Timeline
04/07/22:
- 21:17 Ticket #13400 (SCUMM: Zak - Pressing Esc at the right time lets you steal anything at ...) created by
- This is with ScummVM 2.6.0git and the FM-Towns version of Zak …
- 19:27 Changeset [d9c6ba32] by
- I18N: Update translation (Japanese) Currently translated at 100.0% …
- 19:27 Changeset [d1228aac] by
- I18N: Update translation (French) Currently translated at 100.0% …
- 15:37 Ticket #13399 (SCUMM: Zak (FM-Towns) Counter door remains in closed status even ...) created by
- This is with ScummVM 2.6.0git and the English FM-Towns version of Zak …
- 14:28 Ticket #13398 (Unknown game variant for mads (Orinon Burger, German)) created by
- The game in 'RESOURCE\' seems to be an unknown game variant. Please …
- 14:27 Ticket #13397 (Unknown game variant for mads (Orinon Burger, German)) created by
- The game in 'RESOURCE\' seems to be an unknown game variant. Please …
- 09:36 Changeset [320dac5b] by
- I18N: Update translation (Norwegian Bokmål) Currently translated at …
- 09:12 Changeset [9a05b36] by
- SCUMM: Fix warning when scumm-7-8 is not enabled
- 09:03 Changeset [4b98bd41] by
- I18N: Update translation (Ukrainian) Currently translated at 100.0% …
- 09:03 Changeset [20ab09f] by
- I18N: Update translation (Russian) Currently translated at 100.0% …
- 02:27 Changeset [ae77a299] by
- I18N: Update translation (Portuguese (Brazil)) Currently translated …
04/06/22:
- 19:31 Changeset [e0d4d10c] by
- I18N: Update translation files Updated by "Update PO files to match …
- 19:31 Changeset [2bc8dcc8] by
- SCUMM: DiMUSE: Remove unused code
- 19:31 Changeset [fbc989d6] by
- SCUMM: DIG/DiMUSE: Implement mouth sync times retrieval and handling
- 19:31 Changeset [4e86347f] by
- SCUMM: DiMUSE: Improve readability of Trigger function calls
- 17:17 Changeset [9609cf55] by
- I18N: Update translation (Hungarian) Currently translated at 100.0% …
- 17:17 Changeset [607e109c] by
- I18N: Update translation (Greek) Currently translated at 100.0% (1729 …
- 15:11 Changeset [54420997] by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 14:42 Changeset [c622cf7c] by
- I18N: Update translations templates
- 14:42 Changeset [a31ae2b3] by
- I18N: Update translation files Updated by "Update PO files to match …
- 14:42 Changeset [4d21757e] by
- HYPNO: initial implementation of hitPlayer and weapon sounds in boyz
- 14:42 Changeset [ed64428e] by
- HYPNO: initial support for crossairs in boyz
- 14:42 Changeset [5229ac60] by
- HYPNO: check language to avoid crashes in wet demo
- 14:42 Changeset [a8d20101] by
- HYPNO: moved arcade code to a specific file in boyz
- 14:42 Changeset [dccdeab] by
- HYPNO: improved parsing to support level c14 in boyz
- 14:42 Changeset [fc3e7d18] by
- HYPNO: update actor, mode and cursor from the script in boyz
- 14:42 Changeset [ab56306b] by
- HYPNO: use a class variable instead of local variable to access the …
- 14:42 Changeset [403ac8a1] by
- HYPNO: missing derreference in runBeforeArcade in boyz
- 14:42 Changeset [2ad13fad] by
- HYPNO: parse script lines from levels in boyz
- 14:42 Changeset [7f97e634] by
- HYPNO: added the first two levels and some preliminary code to render …
- 14:42 Changeset [07b68841] by
- HYPNO: correctly implemented hit/miss shoots using masks in boyz
- 14:42 Changeset [42d0d8e0] by
- HYPNO: refactored findNextLevel in boyz
- 14:42 Changeset [cb159a4a] by
- HYPNO: first attempt to parse and implement the Soldier Boyz engine
- 10:08 Changeset [b9c9aff] by
- I18N: Update translations templates
- 10:06 Changeset [c2aa001f] by
- BLADERUNNER: Add confirm and delete keymaps for KIA
- 09:40 Changeset [9d9b6be] by
- SCUMM: Hack around Mac Loom text glitch When using Straw To Gold …
- 08:14 Changeset [88aaf2ce] by
- SCUMM: Make Fate of Atlantis intro workaround optional. I didn't …
- 07:05 Ticket #13396 (MYST3: Gameplay duration issue with Myst III saves) created by
- When saving over an existing save using the ScummVM menu (rather than …
- 05:00 Ticket #13385 (SCUMM: Loom Talkie: can't go back to the cave to get the reflection draft) closed by
- fixed: The PR has been merged. Thanks for your work!
