeline



05/08/13:

21:02 Changeset [32c21754]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Fix member var initializations
21:02 Changeset [fb0332d8]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Fix deletes in SpriteResource::unload() and …
21:01 Changeset [163023a8]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Fix issues in the save/load screens - Add virtual keyboard …
20:49 Changeset [78e0d6a3]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Move module files to own subdirectory
20:47 Changeset [10229963]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
Merge branch 'master'
20:47 Changeset [583f9aba]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Fix some logic bugs and minor changes - Fix video speed in …
20:47 Changeset [9b6d813d]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Update todo.txt
20:47 Changeset [9ca3973e]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Work on the save/load/delete menus - Rename WidgetScene to …
20:47 Changeset [8749efde]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add game-internal savegame delete menu - Rename …
20:47 Changeset [a0387996]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Changed the save/load menu to allow gaps in saved games to …
20:47 Changeset [2a571d7]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Fix GUI options and game copyright
20:47 Changeset [a80bafe]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Support game loading from launcher/command line
20:47 Changeset [dc459b5f]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Merge some code in the save/load menus
20:47 Changeset [bdac2892]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add Y-flipping to unpackSpriteNormal
20:47 Changeset [70fdfd9d]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Delete all sound/music items on exit - Minor cleanup
20:47 Changeset [c96d2475]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add Screen::saveParams and Screen::restoreParams, called …
20:47 Changeset [53a81d11]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Don't allow main menu until _canRequestMainMenu is set - …
20:47 Changeset [65c69846]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement game-internal savegame overwrite query screen - …
20:47 Changeset [9ae18885]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Change Klaymen idle callbacks from method pointers to …
20:47 Changeset [1383c5f3]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Rename stuff in the Klaymen class
20:47 Changeset [c218cb4]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Remove unneeded braces
20:47 Changeset [4c6e82fc]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Remove objectPriority and surfacePriority parameters from …
20:47 Changeset [379a8cbb]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add support for loading/saving games with the game's own …
20:47 Changeset [490d447e]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement restart functionality (from both main menu and …
20:47 Changeset [4389d329]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Rename "Klayman" to "Klaymen" (the correct name of the …
20:47 Changeset [ac1dc3e4]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Fix Module1300::createScene
20:47 Changeset [5ff11f00]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Rework the sound system - Move code from the manager …
20:47 Changeset [e51bea9b]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Don't load a DataResource if the same data is already …
20:47 Changeset [eea9dbe2]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Minor renaming and cleanup
20:47 Changeset [51979c4f]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Rename SceneInfo2700 to TrackInfo
20:47 Changeset [5bf8fb3e]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Remove more old TODOs
20:47 Changeset [18ce1acc]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Rework the car track scenes in Module2500 and Module2700 - …
20:47 Changeset [9ea07e09]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add tables for Scene2706
20:47 Changeset [e43184f4]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Remove obsolete TODOs
20:47 Changeset [df43b8b]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Move Scene2804::initCrystalColors() to …
20:47 Changeset [f945448c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Change graphic resource draw method to get a Surface …
20:47 Changeset [57497817]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add enum for the resource types
20:47 Changeset [a98d9aa]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Clean up DiskplayerScene - Enable return to launcher - …
20:47 Changeset [6ddedc9]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Merge TextSurface into FontSurface
20:47 Changeset [fa205be8]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Remove some obsolete TODOs
20:47 Changeset [b875696f]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Update todo.txt
20:47 Changeset [9963ce41]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Merge CollisionMan into Scene class
20:47 Changeset [4b7ad48c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Rename some CollisionMan methods/fields - Remove fallback …
20:47 Changeset [fec1d781]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement resource cache purging and purge it after each scene
20:47 Changeset [30178e46]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement savegame loading via GMM (in-game saving/loading …
20:47 Changeset [a35cd088]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Remove obsolete _keyState
20:47 Changeset [0f1aa64f]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add support for the demo version - Remove debug resource …
20:47 Changeset [060287a4]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Improve frame-exact seeking for Scene2802 Thanks to …
20:47 Changeset [99e15e40]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: More work on saveload, saving works, loading not yet (from …
20:47 Changeset [c182688e]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add saveload skeleton (doesn't actually do anything yet)
20:47 Changeset [9a1d9883]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Fix AsCommonCar turning
20:47 Changeset [b2934eb1]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Fix Klaymen "grow" animation after drinking the potion - …
20:47 Changeset [cc015e3]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Simplify resource loading - Renamne and clean up
20:47 Changeset [1b9807b3]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Remove more old comments - Add the remaining idle stuff to …
20:47 Changeset [370f00e]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: New _sceneNum in Module2800 - Very slightly improved the …
20:47 Changeset [325c85fc]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Fix Klaymen in Scene1403 (*facepalm*)
20:47 Changeset [1904e944]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add initCubeSymbolsPuzzle - Add microtiles to the screen …
20:47 Changeset [685ce4e3]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add initCodeSymbolsPuzzle
20:47 Changeset [73e0372c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: A little more work on the menu stuff
20:47 Changeset [6be5c117]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: More work on the menu system: - Add handling of ascii and …
20:47 Changeset [0022c57]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add SavegameListBox
20:47 Changeset [eecd9b8b]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add TextLabelWidget (still doesn't do anything)
20:47 Changeset [228d926]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Start with menu widget stuff (doesn't do anything yet!)
