Timeline



11/16/08:

23:19 Changeset [57e7d5ef] by Florian Kagerer <athrxx@…>
fixed bug svn-id: r35102
20:59 Changeset [bf721ae] by Florian Kagerer <athrxx@…>
cleanup svn-id: r35101
20:51 Changeset [b45227cf] by Gregory Montoir <cyx@…>
some fixes to input handling, cleanup svn-id: r35100
20:46 Changeset [c4a7088] by Johannes Schickel <lordhoto@…>
Fixed valgrind warning. svn-id: r35099
20:34 Changeset [b1fa413e] by Sven Hesse <drmccoy@…>
Implementing getTotalPlayTime() for AppendableMemoryStream svn-id: r35098
20:31 Changeset [a5619194] by Filippos Karapetis <bluegr@…>
Added MSVC projects for the new groovie engine and enabled the engine …
20:20 Changeset [2ef8a32a] by Johannes Schickel <lordhoto@…>
Fixed various g++ warnings ("format not a string literal and no format …
19:20 Changeset [e1fdb1f8] by Henry Bush <spookypeanut@…>
T7G: Two leftover commits from t7gre: fix broken palette on intro …
17:58 Ticket #7670 (DRASCULA: MP3 audio tracks) created by SF/noizje
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17:29 Changeset [1459ece1] by Vicent Marti <tanoku@…>
Binary parser: Parsing of global dialog sections. svn-id: r35094
17:15 Ticket #4012 (FT: Crash in the intro (regression in r34516)) created by jvprat
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14:07 Changeset [a44994dc] by Florian Kagerer <athrxx@…>
KYRA 1/2: more fixes for valgrind warnings svn-id: r35093
13:06 Changeset [13297a78] by Nicola Mettifogo <peres@…>
Added missing initialization (which caused random crashes). svn-id: r35092
01:54 Changeset [92d1d19e] by Vicent Marti <tanoku@…>
Binary parser: Fixed missing sections in render info. svn-id: r35091

11/15/08:

23:53 Changeset [08a2d2fb] by Travis Howell <kirben@…>
Correct my typos. svn-id: r35090
19:40 Changeset [24131d78] by Sven Hesse <drmccoy@…>
Added support for the ADPCM used in Discworld 2 svn-id: r35089
19:08 Changeset [bd817c03] by Florian Kagerer <athrxx@…>
(hopefully) fix valgrind warnings svn-id: r35088
18:56 Changeset [9671b3a5] by Jordi Vilalta Prat <jvprat@…>
Simplify error debugging by implementing GroovieEngine::errorString() …
15:58 Changeset [e3928f69] by Vicent Marti <tanoku@…>
Binary Parser: Finished parsing of all Render Info sections. svn-id: …
15:49 Changeset [54713bc0] by Robin Watts <robinwatts@…>
Tweaks to make DS buildable again. svn-id: r35085
14:39 Changeset [674a6ecc] by Max Horn <max@…>
DS: Replaced call to obsolete addButton method svn-id: r35084
14:15 Changeset [28bd3e0] by Johannes Schickel <lordhoto@…>
Fixed strncpy usage. svn-id: r35083
14:02 Ticket #3999 (LOOM: Non ASCII chars in-game dialogs not supported) closed by fingolfin
13:54 Changeset [3a3698f9] by Max Horn <max@…>
Fix for bug #2251765: FT: Talk speed inconsistency svn-id: r35082
13:54 Ticket #4008 (FT: Talk speed inconsistency) closed by fingolfin
fixed
13:19 Changeset [2f7197ea] by Max Horn <max@…>
Saving some more bytes of binary size in the advanced detector …
13:00 Changeset [0621686] by Florian Kagerer <athrxx@…>
svn-id: r35080
11:43 Changeset [21ec2de] by Joost Peters <joostp@…>
remove outdated comment svn-id: r35079
11:23 Changeset [cd32c4d] by Jordi Vilalta Prat <jvprat@…>
Fix for bug "Save game's names don't show up" (issue 31 on google …
10:50 Changeset [402f8c38] by Jordi Vilalta Prat <jvprat@…>
Added GroovieMetaEngine::getMaximumSaveSlot() svn-id: r35077
09:08 Changeset [194a10c7] by sev-
Turn on single gameid in order to avoid polluting gameid namespace. …
09:05 Changeset [16e2bb72] by sev-
Mention new engines in NEWS file. svn-id: r35075
03:34 Changeset [78e85a00] by Johannes Schickel <lordhoto@…>
Little fix for my last commit. svn-id: r35074
03:22 Changeset [f57bf138] by Johannes Schickel <lordhoto@…>
Yet another buffer safetyness fix. (strcpy -> strncpy) svn-id: r35073
03:16 Changeset [478ee06f] by Johannes Schickel <lordhoto@…>
Paranoia: Add destination buffer size to Engine::errorString to help …
02:58 Changeset [486523af] by Vicent Marti <tanoku@…>
Finished binary parsing of DrawData/drawsteps. svn-id: r35071
02:41 Changeset [2babdcb] by Gregory Montoir <cyx@…>
added missing File destructor call if file can't be read svn-id: r35070
02:32 Changeset [8f230d73] by Gregory Montoir <cyx@…>
added support for animation sequence added support for non-interactive …
02:31 Changeset [48363b80] by Gregory Montoir <cyx@…>
added FLIC player from KoM engine module. changes : - changed methods …

