Timeline



Mar 28, 2024:

4:24 PM Ticket #14921 (SCI: QFG4: Throwing Rocks at Bonsai Bush at slow speeds crashes) closed by sluicebox
fixed: Fixed in …
4:21 PM Changeset [474ef22e] by sluicebox <22204938+sluicebox@…>
SCI32: Fix QFG4 crash when throwing at rock pile Fixes bug #14921
12:49 PM Changeset [cd1cf124] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
12:49 PM Changeset [67c76493] by OMGPizzaGuy
ULTIMA8: FIx return values of minimap sampling
12:47 PM Changeset [6c9c331a] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
12:47 PM Changeset [da3c3d09] by kunxl-gg <tiwari.25@…>
GUI: Fix selector position after removing a game. Signed-off-by: …
11:31 AM Ticket #15035 (AGS: No-Action Jackson - Segmentation fault upon player being given control) closed by tag2015
fixed: fixed in commit …
11:03 AM Changeset [2bcaa197] by tag2015
AGS: fix all_buttons_disabled check condition completes commit …
11:03 AM Changeset [6c8e783e] by tag2015
AGS: Engine: add hotspot id assertion to GetHotspotProperty This is …
11:03 AM Changeset [f0951983] by tag2015
AGS: Engine: updated unload_game_file(), fix few things not reset …
11:03 AM Changeset [79f3b6ee] by tag2015
AGS: Engine: for Software mode fixed disabled controls leaving traces …
11:03 AM Changeset [ecc76427] by tag2015
AGS: Engine: fixed kGuiDis_Blackout in "draw controls as textures" …
11:02 AM Changeset [59e2d495] by tag2015
AGS: Common: fix all_buttons_disabled's type, for clarity from …
11:02 AM Changeset [9d0e82c4] by tag2015
AGS: Engine: fixed camera may fail to restore its position in the room
11:02 AM Changeset [27aceb5] by tag2015
AGS: Engine: fixed text parser in Dialog Options in "new key handling" …
11:02 AM Changeset [bb72a094] by tag2015
AGS: Engine: fixed "lowest compatible save version" This was broken …
11:02 AM Changeset [d30db563] by tag2015
AGS: Updated build version (3.6.0.57) Partially from upstream …
11:01 AM Changeset [de31994d] by tag2015
AGS: Engine: safeguard Overlay.Create in case of non-existing sprite …
11:01 AM Changeset [2e5560fd] by tag2015
AGS: Remove no longer used move_speed global vars
11:01 AM Changeset [0b50067a] by tag2015
AGS: Engine: implement add_waypoint_direct(), fix AddWaypoint's …
11:01 AM Changeset [dacccc3] by tag2015
AGS: Engine: fix use of global "walkspeed" variables in the pathfinder …
11:01 AM Changeset [42a26dc7] by tag2015
AGS: Engine: renamed cant_skip_speech to speech_skip_style for clarity …
11:00 AM Changeset [092ef64] by tag2015
AGS: Engine: fixed speech stuck in "post state" under some conditions …
11:00 AM Changeset [dfb4598c] by tag2015
AGS: Common: fix String::Trim*() to avoid asserts for extended chars …
11:00 AM Changeset [5d7c835c] by tag2015
AGS: fixed wrong offset calculation when writing TRA This was broken …
11:00 AM Changeset [a1ae05f] by tag2015
AGS: Fix uninitialized value Partially from upstream …
11:00 AM Changeset [0f438f51] by tag2015
AGS: Common: fix String::IsNullOrSpace() to avoid asserts for extended …
9:01 AM Changeset [9f06410b] by neuromancer
FREESCAPE: fix for eclipse 2 initial area
9:01 AM Changeset [cc14d277] by neuromancer
FREESCAPE: add link with instructions on how to unpack a Driller demo
9:01 AM Changeset [71ce9ce8] by neuromancer
FREESCAPE: redraw ui during the info menu
3:12 AM Changeset [3ca064ca] by OMGPizzaGuy
ULTIMA8: Crop black sections of minimap. Generating the full map can …
2:33 AM Ticket #14851 (ULTIMA8: Some gumps are not affected by palette transformations) closed by OMGPizzaGuy
fixed: All palette transformations now apply to mini stat gump and mini map …
2:23 AM Changeset [50c01c74] by OMGPizzaGuy
ULTIMA8: Convert minimap to clut8 format This reduces savefile size, …
2:23 AM Changeset [39e448d5] by OMGPizzaGuy
ULTIMA8: Use palette colors for minimap gump. The untransformed …
2:23 AM Changeset [e53d58d9] by OMGPizzaGuy
ULTIMA8: Use palette entries for crusader health and energy. These …
2:23 AM Changeset [74e0a8a] by OMGPizzaGuy
ULTIMA8: Use palette entries for mini stats. This allows for palette …

