Timeline
04/15/03:
- 10:32 Ticket #731 (DIG: Tram to Tomb not coming) closed by
- worksforme
- 01:49 Ticket #8196 (SDL/GL: hotswap_gfx_mode (win32 and MacOS)) closed by
- 01:32 Changeset [252928f] by
- Add patch #721194 - SDL/GL: hotswap_gfx_mode (win32 and MacOS) …
04/14/03:
- 17:26 Changeset [aa7e9e17] by
- fixed misimplementation of fnSetFont() svn-id: r7011
- 16:05 Ticket #8196 (SDL/GL: hotswap_gfx_mode (win32 and MacOS)) created by
- […] […]
- 07:02 Changeset [942bcef] by
- changes in costumes offsets, still wrong svn-id: r7010
- 00:24 Ticket #737 (FT:Overlapping Spooled Music) closed by
- wontfix
04/13/03:
- 23:38 Ticket #737 (FT:Overlapping Spooled Music) created by
- […] […]
- 22:06 Ticket #7266 (ISO file loading) closed by
- wontfix
- 22:00 Ticket #736 (SAM: No talking after the credits at the beginning) created by
- […] […]
- 21:47 Changeset [a114ddb] by
- shouldn't be increased to next search object ? svn-id: r7009
- 21:29 Changeset [1623dee] by
- this seems to be needed for loomdemo (and loom?), too svn-id: r7008
- 21:21 Changeset [9290218e] by
- img and imgh should be readed from offset +2, but i'm not sure about …
- 20:15 Changeset [158a3a50] by
- added specific opcodes for indy ega same as at indy 256, and dummy …
- 19:56 Changeset [207f164c] by
- fix stupid bug svn-id: r7005
- 19:53 Changeset [c71c8f44] by
- handle old_bundle offsets for costume code, still wrong svn-id: r7004
- 17:51 Ticket #7266 (ISO file loading) created by
- […] […]
- 16:42 Changeset [e0d170fa] by
- handle old_bundle offsets getVerbEntrypoint(), o5_setObjectName(), …
- 16:21 Changeset [aff192d] by
- handle old_bundle size at addObjectToInventory() func svn-id: r7002
- 16:03 Changeset [134d3582] by
- draw_object instead pickup_object for all v3 scumm games svn-id: r7001
- 13:10 Ticket #649 (INDY3: Music doesn't loop) closed by
- duplicate
- 13:01 Ticket #710 (MI1: Strange sound) closed by
- wontfix
- 12:57 Ticket #598 (INDY3: wrong Indy costume in intro) closed by
- fixed
- 12:53 Changeset [0fe46c50] by
- Looks like gcc is broken again... :-( Go back to -O1 for now. …
- 01:51 Changeset [c7f29870] by
- fixed my box size hack svn-id: r6999
04/12/03:
- 20:19 Changeset [06810ea] by
- oops, copy&paste, I should avoid 'em or check better :-( svn-id: r6998
- 20:12 Changeset [3ffafcfd] by
- just in case... svn-id: r6997
- 20:07 Changeset [46a6fc69] by
- loadCharset(0) for GF_OLD_BUNDLE - 'fixes' indydemo to an extent …
- 19:51 Changeset [bfb5b197] by
- oops svn-id: r6995
- 19:51 Changeset [951e5cfe] by
- fixed costume code for OLD_BUNDLE (but boy, this is hackish... we …
- 19:44 Changeset [bd201146] by
- hacked in some verb object support for OLD_BUNDLE (drawVerbBitmap part …
- 19:42 Changeset [a33e4ddd] by
- ignore sound resource in OLD_BUNDLE games for now svn-id: r6992
- 18:43 Changeset [fc08a317] by
- fixed OLD_BUNDLE object image offset svn-id: r6991
- 17:59 Changeset [32c7c4eb] by
- fixed (?) local script offests for OLD_BUNDLE games svn-id: r6990
- 17:22 Changeset [fb140993] by
- center close button svn-id: r6989
- 17:19 Changeset [68f67c98] by
- incresed button width a little more for spanish games svn-id: r6988
- 13:13 Changeset [1f48f9cc] by
- hack around wrong costume in indy3 until a proper solution is found …
