Timeline



03/18/05:

23:31 Changeset [89ce70d7] by Travis Howell <kirben@…>
Applies to drawString() too. svn-id: r17181
22:24 Ticket #1962 (BS1 & BS2: Launching game problems) created by lordhoto
[…] […]
20:54 Ticket #1961 (GUI: Caret not removed when switching tabs) created by SF/richiefs
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17:34 Ticket #1957 (MANIAC: Actors Missing In Demo) closed by SF/tbcarey
17:11 Changeset [3025db0d] by Andrew Kurushin <h00ligan@…>
- changescene on fair for tents - some memory deallocation fixup …
15:10 Changeset [b4ed62e1] by sev-
Some Russian Sam'n'Max releases have files renamed to RAMNMAX. So …
15:04 Changeset [47e9cc1b] by Travis Howell <kirben@…>
Add string height override for loom svn-id: r17178
14:51 Ticket #1960 (DIG: Problems with asteroid lander) created by lordhoto
[…] […]
11:22 Ticket #1953 (BASS: Hanging notes fix / patch) closed by sev-
11:05 Changeset [749cf8a0] by sev-
Apply patch #1162546 "BASS: Hanging notes fix / patch". Thanks tom. …
09:26 Ticket #1959 (WINCE/FOA: Crash when trying to put food in ribcage) created by SF/jerrywoolsey
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05:51 Ticket #1958 (FT: Soundchannels regression) created by SF/jerrywoolsey
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03/17/05:

18:08 Ticket #1957 (MANIAC: Actors Missing In Demo) created by SF/tbcarey
[…] […]
11:11 Changeset [0bd4c7b] by Travis Howell <kirben@…>
Missed HE100 svn-id: r17176
11:06 Changeset [f50af11] by Travis Howell <kirben@…>
Add HE72 version of file rename opcode svn-id: r17175
10:53 Changeset [4361ef65] by Travis Howell <kirben@…>
HE72+ games use slightly different code for subtitle color. svn-id: r17174
09:49 Changeset [4c3d302] by Torbjörn Andersson <eriktorbjorn@…>
If a game is scaled with the 2x or 3x scaler, use the same scaler on …
09:42 Changeset [31c89144] by Travis Howell <kirben@…>
Rename sprite functions svn-id: r17172
09:28 Changeset [2c4b7dfd] by Travis Howell <kirben@…>
Another correction to sprite flags svn-id: r17171
03:20 Changeset [ed45ee5] by sev-
NES cursor fixes from Quitetust. No need to use separate palette. …
02:55 Changeset [1abab501] by sev-
Tile-based NES cursor for MM NES. svn-id: r17169

03/16/05:

22:58 Changeset [d99d4d0] by Nicolas Bacca <arisme@…>
Weird ... but fixes the second (and hopefully last) crash svn-id: r17168
22:27 Changeset [a7d2552c] by Nicolas Bacca <arisme@…>
Fix head first crash. Virtual functions + one parameter added == fun …
07:31 Ticket #1956 (SIMON1/2: GM System On Required) created by SF/tbcarey
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05:31 Ticket #7418 (BS1: Higher quality video sequences) closed by SF/ender
05:24 Ticket #7418 (BS1: Higher quality video sequences) created by SF/thunderpeel2001
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05:05 Ticket #8406 (Updated GS Support + Percussion Remapping Patch) created by SF/tbcarey
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04:23 Changeset [a9aed6ec] by Travis Howell <kirben@…>
Last line of verbs work in NES maniac now. svn-id: r17166
03:40 Changeset [1febad7c] by sev-
First attempt to fix charset colors. svn-id: r17165
03:20 Changeset [f86768fe] by sev-
Preliminary support for NES charsets. Colors are wrong and we get …
03:01 Changeset [dd71f57] by Travis Howell <kirben@…>
Actor position fix for NES maniac, from Quietust svn-id: r17163
02:14 Changeset [a827bb1c] by sev-
Patch from Quietust. Proper drawing of objects and fixes to inventory. …