- 04:58 Changeset [86177a25] by
- I18N: Update translation files Updated by "Update PO files to match …
- 04:58 Changeset [6b28000a] by
- SCUMM: Make it easier to go back to the cave in VGA Loom (bug #13385) …
- 04:44 Changeset [4569428c] by
- I18N: Update translation (Korean) Currently translated at 100.0% …
- 03:54 Changeset [9d50d2ea] by
- GLK: ZCODE: Added detection entry
- 03:53 Ticket #13395 (Unknown game variant for glk) closed by
- fixed
- 03:50 Changeset [096ea64f] by
- GLK: GLULX: Added detection entry
- 03:49 Ticket #13394 (Unknown game variant for glk) closed by
- fixed
- 03:42 Changeset [9a5b1491] by
- AGS: Moved script paths slashes fixup to ResolveScriptPath() From …
- 03:42 Changeset [eafed50] by
- AGS: Log script's FileOpen command results From upstream …
- 03:42 Changeset [f1972a35] by
- AGS: Fixup slashes for filepaths from the script (' ' -> '/') From …
- 03:42 Changeset [60902d92] by
- AGS: Fixed SpriteFile::RebuildSpriteIndex() not really working From …
- 03:42 Changeset [c49bf9f] by
- AGS: Restored GUI controls interactivity on 100% transparent gui From …
- 00:29 Ticket #13395 (Unknown game variant for glk) created by
- The game in 'tapestry' seems to be an unknown game variant. Please …
04/05/22:
- 23:29 Ticket #13394 (Unknown game variant for glk) created by
- The game in 'counterfeit' seems to be an unknown game variant. Please …
- 23:29 Changeset [eb5aadab] by
- DOCS: Mention tail md5 calculation in the command line.
- 23:02 Changeset [95e6a9d6] by
- BASE: Added support for computing tail md5 for --md5 command line key. …
- 23:02 Changeset [f5b9c2ef] by
- PRINCE: Remove leftover include
- 23:02 Changeset [726f1874] by
- JANITORIAL: Fix code formatting
- 23:02 Changeset [07fd5bc8] by
- BASE: Fix include path and sorted alphabetically
- 22:21 Changeset [b8f56282] by
- MAGNETIC: Fix case of The Pawn first word.
- 22:21 Changeset [bb7ec6dd] by
- TADS: Lost New York name corrected
- 22:18 Changeset [43acda0c] by
- GRAPHICS: Add override for TTFont class
- 22:08 Changeset [2e656c30] by
- BASE: Add --md5-engine flag
- 22:06 Changeset [bc0bd865] by
- BASE: Add MD5 hash to commandline
- 20:31 Changeset [bcce9c14] by
- AGS: Add detection for A Golden Wake demo
- 19:32 Changeset [3740acdd] by
- CHEWY: Cleanup
- 19:32 Changeset [1e6e9b07] by
- CHEWY: Refactor ATDS initialization
- 19:32 Changeset [37fcade1] by
- CHEWY: Use a single handle for the text file
- 19:32 Changeset [ca2c8a97] by
- CHEWY: Remove superfluous text header
- 19:32 Changeset [8823e9b6] by
- CHEWY: Check again if text entries are active This was not handled in …
- 19:32 Changeset [f5962f1c] by
- CHEWY: Make text offsets a bit more readable
- 19:32 Changeset [27bcf4f6] by
- CHEWY: Remove unused code
- 19:32 Changeset [93a55e98] by
- CHEWY: Cleanup and bugfix for getText()
- 19:27 Changeset [b7b5d5cf] by
- I18N: Update translation (Italian) Currently translated at 100.0% …
- 18:34 Ticket #13393 (DOCUMENTATION: ScummVM API docs (Doxygen) are unreadable on mobile) created by
- On a mobile device, the ScummVM API docs …
- 18:23 Ticket #13392 (Monkey Island 1 endless loop) created by
- When starting The Secret of Monkey Island (VGA, english) and not …
- 17:57 Ticket #13391 (Unknown game variant for glk) created by
- The game in 'change' seems to be an unknown game variant. Please …
- 17:15 Changeset [0fdf4217] by
- I18N: Update translation files Updated by "Update PO files to match …
- 17:14 Changeset [86de646e] by
- AGS: Add detection for Schoollout …
- 15:53 Ticket #13390 (Please support The Magnetic Scrolls Compilation) created by
- These are versions of the magnetic scroll games with the amiga …
- 15:32 Changeset [75966012] by
- I18N: Update translation (Korean) Currently translated at 99.5% (1720 …
- 15:32 Changeset [b3b627a1] by
- I18N: Update translation (Korean) Currently translated at 99.5% (1720 …
- 15:30 Changeset [4321dcfb] by
