Timeline



Nov 5, 2024: Yesterday

11:54 PM Changeset [986c5a3b] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Small renaming in room 205
11:40 PM Changeset [f89a449] by sev-
QDENGINE: Added placeholder for Slovak nupogodi3
11:35 PM Changeset [97817128] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Finish the implementation of room 205 (parser)
11:20 PM Changeset [d021c0bc] by sev-
QDENGINE: Added support for Czech version of nupogodi3
11:18 PM Changeset [b767aa20] by digitall
SCI: Fix Signed vs. Unsigned Comparison GCC Compiler Warning
11:06 PM Ticket #14074 (MACOS: ScummVM Fails To Start) closed by criezy
fixed: I forgot this ticket existed. This was already fixed at least since …
10:54 PM Changeset [298c54bc] by digitall
AGS: Fix Various Signed vs. Unsigned Comparison GCC Compiler Warnings …
10:38 PM Ticket #14774 (GUI: Full Title + version requires at least 748px wide window) closed by criezy
fixed: The issue only happens with the classic theme, and this is a …
10:37 PM Ticket #15459 (Different IDs for "Urban Witch Story" versions) created by LukasThyWalls
Hello. Urban Witch Story …
10:36 PM Changeset [a66c497] by criezy
GUI: Fix display of version in classic theme This fixes bug #14774. …
10:32 PM Changeset [a195d067] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Fixed warnings related to initialising non-trivial types
10:16 PM Changeset [d24de009] by sev-
QDENGINE: Added stubs for more detection entries
10:16 PM Changeset [b702fa85] by sev-
NEWS: Mention qdEngine supported games
10:16 PM Changeset [650b83d5] by sev-
QDENGINE: Clarified dogncat game title
10:04 PM Ticket #15458 (a suggestion for DOS-based SCUMM EGA games (Loom and Monkey Island 1)) created by CitricTabby
First off, I love your app big time! I have managed to buy the floppy …
9:09 PM Changeset [bd1489ef] by mduggan
DGDS: Also define "finished" as not running for HoC+ Although RotD …
7:18 PM Changeset [2a5602f3] by BLooperZ
GRAPHICS: MACGUI: Fix blank characters on forced Win95 mode
5:31 PM Changeset [6140c35b] by sev-
QDENGINE: Fix potential out-of-bounds reads. CID 1564818, CID 1564844
5:23 PM Changeset [0292c96] by sev-
QDENGINE: Enabled engine by default and declared 'mpeg2' dependency
5:20 PM Changeset [2de6fe94] by sev-
QDENGINE: Marked games for testing
4:57 PM Changeset [53602972] by sev-
QDENGINE: Added title case to the game titles
4:46 PM Changeset [867b0c7b] by sev-
QDENGINE: Added support for 3mice1 demo
1:45 PM Changeset [0dd017f6] by neuromancer
FREESCAPE: use correct palette for amiga castle data
1:45 PM Changeset [b5008a4a] by neuromancer
FREESCAPE: fixes for parsing amiga data
1:45 PM Changeset [54a8515f] by neuromancer
FREESCAPE: improved detection tables
11:37 AM Changeset [6dac4b3b] by sev-
I18N: Update translation (Russian) Currently translated at 94.2% …
11:25 AM Ticket #15456 (DGDS: Several texts are not displayed in German language) closed by mduggan
fixed: In 4312a969: […]
11:19 AM Changeset [4312a969] by mduggan
DGDS: Update various strings for German RotD Some hard-coded strings …
9:56 AM Ticket #15065 (Unknown game variant for ultima, its actually Crusader: No remorse) closed by mduggan
fixed: In adadaf1: […]
9:55 AM Changeset [adadaf1] by mduggan
ULTIMA: Add detection entry for Crusader: No Remorse v1.10 This fixes …

Nov 4, 2024:

11:58 PM Ticket #14258 (AGS: Dreams in the Witch House: character briefly appearing after logo) closed by tag2015
fixed: Seems that the upgrade to AGS 3.6.1 fixed this issue, I can't …
11:41 PM Ticket #12841 (DIRECTOR: Mylk Mac crashes on startup) closed by tag2015
fixed: Completed a playthrough (takes just a few minutes), seems to work …
10:08 PM Changeset [f60cfdd2] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Partial implementation of room 205 (WIP parser)
9:49 PM Changeset [f61820fd] by Eric Fry <yuv422@…>
DARKSEED: Wiring up SFX for Dos CD version.