11/14/08:

23:37 Changeset [e5d0462a] by Torbjörn Andersson <eriktorbjorn@…>
Initialise _current. Fixes a Valgrind warning. svn-id: r35067
23:10 Changeset [a68bb32a] by Johannes Schickel <lordhoto@…>
Init _oldVideoMode, _videoMode and _transactioDetails properly. …
22:49 Ticket #8926 (SDL: Backend transaction / rollback support) closed by lordhoto
22:48 Changeset [bfc9b972] by Torbjörn Andersson <eriktorbjorn@…>
Added license header, and guard against multiple inclusion. (Sorry …
22:37 Changeset [a5721dc5] by Matthew Hoops <clone2727@…>
The demo mode flag should also be compiled if Groovie is compiled in …
22:20 Changeset [7d3e9b3d] by Torbjörn Andersson <eriktorbjorn@…>
Oops, my last commit introduced some warnings. svn-id: r35063
22:12 Ticket #4010 (IGOR: Strange code in drawInventory()) closed by eriktorbjorn
fixed
22:08 Changeset [5a0556f0] by Johannes Schickel <lordhoto@…>
Committed my patch #2123680 "SDL: Backend transaction / rollback …
21:55 Changeset [ce515962]closed/branch-0-12-0 by Torbjörn Andersson <eriktorbjorn@…>
Added two Broken Sword 1 news items. (I didn't mention the fixes for …
21:32 Ticket #8937 (Groovie engine) closed by fingolfin
21:32 Changeset [bb87d394] by Max Horn <max@…>
Patch #2271425: Groovie engine svn-id: r35060
21:11 Changeset [3c5c774e] by Vicent Marti <tanoku@…>
More binary drawstep parsing. svn-id: r35059
17:51 Changeset [4294185c] by Filippos Karapetis <bluegr@…>
Some corrections, based on observations from bug report #2284298 - …
14:34 Ticket #4011 (SAGA: Compiler warnings; possibly an engine bug) created by eriktorbjorn
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14:20 Ticket #4010 (IGOR: Strange code in drawInventory()) created by eriktorbjorn
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14:14 Ticket #8938 (SCUMM: Font data in old SCUMM games) closed by eriktorbjorn
14:12 Changeset [591d01b7] by Torbjörn Andersson <eriktorbjorn@…>
Reverted change I accidentally made to the SAGA engine when committing …
14:03 Changeset [5e5eebf2] by Torbjörn Andersson <eriktorbjorn@…>
Committed my own patch #2278665 ("SCUMM: Font data in old SCUMM …
13:26 Changeset [2ec6e678] by Sven Hesse <drmccoy@…>
Fixing compilation svn-id: r35055
12:19 Changeset [66e86283] by Filippos Karapetis <bluegr@…>
Cleanup and simplification of the resource loading code svn-id: r35054
12:13 Changeset [de0fe01c] by Nicola Mettifogo <peres@…>
Removed unused parameter. svn-id: r35053
09:45 Changeset [f773ec4d] by Jordi Vilalta Prat <jvprat@…>
Added detection entry for Spanish Bud Tucker svn-id: r35052