20:47 Changeset [4df22cf9]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Remove track rectList code because none of the tracks has a …
20:47 Changeset [c5390604]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Clean up Module2700 (like the ones before) - Add Scene2703 …
20:47 Changeset [8d5a4f73]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add tables for new scenes in Module2700
20:47 Changeset [36204f57]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Clean up Module2600 (like the ones before)
20:47 Changeset [28e613c6]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Clean up Module2500 (like the ones before)
20:47 Changeset [38df3c0d]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Clean up Module2400 (like the ones before) - Fix …
20:47 Changeset [61e2a6f8]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Clean up Module2300 (like the ones before) - Also fix …
20:47 Changeset [1993d416]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Clean up Module2200 (like the ones before) - Rename …
20:47 Changeset [0dd4995a]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Clean up Module2100 (like the ones before)
20:47 Changeset [9d987a97]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Clean up Module2000 (like the ones before)
20:47 Changeset [2fbfd673]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Clean up Module1900 (like the ones before)
20:47 Changeset [dd26512c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Clean up Module1800 (like the ones before)
20:47 Changeset [904d9430]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Clean up Module1700 (like the ones before)
20:47 Changeset [e2b696b]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Clean up Module1600 (like the ones before) - Remove …
20:47 Changeset [f5114049]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Clean up Module1500 (like the ones before)
20:47 Changeset [af37a220]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Clean up Module1400 (like the ones before)
20:47 Changeset [ee7d47c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Clean up Module1300 (like the ones before)
20:47 Changeset [097f1f27]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Clean up Module1200 (like the ones before)
20:47 Changeset [f744e60e]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Clean up Module1100: - Rename stuff - Remove superfluous …
20:47 Changeset [4d7610f]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Clean up Module1000: - Rename stuff - Remove superfluous …
20:47 Changeset [1589e4fe]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add new method StaticSprite::loadSprite and use it instead …
20:47 Changeset [bf1371c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Rename and clean up fields in AnimFrameInfo
20:47 Changeset [f24a6769]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Make use of NDrawRect::set
20:47 Changeset [9ba7a7f]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Rename stuff in Sprite: - processDelta() to updateBounds() …
20:47 Changeset [eb054471]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Fix _drawRects in AsScene1002Door and SsCommonPressButton
20:47 Changeset [47994441]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Move setting of debug variables to the GameModule
20:47 Changeset [5af2de50]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Rewrite GameModule::initMemoryPuzzle() to use …
20:47 Changeset [54c83924]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add class NonRepeatingRandomNumbers - Simplify …
20:47 Changeset [8d97f26c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Fix AsScene2402Door animation
20:47 Changeset [f8ff1cc1]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add CreditsScene to Module1300 and Module1800 (played after …
20:47 Changeset [5ba8f2e9]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add making of video to the main menu - Clear render queue …
20:47 Changeset [c43253bd]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement CreditsScene
20:47 Changeset [2e32b328]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Start with the MenuModule
20:47 Changeset [ef8f0215]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add GameVars::dumpVars() for debugging
20:47 Changeset [126a306c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Some cleanup: - Remove _name field from Entity (wasn't …
20:47 Changeset [533eb5d6]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Rename puzzle initialization methods and give them better names
20:47 Changeset [9b7354da]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Fix mouse cursor visibility by starting out invisible when …
20:47 Changeset [c7ad09c6]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Remove BaseSurface::addDirtyRect() which is obsolete as well
20:47 Changeset [a6e9475a]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Remove Scene::_surfaceFlag which also is obsolete now
20:47 Changeset [a238f578]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Remove DirtyBackground which became obsolete after the …
20:47 Changeset [4295991d]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Use hardcoded values as width/height of several sprites (in …
20:47 Changeset [c09c0b89]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement an experimental "render queue" to only draw and …
20:47 Changeset [692edf40]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Try to give the AsCommonCar identifiers better names - …
20:47 Changeset [963b7600]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Remove TODOs concerning the original engine's debug code - …
20:47 Changeset [2c4f0b70]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add Entity::setSoundPan and use it in the DiskplayerScene
20:47 Changeset [f5c7070a]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add mouse cursor hiding/showing
20:47 Changeset [682d15fc]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Cleanup and fixes - Implement …
20:47 Changeset [6df8fccf]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement GameModule::createModuleByHash This is used …
20:47 Changeset [98587057]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Graphics related changes/fixes: - Add BitmapFlags enum - …
20:47 Changeset [676c756]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Fix a very stupid bug in Scene::insertMouse433
20:47 Changeset [a724e603]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Use CursorMan - Only update entities according to the …
20:47 Changeset [fa53c0c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Work on the resource system: - Remove unused stuff - …
20:47 Changeset [a80ec8c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement Module2900, the teleporter - Also fix a related …
20:47 Changeset [b8d939a9]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement Scene2802 (radio tuning scene) - Handle mouse …