9:49 PM Changeset [9ccd1c7] by Eric Fry <yuv422@…>
DARKSEED: Wire up inventory add sound
9:49 PM Changeset [1f1e5953] by Eric Fry <yuv422@…>
DARKSEED: Add giger ancients death animation.
9:49 PM Changeset [7b14fcd] by Eric Fry <yuv422@…>
DARKSEED: Fixed some TODO comments.
9:02 PM Ticket #11715 (AUDIO: Games crash on launch with FluidSynth and no soundfont) closed by bluegr
fixed: Fixed in the PR mentioned above
9:01 PM Changeset [ba29b2da] by Weblate <noreply@…>
I18N: Update translations templates
9:00 PM Changeset [ca88c520] by elasota <1137273+elasota@…>
AUDIO: Split MIDI check flags out, fail checkDevice by default for "auto"
9:00 PM Changeset [becf6c52] by elasota <1137273+elasota@…>
BACKENDS: Fix excessive calls to getDeviceString on Windows MIDI
9:00 PM Changeset [4436ed5d] by elasota <1137273+elasota@…>
BACKENDS: Add device enumeration and synth device support to OSS MIDI …
9:00 PM Changeset [6a03f4a] by elasota <1137273+elasota@…>
AUDIO: Add checkDevice support for FluidSynth
8:02 PM Changeset [3e99ff46] by Weblate <noreply@…>
I18N: Update translations templates
8:00 PM Changeset [53c41d59] by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: Disable some keysmaps while writing some savegame names The …
4:39 PM Ticket #15439 (Unknown game variant for ags) closed by tag2015
fixed: In 49554a8b: […]
4:37 PM Changeset [49554a8b] by tag2015
AGS: Add old primordia version and several new games Fix #15439
4:00 PM Ticket #14886 (AGOS: Waxworks crashing at Egypt Level 3, corrupting save file) closed by bluegr
fixed: I've just tested this, and I can confirm that the fix done by athrxx …
3:59 PM Changeset [6e8a0146] by Filippos Karapetis <bluegr@…>
AGOS: Fix entering save game name, after keymapper changes We need to …
3:49 PM Changeset [68f2d02b] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Minor cleanup
3:46 PM Changeset [f8a93cec] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Fixed alpha testing handling in shader renderer
3:33 PM Changeset [f2f97285] by sev-
I18N: Update translation (Russian) Currently translated at 93.1% …
3:09 PM Changeset [945ad68] by Weblate <noreply@…>
I18N: Update translations templates
3:09 PM Changeset [8d8b5f79] by sev-
STARK: I18N: Proper capitalization of keymaps
3:09 PM Changeset [335cbf14] by sev-
STARK: I18N: Further clarification on the April's diary keymap
3:09 PM Changeset [3793a337] by sev-
SCUMM: I18N: Added clarifying comment to Moonbase Console setting
3:09 PM Changeset [c673a257] by sev-
SAGA: I18N: Added clarifying comment for "Swallow". Number of …
3:09 PM Changeset [ce223905] by sev-
SAGA: I18N: Keymap "Pickup" -> "Pick up" for consistency
3:08 PM Changeset [38595075] by sev-
I18N: Update translation (Ukrainian) Currently translated at 100.0% …
3:08 PM Changeset [3624f96] by sev-
I18N: Update translation (Polish) Currently translated at 100.0% …
2:37 PM Changeset [ea53906d] by Weblate <noreply@…>
I18N: Update translations templates
2:36 PM Changeset [e62aa1cb] by sev-
I18N: Normalized "Left Click" to be in title case in keymaps
2:28 PM Changeset [fd75019b] by sev-
I18N: Update translation (Ukrainian) Currently translated at 97.6% …
12:20 PM Ticket #15446 (Unknown game variant for Betrayed Alliance Book 1) closed by tag2015
outdated: Thanks for the report, this version was added in commit …
9:16 AM Changeset [ec1c846e] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Minor renderers sync
9:14 AM Changeset [c353f656] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Minor renderers sync
9:13 AM Changeset [c089db97] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: CID: 1564838, 1564804, 1564834, 1564833, 1564811
8:38 AM Changeset [26ba26b9] by Filippos Karapetis <bluegr@…>
SCI: Fix build
8:36 AM Ticket #15436 (DREAMWEB: Assert failure in showAllEx) closed by sluicebox
fixed: I've changed the assert to a warning and commented it as FIXME: …
8:33 AM Changeset [5972e1b9] by Filippos Karapetis <bluegr@…>
SCI: Add support for playing Mac QT videos in paletted screen formats …
