Timeline
12/11/18:
- 09:34 Ticket #10834 (SCI: LONGBOW day 9 cobbler hut bugs when in monk disguise) created by
- On day 9, room 350 outside the cobbler's hut is initialized …
- 08:41 Changeset [ed7c48e2] by
- I18N: Update translation (Danish) Currently translated at 100.0% …
- 05:36 Changeset [142d4335] by
- I18N: Update translations templates
- 05:35 Changeset [36fbf406] by
- GLK: FROTZ: Adding detection entries
12/10/18:
- 21:12 Ticket #10751 (QFG4: Rope obscured by bkg when rescuing Igor) closed by
- fixed: Thanks for your work! The pull request has been merged, so this can be …
- 21:10 Changeset [4360731e] by
- SCI32: Fix QFG4 obscured ropes when rescuing Igor (#1436) Fixes a …
- 18:12 Changeset [9894976a] by
- PINK: Push down the advanced detector include So the whole engine is …
- 18:11 Changeset [10ff73e6] by
- ILLUSIONS: Push down the advanced detector include So the whole …
- 18:10 Changeset [0d1800b6] by
- GLK: Remove unneeded include
- 17:39 Changeset [c08bb9c] by
- ENGINES: Use an uppercase C for the metaengine copyright strings
- 06:19 Changeset [8e796736] by
- GLK: FROTZ: Adding detection entries
- 05:47 Changeset [9a4c0ae2] by
- ENGINES: Normalize the getName() result of metaengines Also-By: …
- 05:06 Changeset [cf82dfae] by
- GLK: FROTZ: Add game names for ZCode games on if-archive
12/09/18:
- 23:48 Changeset [3a2dd360] by
- GLK: FROTZ: Added detection for converted Scott Adams games
- 22:47 Changeset [e232d024] by
- GLK: Standardizing uint vs uint32 usage
- 22:26 Ticket #10826 (SCI: QFG1VGA lockup when clicking on Crusher near card game) closed by
- fixed: Thanks for your work! The pull request has been merged, so this can be …
- 22:24 Changeset [fc8b5557] by
- SCI: Fix QFG1VGA card game lockup, bug #10826 (#1435)
- 22:20 Ticket #10827 (QFG4 floppy: Second door sound when entering castle rooms) closed by
- fixed: Thanks for your work! The pull request has been merged, so this can be …
- 22:19 Changeset [7bfc503c] by
- SCI32: Fix QFG4 extraneous door sound in castle (#1438) Fixes a …
- 19:39 Changeset [4f255335] by
- GLK: Correct phrasing of switch case fall through comments
- 19:36 Changeset [7637edb5] by
- GLK: Change all references to glui32 and glsi32 to uint and int This …
- 19:21 Changeset [9809e19f] by
- GLK: Yet another Amiga compilation fix
- 19:04 Changeset [cdfb61d] by
- GLK: Hopefully finally fix Amiga compilation
- 18:14 Changeset [13b4225e] by
- GLK: FROTZ: Hopefully fix Amiga compilation
- 17:52 Changeset [cc4917be] by
- CREDITS: GLK engine credits
- 17:51 Changeset [82580aac] by
- GLK: Update engine name and copyright strings
- 17:38 Changeset [ef1be1ce] by
- GLK: Add entries for Glulxe and TADS sub-engines to credits.pl
- 16:49 Changeset [1156aca3] by
- GLK: Fix compiler warnings
- 12:10 Ticket #10828 (SCI: GK1: Mummies move without animating) closed by
- fixed: The pull request has been merged, so this can be closed now. Thanks …
- 12:10 Changeset [d55e63db] by
- SCI32: Fix GK1 mummy animation, bug #10828 (#1439) Fixes an animation …
- 11:57 Ticket #9688 (SCI: Longbow: (Amiga) crash in the pub) closed by
