Timeline



May 3, 2024:

10:50 PM Changeset [2dafeb77]branch-2-9branch-2-9-0 by AndywinXp
NEWS: Mention the aspect ratio setting default value change
10:19 PM Changeset [9bb72735]branch-2-9branch-2-9-0 by Hubert Maier <raziel-@…>
AMIGAOS: Enhance stack cookie and set more default .ini values
10:14 PM Changeset [cea8312c]branch-2-9branch-2-9-0 by InariInDream <inariindream@…>
GUI: load ttf from archive in Unicode branch
10:14 PM Changeset [bd867b10]branch-2-9branch-2-9-0 by InariInDream <inariindream@…>
GUI: Switch HelpDialog to TTF fonts
10:14 PM Changeset [e70ea931]branch-2-9branch-2-9-0 by InariInDream <inariindream@…>
GRAPHICS: MACGUI: Add support for TTF font maps
10:12 PM Changeset [2870f362]branch-2-9branch-2-9-0 by AndywinXp
BASE: Enable aspect ratio correction by default
10:10 PM Changeset [8d99eca2]branch-2-9branch-2-9-0 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
10:10 PM Changeset [a2aaa362]branch-2-9branch-2-9-0 by OMGPizzaGuy
SCUMM: Adjust v80 default cursor palette map. This is functionally the …
10:09 PM Changeset [deb15db9]branch-2-9branch-2-9-0 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
10:09 PM Changeset [7884a87c]branch-2-9branch-2-9-0 by BJNFNE
GOB: Mark Playtoons games as kPlatformWindows Playtoons Games are …
10:09 PM Changeset [3e9bd637]branch-2-9branch-2-9-0 by BJNFNE
GOB: add dutch version of Adibou 3 to detection tables
10:09 PM Changeset [d1deed4d]branch-2-9branch-2-9-0 by BJNFNE
GOB: fix indentation for urban demo entry
10:09 PM Changeset [c2149424]branch-2-9branch-2-9-0 by BJNFNE
GOB: Mark Adi5 resolution as 800x600
10:09 PM Changeset [3148a0c5]branch-2-9branch-2-9-0 by BJNFNE
GOB: Mark DEV7 games as 800x600 resolution
10:09 PM Changeset [dbdad661]branch-2-9branch-2-9-0 by BJNFNE
GOB: fix indentation for secound detection file
10:09 PM Changeset [fd37f6b6]branch-2-9branch-2-9-0 by BJNFNE
GOB: add playtoons variant from Bugreport
10:09 PM Changeset [5a4407fc]branch-2-9branch-2-9-0 by BJNFNE
GOB: add new variants of Adi 2 to detection
10:09 PM Changeset [a618f963]branch-2-9branch-2-9-0 by BJNFNE
GOB: add new variants of Adibou 3 to detection
10:09 PM Changeset [514e4bd]branch-2-9branch-2-9-0 by BJNFNE
GOB: add Adi 4 variant to detection NOTE: This is an Extension which …
10:09 PM Changeset [7ac6c1d1]branch-2-9branch-2-9-0 by BJNFNE
GOB: add 5.01 variant of Adi 5 to detection
10:09 PM Changeset [e7f58cbc]branch-2-9branch-2-9-0 by BJNFNE
GOB: mention DEV7 games uses 800x600 resolution as comment
10:09 PM Changeset [5bd7f0b6]branch-2-9branch-2-9-0 by BJNFNE
