Timeline
04/27/20:
- 18:13 Ticket #7819 (AGI: Better error handling for script bugs) closed by
- outdated: Yeah, indeed. Closing this. I cannot understand what the original …
- 00:15 Ticket #11444 (XEEN: Crash if enemy hit with Energy Blast) closed by
- fixed: Thanks for discovering this. The particular sprite drawer was one of …
04/26/20:
- 23:43 Ticket #11446 (scummvm-2.1.1-win32 and scummvm-2.1.2-win32 no longer work in Windows ...) created by
- Versions scummvm-2.1.1-win32 and scummvm-2.1.2-win32 no longer work in …
- 14:50 Ticket #10946 (MAC OS X: README.html contains invalid links for locally bundled files.) closed by
- fixed: Thank you for your report. I have now updated the links in the …
- 14:13 Ticket #11445 (SCUMM: DotT - George Washington faces Left instead of Forward, after ...) created by
- As the summary says. As George Washington moves diagonally in this …
- 05:47 Ticket #11444 (XEEN: Crash if enemy hit with Energy Blast) created by
- If you cast the spell "Energy Blast" at an enemy (either ranged or in …
- 01:08 Ticket #11430 (macOS: blurry content on Retina displays) closed by
- fixed: I have now adapted the workaround that LibreOffice is using to scummvm …
04/24/20:
- 15:32 Ticket #11443 (BACKENDS: Windows - "Audio device initialization failed" if ...) created by
- Tested on Riven Steam version (2.1.0git) and on a standalone version …
- 08:06 Ticket #11442 (Graphics: Game crashes after switching windows in full screen mode) closed by
- duplicate: Good to hear that it's known, and solved. Closing. Thanks.
04/23/20:
- 20:27 Ticket #11442 (Graphics: Game crashes after switching windows in full screen mode) created by
- When I start a game in full screen mode, then switch to other window …
Note:
See TracTimeline
for information about the timeline view.