11/13/08:

23:23 Ticket #4009 (ITE: Classic Mac voices not detected) closed by bluegr
23:21 Changeset [0f38e67] by Filippos Karapetis <bluegr@…>
Fix for bug #2277597 - "ITE: Classic Mac alternate md5sums / Voices …
23:19 Changeset [6ccf57d7] by Filippos Karapetis <bluegr@…>
Fixed crash when returning to launcher from the GMM svn-id: r35050
21:12 Ticket #8938 (SCUMM: Font data in old SCUMM games) created by eriktorbjorn
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19:58 Changeset [149345e] by Vicent Marti <tanoku@…>
Moved binary theme parser to tools folder. svn-id: r35049
19:56 Changeset [313cba75] by Vicent Marti <tanoku@…>
DrawStep parsing added to binary theme parser. svn-id: r35048
17:46 Ticket #4009 (ITE: Classic Mac voices not detected) created by SF/fancia
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15:15 Changeset [618644ba] by Nicola Mettifogo <peres@…>
Update to the low level parser: * made it detect buffer overflows * …
14:25 Changeset [f7bdf6b] by Vicent Marti <tanoku@…>
Binary theme format parser. Warning: Work in progress. May erase hard …
12:45 Changeset [4e51c62e] by Max Horn <max@…>
Added DISABLE_COMMAND_LINE switch svn-id: r35045
12:25 Changeset [04a33b4] by Filippos Karapetis <bluegr@…>
Updated the MSVC project files of the sword1 engine svn-id: r35044
12:22 Changeset [ebb72cdf] by Filippos Karapetis <bluegr@…>
Moved sword1 detection and meta engine specific code from sword1.cpp …
11:46 Changeset [2c58689e] by Travis Howell <kirben@…>
Add newlines at end of files, to squash warning. svn-id: r35042
11:46 Changeset [b11af143] by Johannes Schickel <lordhoto@…>
Fixed compilation with DISABLE_TEXT_CONSOLE. svn-id: r35041
11:41 Changeset [cd5a8503] by Johannes Schickel <lordhoto@…>
Fixed compiling of MT32 emulator with -O2 and -Werror. svn-id: r35040
11:36 Changeset [cca1967] by Travis Howell <kirben@…>
Fix compile of CINE engine. svn-id: r35039
11:26 Changeset [a6502da] by Max Horn <max@…>
* got rid of CDECL * got rid of scumm_strrev * added …
11:21 Changeset [c0786313] by Max Horn <max@…>
cleanup svn-id: r35037
11:20 Changeset [eb27307] by Max Horn <max@…>
minor tweaks svn-id: r35036
09:19 Changeset [8e3485f1] by Filippos Karapetis <bluegr@…>
Added better checks for the current music status in …
09:00 Changeset [963445e5] by Filippos Karapetis <bluegr@…>
Updated the MSVC project files of the cine engine svn-id: r35034
08:59 Changeset [162634cc] by Filippos Karapetis <bluegr@…>
Started moving Save/Load code to saveload.cpp/.h svn-id: r35033

11/12/08:

23:39 Changeset [0ba17539] by Filippos Karapetis <bluegr@…>
Deleting save states via the launcher and the GMM is now supported in …
23:21 Changeset [28da377c] by Filippos Karapetis <bluegr@…>
Saving and loading from the GMM is now supported in the cine engine …
22:25 Changeset [f1b1327b] by Max Horn <max@…>
Reduced header dependencies svn-id: r35030
22:23 Changeset [f974a6c8] by Max Horn <max@…>
GUI: Blitting the full screen to the backbuffer (or vice versa) can be …
22:15 Changeset [3b01ed48] by Max Horn <max@…>
Further optimized drawCharIntern (on my system, 30% of the time used …
21:15 Changeset [7c40410b] by Filippos Karapetis <bluegr@…>
Slight cleanup svn-id: r35027
21:08 Changeset [49525265] by Filippos Karapetis <bluegr@…>
Deleting save states via the launcher and the GMM is now supported in …
20:41 Changeset [6bfee1ba] by Filippos Karapetis <bluegr@…>
Saving and loading from the GMM is now supported in the sky engine …
19:49 Ticket #8937 (Groovie engine) created by spookypeanut
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14:30 Changeset [c0f82d35] by Max Horn <max@…>
Renamed Graphics::TextAlignment -> Graphics::TextAlign and merged it …
13:14 Changeset [144be21b] by Max Horn <max@…>
GUI: Got rid of the WidgetSize stuff svn-id: r35022
13:07 Changeset [190468c7] by Max Horn <max@…>
GUI: Turn scrollbar width into a theme variable svn-id: r35021
13:01 Changeset [42533c23] by Max Horn <max@…>
cleanup svn-id: r35020
12:58 Changeset [710084dd] by Max Horn <max@…>
GUI: Got rid of kBigButtonWidth etc. svn-id: r35019
12:53 Changeset [fa942c42] by Max Horn <max@…>
GUI: Got rid of most 'built-in' variables svn-id: r35018
12:50 Changeset [201c26fc] by Max Horn <max@…>
cleanup svn-id: r35017
12:39 Changeset [8b91e9c8] by Filippos Karapetis <bluegr@…>
Updated MSVC project files for the sky engine svn-id: r35016
12:36 Changeset [c21038a4] by Filippos Karapetis <bluegr@…>
Moved sky detection and meta engine specific code from sky.cpp into …
12:25 Changeset [0c501d3] by Max Horn <max@…>
Verify sanity of LinearMemoryStream params in the factory function …
10:16 Ticket #8936 (SCUMM: fix builtin load game screen for v1-v5) closed by fingolfin
10:16 Changeset [0ce8400] by Max Horn <max@…>
Patch #2258906: SCUMM: fix builtin load game screen for v1-v5 svn-id: …
07:08 Changeset [181a44fc] by Nicola Mettifogo <peres@…>
Fixed default zone flags, so that labels in BRA are only shown on …

11/11/08:

23:35 Changeset [c36a8c1c] by Filippos Karapetis <bluegr@…>
Added getMaximumSaveSlot definition for the sky engine svn-id: r35011
23:28 Changeset [a0528c87] by Filippos Karapetis <bluegr@…>
Updated MSVC project files for commit #35002 svn-id: r35010
20:25 Changeset [c29dfd1f] by Torbjörn Andersson <eriktorbjorn@…>
Fixed warning. (GCC doesn't like the variable 'isPaused' because there …
17:57 Changeset [0414a78a] by Filippos Karapetis <bluegr@…>
Added save/load support from the GMM for the touche engine svn-id: r35008
17:34 Changeset [113a83c0] by Filippos Karapetis <bluegr@…>
Implemented pauseEngineIntern() for the SAGA engine svn-id: r35007
13:10 Changeset [b7c9958e] by Gregory Montoir <cyx@…>
enabled RTL fixed bad glyphs display for non french version got rid of …
13:08 Changeset [edd61a4f] by Gregory Montoir <cyx@…>
add missing version check for compressed sound file svn-id: r35005
12:29 Changeset [28c24b3] by Max Horn <max@…>
Some GUI tweaks to make certain widgets readable svn-id: r35004
12:28 Changeset [d08192cb] by Max Horn <max@…>
If confirm_exit is set, also ask the user if he really wants to return …
12:13 Changeset [a39c78a] by Max Horn <max@…>
Moved GUI::SaveLoadChooser to its own source file svn-id: r35002
10:25 Changeset [98e9333a] by Max Horn <max@…>
SCUMM: Regulate save/load support in GMM based on VAR_MAINMENU_KEY - …
00:41 Ticket #8936 (SCUMM: fix builtin load game screen for v1-v5) created by SF/quietust
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