20:47 Changeset [111b6d3]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Fix Smacker framerate bug after the video decoder changes …
20:47 Changeset [2e7d100a]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Replace most of the literal digits in get/setSubVar with …
20:46 Changeset [02c5cc75]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
Merge branch 'master' Conflicts: configure base/plugins.cpp
20:44 Changeset [1539023]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Use constants for the numbers in get/setGlobalVar Now the …
20:44 Changeset [97ee348c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Rename stuff in DiskplayerScene - Add …
20:44 Changeset [fd13b546]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Rename stuff in the Scene class and clean up a little - …
20:44 Changeset [59901c5d]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Rename stuff in Module3000 - Also change …
20:44 Changeset [016638bd]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Rename stuff in Module2700 - Also fix the clipRect in Scene2701
20:44 Changeset [5aee04b1]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Work on Module2800: - Rename KmScene2803b to …
20:44 Changeset [fcbab80]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Rename stuff in Module2700 (also in Module2500 which uses …
20:44 Changeset [1da6b95]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Work on Module2500: - Remove Class541 and Class542 and …
20:44 Changeset [4c421a09]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add clipRects to all Klayman subclasses - Rename stuff in …
20:44 Changeset [483d76d6]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Enable/fixup navigation scene sound update code in several …
20:43 Changeset [9b7bb71d]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Simplify code and rename things - Add …
20:43 Changeset [15cfb9f]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement clipping against multiple clipRects, used only in …
20:43 Changeset [8a9ca49]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Rename stuff in several modules
20:43 Changeset [2fa76ccc]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Work on Module1700: - Rename stuff - Add puzzle var …
20:43 Changeset [b320c9f5]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Work on Module1600: - Rename stuff (also in related files)
20:43 Changeset [cb5ca835]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Rename more stuff in Module1400; also fix some bugs - …
20:43 Changeset [39d1982]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Work on Module1400: - Rename stuff - Fix some bugs …
20:43 Changeset [eefa175a]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Update todo.txt
20:43 Changeset [106ec421]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Work on Module1300: - Remove Class595, only used for …
20:43 Changeset [7b0b3000]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Rename stuff in Module1200 - Remove unused countdowns/code …
20:43 Changeset [f77b12cf]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Rename stuff in Module1200 - Fix Scene1201 (tnt man, match)
20:43 Changeset [5e08ab3e]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Rename Class426 to SsCommonPressButton
20:43 Changeset [81667d49]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Remove SsScene1002LadderArch and Class599 and turn them …
20:43 Changeset [c88fdc3]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Rename Class152 to StaticScene
20:43 Changeset [bb4bda74]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: More minor Klayman changes: - Normalize the calling order …
20:43 Changeset [debc7e95]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: More changes to the Klayman class: - Rename some stuff - …
20:43 Changeset [3ef691f1]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Rename - Also fix compilation (oops)
20:43 Changeset [4fef1ac9]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Some more merging and renaming in the Klayman class
20:43 Changeset [22cfd04b]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Rename handleMessage41D640
20:43 Changeset [7e4faf35]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: More Klayman merging - Also clean up parameter list of two …
20:43 Changeset [e97bd306]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Change sound stuff in Klayman - Also merge some more code …
20:43 Changeset [acdc0256]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Change sound stuff in DiskplayerScene
20:43 Changeset [1b3a686c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Fix AsScene3011Symbol
20:43 Changeset [45da15ad]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Change sound stuff in Module3000 (dirty, TODO)
20:43 Changeset [eca881bd]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Change sound stuff in Module2800
20:43 Changeset [73f4e4b]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Change sound stuff in Module2700
20:43 Changeset [26188a3a]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Change sound stuff in Module2600
20:43 Changeset [fb9d9c30]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Change sound stuff in Module2500
20:43 Changeset [0c5a5b3c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Change sound stuff in Module2400
20:43 Changeset [3651d982]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Change sound stuff in Module2200 - Add Entity::stopSound
20:43 Changeset [78df19c6]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Change sound stuff in Module2100
20:43 Changeset [a8dda6c5]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Change sound stuff in Module1900
20:43 Changeset [0a1a228a]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Change sound stuff in Module1700 - Add Entity::setSoundVolume
20:43 Changeset [0c272631]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Change sound stuff in Module1600
20:43 Changeset [2df0a0a2]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Change sound stuff in Module1500
20:43 Changeset [b119efd5]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Change sound stuff in Module1400
20:43 Changeset [5ab4eb65]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Change sound stuff in Module1300 - Also fix a very stupid …
20:43 Changeset [fc359abd]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Change sound stuff in Module1200
20:43 Changeset [7adc1d31]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Change sound stuff in Module1100 - Implement …
20:43 Changeset [0f04a013]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Change sound playing Sounds can now be loaded/played by an …
20:43 Changeset [6160ee3c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Move code from entity.h to new entity.cpp
20:43 Changeset [e1943c1e]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Move more into the Klayman base class - Fix header from …