8:22 AM Ticket #15457 (KQ7: Odd behavior for disabling subtitles) created by antoniou79
This was tested on ScummVM 2.8.1 and recent dev build of 2.9.0git on …
8:22 AM Changeset [23ada878] by sluicebox <22204938+sluicebox@…>
DREAMWEB: Change assert to warning in showAllEx Trac #15436
8:19 AM Ticket #15392 (BACKENDS: FS: Make file writing atomic commit breaks saving changes to ...) closed by bluegr
fixed: This is obsolete now - the feature has been fixed with this PR, and no …
8:13 AM Ticket #15358 (SCI: SQ6: GMM Saving not loadable) closed by bluegr
fixed: Fixed with commit 609e8b54e017020828b62a46dd3ae8113d0e1cfc
8:12 AM Changeset [c591be3c] by Weblate <noreply@…>
I18N: Update translations templates
8:11 AM Changeset [609e8b54] by Filippos Karapetis <bluegr@…>
SCI: Disallow saving from the GMM and add a new game option to allow …
6:28 AM Changeset [169a6aa0] by dreammaster
M4: RIDDLE: Respect the volume in digi play calls
6:23 AM Changeset [86b0b2a2] by dreammaster
M4: RIDDLE: Fix crash in room 203
5:35 AM Changeset [783714e] by dreammaster
M4: RIDDLE: Added room 203 parser

Nov 3, 2024:

11:44 PM Changeset [bb5e5efb] by dreammaster
M4: RIDDLE: Finished room 203 daemon
11:38 PM Ticket #13221 (SCUMM: Monkey Island 2 Segfault (Midi related)) closed by somaen
outdated
11:34 PM Ticket #11775 (MYST3: Autosave does not work) closed by somaen
fixed
9:58 PM Changeset [6d047f6e] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Synced renderers
8:15 PM Ticket #15456 (DGDS: Several texts are not displayed in German language) created by windlepoons
In the German version of Rise of Dragon, ScummVM displays the …
6:48 PM Changeset [98a466f8] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Small sync between renderers
6:38 PM Changeset [141a8e2d] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Added disabling blend mode at flip to prevent interfere …
6:20 PM Changeset [7c5c33a2] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Synced with original renderer about blend state flow in …
6:14 PM Changeset [09cef467] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Draw tiled from UI image suppose to draw in transparent …
5:52 PM Changeset [3df285a2] by sev-
QDENGINE: DT: Added more debug output to personages
5:28 PM Changeset [b78318db] by digitall
AGS: Fix Usage Of Undefined Preprocessor Define GCC Compiler Warning …
5:02 PM Ticket #15455 (ULTIMA6: party roster doesn't work with "new style" game style) created by kurtzy
Greetings! The party roster via F10 or / doesn't seem to be working …
1:17 PM Changeset [bfa7d486] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Sync both renderers
11:44 AM Changeset [fed9be64] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Reworked 2D setup projection to make work closer to original
10:48 AM Changeset [d2b7ddc0] by mduggan
DGDS: Fix compiler warning
10:41 AM Ticket #15454 (DGDS: Crash when clicking on a box in the shelf) closed by mduggan
fixed: In 0880fd91: […]
10:40 AM Changeset [0880fd91] by mduggan
DGDS: Drop non-existent global set to warning. This happens when you …
10:31 AM Changeset [3c0af96e] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Removed build2dTransformation, it's no longer needed
10:17 AM Changeset [545b664b] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Restore from original code for SpriteEx rotate code math
9:52 AM Changeset [e5b2eced] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Small cleanup in drawSpriteEx()
9:51 AM Changeset [6974da91] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Small cleanup in drawSpriteEx()
9:45 AM Ticket #15454 (DGDS: Crash when clicking on a box in the shelf) created by windlepoons
If you click with the loupe on the second shelf in the left cupboard …
9:38 AM Changeset [51f7cf16] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Document winding order differences compared to original
7:40 AM Changeset [21948caa] by Filippos Karapetis <bluegr@…>
GRIM: Fix compilation in BE platforms