- fixed: The pull request has been merged, so this can be closed now. Thanks …
- 11:54 Changeset [d95b8e21] by
- SCI: Fix LONGBOW Amiga pub error, bug #9688 (#1437) Fixes a script …
- 05:59 Ticket #10833 (Police Quest: SWAT - Skipping Tactics Training causes crash!) created by
- ScummVM Version: ScummVM 2.1.0git4246-gac9830614d (Dec 9 2018 …
- 04:35 Changeset [b9a99a89] by
- GLK: Further fixes for Buildbot warnings
- 04:22 Changeset [867adc6d] by
- GLK: Sound volume and pausing methods
- 03:45 Changeset [34d01af0] by
- GLK: Fix Buildbot identified warnings
- 03:05 Changeset [ac983061] by
- GLK: GLULXE: Validate game file version
- 03:05 Changeset [29019694] by
- GLK: GLULXE: Skeleton sub-engine
- 03:05 Changeset [754819f9] by
- GLK: FROTZ: Reduce window margin to 0 to have status bar fill entire width
- 03:05 Changeset [ecb0c10f] by
- GLK: FROTZ: Properly flag the detections of Infocom games that have …
- 03:05 Changeset [08db6848] by
- GLK: Add support for secondary Blorb files separate from the gamefile …
- 03:05 Changeset [43283ff5] by
- GLK: FROTZ: Playing sounds now works directly from lhsound.zip and …
- 03:05 Changeset [0cbd5164] by
- GLK: FROTZ: Further sound handling
- 03:05 Changeset [3661fc61] by
- GLK: Beginnings of Sounds manager
- 03:05 Changeset [f6abb3ea] by
- GLK: FROTZ: Simplify accessing sounds for Lurking Horror & Sherlock
- 03:05 Changeset [2ae0edd5] by
- GLK: FROTZ: Add sound playing code
- 03:05 Changeset [88b47cdd] by
- GLK: FROTZ: Added winarg methods
- 03:05 Changeset [ab8ff73] by
- GLK: FROTZ: Fix handling of empty rect picture resources
- 03:05 Changeset [7fda9413] by
- GLK: FROTZ: Implement some of the V6 opcodes
- 03:05 Changeset [4894ce21] by
- GLK: FROTZ: Add all the new V6 methods, commented out until I can fix …
- 03:05 Changeset [d7c015a1] by
- GLK: FROTZ: Detect Infocom games using .zip extensions
- 03:05 Changeset [63079834] by
- GLK: FROTZ: Improved rendering of Beyond Zork description area
- 03:05 Changeset [1933130d] by
- GLK: FROTZ: Fix setting cwin field when window changes
- 03:05 Changeset [7212924b] by
- GLK: TADS: Compilation fixes
- 03:05 Changeset [c68542d] by
- GLK: TADS: Compilation fix
- 03:05 Changeset [14871c28] by
- GLK: TADS: Added Data class
- 03:05 Changeset [f20d0738] by
- GLK: TADS: Added cmap file
- 03:05 Changeset [d3c46f70] by
- GLK: TADS: Add Regex class
- 03:05 Changeset [41b62ab0] by
- GLK: TADS: Add a number of GLK interface methods
- 03:05 Changeset [5ab65b09] by
- GLK: TADS: TADS2: Add ler file
- 03:05 Changeset [d2836360] by
- GLK: TADS: GLK window initialization
- 03:05 Changeset [75f4d340] by
- GLK: TADS: Add first detection entry, further fallback detection
- 03:05 Changeset [09b682cb] by
- GLK: TADS: Skeletons for TADS 2 & 3 subengines, extra detection logic
- 03:05 Changeset [0b7a29c7] by
- GLK: TADS: Skeleton engine
- 03:05 Changeset [855911d0] by
- GLK: FROTZ: Fix display of character graphics in text grid windows
- 03:05 Changeset [bfbc0ba0] by
- GLK: FROTZ: Allow loading savegames from launcher
- 03:05 Changeset [2331a0e9] by
- GLK: FROTZ: Quetzal saving and loading now works