20:43 Changeset [d1927ef8]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Move Klayman teleporter appear/disappear animation code …
20:43 Changeset [cce19001]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Rename more Klayman stuff (not much left :)
20:43 Changeset [a5986fd7]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Fix resource file reading by introducing …
20:43 Changeset [8bdddfd]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Rename many Klayman functions/variables
20:43 Changeset [21d1372d]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Some work on the Klayman "idle" code (when the user doesn't …
20:43 Changeset [2ba49676]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add destructor to AsScene2804BeamCoil
20:43 Changeset [ba991fe7]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Fix addSound in AsScene2609Water and add a destructor
20:43 Changeset [a2bc1929]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add sound lists to all modules which have them
20:43 Changeset [f5a8c9d9]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add most SoundMan remaining calls Except for those which …
20:43 Changeset [fc0e40db]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement the actual audio code Sounds and music play now …
20:43 Changeset [0bb70c3]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: More work on the SoundMan - Also changed all sound related …
20:43 Changeset [65afa25]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement the SoundMan; no sound is played yet since the …
20:43 Changeset [96153bfe]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement TextSurface, used in the save/load menus
20:43 Changeset [d1d1596f]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add support for shadow sprites, used only for the shadow of …
20:43 Changeset [ee36d5d5]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add remaining scenes in Module2400
20:43 Changeset [1a581543]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement Scene2403
20:43 Changeset [a94c1fcb]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add tables for Scene2403
20:43 Changeset [23864562]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add tables for Scene2406
20:43 Changeset [93614a17]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement Scene2406
20:43 Changeset [7c2aa2a]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement Scene2402
20:43 Changeset [49f39b0d]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add tables for Scene2402
20:43 Changeset [402f4bd2]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Start with Module2400 - Implement Scene2401
20:43 Changeset [d4e322bc]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add tables for Scene2401
20:43 Changeset [bd3dac97]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add commented out code (which is TODO) to Module2500 so I …
20:43 Changeset [86c75922]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement Scene2504 and add all car track scenes
20:43 Changeset [31270bc]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add car track tables for Module2500
20:43 Changeset [bbb23cdf]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Start with Module2500 - Implement Scene2501 - Add …
20:43 Changeset [b2175ad]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add tables for Scene2501
20:43 Changeset [de622586]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add tables for Scene2803
20:43 Changeset [43362df]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement Scene2803 - Also add "empty" constructor to …
20:43 Changeset [c27e9308]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add tables for Scene2812
20:43 Changeset [93a074e9]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement Scene2812
20:43 Changeset [0388fb49]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement Scene2822
20:43 Changeset [99ebd0ec]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement Scene2810 - Also add globalvars.txt, a …
20:43 Changeset [745e4627]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add tables for Scene2810
20:43 Changeset [6f003399]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement Scene2807
20:43 Changeset [0962c594]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Rename wrongly named stuff
20:43 Changeset [4f1e8b2]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement Scene2804 - Fix dispenser in Scene2808 (wasn't …
20:43 Changeset [2aa6e6b8]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement Scene2809 - Fix some setMessageList parameters - …
20:43 Changeset [5688047f]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add tables for Scene2809
20:43 Changeset [1cb1e66c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement Class488 (renaming TODO)
20:43 Changeset [12bb3f2]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement Scene2808
20:43 Changeset [404aaaa]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement Class469
20:43 Changeset [c2f91e39]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement Scene2806 (Class469 TODO)
20:43 Changeset [3cee21ac]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add tables for Scene2803b (forgot them before) and Scene2806
20:43 Changeset [f3d98e62]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add scene 28/05
20:43 Changeset [ee7bd2fc]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement Scene2803b - Also some more Klayman stuff used …
20:43 Changeset [6467904]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement Scene2805
20:43 Changeset [0abba00]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add tables for Scene2805
20:43 Changeset [9de3cf5]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Some minor cleanup, add a TODO about some palette issues (I …
20:43 Changeset [0683ed9e]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Rename SetSpriteCallback to SetSpriteUpdate - Started …
20:40 Changeset [9c234167]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
Merge branch 'master'
20:40 Changeset [8172d679]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add scene create/update handling in Module2800
20:40 Changeset [8613ff3a]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add tables for Scene2801
20:40 Changeset [88bfe5d]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Added a FIXME
20:40 Changeset [2e94464a]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Start with Module2800 and add Scene2801
20:40 Changeset [13efdceb]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add TODO
20:40 Changeset [4f35989a]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Minor renaming, avoid mixing variables with their types
20:40 Changeset [5465e6fe]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Pack the KlaymanIdleTableItem struct