Mar 27, 2024:

8:55 PM Changeset [be41ea31] by athrxx
AGOS: (WW) - fix mouse cursor glitch This one is pretty obvious when …
2:34 PM Changeset [34ecd753] by Krish <ganatrakrish2882005@…>
GRAPHICS: MACGUI: Implement submenu scrolling
10:29 AM Changeset [910fbbcd] by neuromancer
FREESCAPE: fix background color rendering when using color remaps
10:29 AM Changeset [c8765163] by neuromancer
FREESCAPE: fix shoot sound for Driller
10:29 AM Changeset [3b38124e] by neuromancer
FREESCAPE: Tweaked frutum parameters to match original implementation
10:29 AM Changeset [3c106443] by neuromancer
FREESCAPE: added ankh indicator for zx release of eclipse
5:00 AM Ticket #15046 (Might & Magic I enhanced. Can not read Wallpix.dta, using legit gog files) closed by ybc2020
fixed

Mar 26, 2024:

3:29 PM Ticket #15046 (Might & Magic I enhanced. Can not read Wallpix.dta, using legit gog files) created by ybc2020
ScummVM 2.9.0git2796-gfe030bde704 (Mar 26 2024 04:15:29) I posted in …

Mar 25, 2024:

9:48 PM Changeset [fe030bde] by athrxx
SCUMM: (IMS) - fix bug in set_volchan() This came up in Coverity. If …
9:17 PM Changeset [d8610590] by Giovanni Cascione <ing.cascione@…>
LIBRETRO: disable engines requiring opengl_game_shaders
8:22 PM Changeset [c2bee8fc] by s-m33r <112017240+s-m33r@…>
DIRECTOR: set _draggable to false if window is Stage
8:22 PM Changeset [b2851f81] by s-m33r <112017240+s-m33r@…>
GRAPHICS: MACGUI: add _draggable property to BaseMacWindow
7:34 PM Changeset [eb6bc15] by scemino
TWP: Fix unreachable code detected in squirrel. PVS-Studio V779
7:27 PM Changeset [1ebbad81] by scemino
TWP: Fix resource leak in method loadGame. Coverity CID 1540873
7:27 PM Changeset [cb1753dd] by scemino
TWP: Fix unchecked return value in method getText. Coverity CID 1540864
7:27 PM Changeset [aa5ef15e] by scemino
TWP: Fix unchecked return value in method say. Coverity CID 1540868
7:27 PM Changeset [d31ff577] by scemino
TWP: Fix uninitialized scalar field _active in Inventory. Coverity …
1:03 PM Changeset [bac27ff3] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
1:02 PM Changeset [aadbe5e1] by polyesterswing <kurianjojo2004@…>
MACVENTURE: Fix loading of MacBinary files
1:01 PM Ticket #14821 (MD5: MTROPOLIS: Unknown game variant [Muppet Treasure Island, Russian, ...) closed by tag2015
fixed
1:43 AM Changeset [a17a8c8] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
1:42 AM Changeset [7946001] by OMGPizzaGuy
ULTIMA8: Make ultima8 palette inherit from graphics palette
1:19 AM Changeset [308999f2] by tag2015
MTROPOLIS: Add support for MTI Russian version

Mar 24, 2024:

10:24 PM Changeset [a466106b] by sev-
JANITORIAL: Fix grammar in Toon secondary license. Courtesy of md5
9:49 PM Changeset [e1cd8964] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
9:49 PM Changeset [001dad73] by scemino
TWP: Use const when necessary
8:50 PM Changeset [f076c28d] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
8:50 PM Changeset [c283892d] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
8:49 PM Changeset [741620e4] by dreammaster
ENGINES: Allow shouldQuit to return true immediately It's been a long …
7:53 PM Changeset [c4fcfc39] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
7:52 PM Changeset [a9a8192f] by OMGPizzaGuy
ULTIMA8: Mark palette pointers as const
7:52 PM Changeset [2909deb5] by OMGPizzaGuy
ULTIMA8: Move PalTransforms to a separate header
7:35 PM Ticket #14996 (Orion Burger: Bork Gizmo double sound) closed by dreammaster
fixed
7:34 PM Changeset [52949d93] by dreammaster
M4: Fix doubling of bork sounds on gizmo
6:40 PM Ticket #15034 (Unknown game variant for ags) closed by tag2015
fixed: Thanks for the report! Added in commit …
6:40 PM Ticket #15033 (Unknown game variant for ags) closed by tag2015
fixed: Thanks for the report! Added in commit …
6:40 PM Ticket #15032 (Unknown game variant for ags) closed by tag2015
fixed: Thanks for the report! Added in commit …
6:39 PM Changeset [666d2dba] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
6:35 PM Changeset [58aac922] by tag2015
AGS: Add detection entries for various games From AGS forums + TRAC …
6:22 PM Changeset [19c9ba09] by Ben Castricum <github@…>
I18N: Update translation (Dutch) Currently translated at 94.6% (2017 …
5:11 PM Changeset [6fba3277] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
5:11 PM Changeset [98775776] by sev-
TOON: Dual-license the engine Confirmed with the engine author, SylvainTV
11:09 AM Changeset [922ba51] by scemino
TWP: Fix missing animations
11:09 AM Changeset [7c4f21d7] by scemino
TWP: When actor turns he should stand
10:02 AM Ticket #15045 (FREESCAPE: certain UI elements are not implemented yet in Total Eclipse) created by neuromancer
There is a number of UI elements that are not implemented yet for …
9:57 AM Ticket #14834 (FREESCAPE: Driller sounds for ZX and CPC are not accurate) closed by neuromancer
fixed: There is ticket to track down lack of CPC sounds in Freescape, this …
9:51 AM Ticket #15044 (FREESCAPE: C64 releases are not supported) created by neuromancer
Commodore 64 freescape games are not supported at all. There is some …
9:38 AM Ticket #13974 (FREESCAPE: info screen is missing) closed by neuromancer
fixed: I'm closing the issue to open a C64-related ticket.
9:36 AM Ticket #15043 (FREESCAPE: CPC sounds are not implemented) created by neuromancer
CPC sounds in all the freescape are not implemented. A workaround, …
9:17 AM Ticket #14835 (FREESCAPE: Dark Side sounds are not implemented) closed by neuromancer
fixed
6:42 AM Ticket #15042 (MD5: MOHAWK: Unknown game variant (Harry And the Haunted House - ...) created by dmz76
The game in 'HARRY' seems to be an unknown game variant. Please …

Mar 23, 2024:

9:31 PM Changeset [501cb749] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
9:30 PM Changeset [a8cca503] by athrxx
SCUMM: (IMS) - fix regression
8:40 PM Changeset [3da220d9] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
8:38 PM Changeset [1ffbd739] by scemino
TWP: Improve savegames Use ScummVM extended saves. Add debug flag to …
7:28 PM Changeset [43c3cc69] by athrxx
SCUMM: init complete palette for 16 color games (Loom Mac uses color …
5:28 PM Changeset [3d62816c] by antoniou79
DISTS: ANDROID: English Release notes for 2.8.1
4:12 PM Ticket #14618 (SCUMM: IMUSE: Inaccurate fades in INDY4) closed by AndywinXp
2:50 PM Changeset [1f851955] by mgerhardy
TWINE: renamed variables to match original sources
2:44 PM Changeset [8c114416] by mgerhardy
TWINE: lba2 opcodes
2:12 PM Changeset [c0c70e55] by mgerhardy
TWINE: some lba2 opcode work and empty stubs for buggy code
2:12 PM Changeset [61e3d3aa] by mgerhardy
TWINE: some lba2 opcode work
1:30 PM Changeset [d1bafa76] by neuromancer
FREESCAPE: correctly handled temporary messages in eclipse
1:30 PM Changeset [11546b39] by neuromancer
FREESCAPE: tweaked zx palette to match the one in real hardware
1:30 PM Changeset [be73c89b] by neuromancer
IMAGE: SCR: tweaked palette to match real hardware
1:29 PM Changeset [35b6a2da] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
12:58 PM Changeset [a04441f4] by tag2015
I18N: Update translation (Italian) Currently translated at 100.0% …
11:45 AM Ticket #15015 (COMMON: AGS games lead to a reproducable crash on exiting ScummVM) closed by tag2015
fixed: Thanks a lot for your work! Closing then :)
10:10 AM Changeset [85aef8a2] by antoniou79
I18N: Update translation (Greek) Currently translated at 100.0% (2130 …
9:50 AM Ticket #15018 (MONKEY1 (Demo): Can't give breath mint to Otis in standalone demo) closed by AndywinXp
fixed: Aaand the guess is correct! Thanks! Closing…
9:45 AM Changeset [14d1540e] by AndywinXp
SCUMM: Fix #15018 Thanks eriktorbjorn for the nudge in the right …
7:14 AM Changeset [48f1bfdb] by neuromancer
NEWS: added new freescape games
7:14 AM Changeset [353d28d8] by neuromancer
FREESCAPE: improved and reviewed detection tables
12:50 AM Ticket #15041 (AGS: Earl Mansin crashes to debugger after pressing New game (win11, ...) created by necros2k7
Press New game in main menu
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