- I18N: Update translation (Korean) Currently translated at 99.4% (1718 …
- 15:30 Changeset [92f68626] by
- I18N: Update translation (Korean) Currently translated at 99.4% (1718 …
- 15:27 Changeset [3a5ccbd6] by
- I18N: Update translation (Korean) Currently translated at 99.3% (1717 …
- 15:27 Changeset [62f3bafd] by
- I18N: Update translation (Korean) Currently translated at 99.3% (1717 …
- 15:26 Changeset [60c451d4] by
- I18N: Update translation (Korean) Currently translated at 99.3% (1716 …
- 15:26 Changeset [ba8fede1] by
- I18N: Update translation (Korean) Currently translated at 99.3% (1716 …
- 15:25 Changeset [253598f] by
- I18N: Update translation (Korean) Currently translated at 99.1% (1714 …
- 15:25 Changeset [16ef9171] by
- I18N: Update translation (Korean) Currently translated at 99.1% (1714 …
04/04/22:
- 19:15 Changeset [f58b9696] by
- I18N: Update translation files Updated by "Update PO files to match …
- 19:15 Changeset [9b7654c5] by
- SCUMM: Fix text color when Mandible speaks with Goodmold Script 203 …
- 16:44 Changeset [7a19d33d] by
- I18N: Update translation (Japanese) Currently translated at 100.0% …
- 16:44 Changeset [3dba61b7] by
- I18N: Update translation (Portuguese (Brazil)) Currently translated …
- 16:44 Changeset [515a624e] by
- I18N: Update translation (Finnish) Currently translated at 100.0% …
- 16:43 Changeset [0e48328d] by
- I18N: Update translation (Norwegian Bokmål) Currently translated at …
- 14:02 Changeset [f19ab6d] by
- I18N: Update translations templates
- 14:02 Changeset [26d3f882] by
- I18N: Update translation files Updated by "Update PO files to match …
- 14:02 Changeset [9d28a626] by
- SAGA: ITE: Add detection for hebrew fan translation
- 12:53 Changeset [652267d5] by
- I18N: Update translations templates
- 12:51 Changeset [03c37563] by
- BLADERUNNER: Add explanation text for translatable keymaps strings
- 12:29 Changeset [0875914] by
- AGS: Fix Remaining Cast Qualification Warnings in Unicode Font Code …
- 12:20 Changeset [4fab4b40] by
- I18N: Update translation (Catalan) Currently translated at 72.2% …
- 12:19 Changeset [0c63bdcc] by
- I18N: Update translation (Greek) Currently translated at 100.0% (1728 …
- 10:29 Changeset [efe368a8] by
- I18N: Update translation (Japanese) Currently translated at 99.3% …
- 10:29 Changeset [b0de8d5b] by
- I18N: Update translation (Ukrainian) Currently translated at 100.0% …
- 10:29 Changeset [cfc85068] by
- I18N: Update translation (Hungarian) Currently translated at 100.0% …
- 10:29 Changeset [2a0e6b9] by
- I18N: Update translation (French) Currently translated at 100.0% …
- 10:29 Changeset [e042dc75] by
- I18N: Update translation (Russian) Currently translated at 100.0% …
- 00:53 Changeset [d63bc025] by
- I18N: Update translation files Updated by "Update PO files to match …
- 00:52 Changeset [04b76bf] by
- SDL: Fix compilation when USE_FORCED_GLES2 is defined
04/03/22:
- 20:35 Changeset [98185bbb] by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 20:17 Changeset [b977b194] by
- I18N: Update translations templates
- 20:17 Changeset [84ae36ed] by
- I18N: Update translation files Updated by "Update PO files to match …
- 20:17 Changeset [1e4696f6] by
- OPENGL: Rework renderer selection code Add a class to group all …
- 20:17 Changeset [b978cd1] by
- OPENGL: Allow engines to detect OpenGL info without switching For now …
- 20:17 Changeset [06bc7a25] by
- OPENGL: Indicate support of OpenGL even in 2D mode This allows to …
- 20:01 Changeset [6a141cca] by
- I18N: Update translations templates
- 19:51 Changeset [6c30051] by
- BLADERUNNER: Use keymapper with proper events for the game
- 19:51 Changeset [6994d79e] by
- BLADERUNNER: Filter Delete key press if no selected saved game Also …
- 19:51 Changeset [b48c998d] by
- BLADERUNNER: Increase width of scrollable area in help KIA tab
- 18:55 Changeset [73d4f7b] by