20:40 Changeset [f43b5482]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Some renaming in Module1000
20:40 Changeset [adb02a9f]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: More renaming
20:40 Changeset [dac95f3f]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: More renaming (mostly in Klayman and AnimatedSprite)
20:39 Changeset [01f3f3a8]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
Merge branch 'master'
20:39 Changeset [9cf2c83e]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Major renaming: - Give better names to animation callback …
20:39 Changeset [023c36f2]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add Class437 (still needs renaming, of course :)
20:39 Changeset [c56c93f0]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add Scene2702 (needs cleanup)
20:39 Changeset [6315ccb]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add tables for Scene2702
20:39 Changeset [d276e7c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add Scene2701
20:39 Changeset [31b3dec8]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: More tables for Module2700
20:39 Changeset [463039c4]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add Scene2706 - Move calcDistance from Class521 to graphics.cpp
20:39 Changeset [aa789ee0]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: More work in Module2700
20:39 Changeset [e7673ffd]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Updated dat
20:39 Changeset [ee1bf85]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add new SceneInfo2700 structure and some tables using it …
20:39 Changeset [770689b2]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Start with Module2700 (doesn't do anything yet)
20:39 Changeset [28be9f6f]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add Scene2609 and hook Module2600 to the GameModule
20:39 Changeset [9f599a7d]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Start with Module2600 (missing Scene2609)
20:39 Changeset [8840c74]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add floor button to Scene1401
20:39 Changeset [a7dcbd0]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add floor button ("Class429") to Scene2101
20:39 Changeset [21ebcf2a]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add Module2100 and Scene2101 (not complete yet)
20:39 Changeset [ced4efc6]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add tables for Scene2101
20:39 Changeset [729e3ae2]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add tables for Scene1901
20:39 Changeset [7a0a0c4b]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add Module1900 and Scene1901, Scene1907 (Scene1908 is …
20:39 Changeset [2275141d]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add Scene1609 - Use Scene::insertSprite<> in all scenes
20:39 Changeset [af2820fd]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add leaveModule and leaveScene (instead of using …
20:39 Changeset [236ca70]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add Module1600 and Scene1608 (stuff will be renamed later)
20:39 Changeset [2445e6ab]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add tables for Module1600 and Scene1608
20:39 Changeset [47f1fe14]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add Scene1109 - Also fix some bugs regarding a missing …
20:39 Changeset [8a08287e]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add tables for Scene1109
20:39 Changeset [95cfa04e]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add tables for Scene1105
20:39 Changeset [3872efe]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Start with Module1100 and add Scene1105
20:39 Changeset [abf78e07]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Replace InsertKlayman macros with template functions (still …
20:39 Changeset [9aff6337]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Try to cleanup sprite creation with a templated …
20:39 Changeset [1b2d496d]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Try to clean up the clipRect stuff a little
20:39 Changeset [2f670690]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add Scene::setPalette for simpled palette creation and use it
20:39 Changeset [fa69522]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add Sprite::setVisible and use it instead of direct access …
20:39 Changeset [10ff1590]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Move createModuleXXX/updateModuleXXX methods There are …
20:39 Changeset [17ad070]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Move createSceneXXX/updateSceneXXX methods They are merged …
20:39 Changeset [a4c34ce]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Merge createSceneXXX/updateSceneXXX methods into …
20:39 Changeset [0ec039c5]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Merge the three mouse classes into Mouse, introduce …
20:39 Changeset [71ea4d58]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Merge Palette2 class into Palette
20:39 Changeset [d24907d1]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Rename Palette2::addPalette to addBasePalette to prepare …
20:39 Changeset [67fe7335]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Merge createSceneXXX/updateSceneXXX methods into …
20:39 Changeset [02fe0bc6]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Merge scene-specific createSceneXXX/updateSceneXXX methods …
20:39 Changeset [fad64afa]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Remove unused resource preloading stuff (probably resource …
20:39 Changeset [c30e166]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add Module::updateChild and use it (in most places)
20:39 Changeset [5d63bef6]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Use setBackground
20:39 Changeset [4a88ce37]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Use InsertKlayman
20:39 Changeset [cac9a09]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Use insertStaticSprite
20:39 Changeset [b757e22f]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Multiple changes to make the game logic code cleaner …
20:39 Changeset [a21f9ef8]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add Scene1310 and Scene1311
20:39 Changeset [38378d20]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add Scene1317 - Fix SmackerPlayer (last frame was dropped, …
20:39 Changeset [3e122b00]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add Scene1308 (renaming of stuff todo)
20:39 Changeset [85a2167]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add tables for Scene1308
20:39 Changeset [e13b874]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add Scene1307
20:39 Changeset [30ff790]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add Scene1306
20:39 Changeset [089ada55]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add tables for Scene1306
20:39 Changeset [a6cb31c9]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add Scene1305