7:40 AM Changeset [88e2764d] by ccawley2011
GRIM: Reduce the amount of format conversion for bitmaps
7:40 AM Changeset [0825fab6] by ccawley2011
GRIM: Reduce memory usage for 3bpp textures
7:40 AM Changeset [4700a411] by ccawley2011
GRIM: Use the best pixel format for video playback
7:39 AM Changeset [0c20e12c] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Moved vertex structures declaration to header
7:38 AM Changeset [2c459789] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Added some DX math
7:37 AM Changeset [56a479b8] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Small sync with original renderer code
7:35 AM Changeset [509cebc8] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Move skipping 3D drawing in backend renderer instead in …
7:21 AM Changeset [476f76a9] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Move skipping 3D drawing in backend renderer instead in …
3:11 AM Ticket #15450 (DGDS: Crash with German version on Speech bubbles) closed by mduggan
fixed: In cea5b29f: […]
3:11 AM Changeset [cea5b29f] by mduggan
DGDS: Fix crash on German dgds intro The font functions take u32 but …
3:10 AM Changeset [608f507c] by mduggan
DGDS: Add detection for RotD Amiga German (#15453)
2:38 AM Ticket #15453 (Unknown game variant for dgds - rise of the dragon - german amiga version) closed by mduggan
fixed: Amiga versions aren't supported yet, but I've added it to the …
2:35 AM Changeset [a22a3417] by dreammaster
M4: RIDDLE: More room 203 daemon
2:33 AM Ticket #15452 (rise of the dragon combined mt32/sb also implementetd? and also a ...) closed by mduggan
wontfix: The patch is not needed, I already made it so the intro speech plays …
12:44 AM Ticket #13077 (GRIM: SCUMMVM asks for gfupd101.exe even if game files are already patched) closed by somaen
wontfix: This is intentional, to ensure that we do indeed get the patched …
12:26 AM Ticket #14279 (MD5: TINSEL: Unknown game variant for tinsel: American Discworld 2 demo) closed by somaen
fixed: This detection entry seems to have been added in 2163746b on …

Nov 2, 2024:

10:04 PM Changeset [fe4f786b] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Partial implementation of room 205 (daemon complete)
9:54 PM Ticket #15451 (ANDROID: LAN: Inability to create folder or upload files to external ...) closed by lephilousophe
fixed: This is fixed in 400854663181dd9028a8d1df77f8be5de770e9ef. There was a …
9:52 PM Changeset [40085466] by Le Philousophe <lephilousophe@…>
BACKENDS: NETWORKING: Properly use urlToPath urlToPath can return an …
9:48 PM Changeset [80884b8] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Partial implementation of room 205 (daemon up to trigger 1050)
9:36 PM Changeset [8d088114] by mduggan
DGDS: Implement stubs for HoC minigames
9:36 PM Changeset [53c16214] by mduggan
DGDS: Finally really actually fix ADS exeuction order The underlying …
9:36 PM Changeset [5b162ced] by mduggan
DGDS: Flop back to previous ADS orderring This is a partial revert of …
8:50 PM Ticket #14423 (ANDROID: Add a note or tip in the BACKEND tab about the Virtual Keyboard) closed by lephilousophe
fixed: This has been documented in ScummVM itself since commit …
8:43 PM Ticket #14883 (ANDROID: Cursor position is not adjusted when virtual keyboard is ...) closed by lephilousophe
fixed: Fixed in e3a13c7d633d5eeb1d8546b76a263b85ed719ae9
8:42 PM Changeset [e3a13c7d] by Le Philousophe <lephilousophe@…>
ANDROID: Move mouse cursor while displaying keyboard This is only for …
8:11 PM Changeset [10b1010f] by dreammaster
M4: RIDDLE: More of room 203 daemon
7:12 PM Changeset [c8bd5774] by sev-
QDENGINE: DT: Replaced game object flags with icons
7:12 PM Changeset [5f7e562e] by sev-
QDENGINE: DT: Replace animation flags with icons
7:12 PM Changeset [632d20dc] by sev-
QDENGINE: DT: Print frame number for personages
7:08 PM Ticket #14827 (ANDROID: Launcher GUI layout issues for Backend tabs) closed by lephilousophe
fixed: First bug was already fixed. Second bug is fixed by commit …
