22:50 Ticket #677 (crash after breaking candy mashine) created by SF/rsoesemann
[…] […]
13:15 Changeset [c1930e0f] by Jonathan Gray <khalek@…>
declare event of type mouse motion on joystick axis movement svn-id: r6535
08:44 Ticket #647 (SIMON2: Hat &amp; Porridge) closed by Kirben
08:01 Ticket #8165 (CMI: Hack for &quot;I can't reach that&quot; (experimental)) created by eriktorbjorn
[…] […]


22:38 Changeset [324e2cb2] by Nicolas Bacca <arisme@…>
Remove Smartphone project tweaks - we'll see about that when it's done …
22:36 Changeset [b2f231ef] by Nicolas Bacca <arisme@…>
Fix dumb overlay overflow svn-id: r6533
18:42 Changeset [2a02a255] by Nicolas Bacca <arisme@…>
Update project files to compile with CVS tree svn-id: r6531
15:36 Ticket #8164 (analog joystick handling) created by SF/ge0rg
[…] […]
10:16 Ticket #8163 (CMI: SO_ACTOR_FREQUENCY (experimental)) created by eriktorbjorn
[…] […]


20:49 Changeset [2724ac7] by aquadran
cleanup svn-id: r6530
18:03 Changeset [38c28703] by aquadran
cleanup, speedup code svn-id: r6529
16:29 Changeset [473cbb84] by Jonathan Gray <khalek@…>
start of joystick support, just selects first joystick for now and …
11:15 Ticket #8162 (COMI lip sync patch (experimental)) created by SF/dschepler
[…] […]
08:01 Changeset [1043ec1d] by Nicolas Bacca <arisme@…>
Fix GDI display for HPCs svn-id: r6527
07:59 Changeset [8d3e850] by Nicolas Bacca <arisme@…>
Missing exported functions for HPCs svn-id: r6526
07:58 Changeset [8f98b316] by Nicolas Bacca <arisme@…>
NoGameX file - put in root directory (HPC debug option) and NoMusic …
07:53 Changeset [54a1cf98] by Nicolas Bacca <arisme@…>
stdio wrappers for HPC (I know it's about time :)) svn-id: r6524
07:49 Ticket #8161 (Fix for MI1 intro crash (experimental)) created by eriktorbjorn
[…] […]
06:35 Changeset [5c128f1c] by Jonathan Gray <khalek@…>
I'm pretty sure 0x98 should be O_DRAW_OBJECT in comi but changing it …
06:06 Ticket #8160 (COMI disc switching fix) closed by SF/khalek
05:59 Changeset [846d73c5] by Jonathan Gray <khalek@…>
patch #670660 by Daniel Schepler, properly handle disc switching wrt …
05:40 Ticket #675 (Crash when turning on lighter in Seatle cave) closed by SF/khalek
03:00 Ticket #676 (ZAK256 crashes when turning on lighter in seatle cave) created by SF/derschrauber
[…] […]
00:01 Ticket #675 (Crash when turning on lighter in Seatle cave) created by SF/derschrauber
[…] […]


23:25 Ticket #674 (No Music on Mac OS X) created by SF/andycroll
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22:32 Ticket #8156 (New scaler : TV scanlines) closed by SF/khalek
22:28 Changeset [26fa144] by Jonathan Gray <khalek@…>
new patch from cyx to make scanlines in tv2x lighter svn-id: r6521
20:31 Changeset [c0578665] by Max Horn <max@…>
fixed testGfxAnyUsageBits svn-id: r6520
20:28 Changeset [eea84f1] by aquadran
implemented missing smush opcodes - STOR and FTCH svn-id: r6519
19:40 Changeset [0fe071f8] by aquadran
fixed comi smush subtitles colors svn-id: r6518
15:39 Changeset [85ed389] by Oliver Kiehl <olki@…>
added missing function svn-id: r6517
13:53 Ticket #8160 (COMI disc switching fix) created by SF/dschepler
[…] […]
11:11 Changeset [ad55540f] by aquadran
fix warnings svn-id: r6516
11:00 Changeset [8f2b0726] by aquadran
some cleanup svn-id: r6515
10:34 Changeset [5a42eb62] by aquadran
some cleanup svn-id: r6514
09:03 Changeset [9c342225] by aquadran
fixed subtitles placement svn-id: r6513
04:17 Changeset [38d832ed] by Max Horn <max@…>
oops svn-id: r6512
04:13 Changeset [a1dafe54] by Max Horn <max@…>
fixed compile warning svn-id: r6511
04:10 Changeset [1553166] by Max Horn <max@…>
added some comments/changed indention of comments to spaces svn-id: r6510
03:35 Changeset [3e50c97] by Jonathan Gray <khalek@…>
update assertion to be in line with increased blastTextQueue size …
03:25 Changeset [1abc258] by Max Horn <max@…>
increasing blast text limit for COMI end credits svn-id: r6508
01:03 Changeset [e2ebe7b] by Jonathan Gray <khalek@…>
make v8 smush playing honour _noSubtitles svn-id: r6507


21:51 Changeset [6478b944] by aquadran
added preliminary support for subtitles in smush comi svn-id: r6506
21:04 Changeset [e225720] by Max Horn <max@…>
optimized Normal1x a bit (well at least memcpy won't be slower and on …
20:33 Ticket #8159 (Aspect ratio (feature wish #654098)) created by SF/cigaes
[…] […]
19:16 Changeset [18fdd807] by Max Horn <max@…>
small drawing optimization for V7/V8 games - tell me if that causes …
17:42 Changeset [6f499d8f] by Max Horn <max@…>
fix for the music crash, I hope... hm svn-id: r6503
16:26 Changeset [e7c81140] by aquadran
fixed compilation under VC6 svn-id: r6502
16:04 Changeset [c982b4f0] by Jonathan Gray <khalek@…>
add help command to debugger to list commands and vars, we should …
16:02 Changeset [c1ce0e1e] by James Brown <ender@…>
Init and cleanup compression tables svn-id: r6500
15:54 Changeset [97ff115e] by James Brown <ender@…>
Fix shadowed variable in debugger, change bundle compression tables to …
15:26 Changeset [92a53a5] by aquadran
tuned a little comi smush svn-id: r6498
14:58 Changeset [532aeaa4] by aquadran
fix smush audio loop svn-id: r6497
14:51 Changeset [d591eb77] by Jonathan Gray <khalek@…>
add the view/set debug level command 'level' from the old debugger …
14:16 Changeset [3faa561c] by aquadran
fix compilation under VC6 svn-id: r6495
14:00 Changeset [050a3fcd] by aquadran
fix compilation under VC6 svn-id: r6494
13:54 Changeset [4c5c59c1] by aquadran
implementation of comi smush audio svn-id: r6493
11:23 Changeset [0b4830e8] by Jonathan Gray <khalek@…>
add bounds check for debugger costume switcher svn-id: r6492
10:38 Changeset [41a5927a] by Jonathan Gray <khalek@…>
add ability to change actor costume via the debugger svn-id: r6491


19:52 Ticket #7261 (joystick support) created by SF/ge0rg
[…] […]
16:49 Changeset [18607b34] by Max Horn <max@…>
fixed OOB access introduced in my last commit; leaving in my debug …
16:12 Changeset [375ca05e] by Max Horn <max@…>
fixed decoding bug for COMI bundle audio; this resolves an OOB access …
15:23 Changeset [28101855] by James Brown <ender@…>
Clip strip value when removing objects svn-id: r6488
07:20 Changeset [945dee31] by James Brown <ender@…>
Possible hack to get the cannons firing. Of course... well, they still …
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