- 03:05 Changeset [33a23bca] by
- GLK: FROTZ: Further reading/writing setup for savegames using Quetzal
- 03:05 Changeset [6e6b285e] by
- GLK: FROTZ: Savegame listing now reads Quetzal savegames
- 03:05 Changeset [6080a1d0] by
- GLK: FROTZ: Draw character graphic chars at the same size as the fixed …
- 03:05 Changeset [9fa7e9be] by
- GLK: FROTZ: Fix selection of the character graphics font
- 03:05 Changeset [3a543a1e] by
- GLK: FROTZ: Add derived Screen class to add Infocom character graphics font
- 03:05 Changeset [fb7dbffd] by
- GLK: Merge Fonts class into Screen class
- 03:05 Changeset [5cc3d40c] by
- GLK: FROTZ: Adding bitmap font class for Infocom character graphics
- 03:05 Changeset [c262526] by
- GLK: Change int 0 to false
- 03:05 Changeset [77468312] by
- GLK: FROTZ: Beyond Zork title screen now showing
- 03:05 Changeset [62af5ea8] by
- GLK: FROTZ: More work on displaying Beyond Zork title screen
- 03:05 Changeset [37009198] by
- GLK: Add POTFILES
- 03:05 Changeset [1c190e50] by
- GLK: Mark text strings as translateable
- 03:05 Changeset [4a3f517b] by
- GLK: FROTZ: Prompt for exit when game quits
- 03:05 Changeset [c7a632ae] by
- GLK: FROTZ: Fix initialization of undo data
- 03:05 Changeset [5b9e1a53] by
- GLK: FROTZ: Fix mismatch allocation/free
- 03:05 Changeset [0aff016a] by
- GLK: FROTZ: Fix deletion of undo_mem
- 03:05 Changeset [f92b8266] by
- GLK: Fix gcc warnings
- 03:05 Changeset [a334cd70] by
- GLK: FROTZ: Further loading of Infocom pictures files
- 03:05 Changeset [6f508124] by
- GLK: Added RawDecoder class for new raw picture data format
- 03:05 Changeset [3e8ed4ea] by
- GRAPHICS: Add convertToInPlace method to ManagedSurface
- 03:05 Changeset [0b1e695] by
- GLK: FROTZ: Beginnings of support for Infocom picture files
- 03:05 Changeset [720ef67a] by
- GLK: FROTZ: Fixed detection of Infocom .dat gamefiles
- 03:05 Changeset [13e28c0d] by
- GLK: Finish refactoring Blorb class
- 03:05 Changeset [525c09ef] by
- GLK: In progress transforming Blorb code to be a Common::Archive
- 03:05 Changeset [f7cb417] by
- GLK: Add picture drawing
- 03:05 Changeset [5a05140a] by
- GLK: Add picture scaling
- 03:05 Changeset [bd86fd7b] by
- GLK: Implementing picture loading
- 03:05 Changeset [0f0b8ae] by
- GLK: FROTZ: Don't have a Y margin above title bar
- 03:05 Changeset [9bc63794] by
- GLK: Change lots of comments from multiline to single line
- 03:05 Changeset [dfe497cb] by
- GLK: FROTZ: Move setting default colors to GlkInterface
- 03:05 Changeset [2a3e6c49] by
- GLK: FROTZ: Set up default Frotz white on blue screen colors
- 03:05 Changeset [ada80ded] by
- GLK: FROTZ: Further merging together of configuration into a new …
- 03:05 Changeset [79f3d94] by
- GLK: FROTZ: Shift Header class into it's own file
- 03:05 Changeset [41a43781] by
- GLK: SCOTT: Don't show another line prompt when game is exiting
- 03:05 Changeset [88b0e5d5] by
- GLK: Change text buffer history array to use Array of U32Strings
- 03:05 Changeset [0167d988] by
- GLK: Free windows on exit
- 03:05 Changeset [fc86b37] by
- GLK: Fix initializing fields of created streams