7:07 PM Changeset [f443c00] by Weblate <noreply@…>
I18N: Update translations templates
7:02 PM Changeset [5ed9b34b] by Le Philousophe <lephilousophe@…>
GUI: Resolve text alignment on reflow Resolving it when constructing …
6:57 PM Ticket #15453 (Unknown game variant for dgds - rise of the dragon - german amiga version) created by gabberhead
The game in 'Rise of the Dragon (Floppy Amiga, German)\' seems to be …
6:47 PM Ticket #15452 (rise of the dragon combined mt32/sb also implementetd? and also a ...) created by gabberhead
there is a fanmade patch for the game, wich adds the possibility to …
6:11 PM Changeset [1bc848ac] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Moved conversion depth range from DX to OGL to …
5:58 PM Changeset [f887af81] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Corrected conversion depth range from DX to OGL in …
5:42 PM Ticket #15447 (Unknown game variant for crimsondiamond) closed by tag2015
outdated: Thanks for the report, this version is already detected in developer …
5:38 PM Ticket #15448 (Unknown game variant for englishhaunting) closed by tag2015
outdated: Thanks for the report, this version is already detected in developer …
5:11 PM Changeset [db130d6d] by NMIError
DARKSEED: Improve CD music accuracy
3:25 PM Ticket #12800 (Add option to pass parameters to SCUMMVM on Android) closed by lephilousophe
fixed: This has been implemented in 4ecf2e4ccc39adedb1dcd45f890d3520b9015342.
2:50 PM Changeset [d24cf46d] by neuromancer
FREESCAPE: fixes for parsing amiga data
2:50 PM Changeset [cd82c1cf] by neuromancer
FREESCAPE: refactored castle code that load assets
2:50 PM Changeset [3f5d6fa] by neuromancer
FREESCAPE: fixed uninitialized variable in castle
2:50 PM Changeset [5ac702ac] by neuromancer
FREESCAPE: fixed potential memory leak in castle
2:50 PM Changeset [4f37dfe3] by neuromancer
FREESCAPE: fixed uninitialized scalar fields in castle
2:50 PM Changeset [a720d835] by neuromancer
FREESCAPE: make shield closer to original in castle
2:50 PM Changeset [6dd7eda8] by neuromancer
FREESCAPE: allow to skip game over screens using more keys
2:50 PM Changeset [95b8a6da] by neuromancer
FREESCAPE: correctly render the spirit meter when near the end of the game
1:17 PM Changeset [bc24fdcf] by athrxx
SCUMM: (MI1/Mac) - fix music glitch when changing quality (also …
1:02 PM Ticket #15451 (ANDROID: LAN: Inability to create folder or upload files to external ...) created by antoniou79
I've tested with release build (2.8.1.1) which does not have this …
11:17 AM Ticket #15450 (DGDS: Crash with German version on Speech bubbles) created by windlepoons
If the image with the speech bubble appears in the intro after the …
10:57 AM Ticket #15449 (ANDROID: NGI: The Russian version of Full Pipe doesn't launch on Android) created by Teashrock
ScummVM version: 2.9.0git10406-g83dae368205 (built Nov 2 2024 …
7:55 AM Changeset [f9e1fc01] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Partial implementation of room 205 (daemon up to trigger 1016)
7:32 AM Ticket #15448 (Unknown game variant for englishhaunting) created by Guy0me
The game in 'English Haunting, An (USA) (AGS)' seems to be an unknown …
7:23 AM Ticket #15447 (Unknown game variant for crimsondiamond) created by Guy0me
The game in 'Crimson Diamond, The (USA) (AGS)' seems to be an unknown …
7:19 AM Ticket #15446 (Unknown game variant for Betrayed Alliance Book 1) created by Guy0me
The game in 'Betrayed Alliance Book 1 (USA) (SCI)' seems to be an …

Nov 1, 2024:

11:36 PM Changeset [83dae368] by athrxx
SCUMM: (MI1/Mac) - fix minor music glitch
11:16 PM Changeset [e09c521c] by Giovanni Cascione <ing.cascione@…>
LIBRETRO: refactor av_status
11:16 PM Changeset [958b6b74] by Giovanni Cascione <ing.cascione@…>
LIBRETRO: add NEON feature test to LibretroOpenGLGraphics
11:16 PM Changeset [742f88bd] by Giovanni Cascione <ing.cascione@…>
LIBRETRO: add GUI resolution settings
11:11 PM Changeset [30185240] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Partial implementation of room 205 (daemon up to trigger 1000)