20:39 Changeset [a29c62c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add tables for Scene1305
20:39 Changeset [086879a4]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add Scene1304
20:39 Changeset [4c7930bd]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add tables for Scene1304
20:39 Changeset [9d6e3b95]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add Scene1303
20:39 Changeset [b5fc6ed2]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add tables for Scene1303
20:39 Changeset [d4030b7]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Start with Module1300 and implement Scene1302
20:39 Changeset [52142842]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add tables for Scene1302
20:39 Changeset [9b151cef]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement HallOfRecordsScene (and all HoR scenes) and …
20:39 Changeset [b16f34c3]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add Scene2248
20:39 Changeset [49658b6b]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Forgot to remove debug code
20:39 Changeset [9133d17c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement Scene2242
20:39 Changeset [904f7ac3]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add tables for Scene2242
20:39 Changeset [730844f1]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement Scene2208 (viewer for Hall Of Records text) - …
20:39 Changeset [5099620]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Very small cleanup
20:39 Changeset [41f8749b]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement Scene2207 (not complete yet)
20:39 Changeset [8459fa97]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add tables for Scene2207
20:39 Changeset [f29619f6]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement Scene2206
20:39 Changeset [80bbb064]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add tables for Scene2206
20:39 Changeset [8729ca04]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add tables for Scene2205
20:39 Changeset [e177dcf9]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement Scene2205
20:39 Changeset [732f7c88]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add Scene2204 (just a DiskplayerScene)
20:39 Changeset [31457e11]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement Scene2203
20:39 Changeset [9273c2e]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add tables for Scene2203
20:39 Changeset [c4a4ce4e]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement Scene2202 (sliding puzzle)
20:39 Changeset [b64b0cfa]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement updateScene2201
20:39 Changeset [28177361]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add Hall of Records tables - Add tables for Scene2201
20:39 Changeset [eb8c44b5]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement Scene2201 - Implement …
20:39 Changeset [bec86c7]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Switch to initGraphics() call, rather than separate calls. …
20:39 Changeset [bc239b3f]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Restructure/redesign create_neverhood tool and made it more …
20:39 Changeset [8286290]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add tables for Module2000
20:39 Changeset [5fcc3af2]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement Module2000
20:39 Changeset [9d126615]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement Scene3011 - And use _moduleDone instead of _done …
20:39 Changeset [87d1f79f]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: More work on Scene3009
20:39 Changeset [d8883659]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: More work on Module3000 and Scene3009 (incomplete)
20:39 Changeset [63fe7bd1]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Introduce and use Module::createNavigationScene and …
20:39 Changeset [08be9cde]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement Scene3010 (door lock)
20:39 Changeset [ad7c50d5]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add more tables
20:39 Changeset [d7dd4b43]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement Scene1403, Scene1404 and Scene1405 (memory …
20:39 Changeset [bfd71cff]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: New modules Module1200, Module1400, Module1700 and …
20:39 Changeset [04d2b9a4]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add entries for Scene1401, Scene1402 and Scene1705
20:38 Changeset [f162516]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: More work on Scene1201
20:38 Changeset [0632fc7]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add tables for Scene1201
20:38 Changeset [720050be]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Start with Module1200/Scene1201 (not complete yet) - Fix …
20:38 Changeset [b1377ab1]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add entries for Module2300
20:38 Changeset [438b6bb5]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement Module2300 (just a bunch of NavigationScenes) - …
20:38 Changeset [71da2215]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement Scene1004 - Module1000 is now almost complete
20:38 Changeset [a23b694]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement Scene1005 - Add FontSurface - Add DataResource - …
20:38 Changeset [0bfb52df]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement NavigationScene - Work on the SmackerDecoder, …
20:38 Changeset [db9e4570]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: More work on Scene1002 - Implement NavigationMouse and …
20:38 Changeset [78365121]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add NavigationLists in create_neverhood
20:38 Changeset [8a5c4a84]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement color replace in AnimatedSprite (used to disable …
20:38 Changeset [26477789]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Fix crash/corruption in clipped sprite drawing
20:38 Changeset [436f895]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: More work on Scene1002, Klayman and the rest - Add "heavy …
20:38 Changeset [b611b65b]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Change addHitRect to use an explicit count - This is since …
20:38 Changeset [ffe02484]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: More work on Scene1002
20:38 Changeset [92e08f21]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Start with Scene1002 (a lot incomplete)
20:38 Changeset [be8d5422]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Updated tables.h with data from Scene1002
20:38 Changeset [626cea6d]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement Mouse435
20:38 Changeset [9f6e6c6f]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement MouseCursorResource and Mouse433 mouse cursor
20:38 Changeset [c39fb819]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: More work on Scene1001/Klayman - Looking through the open …
