Opened 3 weeks ago
Closed 3 weeks ago
#15450 closed defect (fixed)
DGDS: Crash with German version on Speech bubbles
Reported by: | windlepoons | Owned by: | mduggan |
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Priority: | high | Component: | Engine: DGDS |
Version: | Keywords: | ||
Cc: | Game: | Rise of the Dragon |
Description
If the image with the speech bubble appears in the intro after the scrolling text, ScummVM crashes with Segmentation fault.
The same thing happens right at the beginning of the game (without the intro).:
Left-click on the sink (water is running), then right-click and left-click again.
The German version of Rise of the Dragon is therefore currently not playable.
ScummVM 2.9.0git10406-g83dae368205 (Nov 2 2024 04:10:23)
OS:Siduction (Debian/sid)
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I have attached a log file from the GNU debugger.
The log at the bottom would be interesting:
Thread 1 "scummvm" received signal SIGSEGV, Segmentation fault. 0x0000555556c25790 in Dgds::PFont::getCharWidth(unsigned int) const () at /data/src/engines/dgds/font.cpp:169 warning: 169 /data/src/engines/dgds/font.cpp: No such file or directory
Attachments (1)
Change History (4)
by , 3 weeks ago
Attachment: | GNU-Debugger_log.txt added |
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comment:1 by , 3 weeks ago
comment:2 by , 3 weeks ago
Thanks for the report, I've just pushed a change which might fix this because it fixes a potentially invalid pointer usage in that situation:
https://github.com/scummvm/scummvm/commit/53c16214080a6bf105704431a029d7660272f1ad
I'll take another look at this to be sure though.
The same problems exist with the German versions of The Adventures of Willy Beamish and Heart of China.