Timeline



04/24/04:

20:57 Ticket #8338 (Monkey Island SegaCD Sound Fix) closed by fingolfin
fixed
20:57 Changeset [a0647bd6] by Max Horn <max@…>
Patch #937443 (Monkey Island SegaCD Sound Fix), and some changes by me …
20:41 Changeset [bcb5005c] by aquadran
few corrections, more debug svn-id: r13618
20:04 Ticket #1608 (FOTAQ: Can't see or talk to the three zombies) created by SF/rodneon
[…] […]
20:02 Changeset [be28bc0] by aquadran
add check if track is meanwhile stoped svn-id: r13617
20:00 Changeset [5241ae7] by aquadran
forgot removed hack svn-id: r13616
18:34 Ticket #8339 (Wrong language in BS1 game menu.) created by SF/mysunk
[…] […]
16:17 Changeset [24e49664] by aquadran
in pull method code also svn-id: r13615
16:15 Changeset [415a0f68] by aquadran
c&p bug, it should not break loop but continue svn-id: r13614
16:10 Ticket #1603 (COMI: Crash in insult fights) closed by aquadran
fixed
16:10 Ticket #1604 (COMI: crashes when leaving Skull Island) closed by aquadran
fixed
16:02 Ticket #1530 (COMI: 3 of 5 Pirate songs in barber shop broken) closed by aquadran
15:58 Changeset [443d7ec5] by aquadran
fixed bug related to regions. sound of status for remove should not …
15:33 Changeset [e369538] by aquadran
free slot and return NULL when it can't open bundle file svn-id: r13612
12:55 Ticket #1607 (FOA: Game crashes when clicking statue part (Sentry Statue)) closed by eriktorbjorn
fixed
12:54 Changeset [14f74bb5] by Torbjörn Andersson <eriktorbjorn@…>
Increased _numNewNames to 150. Judging by bug #941275 it wasn't enough …
12:29 Changeset [a5755768] by Torbjörn Andersson <eriktorbjorn@…>
fetchObjectName() no longer assumes that the resource will still be in …
12:07 Ticket #1607 (FOA: Game crashes when clicking statue part (Sentry Statue)) created
[…] […]
00:14 Ticket #1606 (SIMON2: No trail on map when Simon rides to Goblin Camp) created by Kirben
[…] […]

04/23/04:

23:37 Ticket #1583 (SMUSH: Slowdown during smush playback) closed by SF/dirtyhairy
11:45 Changeset [94962f66] by Jonathan Gray <khalek@…>
mention zak256 removal svn-id: r13609
11:43 Changeset [8675bcfc] by Torbjörn Andersson <eriktorbjorn@…>
Fixed a crash regression in setLuggage() that was caused by a change I …
11:40 Changeset [8f8d1967] by Jonathan Gray <khalek@…>
convert the file routines to use the File class svn-id: r13607
11:36 Changeset [0ac8c4b] by Torbjörn Andersson <eriktorbjorn@…>
I forgot to clear the reference counter when a resource is forcibly …
09:31 Changeset [729ccc0a] by aquadran
update svn-id: r13605
09:23 Changeset [d0443932] by Jonathan Gray <khalek@…>
remove old zak256 target, if you're still using this its time to start …
07:02 Changeset [8f8185f0] by Torbjörn Andersson <eriktorbjorn@…>
Major revamping of the BS2 memory manager and, some small changes to …

04/22/04:

18:44 Changeset [fd38da7f] by Michael Pearce <chuzwuzza@…>
Might as well update this stuff too svn-id: r13602
18:35 Changeset [b1cca1ed] by Michael Pearce <chuzwuzza@…>
Couple of discrepancies svn-id: r13601
12:27 Changeset [305f6643] by Travis Howell <kirben@…>
Add some fixes from main branch: special case for 384x242 smush …

04/21/04:

15:51 Ticket #1605 (AdLib outputs where?) closed by SF/ender
invalid
11:59 Ticket #1605 (AdLib outputs where?) created by SF/routsikka
[…] […]
08:42 Ticket #1604 (COMI: crashes when leaving Skull Island) created by SF/dillo
[…] […]

04/20/04:

07:26 Ticket #1591 (FOA: Game crash (Team mode)) closed by eriktorbjorn
fixed
07:23 Ticket #1600 (MI2: Crash because of object overflow in part4.) closed by eriktorbjorn
fixed
07:21 Changeset [dfe25fb] by Torbjörn Andersson <eriktorbjorn@…>
Added note that the previous commit probably fixed bug #933610 as …
07:10 Changeset [ac967bde] by Torbjörn Andersson <eriktorbjorn@…>
Increased _numNewNames from 50 to 100 to prevent overflow in MI2 …
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