10:31 PM Changeset [3912308d] by sev-
QDENGINE: DT: Added more output to personages
10:31 PM Changeset [f0674e1b] by sev-
QDENGINE: DT: Moved personages to a separate window and render in a table
9:52 PM Changeset [7baae04b] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Partial implementation of room 205 (daemon up to trigger 666)
9:29 PM Changeset [b3eb2268] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Adedd conversion depth range from DX to OGL in perspective …
9:05 PM Changeset [10601d3b] by Filippos Karapetis <bluegr@…>
GRIM: Move detection entries into a separate file This brings GRIM in …
8:53 PM Changeset [d866e4df] by sev-
QDENGINE: DT: Print personage state in the object list
8:38 PM Changeset [70dd5c54] by Benjamin Funke <58399929+BJNFNE@…>
DGDS: Add German variant of Rise of the Dragon
3:56 PM Changeset [a3a7fa96] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: setting depth range is not needed, not used by engine
2:57 PM Changeset [a3b79eb] by sev-
I18N: Update translation (Ukrainian) Currently translated at 97.1% …
2:45 PM Changeset [220d5b2b] by Lothar Serra Mari <mail@…>
NEWS: Fix inconsistent formatting in latest NEWS entries
2:44 PM Changeset [300b83b9] by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file
2:39 PM Ticket #15445 (ANDROID: Gesture for middle click (three fingers tap) in direct touch mode) created by antoniou79
I've tested this on an Android 12 device, with ScummVM 2.8.1.1 and a …
2:02 PM Ticket #15443 ([Android] Nintendo Switch version of My Big Sister has glitchy gamepad ...) closed by Teashrock
duplicate
2:01 PM Ticket #15444 (ANDROID: AGS: Nintendo Switch version of My Big Sister has glitchy ...) created by Teashrock
ScummVM version: 2.9.0git10383-g09ab1ddfb70 (built Nov 1 2024 …
1:57 PM Ticket #15443 ([Android] Nintendo Switch version of My Big Sister has glitchy gamepad ...) created by Teashrock
ScummVM version: 2.9.0git10383-g09ab1ddfb70 (built Nov 1 2024 …
12:12 PM Changeset [b36e3d6f] by neuromancer
NEWS: added freescape new supported game and changes
12:04 PM Changeset [225eab75] by neuromancer
FREESCAPE: avoid player staying too close to the walls when changing areas
12:04 PM Changeset [075740a3] by neuromancer
FREESCAPE: fix crash in castle for dos (spanish release)
12:04 PM Changeset [0fcd49ca] by neuromancer
FREESCAPE: refactor ghostInArea
11:25 AM Changeset [9d8d25d2] by Eric Fry <yuv422@…>
DARKSEED: Add cutscene music
9:34 AM Changeset [3c62ce1f] by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: MACGUI: Remove unnecessary blank lines
7:18 AM Ticket #15442 (Unknown game variant for dgds) created by ns394
The game in '_Rise of the Dragon EGA\' seems to be an unknown game …
4:30 AM Changeset [3b956ed3] by dreammaster
M4: RIDDLE: More room 203 daemon
12:33 AM Changeset [09ab1ddf] by ccawley2011
SCI: Speed up GfxScreen::scale2x() for 2bpp and 4bpp formats
12:33 AM Changeset [68f3c51f] by ccawley2011
SCI: Support more pixel formats in GfxScreen::scale2x()
12:26 AM Changeset [9339b3b3] by athrxx
SCI: (KQ6/MAC) - icon bar colors in rgb render mode
12:01 AM Changeset [f1a84478] by sev-
QDENGINE: Implement moving objects differences for earlier dates …

Oct 31, 2024:

11:50 PM Ticket #15440 (Primordia variant for ags) closed by criezy
fixed: Thank you. That one was already added a couple of months ago in commit …
11:38 PM Ticket #15441 (Gemini Rue variant for ags) closed by criezy
fixed: Thank you for the report. In this case this detection was already …
11:16 PM Changeset [0d871bd4] by sev-
TSAGE: Added detection for Russian fan-translation of Blue Force
11:13 PM Ticket #15441 (Gemini Rue variant for ags) created by Teashrock
The game in 'Gemini Rue' seems to be an unknown game variant. Please …
11:06 PM Ticket #15440 (Primordia variant for ags) created by Teashrock
The game in 'Primordia' seems to be an unknown game variant. Please …
9:03 PM Changeset [738a8a17] by neuromancer
FREESCAPE: refactor and fix some conditional code in castle