- 03:05 Changeset [3b906cb2] by
- GLK: Fixes for combined loading/saving code
- 03:05 Changeset [b05a16a0] by
- GLK: Centralizing more of the savegame code in GlkEngine
- 03:05 Changeset [326f6913] by
- GLK: SCOTT: Fix memory corruption loading game data
- 03:05 Changeset [813918a] by
- GLK: Memory leak fixes
- 03:05 Changeset [4b011b2f] by
- GLK: Freeing of data on exit
- 03:05 Changeset [3d34cd15] by
- GLK: FROTZ: Remove unused local variable
- 03:05 Changeset [e344809e] by
- GLK: FROTZ: Fix gcc warnings, adding extra method comments
- 03:05 Changeset [bc4df65b] by
- GLK: Fix gcc compiler warnings
- 03:05 Changeset [fc2b1edd] by
- GLK: SCOTT: Extra returns/exits after glk_exit is called
- 03:05 Changeset [83646598] by
- GLK: SCOTT: Renaming of all fields to ScummVM convention
- 03:05 Changeset [02724067] by
- GLK: SCOTT: Change engine to use ScummVM String and Arrays
- 03:05 Changeset [bd4bc0a4] by
- GLK: FROTZ: Fix crash clicking screen with mouse without dragging
- 03:05 Changeset [2380228] by
- GLK: FROTZ: Debug code to generate detection entries for unknown games …
- 03:05 Changeset [dee20ace] by
- GLK: FROTZ: Added detection entries for more Infocom games
- 03:05 Changeset [625df27c] by
- GLK: FROTZ: Adding detection entries for Infocom games
- 03:05 Changeset [04f42acc] by
- GLK: FROTZ: Allow exiting ScumMVM when waiting for a keypress
- 03:05 Changeset [d9e7fca8] by
- GLK: FROTZ: Fix exiting when application is forcefully closed
- 03:05 Changeset [af081ad3] by
- GLK: FROTZ: Improve fallback detection of Z-code games
- 03:05 Changeset [beddf385] by
- GLK: FROTZ: Fill out HHGTTG version serial numbers
- 03:05 Changeset [f29147ba] by
- GLK: Fix showing unicode input lines
- 03:05 Changeset [a1d355d0] by
- GLK: FROTZ: Move ostream_* flags from GlkInterface to Processor
- 03:05 Changeset [7b1b3935] by
- GLK: Fix remaining Gargoyle references identified by digitall
- 03:05 Changeset [eff0ac8] by
- GLK: Handle starting the engine directly from the command line
- 03:05 Changeset [67275924] by
- GLK: Derive detection from MetaEngine rather than AdvancedMetaEngine
- 03:05 Changeset [454f92cc] by
- GLK: SCOTT: Centralize the set of game names
- 03:05 Changeset [a2104deb] by
- GLK: Changing class and namespaces from Gargoyle to Glk
- 03:05 Changeset [1fb931fb] by
- GLK: Changing gargoyle folder to glk
- 03:05 Changeset [7d670ff1] by
- GLK: FROTZ: Fix stack size
- 03:05 Changeset [7b90a2b6] by
- GLK: FROTZ: Hook up processor execution to main runGame method
- 03:05 Changeset [6b23a72e] by
- GLK: FROTZ: Merge Err class into Processor
- 03:05 Changeset [c19d40fa] by
- GLK: FROTZ: Implemented Quetzal class for savegames
- 03:05 Changeset [ce7113b3] by
- GLK: FROTZ: Added OS read line and character methods
- 03:05 Changeset [7d240687] by
- GLK: FROTZ: Add screen message methods
- 03:05 Changeset [aab1dfe] by
- GLK: FROTZ: Added memory redirect methods
- 03:05 Changeset [7a52f21c] by
- GLK: FROTZ: Added script/record/transcript/replay methods
- 03:05 Changeset [2c37a949] by
- GLK: SCOTT: Fix detecting .dat gamefiles, added Windows game versions …