GOB: add Le pays des Pierres Magiques to the list of Game using this engine
10:09 PM Changeset [acf649bc]branch-2-9branch-2-9-0 by BJNFNE
GOB: add Playtoons games to the Games using this engine list …
10:09 PM Changeset [8abe7b72]branch-2-9branch-2-9-0 by BJNFNE
GOB: add Adibou présente Magie to Games using this engine list
10:06 PM Changeset [94d96059]branch-2-9branch-2-9-0 by Filippos Karapetis <bluegr@…>
IMAGE: Whitespace fixes
10:06 PM Changeset [67fc0b6b]branch-2-9branch-2-9-0 by ccawley2011
IMAGE: INDEO3: Make more use of aligned loads
10:06 PM Changeset [f55925e5]branch-2-9branch-2-9-0 by ccawley2011
IMAGE: INDEO3: Reduce the size of _corrector_type
9:53 PM Changeset [69b9f8e2]branch-2-9branch-2-9-0 by AndywinXp
GUI: Implement handleMouseUp for Grid layout This makes it so that …
9:52 PM Changeset [0ff6909f]branch-2-9branch-2-9-0 by ccawley2011
COMMON: Remove deprecated SeekableSubReadStreamEndian class
7:39 PM Changeset [abc9e132]branch-2-9branch-2-9-0 by scemino
DIRECTOR: Add icons in ImGUI
7:24 PM Changeset [c374569]branch-2-9branch-2-9-0 by scemino
BACKENDS: Add the ability to load ScummVM fonts in ImGui
6:52 PM Changeset [90ef6ae9]branch-2-9branch-2-9-0 by tag2015
I18N: Update translation (Italian) Currently translated at 100.0% …
6:26 PM Changeset [2532b617]branch-2-9branch-2-9-0 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
6:25 PM Changeset [936109fe]branch-2-9branch-2-9-0 by scemino
BACKENDS: Update ImGui callbacks in OSystem and fix engines
6:04 PM Changeset [6cd43c2d]branch-2-9branch-2-9-0 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
6:04 PM Changeset [8e076813]branch-2-9branch-2-9-0 by scemino
BACKENDS: Update setImGuiRenderCallback in OSystem
6:03 PM Changeset [9fef2472]branch-2-9branch-2-9-0 by sev-
DIRECTOR: DEBUGGER: Implement Start/Stop
3:24 PM Changeset [853c2253]branch-2-9branch-2-9-0 by tag2015
AGS: Engine: fix legacy pathfinder imprecision in some old games This …
11:04 AM Ticket #14730 (AGS: Whispers of a Machine crashes on Day 3) closed by tag2015
Closing this one. Still need a couple more playthroughs for the game …
11:02 AM Changeset [ea5ccff7]branch-2-9branch-2-9-0 by tsoliman
KYRA: Fix building lol without eob
11:02 AM Ticket #15110 ([sword1] Add intro.dxa compression hash for FR_FRA version) created by zognic
Matched game IDs sword1-win-fr Based on the following Bloc […] I …
10:49 AM Changeset [7abf9ab5]branch-2-9branch-2-9-0 by tag2015
AGS: Engine: fixed "mouse up" event could cause a recursive on_event …
1:30 AM Changeset [133c189e]branch-2-9branch-2-9-0 by dreammaster
MM: MM1: Further MM1 startup fix