9:03 PM Changeset [13b487ef] by neuromancer
FREESCAPE: show key names when clicking in castle
9:00 PM Changeset [b89295b0] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: More sync with original for renderer
7:09 PM Changeset [3bb61e52] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: More sync with original for renderer sprites
6:28 PM Changeset [1ebd6e11] by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: MACGUI: Make the "rough" command for MI1 an enhancement Since …
6:18 PM Changeset [f3a510de] by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: MACGUI: Make the "Graphics Smoothing" menu item an enhancement …
5:23 PM Changeset [f247aa24] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Synced renderer setSpriteBlendMode() with original
4:24 PM Changeset [ea011b43] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Cleanup renderer init() function
3:25 PM Changeset [6b9b7fb8] by sev-
TSAGE: Initial code for support of Russian fan translation for Blue Force
2:49 PM Changeset [985e6df] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Moved non opengl functions to common 3d renderer
2:28 PM Changeset [7dbed4d4] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Rearrange functions to match original code
12:39 PM Changeset [27d5c142] by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file
11:58 AM Changeset [fc17bc0b] by lotharsm
I18N: Update translation (German) Currently translated at 100.0% …
11:57 AM Changeset [cab20d73] by lotharsm
I18N: Update translation (German) Currently translated at 99.7% (2352 …
11:57 AM Changeset [a470695c] by lotharsm
I18N: Update translation (German) Currently translated at 99.7% (2351 …
11:41 AM Ticket #15439 (Unknown game variant for ags) created by Teashrock
The game in 'Primordia' seems to be an unknown game variant. Please …
11:40 AM Changeset [1852df57] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Amend to commit with TGA handling. Handle gfx swap data …
10:50 AM Changeset [0d928bbd] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Adapt color key to TGA decoder color components layout. …
10:07 AM Changeset [a1c85979] by lotharsm
I18N: Update translation (German) Currently translated at 95.5% (2251 …
8:57 AM Changeset [fb225265] by Filippos Karapetis <bluegr@…>
NEWS: Mention changes for dreamweb and tsage
7:59 AM Changeset [a28e064d] by Le Philousophe <lephilousophe@…>
AGS: Add missing stub when Freetype is not available
7:53 AM Changeset [55fe1525] by Le Philousophe <lephilousophe@…>
AGS: Fix int vs int32 discrepancies
7:20 AM Changeset [da441ab2] by lotharsm
I18N: Update translation (German) Currently translated at 90.7% (2140 …
7:05 AM Changeset [a6d0e0db] by lotharsm
I18N: Update translation (German) Currently translated at 90.3% (2130 …
6:56 AM Changeset [d1f818c5] by lotharsm
I18N: Update translation (German) Currently translated at 90.1% (2124 …
6:52 AM Changeset [812b82e] by NabeelShabbir <128056426+NabeelShabbir@…>
TSAGE: Add keymapper support
6:21 AM Changeset [38715ccf] by lotharsm
I18N: Update translation (German) Currently translated at 89.5% (2110 …
6:01 AM Changeset [86857e89] by lotharsm
I18N: Update translation (German) Currently translated at 89.0% (2099 …
5:59 AM Changeset [ab039c85] by dreammaster
M4: RIDDLE: Beginnings of room 203 daemon
2:20 AM Changeset [4c0eb1fb] by dreammaster
M4: RIDDLE: Finished room 203 init
1:12 AM Changeset [e0aa0873] by Weblate <noreply@…>
I18N: Update translations templates
1:11 AM Changeset [a418d03b] by Filippos Karapetis <bluegr@…>
TSAGE: Fix background refresh regression, after ManagedSurface changes …
12:48 AM Changeset [7dea98e8] by athrxx
KYRA: (EOB) - remove unnecessary comments I verified some code parts …
12:43 AM Changeset [b997ae3] by tag2015
AGS: Add new MMM games
12:05 AM Changeset [1f48bb48] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Partial implementation of room 205 (preload, init, pre-parser)
Note: See TracTimeline for information about the timeline view.