03/15/05:

21:48 Changeset [6e33b3f0] by Max Horn <max@…>
Some cleanup/costume code unification. Note: NES costume code probably …
21:20 Changeset [deca1352] by Max Horn <max@…>
Use better variable names... svn-id: r17160
21:15 Changeset [b8ee09d2] by sev-
Properly wipe out animation trails in MM NES. It appeared that it just …
18:46 Changeset [968e900a] by sev-
oops svn-id: r17158
18:10 Changeset [088eb28c] by sev-
Add md5's of all known MM NES versions. svn-id: r17157
17:56 Changeset [4824af6] by sev-
Minor NES-related fixes o Actors do not leave trails, though …
15:03 Ticket #7412 (PCjr + PC Speaker Emulation Sound Muffled) closed by SF/tbcarey
13:52 Ticket #1955 (MONKEYVGA: PCjr Causes Indefinite Pause At 'Part' Screens) closed by SF/hoenicke
fixed
13:41 Changeset [86cd961b] by Jochen Hoenicke <hoenicke@…>
Fix Bug #1163202 (music never stops). Some code cleanup. svn-id: r17155
10:04 Changeset [402dd11] by Jochen Hoenicke <hoenicke@…>
Weakened the low pass filter (thanks to tbcarey who compared it with a …
10:00 Ticket #7321 (AUDIO: ST sound) closed by SF/hoenicke
fixed
09:53 Changeset [adbd8f23] by aquadran
fixed compilation for emsvc4 svn-id: r17153
09:43 Changeset [009cc66] by aquadran
fixed compilation for for overlay SDL latest changes, and formating …
09:24 Changeset [1a368f2e] by aquadran
inproper hack for compilation with emsvc4. i don't know how to fix it: …
08:21 Changeset [b23aaf9] by aquadran
fixed compilation for emsvc4 svn-id: r17150
08:20 Changeset [dd5e5abe] by Torbjörn Andersson <eriktorbjorn@…>
Whitespace svn-id: r17149
05:28 Changeset [065710ee] by Travis Howell <kirben@…>
Doesn't apply to NES maniac. svn-id: r17148
04:24 Changeset [e00d808] by Travis Howell <kirben@…>
Patch from Quietust: Fix room scrolling in NES maniac. svn-id: r17147
04:16 Changeset [af87d515] by Travis Howell <kirben@…>
Fix verbs position in NES maniac for now. svn-id: r17146
04:05 Changeset [6974025] by Travis Howell <kirben@…>
Patch from Quietust: Animated costumes for NES maniac. svn-id: r17145
02:49 Changeset [4e39d96e] by sev-
Update MM NES md5 due to changed index file. svn-id: r17144
02:47 Changeset [7c4d8d58] by sev-
First (unsuccessful) attempt to make NES costume animation work. …
02:23 Changeset [9d17e9aa] by Travis Howell <kirben@…>
Change this one too. svn-id: r17142
02:08 Changeset [18ed547b] by sev-
Patch from Quietust. Fix NES sprites colors and optimize sprite …
01:45 Changeset [a3955f15] by Travis Howell <kirben@…>
VAR_CUTSCENEEXIT_KEY uses different value in NES maniac svn-id: r17140
01:22 Changeset [1a26020f] by sev-
Actually draw NES costumes. svn-id: r17139
01:19 Changeset [7bb8de56] by Travis Howell <kirben@…>
Off by one. svn-id: r17138

03/14/05:

21:13 Changeset [ef57db4] by sev-
First attempt to draw NES sprites. There are these problems: o …
19:09 Ticket #1955 (MONKEYVGA: PCjr Causes Indefinite Pause At 'Part' Screens) created by SF/tbcarey
[…] […]
14:31 Ticket #8405 (Thumbnails for ScummEngine) created by lordhoto
[…] […]
12:54 Changeset [87765048] by Travis Howell <kirben@…>
Rename sprite fields/functions svn-id: r17136
11:46 Changeset [10f21cfe] by Torbjörn Andersson <eriktorbjorn@…>
Fixed GCC warning about unused variables. svn-id: r17135
08:24 Changeset [4daf4c47] by Max Horn <max@…>
Fix method names to comply to our coding standards svn-id: r17134
01:51 Ticket #1954 (WINCE: Crash on start) created by SF/prieto78
[…] […]