May 2, 2024:

10:54 PM Ticket #10530 (SCUMM: Zak McKracken (FM-Towns) - Cutscene stack overflow after ending) closed by AndywinXp
invalid
10:05 PM Ticket #15109 (Unknown game variant for sci) created by Termimad
The game in 'BetrayedAllianceBook1-release-1.3.1' seems to be an …
8:42 PM Changeset [3850396f]branch-2-9branch-2-9-0 by Purple T <ZEONK@…>
I18N: Update translation (French) Currently translated at 100.0% …
8:22 PM Ticket #15068 (Unknown game variant for glk) closed by tag2015
fixed: In 67aa257: […]
8:22 PM Ticket #15101 (MD5: DIRECTOR: Unknown game: Mini-Omnipedia: Picard Dossier (JPN)) closed by tag2015
fixed: In 7a50244f: […]
8:19 PM Changeset [67aa257]branch-2-9branch-2-9-0 by tag2015
GLK: Add IF Grand Prix games Fix #15068
8:16 PM Changeset [7a50244f]branch-2-9branch-2-9-0 by tag2015
DIRECTOR: Add picarddossier jp Fix #15101
8:06 PM Changeset [a0868967]branch-2-9branch-2-9-0 by scemino
DISTS: Add OpenFontIcons.ttf + fonts.dat, fonts-cjk.dat regenerated
7:01 PM Changeset [41b1192b]branch-2-9branch-2-9-0 by sev-
DIRECTOR: DEBUGGER: Show control panel in the top right corner and …
6:23 PM Changeset [25dd77d2]branch-2-9branch-2-9-0 by sev-
DIRECTOR: DEBUGGER: Improve visuals for Control Panel
2:59 PM Ticket #11414 (WEB: Bug Tracker - Can't log out) closed by tag2015
fixed: Trac was updated to 1.6 and this bug is now fixed
12:21 PM Changeset [b4e4ac2]branch-2-9branch-2-9-0 by sev-
DIRECTOR: DEBUGGER: Added stub graphics for Control Panel
11:33 AM Changeset [acb1d9ee]branch-2-9branch-2-9-0 by scemino
DIRECTOR: Update Cast in ImGUI
9:11 AM Changeset [457fe6fe]branch-2-9branch-2-9-0 by IlDucci
I18N: Update translation (Spanish) Currently translated at 100.0% …
4:55 AM Changeset [9bf01106]branch-2-9branch-2-9-0 by dreammaster
MM: MM1: Fix crash on startup
4:42 AM Changeset [42e9dde]branch-2-9branch-2-9-0 by Marcel Souza Lemes <marcosoutsider@…>
I18N: Update translation (Portuguese (Brazil)) Currently translated …
4:07 AM Changeset [11b9df5d]branch-2-9branch-2-9-0 by dreammaster
MM: XEEN: Fix error starting Swords

May 1, 2024:

11:25 PM Ticket #15108 (SPYFOX3: Glitch when arriving at base near end of the game) closed by AndywinXp
fixed: In f5f6d86d: […]
11:25 PM Ticket #15106 (SPYFOX3: Upper half of screen black in factory) closed by AndywinXp
fixed
11:25 PM Changeset [f5f6d86d]branch-2-9branch-2-9-0 by AndywinXp
SCUMM: SPYFOX3: Fix #15108 and #15106
8:42 PM Changeset [ff24083f]branch-2-9branch-2-9-0 by sev-
GRAPHICS: Make convertTo() work with incomplete palettes We we always …
7:36 PM Changeset [5642e2ce]branch-2-9branch-2-9-0 by sev-
DIRECTOR: Implement interface to toggle breakpoints in Script view
5:48 PM Changeset [e1bb816a]branch-2-9branch-2-9-0 by AndywinXp
SCUMM: GFX: Simplify expression and fix truncation issue
4:23 PM Ticket #15102 (Unknown game variant for ags) closed by tag2015
fixed: Thanks for the report. Usually we don't add beta version but I made an …
4:21 PM Changeset [8ce0c0bb]branch-2-9branch-2-9-0 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
4:19 PM Changeset [bb1536e2]branch-2-9branch-2-9-0 by tag2015
AGS: Update dreamswitchhouse + add new games AGS forums + TRAC #15102
2:07 PM Changeset [922c174c]branch-2-9branch-2-9-0 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
2:06 PM Changeset [b6171112]branch-2-9branch-2-9-0 by athrxx
SCUMM: (HE) - silence some warnings
2:06 PM Changeset [55f1bbd4]branch-2-9branch-2-9-0 by athrxx
SCUMM: (FM-Towns) - add menu option to force 640 x 480 mode English …
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1:31 PM CamelCase edited by trac
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12:42 PM Ticket #15105 (Ultima VIII: Pagan - Options to disable the Avatar taking tiny steps ...) closed by OMGPizzaGuy
fixed
11:49 AM Changeset [03d3d1e3]branch-2-9branch-2-9-0 by sev-
DIRECTOR: Refactored byte script display
11:37 AM Changeset [59554e76]branch-2-9branch-2-9-0 by scemino
DIRECTOR: Add Cast in ImGUI
10:31 AM Changeset [9e5534e5]branch-2-9branch-2-9-0 by sev-
DIRECTOR: Improvements to the Channel window * Set window size to …
9:44 AM Changeset [9c681ddd]branch-2-9branch-2-9-0 by Le Philousophe <lephilousophe@…>
ANDROID: Fix segmentation fault We expect the array to be of even …
9:44 AM Changeset [8475ef50]branch-2-9branch-2-9-0 by Le Philousophe <lephilousophe@…>
ANDROID: Add shim for AccessibilityEvent
9:44 AM Changeset [bb2ebef5]branch-2-9branch-2-9-0 by Le Philousophe <lephilousophe@…>
ANDROID: Make a compatibility shim for AudioTrack construction
9:44 AM Changeset [abca8ce0]branch-2-9branch-2-9-0 by Le Philousophe <lephilousophe@…>
ANDROID: Split deprecated code in its own function This allows to …
9:44 AM Changeset [bed4b2ee]branch-2-9branch-2-9-0 by Le Philousophe <lephilousophe@…>
ANDROID: Remove deprecated use of toggleSoftInputFromWindow
9:44 AM Changeset [51464956]branch-2-9branch-2-9-0 by Le Philousophe <lephilousophe@…>
ANDROID: Don't use deprecated getDefaultDisplay and getMetrics
9:44 AM Changeset [c155e3dc]branch-2-9branch-2-9-0 by Le Philousophe <lephilousophe@…>
ANDROID: Remove old compatibility code We don't support something …
9:44 AM Changeset [35e6c7a0]branch-2-9branch-2-9-0 by Le Philousophe <lephilousophe@…>
ANDROID: Introduce Compatibility helper class It's kind of based on …
9:44 AM Changeset [2522cba5]branch-2-9branch-2-9-0 by Le Philousophe <lephilousophe@…>
ANDROID: Don't use deprecated WiFi API Use ConnectivityManager …
9:42 AM Changeset [86891601]branch-2-9branch-2-9-0 by sluicebox <22204938+sluicebox@…>
CI: Use macos-13, set macosx destination
8:58 AM Ticket #15108 (SPYFOX3: Glitch when arriving at base near end of the game) created by eriktorbjorn
Current GIT version of ScummVM, US version of the game. When arriving …
8:56 AM Ticket #15107 (SPYFOX3: Spyfox sometimes disappears when picking up the beauty clay) created by eriktorbjorn
Current GIT version of ScummVM, US version of the game Sometimes when …
8:52 AM Ticket #15106 (SPYFOX3: Upper half of screen black in factory) created by eriktorbjorn
Latest ScummVM Git version, US version of the game After going …
12:15 AM Changeset [b98f0e2d]branch-2-9branch-2-9-0 by sev-
DIRECTOR: Initial code for bytecode script browser

Apr 30, 2024:

11:54 PM Changeset [55d7f16d]branch-2-9branch-2-9-0 by athrxx
SCUMM: (v5/FM-Towns) - fix regression
9:29 PM Changeset [b868dab4]branch-2-9branch-2-9-0 by athrxx
SCUMM: (V3/FM-Towns) - partial fix for bug no. 15027 (INDY3 …
8:38 PM Changeset [fb6b349a]branch-2-9branch-2-9-0 by sev-
DIRECTOR: Better layout for Channels window
6:40 PM Changeset [d55b49d]branch-2-9branch-2-9-0 by NorwayFun <temuri.doghonadze@…>
I18N: Update translation (Georgian) Currently translated at 56.0% …
6:40 PM Changeset [c35d2d60]branch-2-9branch-2-9-0 by Timo Mikkolainen <tmikkola@…>
I18N: Update translation (Finnish) Currently translated at 100.0% …
3:07 PM Changeset [410a3241]branch-2-9branch-2-9-0 by AndywinXp
SCUMM: HE: Address some PVS issues PVS-Studio V519, V501 Thanks …
12:58 PM Changeset [4931f640]branch-2-9branch-2-9-0 by OMGPizzaGuy
ULTIMA8: Adjust run and walk threshold calculation. Previous …
12:16 PM Changeset [e678ed2b]branch-2-9branch-2-9-0 by OMGPizzaGuy
ULTIMA8: Override mouse length with step & run key binds This with a …
12:16 PM Changeset [f73b9b0]branch-2-9branch-2-9-0 by OMGPizzaGuy
ULTIMA8: Add config settings for walk and run thresholds
12:12 PM Changeset [5bcc3615]branch-2-9branch-2-9-0 by sev-
DIRECTOR: Slight improvements to Channels dialog
10:06 AM Changeset [3cb107a1]branch-2-9branch-2-9-0 by antoniou79
I18N: Update translation (Greek) Currently translated at 100.0% (2133 …
5:13 AM Changeset [dafc55d8]branch-2-9branch-2-9-0 by dreammaster
GRAPHICS: Add copy operator to Palette

Apr 29, 2024:

9:42 PM Changeset [f95b804b]branch-2-9branch-2-9-0 by AndywinXp
SCUMM: HE: Clean-up function declarations
9:14 PM Changeset [502a0df3]branch-2-9branch-2-9-0 by AndywinXp
SCUMM: HE: Another attempt at fixing Coverity #1544404 This time …
6:04 PM Changeset [947ac793]branch-2-9branch-2-9-0 by AndywinXp
SCUMM: HE: Fix Coverity #1544408
5:51 PM Changeset [99df4686]branch-2-9branch-2-9-0 by AndywinXp
SCUMM: HE: Fix Coverity #1544404
5:44 PM Changeset [7956cd19]branch-2-9branch-2-9-0 by AndywinXp
SCUMM: HE: Fix Coverity #1544405
4:20 PM Ticket #15105 (Ultima VIII: Pagan - Options to disable the Avatar taking tiny steps ...) created by thecommissar
In U8 Pagan, if the mouse is quite close to the Avatar, he takes these …
4:15 PM Ticket #15104 (ULTIMA8: Option to disable the turning animations when turning the ...) created by thecommissar
In Ultima VII (7), when you move around, you can turn on the spot …
4:11 PM Ticket #15103 (ULTIMA8: Some dialog remains forever when subtitle speed set to 0) created by thecommissar
Game: Ultima 8: Pagan (GOG version; OG game w/ patch) ScummVM version: …
1:36 PM Ticket #15102 (Unknown game variant for ags) created by jojo670
The game in 'Dreams in the witch house\' seems to be an unknown game …
10:57 AM Ticket #14257 (GLK: SCOTT: fatal() and GlkExit() do return) closed by tag2015
fixed: Thanks for the reply! closing as fixed
10:32 AM Ticket #15101 (MD5: DIRECTOR: Unknown game: Mini-Omnipedia: Picard Dossier (JPN)) created by fusefib
Game: Mini-Omnipedia: Picard Dossier Year: 2000 because DVD …
10:16 AM Changeset [8b48dd8b]branch-2-9branch-2-9-0 by Le Philousophe <lephilousophe@…>
IMGUI: Really disable ImGui when there is no OpenGL
3:30 AM Ticket #15100 (KYRA: Legend of Kyrandia (Amiga) crash) created by SKuRGe911
when using the yellow magic on the bird it crashes. I have tried it on …

Apr 28, 2024:

10:12 PM Changeset [61e18b08]branch-2-9branch-2-9-0 by sev-
DIRECTOR: Show Channels in ImGUI
10:12 PM Changeset [8287ac9d]branch-2-9branch-2-9-0 by sev-
DIRECTOR: Convert Sprite::_trails and Sprite::_stretch into bool
9:28 PM Changeset [a54263fd]branch-2-9branch-2-9-0 by tag2015
Mention AGS updates / staicase fix
9:06 PM Changeset [5ee3bc16]branch-2-9branch-2-9-0 by tag2015
AGS: Add new games/versions From AGS/MMM forums
8:46 PM Changeset [4c6d2073]branch-2-9branch-2-9-0 by scemino
DIRECTOR: IMGUI: Add a main menu
8:46 PM Changeset [d5924967]branch-2-9branch-2-9-0 by scemino
DIRECTOR: Show imgui only when requested
8:04 PM Changeset [1bf96c57]branch-2-9branch-2-9-0 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
8:04 PM Changeset [9bfba6b]branch-2-9branch-2-9-0 by sev-
JANITORIAL: Fix code formatting
7:52 PM Ticket #5884 (SCUMM/HE: Blue's Clues Art Time Glitches) closed by AndywinXp
fixed
7:48 PM Changeset [05103944]branch-2-9branch-2-9-0 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
7:48 PM Changeset [989acab7]branch-2-9branch-2-9-0 by Le Philousophe <lephilousophe@…>
IMGUI: Only enable ImGui on SDL2
7:48 PM Changeset [a04fe8ef]branch-2-9branch-2-9-0 by Le Philousophe <lephilousophe@…>
OPENGL: Don't always force redraw when ImGui is enabled Only do it …
7:48 PM Changeset [7a4f6aa2]branch-2-9branch-2-9-0 by Le Philousophe <lephilousophe@…>
OPENGLSDL3D: Make ImGui init and deinit variableless It is inited …
7:48 PM Changeset [e6a7d6bc]branch-2-9branch-2-9-0 by Le Philousophe <lephilousophe@…>
OPENGLSDL: Don't compile code when not on SDL 2.0
7:48 PM Changeset [3822d9d6]branch-2-9branch-2-9-0 by Le Philousophe <lephilousophe@…>
BACKENDS: Move setImGuiRenderCallback in OSystem and hide …
7:32 PM Changeset [8b64e9a6]branch-2-9branch-2-9-0 by scemino
TWP: Add inventory shake
7:32 PM Changeset [0bb1cc2d]branch-2-9branch-2-9-0 by scemino
TWP: Use moveCursorTo in dialog choices
7:32 PM Changeset [fd3a29f]branch-2-9branch-2-9-0 by scemino
TWP: Add moveCursorTo
7:22 PM Changeset [2c601ad0]branch-2-9branch-2-9-0 by AndywinXp
SCUMM: HE: SPYFOX3: Fix #4767 Indeed, we were missing some code from …
6:11 PM Changeset [378531d7]branch-2-9branch-2-9-0 by ccawley2011
WIN32: Ensure that _WIN32_WINNT is set high enough for required defines
5:59 PM Changeset [4ae7977b]branch-2-9branch-2-9-0 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
5:59 PM Changeset [8fe0f936]branch-2-9branch-2-9-0 by AndywinXp
SCUMM: Rename CHARSET_1() to displayDialog() We are now using a name …
1:42 PM Changeset [21730945]branch-2-9branch-2-9-0 by Purple T <ZEONK@…>
I18N: Update translation (French) Currently translated at 100.0% …
12:00 PM Changeset [ca66b0df]branch-2-9branch-2-9-0 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
11:59 AM Changeset [b721f95f]branch-2-9branch-2-9-0 by scemino
BACKENDS: Add imgui in OpenGL backend
11:37 AM Ticket #15099 (SWORD1: Unknown game variant for sword1) created by tweimer
The game in 'Baphomets Fluch' seems to be an unknown game variant. …
10:21 AM Ticket #15098 (AGI: KQ2: Dracula Never Appears in his Castle (Except in his Coffin)) created by ArthurWalden
I am using ScummVM version 2.8.1. In King's Quest 2, I believe Count …
9:25 AM Ticket #15097 (NANCY: SKC: Assertion on very first shuffle puzzle) created by raziel-
ScummVM 2.9.0git (Apr 27 2024 18:01:52) Using SDL backend with SDL …
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