20:38 Changeset [6d81ef01]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement game vars
20:38 Changeset [ed863b65]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: More work on Scene1001/Klayman - The button can now be …
20:38 Changeset [222cd4a6]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: More work on Scene1001 and Klayman - Fix a bug in …
20:38 Changeset [5c69ae21]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: More work on Klayman (still eye cancerous code) - Start to …
20:38 Changeset [78d632b0]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Commit of create_neverhood and neverhood.dat
20:33 Ticket #6321 (GOB: Disappearing item) created
[…] […]
20:30 Changeset [c694ce85]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: More work on Klayman - Rename Scene::_playerSprite to …
20:30 Changeset [3131cc6f]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement Klayman::update
20:30 Changeset [88d2759f]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Start with the Klayman class (this is quite some horrible …
20:30 Changeset [5a34d20]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: More work on Scene1001, also give sprites classes and vars …
20:30 Changeset [e6236a39]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add transparency and x flipping to sprite drawing (flip y …
20:30 Changeset [97f319c9]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: More work on Scene1001, implement Class509 (yes, will be …
20:30 Changeset [056b69f0]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Module1000 and Scene1001 skeletons - Implement …
20:30 Changeset [6b71d177]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Start with the CollisionMan class
20:30 Changeset [ae4ef4e6]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add StaticData class
20:30 Changeset [9d0e90bc]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add skeleton for Module1000 - Add dummies for game …
20:30 Changeset [21eb8805]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Implement SmackerScene, SmackerPlayer and related stuff - …
20:30 Changeset [bd174986]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Start with the Palette2 class (which needs a better name …
20:30 Changeset [1285b37b]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Start with the Background and DirtyBackground classes - …
20:30 Changeset [44ab81ea]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Start with the Screen class, also - Move common headers …
20:30 Changeset [3c82668f]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: More work on Module1500 - Implement Scene1501 (with yet …
20:30 Changeset [f01f9343]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Start with AnimatedSprite and AnimResource
20:30 Changeset [0614b288]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add default parameters to StaticSprite constructors
20:30 Changeset [aded2a10]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Start with Scene and Sprite classes
20:30 Changeset [ce4ef68]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add skeleton for Module1500 (the intro module)
20:30 Changeset [4a01a69e]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Start with Module and GameModule classes
20:30 Changeset [eb5ab30c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: More work on the Palette class
20:30 Changeset [108368e9]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Add more - SpriteResource and PaletteResource resource …
20:30 Changeset [a262055d]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Start with the BaseSurface class (doesn't do much yet)
20:30 Changeset [7d5d5f13]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Start with graphics code (bitmap parsing and rle decompression)
20:30 Changeset [70d20096]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Start with the resource manager
20:30 Changeset [3b00cfa6]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: Start with the blb archive class
20:30 Changeset [52e0ac85]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
NEVERHOOD: First code with basic detection, nothing else so far
20:29 Ticket #6320 (GOB: Bee not cleared on loading in scene 12) created
[…] […]
20:24 Ticket #9477 (Czech translation update) closed by criezy
20:21 Changeset [b2f072c]branch-1-6branch-1-6-0 by criezy
I18N: Fix missing quote in Ukrainian translation
20:20 Changeset [4b387fa]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by criezy
I18N: Fix missing quote in Ukrainian translation
20:10 Changeset [f0d5717a]branch-1-6branch-1-6-0 by criezy
I18N: Regenerate translations data file
20:09 Changeset [8dc03146]branch-1-6branch-1-6-0 by criezy
DOC: Update Czech README (from patch #3612592)
20:09 Changeset [5a4e8e30]branch-1-6branch-1-6-0 by criezy
I18N: Update Czech translation (from patch #3612592)
20:07 Changeset [4a458a21]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by criezy
DOC: Update Czech README (from patch #3612592)
20:06 Changeset [206e6613]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by criezy
I18N: Regenerate translations data file
20:06 Changeset [0f7c5dc]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by criezy
I18N: Update Czech translation (from patch #3612592)
12:11 Ticket #6302 (HOPKINS: wrong palette in load menu) closed by misterhands
12:08 Ticket #6297 (HOPKINS: truncated characters in savegame thumbnails) closed by misterhands
07:09 Changeset [5010974b]branch-1-6branch-1-6-0 by Strangerke
HOPKINS: Fix bug #3611824 - problem when changing clothes - Courtesy …
07:08 Changeset [32b56bef]branch-1-6branch-1-6-0 by Strangerke
HOPKINS: Fix bug #3612566 - scaling glitch on Samantha - Courtesy of …
02:55 Ticket #6296 (HOPKINS: problem when changing clothes) closed by sylvaintv
fixed
02:49 Ticket #6312 (HOPKINS: scaling glitch on Samantha) closed by sylvaintv
fixed
02:23 Changeset [43791c5]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by sylvaintv <sylvaintv@…>
HOPKINS: Fix bug #3612566 - scaling glitch on Samantha
02:21 Changeset [4b6378f2]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by sylvaintv <sylvaintv@…>
* HOPKINS: Fix bug #3611824 - problem when changing clothes
00:25 Changeset [19a96699]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by Strangerke
HOPKINS: Fix bug #3611824 - music cut during dialogs after loading …
00:24 Changeset [823844f3]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by Strangerke
HOPKINS: Fix bug #3612115 - Courtesy of SylvainTV: Fix palette in …
00:21 Changeset [19a11249]branch-1-6branch-1-6-0 by Strangerke
HOPKINS: Fix bug #3612115 - Courtesy of SylvainTV: Fix palette in …
00:18 Changeset [8191e74f]branch-1-6branch-1-6-0 by Strangerke
HOPKINS: Fix bug #3611824 - music cut during dialogs after loading …

05/07/13:

23:25 Changeset [ba68b7b]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by Torbjörn Andersson <eriktorbjorn@…>
AGOS: Initialize _mouseToggle This shouldn't actually be necessary …