- 03:05 Changeset [e1de76b4] by
- GLK: FROTZ: Added remaining memory methods
- 03:05 Changeset [55072423] by
- GLK: Fix casting of vardiac retrieval Thanks to bgK for identifying …
- 03:05 Changeset [1ca59e7] by
- GLK: FROTZ: Added storeb & storew into the Mem class
- 03:05 Changeset [1b4791f9] by
- GLK: FROTZ: Removal of method stubs that are now implemented
- 03:05 Changeset [53612fa6] by
- GLK: FROTZ: Added storeb and storew methods
- 03:05 Changeset [fbe7fb7e] by
- GLK: FROTZ: Merge Buffer class into Processor
- 03:05 Changeset [7a3dd94d] by
- GLK: FROTZ: Add undo data initialization
- 03:05 Changeset [ad95130] by
- GLK: FROTZ: Added user options initialization from configuration
- 03:05 Changeset [9fadd84b] by
- GLK: FROTZ: Add GlkInterface initialize method
- 03:05 Changeset [a083eb3d] by
- GLK: FROTZ: Added bulk of game processor
- 03:05 Changeset [38a45813] by
- GLK: Add Gargoyle engine to credits.pl
- 03:05 Changeset [cc9b52e5] by
- GLK: Implement the removeSaveState method
- 03:05 Changeset [f19f92e3] by
- GLK: FROTZ: Move Header to be an ancestor class to Mem
- 03:05 Changeset [fc4c3293] by
- GLK: FROTZ: Add parsing if game file is a Blorb container
- 03:05 Changeset [b8fcb62d] by
- GLK: Added Blorb container file handling
- 03:05 Changeset [4497a55] by
- GLK: FROTZ: Beginnings of Mem class
- 03:05 Changeset [7d20a355] by
- GLK: FROTZ: Added error handling
- 03:05 Changeset [8316c1a5] by
- GLK: FROTZ: Beginnings of initialization
- 03:05 Changeset [1aaf2fd1] by
- GLK: FROTZ: Fleshing out detection logic and added some entries
- 03:05 Changeset [c589b807] by
- GLK: FROTZ: Skeleton sub-engine for Frotz interpreter
- 03:05 Changeset [43cee5fb] by
- GLK: Fix setTime converting seconds to a date/time structure
- 03:05 Changeset [cde50e00] by
- GLK: Fix handling of negative file offsets in MemoryStream::setPosition
- 03:05 Changeset [62315b9] by
- GLK: gcc compilation fixes
- 03:05 Changeset [fbed3ed7] by
- GLK: SCOTT: Handle negative values in readInts
- 03:05 Changeset [a698756c] by
- GLK: SCOTT: Don't show intro text when loading savegame from launcher
- 03:05 Changeset [a8e656a5] by
- GLK: astyle formatting
- 03:05 Changeset [5ddf55da] by
- GLK: SCOTT: Convert comments to single line veresions
- 03:05 Changeset [7cb69167] by
- GLK: Add the garglk_set_reversevideo methods
- 03:05 Changeset [df8dec15] by
- GLK: Add garglk_set_zcolors methods
- 03:05 Changeset [c524c585] by
- GLK: Add garglk_unput_string methods
- 03:05 Changeset [4bd3a4a9] by
- GLK: Cleanup of glk_gestalt_ext switch
- 03:05 Changeset [601e1d48] by
- GLK: Add GLK timer intervals
- 03:05 Changeset [43bee7a] by
- GLK: Add GUI options to default detection entry
- 03:05 Changeset [671321c4] by
- GLK: Fix loading of font colors and styles from configuration
- 03:05 Changeset [f73d56f6] by
- GLK: Setup default font colors to match garglk defaults
- 03:05 Changeset [e208e147] by
- GLK: Get proper baseline and leading from loaded fonts
- 03:05 Changeset [7cba554] by
- GLK: Don't leading & baseline for fonts go below minimum size