03/13/05:

23:18 Changeset [65452842] by sev-
Preliminary support for MM NES. svn-id: r17133
18:32 Ticket #1953 (BASS: Hanging notes fix / patch) created by SF/tbcarey
[…] […]
18:00 Changeset [89bd183f] by Torbjörn Andersson <eriktorbjorn@…>
Added information about the MPEG player patch that was recently …
17:59 Changeset [e7ea46c0] by Torbjörn Andersson <eriktorbjorn@…>
The MPEG player patch has been backported to 0.7.1. svn-id: r17131
17:58 Changeset [164e12f9] by Torbjörn Andersson <eriktorbjorn@…>
That's what I get for trying to be clever... svn-id: r17130
17:43 Changeset [7e256531] by Andrew Kurushin <h00ligan@…>
fixed wrong tile drawing above actors svn-id: r17129
17:38 Changeset [7637671a] by Torbjörn Andersson <eriktorbjorn@…>
Backported fixes to the "8-bit" version of the cutscene player. (It …
17:16 Changeset [712a9b7d] by Torbjörn Andersson <eriktorbjorn@…>
Backported the memory-saving fixes to the MPEG cutscene player. …
16:48 Changeset [f6d0d6bd] by Torbjörn Andersson <eriktorbjorn@…>
Updated BS2 section for 0.7.1 svn-id: r17126
16:48 Changeset [98b4e351] by Torbjörn Andersson <eriktorbjorn@…>
Updated BS2 section. svn-id: r17125
16:23 Changeset [8ef36723] by Max Horn <max@…>
OSystem-overlay should be documented svn-id: r17124
14:04 Changeset [a6d25fff] by Joost Peters <joostp@…>
Use same length as original, as the string is split across 2 lines it …
14:03 Changeset [4a36c4f] by Joost Peters <joostp@…>
Use same length as original, as the string is split across 2 lines it …
13:33 Changeset [f81438ff] by Joost Peters <joostp@…>
mention BASS bugfix svn-id: r17121
13:30 Changeset [9982ed1] by Joost Peters <joostp@…>
mention BASS fix svn-id: r17120
13:25 Changeset [013f8b18] by Travis Howell <kirben@…>
Rename sprite flags/functions svn-id: r17119
13:25 Changeset [405e773] by Joost Peters <joostp@…>
backport workaround for bug in spanish gamedata (#1151924) svn-id: r17118
13:19 Ticket #1940 (Gardener in Spanish line width exceeded!!) closed by joostp
fixed
13:15 Changeset [c5c6bf8] by Joost Peters <joostp@…>
Fix/workaround for bug #1151924 - datafiles for the floppy version …
13:10 Changeset [4526328f] by Travis Howell <kirben@…>
Rename sprite flags/functions svn-id: r17116
12:59 Changeset [4560295] by Travis Howell <kirben@…>
Correct sprite flags mistake. svn-id: r17115
09:02 Changeset [e1913029] by Travis Howell <kirben@…>
Update HE game todo and where they are needed. svn-id: r17114
06:07 Changeset [c9424192] by Travis Howell <kirben@…>
Fix spyozon regression svn-id: r17113
04:00 Changeset [fa2a9365] by Travis Howell <kirben@…>
Don't apply to HE100, it breaks credits in pajama. svn-id: r17112
03:23 Changeset [10c09943] by Travis Howell <kirben@…>
Scripts flags difference in HE100 needed in a few more opcodes. …
00:04 Changeset [82c354b9] by Travis Howell <kirben@…>
A few extra bits svn-id: r17110
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