22:47 Ticket #6311 (HOPKINS: glitch on the sub elevator) closed by misterhands
22:46 Ticket #6301 (HOPKINS: graphic corruption in introduction) closed by misterhands
07:53 Changeset [4b1cdca8]branch-1-6branch-1-6-0 by Strangerke
HOPKINS: Fix bug #3612036 - partially broken thumbnail - Courtesy of …
07:49 Changeset [6285509d]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by Strangerke
HOPKINS: Fix bug #3612036 - partially broken thumbnail - Courtesy of …

05/06/13:

22:27 Ticket #6319 (WEB: XML Parse Error with RSS feed) created by SF/mase76
[…] […]
13:00 Changeset [3e1eeaf3] by hoteacristi <hotea.cristian@…>
Merge e9a9dc63e6cff10fafcd6e5bb2dc85f68f492927 into …
12:49 Changeset [4a62d6c2]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by sev-
Merge pull request #320 from johndoe123/sword25-gfx SWORD25: …
12:48 Changeset [995456f2] by johndoe123 <benjamin.haisch@…>
Merge 4fc57dac8fd6865494d21acfddeb69ab7fb1ad5c into …
08:24 Changeset [fc9fef8b]branch-1-6branch-1-6-0 by Strangerke
HOPKINS: Remove useless assert
08:23 Changeset [cc3f4a36]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by Strangerke
HOPKINS: Remove useless assert
08:21 Changeset [b1dce29e]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by Strangerke
HOPKINS: Get rid of magic values
08:20 Changeset [9ddb2910]branch-1-6branch-1-6-0 by Strangerke
HOPKINS: Get rid of magic values
02:02 Ticket #6318 (HOPKINS: Wrong palette for inventory icons on Wii) created by SF/jennibee
[…] […]

05/05/13:

23:59 Ticket #6317 (GRAPHICS WIN32: Can't enter in full screen mode) created by SF/giobbino
[…] […]
23:01 Changeset [087a0f7b]branch-1-6branch-1-6-0 by Strangerke
HOPKINS: Fix bug #3612483 - FadeOut length issue after lift animation
22:59 Changeset [3d5b975c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by Strangerke
HOPKINS: Fix bug #3612483 - FadeOut length issue after lift animation
22:30 Changeset [afe7de6]branch-1-6branch-1-6-0 by sev-
I18N: Update translations.dat
22:29 Changeset [5b93fa7]branch-1-6branch-1-6-0 by sev-
I18N: Updated Russian and Ukrainian translations
22:28 Changeset [6d1e456c]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by sev-
I18N: Updated translations.dat
22:27 Changeset [7bb7eb9d]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by sev-
I18N: Updated Russian and Ukrainian translations
20:17 Changeset [da1d4cc]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by digitall
GIT: Fix build failures on new release tagging. This occurs because …
19:57 Ticket #6316 (Segmentation fault on startup on Ubuntu 12.04 precise armv7l) created by SF/katiahayati
[…] […]
14:31 Changeset [52838980]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by Jordi Vilalta Prat <jvprat@…>
I18N: Update Catalan translation
14:30 Changeset [3e436abb]branch-1-6branch-1-6-0 by Jordi Vilalta Prat <jvprat@…>
I18N: Update Catalan translation
13:34 Ticket #6315 (LURE: Missing check for available money) closed by wjp
fixed
13:33 Changeset [fb52c135]branch-1-6branch-1-6-0 by wjp
LURE: Fix getNumGroats This fixes bug #3612682 (cherry picked from …
13:31 Changeset [38ac5854]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by wjp
LURE: Fix getNumGroats This fixes bug #3612682
13:05 Ticket #6315 (LURE: Missing check for available money) created
[…] […]
06:12 Changeset [df86556]branch-1-6branch-1-6-0 by Matthew Hoops <clone2727@…>
PEGASUS: Fix two missing frames in the globe game
06:12 Changeset [65bd7769]branch-1-6branch-1-6-0 by Matthew Hoops <clone2727@…>
PEGASUS: Fix floor 2/3 elevator buttons not being shown pressed
05:48 Changeset [fa0b3815]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by Matthew Hoops <clone2727@…>
PEGASUS: Fix two missing frames in the globe game
05:36 Changeset [007e16d]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by Matthew Hoops <clone2727@…>
PEGASUS: Fix floor 2/3 elevator buttons not being shown pressed
01:27 Ticket #6314 (KYRA: Wrong MIDI notes sometimes heard at beginning of new s) created by eriktorbjorn
[…] […]

05/04/13:

23:42 Changeset [e10eb971]branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1desc/1.7.0git by sev-
RELEASE: This is 1.7.0git
23:40 Changeset [5e953ad8]branch-1-6branch-1-6-0desc/1.6.0pre by sev-
RELEASE: This is 1.6.0pre
22:43 Changeset [c6bece74]branch-1-6branch-1-6-0branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by sev-
Merge pull request #329 from SimSaw/master DREAMWEB: Changed Italian …
22:18 Changeset [1eda899f] by SimSaw
Merge 7f3cbdba6b80551530a1f6f2d36381b11bb3ae07 into …
22:13 Changeset [7f3cbdba]branch-1-6branch-1-6-0branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by SimSaw
DREAMWEB: Changed Italian LOGON command Changed REGISTRA to ACCEDI …
21:57 Changeset [6bcc4136]branch-1-6branch-1-6-0branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by Torbjörn Andersson <eriktorbjorn@…>
XMIDI: Forget old loop points when changing track This fixes warnings …
20:31 Changeset [d2a97a40]branch-1-6branch-1-6-0branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by Strangerke
HOPKINS: Hide the mouse cursor, which was still visible in some part …
20:16 Changeset [a2d28dcf]branch-1-6branch-1-6-0branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by Strangerke
HOPKINS: Add another workaround for the BeOS version, so it displays …
19:41 Changeset [b2994816]branch-1-6branch-1-6-0branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by Strangerke
HOPKINS: Workaround for bug #3612611 - Missing credit file in BeOS version!
14:04 Changeset [cc771cb6]branch-1-6branch-1-6-0branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by Strangerke
HOPKINS: Search for alternate names for ending animations Based on …
13:28 Changeset [2db9e276]branch-1-6branch-1-6-0branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by Strangerke
HOPKINS: Hide mouse before displaying credits
09:57 Changeset [f286ae8f]branch-1-6branch-1-6-0branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by Strangerke
HOPKINS: Fix bug #3612482 - ending credits issues
03:56 Ticket #6313 (HOPKINS: Crash before credits of BeOS version on Wii) created by SF/jennibee
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05/03/13:

21:25 Ticket #9477 (Czech translation update) created by SF/tsbook
[…] […]
19:50 Ticket #9476 (Hopkins FBI Screenshots) created by SF/tag2015
[…] […]
14:55 Ticket #6312 (HOPKINS: scaling glitch on Samantha) created by misterhands
[…] […]
08:22 Changeset [874b96b4]branch-1-6branch-1-6-0branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by Strangerke
HOPKINS: Fix bug #3612114 - Mouse accidentally enabled during intro, …
00:43 Changeset [0031c41d]branch-1-6branch-1-6-0branch-1-7branch-1-7-0branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0branch-2-1 by Matthew Hoops <clone2727@…>
COMMON: Change kPlatformPC to kPlatformDOS "PC" was very ambiguous …
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