- 03:05 Changeset [3c2fd3e7] by
- GLK: Add copying to clipboard
- 03:05 Changeset [c4bcb088] by
- GLK: Merge Clipboard and WindowMask into a new Selection class
- 03:05 Changeset [d6538380] by
- GLK: Implemented pasting from clipboard
- 03:05 Changeset [65167bd2] by
- GLK: Added a fonts.dat Zip archive containing the fonts
- 03:05 Changeset [596a36ae] by
- GLK: Allow video mode to be specified in the configuration
- 03:05 Changeset [88315e73] by
- GLK: Fix selection area getting removed when mouse button was released
- 03:05 Changeset [8e1be3a9] by
- GLK: Text selection highlighting is now working
- 03:05 Changeset [c5234c9f] by
- GLK: Fix display of mouse cursor
- 03:05 Changeset [135c3ad] by
- GLK: In progress adding mouse cursors
- 03:05 Changeset [6b39263d] by
- GLK: Workaround to show caret for second line entry onwards Not sure …
- 03:05 Changeset [75f1ac76] by
- GLK: SCOTT: Fix loading and saving games
- 03:05 Changeset [db61f4e0] by
- GLK: Add miscellaneous stream methods
- 03:05 Changeset [9bd7bc87] by
- GLK: Added savegame meta info retrieval
- 03:05 Changeset [77a4e99c] by
- GLK: Add savegame listing
- 03:05 Changeset [2e119236] by
- GLK: SCOTT: Added startup savegame loading
- 03:05 Changeset [0ea7f92b] by
- GLK: SCOTT: Added saveGameState and loadGameState
- 03:05 Changeset [d2554a73] by
- GLK: Fix refreshing grid windows when text is changed
- 03:05 Changeset [8bb3f55] by
- GLK: SCOTT: Add custom game Ids for each known Scott Adams game
- 03:05 Changeset [ce582aab] by
- GLK: Further work on game detection
- 03:05 Changeset [8333aed5] by
- GLK: Adding extra fields to the savegame format for validation
- 03:05 Changeset [30cd230d] by
- GLK: Fixes for file stream reading
- 03:05 Changeset [db112fc9] by
- GLK: Adding file stream opening and closing
- 03:05 Changeset [60146c38] by
- GLK: Merge Files class into existing Streams class
- 03:05 Changeset [f91cdb19] by
- GLK: Add glk style hint methods
- 03:05 Changeset [063cfb35] by
- GLK: Added glk style methods
- 03:05 Changeset [a24b27b] by
- GLK: Create glk fileref methods
- 03:05 Changeset [99266b85] by
- GLK: Beginnings of file reference handling
- 03:05 Changeset [aafaace9] by
- GLK: SCOTT: Switch command line options setup to use ConfigMan
- 03:05 Changeset [55c05a0d] by
- GLK: SCOTT: Camel case method names
- 03:05 Changeset [e36dbfaf] by
- GLK: Prompt for keypress when game is exited
- 03:05 Changeset [2551927b] by
- GLK: Fix processing input after Enter is pressed
- 03:05 Changeset [d954f70d] by
- GLK: Fix having space between prmpt and input text
- 03:05 Changeset [4b5db1da] by
- GLK: Fix showing input text to the right of input prompt
- 03:05 Changeset [4229312b] by
- GLK: Cleanup of formatting in text buffer window class
- 03:05 Changeset [d61a7a9e] by
- GLK: Change key handle if block to a switch statement
- 03:05 Changeset [c0fd6ca3] by
- GLK: Cleanup of comments in text window classes
- 03:05 Changeset [012d4ba] by
- GLK: Fix placement of input cursor
- 03:05 Changeset [e9c7b302] by
- GLK: Proper handling of font baseline and leading
- 03:05 Changeset [f1799876] by