- 12:58 Changeset [3fcac728] by
- added GF_OLD_BUNDLE to findObjectInRoom svn-id: r6986
- 12:03 Changeset [95f6141c] by
- fixed OLD_BUNDLE entry script (d'oh!) and dump entry/exit script for …
- 11:44 Changeset [a2368032] by
- cleanup svn-id: r6984
- 09:46 Changeset [bab3f0d9] by
- added adlib default for loom and enabled zak svn-id: r6983
- 09:36 Changeset [9079a51] by
- fixed stupid bug svn-id: r6982
- 09:31 Changeset [6d4b7481] by
- fixes zplanes for nonblocked games svn-id: r6981
- 07:06 Changeset [6c2dd8b4] by
- fixed setting local scripts for unblocked games svn-id: r6980
- 02:39 Changeset [b015b07] by
- oops, forgot debug output svn-id: r6979
- 02:38 Changeset [b89a2ca] by
- doh... best way to check for 16 color games is to check for 16 color …
- 02:09 Changeset [9750a24] by
- lots of unblocked aka GF_OLD_BUNDLE support code (still no load, but …
04/11/03:
- 22:15 Changeset [dbff83a8] by
- fixed resource loading in GF_OLD_BUNDLE games (res header = 2 bytes …
- 20:21 Changeset [6fef5f77] by
- fix for cursor image in the loom ega svn-id: r6975
- 20:05 Changeset [51b430b] by
- factored out some common code svn-id: r6974
- 16:25 Changeset [fd28237] by
- added loading object flags for loom ega svn-id: r6973
- 12:57 Changeset [91c6f38e] by
- stop loom pass demo from erroring out svn-id: r6972
- 11:51 Changeset [9b6cb4ba] by
- fixes V3/OLD_BUNDLE res reading svn-id: r6971
- 11:50 Changeset [90f4e8c4] by
- missed a bit svn-id: r6970
- 11:44 Changeset [d9b6072] by
- add monkeyega to supported list of games svn-id: r6969
- 11:40 Changeset [929a2fe] by
- cleanup svn-id: r6968
- 11:40 Changeset [8c78049] by
- made unblocked games get a little farther before crashing svn-id: r6967
- 05:31 Changeset [16713d11] by
- make monkeyega intro work :) svn-id: r6966
- 05:31 Changeset [c4a51041] by
- fix for ega palette, more svn-id: r6965
- 05:22 Changeset [f1aa6daf] by
- fix for ega palette svn-id: r6964
- 03:57 Changeset [8febecac] by
- spelling svn-id: r6963
- 02:43 Changeset [61d10322] by
- Auto detect monkeyega and pass Use adlib by default in monkeyega and …
04/10/03:
- 22:46 Ticket #564 (INDY3: Henry causes the game to restart) closed by
- 21:00 Ticket #654 (MI2: skeleton dance 'hangs') closed by
- 20:42 Changeset [c275874f] by
- fixed o5_actorSet (scale only one param), and added handle for actor …
- 19:58 Changeset [90d22c8d] by
- turn on scaled actors in ega blocked games svn-id: r6960
- 19:30 Changeset [5418f6d6] by
- fixed zplanes and a little palette changes for ega blocked games …
- 13:44 Changeset [81ac7cc8] by
- fixed GP32 port svn-id: r6958
- 12:20 Changeset [e169b15e] by
- use shadowPalette for ega stuff svn-id: r6957
- 12:13 Changeset [4572cc56] by
- update 16 colour palette svn-id: r6956
- 11:34 Changeset [136b4c32] by
- blocked ega games now look like they should thanks to aquadran …
- 07:26 Changeset [8595e9de] by
- palette changes from aquadran who can't use cvs atm svn-id: r6954
- 07:21 Changeset [88327a9] by
- add target for passport to adventure svn-id: r6953
- 06:58 Changeset [bee1189c] by
- unmask indy3ega svn-id: r6952
- 06:18 Changeset [c3ea143e] by
- hard to look at dial a pirate when you don't have graphics svn-id: r6951
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