- HYPNO: added user interface offset for level 42 in wet
- 18:55 Changeset [d2a94294] by
- HYPNO: refactoring clearing of arcade data structures
- 18:55 Changeset [0133c1f5] by
- HYPNO: clear data structure when parsing arcade sequences
- 18:55 Changeset [6ce41a3c] by
- HYPNO: correct rendering of cleared and new zones in wet
- 18:26 Changeset [3512ffde] by
- WINTERMUTE: Remove halfpixel offset in OpenGL+Shaders
- 16:38 Changeset [bd7e6f39] by
- AGS: Add detection for updated Technobabylon and a few others
- 16:38 Changeset [4e3448e6] by
- AGS: Add language detection for demos/games (initial C)
- 14:37 Changeset [0019131a] by
- MYST3: Setup texture before copying pixels to it It's not needed …
- 13:30 Ticket #13389 (DRAGONS: Rendering is excessively slow on older devices) created by
- This is with the British PS1 version of Blazing Dragons, with latest …
- 12:30 Changeset [c0282f2d] by
- DIRECTOR: LINGO: include path with the fileName The fileName property …
- 11:58 Changeset [e8a2fa88] by
- DIRECTOR: LINGO: Memory XObj: implement mPurge Implement mPurge, it's …
- 11:57 Changeset [2c63b352] by
- DIRECTOR: LINGO: Memory XObj: add mDescribe
- 11:37 Changeset [32b867cf] by
- DIRECTOR: LINGO: fileName of non existing cast The fileName of a non …
- 11:35 Changeset [34707269] by
- HYPNO: removed some debug lines in wet
- 11:35 Changeset [405fe868] by
- HYPNO: skipped two black pixels lines in the ship view in wet
- 10:08 Changeset [3382e493] by
- DIRECTOR: LINGO: clearify unknown V4 the entities The comments are …
- 10:05 Changeset [c342819a] by
- DIRECTOR: LINGO: Implement the rect of the stage The rect of stage …
- 09:57 Changeset [db006fac] by
-
DIRECTOR: Add debug option lingostrict
--debugflags=lingostrict
… - 09:40 Changeset [73323b4f] by
- HYPNO: play the correct videos when hitting or missing a boss in wet
- 07:40 Changeset [bc4e7662] by
- SDL: Initialize OpenGLContext with the proper version
- 07:40 Changeset [352d42f5] by
- GRIM: Don't access uniforms array items individually Accessing an …
- 07:40 Changeset [0bbd3782] by
- GRIM: Compile dim ARB program only when enabled
- 07:40 Changeset [dda9a66f] by
- GRIM: Fix z-depth shader rendering on big-endian hosts The value read …
- 07:40 Changeset [89cfc283] by
- OPENGL: Use correct function to debug program linking
- 07:14 Ticket #13351 (Broken rendering in GRIM on AmigaOS4 with all shaders disabled when ...) closed by
- fixed
- 05:30 Ticket #13374 (MI1 Ultimate Talkie: Lemonhead line missing) closed by
- fixed: At first I thought this was about the Lemonhead lines that (for …
- 05:27 Changeset [c447a9cc] by
- SCUMM: Fix missing Lemonhead line in MI1 Ultimate Talkie (bug #13374) …
04/02/22:
- 16:26 Changeset [d719e83] by
- SCUMM: fix bug no. 13366 (Loom (EGA) - Path finding or overlay issue …
- 15:47 Changeset [3451e18f] by
- AGS: Fix Cast Qualification GCC Compiler Warning
- 10:52 Ticket #13388 (SCUMM: Loom (TG16) - Visual glitches with the forge bricks and actors) created by
- This is with today's ScummVM 2.6.0git4753-g87f2f5c196f, with my …
- 09:22 Changeset [e2f77bd] by
- CHEWY: Refactor the speech and text display logic
- 09:22 Changeset [b50c3de7] by
- CHEWY: Cleanup member variables
- 08:02 Changeset [80795fb0] by
- I18N: Update translation files Updated by "Update PO files to match …
- 07:41 Changeset [da59214] by
- HYPNO: make sure checkpoint is saved before a fight but not always …
- 07:41 Changeset [9a2e1896] by
- HYPNO: clear name and only use letters on it in wet
- 04:52 Changeset [f57095b1] by
- I18N: Update translations templates
- 04:52 Changeset [22711c9d] by
- GUI: Show full game description in grid view tooltip
- 04:08 Ticket #13387 (SCUMM: Backyard Baseball (all three SCUMM games) - Hitting Not Being ...) created by
- A lot of the people in the BYB discord server have discussed this for …
Note:
See TracTimeline
for information about the timeline view.