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Ticket Summary Status Owner Type Priority Component
#5624 SCUMM: Zak McKracken (FM-Towns) - Opening hostel door (Mars) corrupts cutscene index new Kirben defect normal Engine: SCUMM
#6872 SCUMM: ZAK - 'I can't reach it" when using reservations terminal in airports new Kirben defect normal Engine: SCUMM
#10951 SCUMM: ZAK (C64) - flashlight graphics aren't correct to original new segrax defect normal Engine: SCUMM
#3110 SCUMM: Zak McKracken (FM-Towns) - Time bug in airplane new defect normal Engine: SCUMM
#3215 SCUMM: Zak McKracken - intro behavior + movement new defect normal Engine: SCUMM
#3494 SCUMM: Zak McKracken - PCJR/Tandy emulation differs from actual Tandy 1000 new defect low Engine: SCUMM
#4594 SCUMM: Zak McKracken - Zak keeps walk animation without moving new defect normal Engine: SCUMM
#4601 SCUMM: Zak McKracken (FM-Towns) - shopkeeper keeps walking new defect normal Engine: SCUMM
#9591 SCUMM: Zak McKracken (FM-Towns) - Intro animation runs faster than intro music new defect normal Engine: SCUMM
#9967 SCUMM: Zak McKracken (FM-Towns) shows no graphics in windowed mode (OpenGL/RGB555) new defect normal Graphics
#10530 SCUMM: Zak McKracken (FM-Towns) - Cutscene stack overflow after ending new defect normal Engine: SCUMM
#11290 FM-TOWNS: Enable aspect ratio correction new enhancement normal Engine: SCUMM
#11485 SCUMM: Zak McKracken (FM-TOWNS) - md5sum and corrected entry settings new enhancement normal Engine: SCUMM
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