Timeline
12/29/06:
- 23:50 Changeset [2e5b25e1] by
- added explicit call to parent method svn-id: r24950
- 23:44 Changeset [7f01700a] by
- workaround a scripting bug (see tracker item #1622114) svn-id: r24949
- 23:43 Changeset [c553807b] by
- minor simplification svn-id: r24948
- 21:33 Ticket #2976 (GOB2: No talkie in CD version) created by
- […] […]
- 21:23 Ticket #7529 (PSP: scummvm.ini should be in the same dir as the EBOOT-file) created by
- […] […]
- 16:24 Ticket #2975 (COMI: Music/Speech cause crash) created
- […] […]
- 15:16 Ticket #2974 (GOB2: Some Schwartzy problems.) created by
- […] […]
- 15:14 Ticket #2973 (GOB2: Sound problems at the castle-dig.) created by
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- 15:12 Ticket #2972 (GOB2: Sound problems.) created by
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- 15:11 Ticket #2971 (GOB2: Possible script problem? ) created by
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- 15:08 Ticket #2970 (GOB2: Room entering problem) created by
- […] […]
- 00:03 Changeset [c01839b] by
- Make ADGameFileDescription is built in directly into …
12/28/06:
- 22:56 Ticket #2969 (COMI: Forced to switch CD*s when playing from cd) closed by
- invalid
- 22:43 Ticket #2969 (COMI: Forced to switch CD*s when playing from cd) created by
- […] […]
- 21:54 Changeset [291859e] by
- Credit clone2727 for his significant contributions to our Wiki. …
- 18:00 Ticket #2968 (TOOLS: convert_dxa.sh: $ENCODE_DXA needs file.smk) closed by
- fixed
- 13:38 Ticket #2968 (TOOLS: convert_dxa.sh: $ENCODE_DXA needs file.smk) created by
- […] […]
- 13:31 Ticket #2967 (GOB2: Sounds not played correctly, chopped etc.) created by
- […] […]
- 12:29 Changeset [fb1cb33] by
- Fix previous commit by anotherguest svn-id: r24942
- 12:14 Changeset [203b93e4] by
- Updated makefiles to support touche and agos naming properly svn-id: …
- 11:52 Changeset [9cc4b3d4] by
- Add a few AGI md5sums (sq1, pq1, lsl1) svn-id: r24940
- 09:12 Changeset [8acfe5f5] by
- Updated quit handling svn-id: r24939
- 05:12 Ticket #2966 (TOUCHE: waxy knife disappearing if used on the rope) created by
- […] […]
- 00:39 Ticket #2965 (Daily Build Version...Crash on Scumm Game..) closed by
12/27/06:
- 23:03 Ticket #2964 (No fullscreen on LCD TV resolution [WinXP]) closed by
- invalid
- 22:51 Ticket #2965 (Daily Build Version...Crash on Scumm Game..) closed by
- fixed
- 22:51 Changeset [f01f4eea] by
- Added NewGui::getTopDialog method svn-id: r24938
- 22:07 Ticket #2965 (Daily Build Version...Crash on Scumm Game..) created by
- […] […]
- 15:48 Ticket #2964 (No fullscreen on LCD TV resolution [WinXP]) created by
- […] […]
- 11:39 Ticket #2963 (GOB2: Graphics bugs in interactive demo) created by
- […] […]
- 00:48 Ticket #2903 (SCUMM: F5 crashes game (640x480)) closed by
- fixed
- 00:47 Changeset [4e52f44] by
- Fix bug #1595627: "SCUMM: F5 crashes game (640x480)". This partially …
- 00:04 Ticket #2915 (DIG: Spanish. Segfault on font loading) closed by
12/26/06:
- 20:57 Changeset [a0f5e6f0] by
- Patch #1622564: "Enhanced PopUp behaviour" svn-id: r24931
- 20:57 Ticket #8595 (GUI: Enhanced PopUp behaviour) closed by
- 20:16 Changeset [83ba0cf] by
- Update MSVC8 project svn-id: r24930
- 20:04 Ticket #8595 (GUI: Enhanced PopUp behaviour) created by
- […] […]
12/25/06:
- 23:25 Changeset [352549c6] by
- Set maximum saved game file to 998, since 999 is used for as restart …
- 23:13 Changeset [f54b9355] by
- Tweaked the FixedStack class a bit svn-id: r24926
- 20:43 Ticket #2962 (TOUCHE: Script bug in Rouen may render game uncompletable) created by
- […] […]
- 17:21 Changeset [ae4ea4d9] by
- Introduced ActorOldWalk subclass of Actor (for V1-V3 walk code) …
- 15:37 Changeset [ba991e3b] by
- SCUMM: Added ActorC64 subclass of Actor, and added a note stating that …
- 15:03 Changeset [4ce7b740] by
- Changed ScummEngine::_actors from an Actor array to a an array of …
12/24/06:
- 19:56 Changeset [d1f0ca42] by
- Add md5 for interactive gob2 demo. svn-id: r24921
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