- GLK: Add drawCaret method
- 03:05 Changeset [666edf5] by
- GLK: Don't have borders between windows by default
- 03:05 Changeset [7c7178c4] by
- GLK: Text is partially displaying in the buffer window
- 03:05 Changeset [7ebbcc87] by
- GLK: Fix rendering text in text grid windows
- 03:05 Changeset [c5668d93] by
- GLK: Further configuration fixes
- 03:05 Changeset [0d3495bb] by
- GLK: Add missing configuration defaults
- 03:05 Changeset [e004784d] by
- GLK: Fix calculation of text grid height
- 03:05 Changeset [4fc1c304] by
- GLK: Fix Attributes equality checks
- 03:05 Changeset [0a212207] by
- GLK: Add game frames to actually render the screen
- 03:05 Changeset [1a889689] by
- GLK: Added pair window drawing
- 03:05 Changeset [48a00e7c] by
- GLK: Set Windows fields from int to bool
- 03:05 Changeset [4fcffce5] by
- GLK: Changes of NULL to nullptr
- 03:05 Changeset [a9f5b335] by
- GLK: Fix fg/bg window color initialization
- 03:05 Changeset [ffe0f522] by
- GLK: Converted fillRect to use a Rect to specify bounds
- 03:05 Changeset [13e28387] by
- GLK: Implement font drawing methods
- 03:05 Changeset [9d72d600] by
- GLK: Move font method stubs from Screen to Fonts
- 03:05 Changeset [998cf547] by
- GLK: SCOTT: Exit game when ScummVM is closed
- 03:05 Changeset [b23291b9] by
- GLK: SCOTT: Fix loading game data
- 03:05 Changeset [6807e646] by
- GLK: Fix initialization of text buffer window lines
- 03:05 Changeset [e5854a6b] by
- GLK: Add loading of TrueType fonts
- 03:05 Changeset [65fa4fa7] by
- GLK: Beginnings of font handling
- 03:05 Changeset [efacc17b] by
- GLK: Handle more user events
- 03:05 Changeset [9eb4debd] by
- GLK: Logic for keypress event handling
- 03:05 Changeset [7bbedcd0] by
- GLK: Beginnings of event handling
- 03:05 Changeset [76bf2726] by
- GLK: Added input window focus, and cleanup of event method stubs
- 03:05 Changeset [74366044] by
- GLK: Added time and date glk functions
- 03:05 Changeset [98f1ddc] by
- GLK: Added unicode case methods
- 03:05 Changeset [4bb5967] by
- GLK: More glk stream functions
- 03:05 Changeset [734366ce] by
- GLK: Added more glk stream commands
- 03:05 Changeset [485e8993] by
- GLK: Adding glk stream methods
- 03:05 Changeset [d1282498] by
- GLK: Miscellaneous glk methods
- 03:05 Changeset [b231dee0] by
- GLK: More window glk methods
- 03:05 Changeset [e14424c2] by
- GLK: Adding more window glk methods
- 03:05 Changeset [4266f3af] by
- GLK: Adding more window glk methods
- 03:05 Changeset [72022042] by
- GLK: Adding glk window methods
- 03:05 Changeset [594f63f4] by
- GLK: Added window getSize methods
- 03:05 Changeset [49b8281c] by
- GLK: Window rearrangement methods
- 03:05 Changeset [3d862608] by
- GLK: Added window closing, some structures cleanup
- 03:05 Changeset [fdfb1a55] by
- GLK: Move Draw class into new Screen class
- 03:05 Changeset [6939fabb] by
- GLK: Fleshed out graphics window
- 03:05 Changeset [4ddda5ce] by
- GLK: Windows focus / iteration
- 03:05 Changeset [ba907c9a] by
- GLK: Implementing text buffer window methods
- 03:05 Changeset [cb2b7d43] by
- GLK: Remove more Window methods that aren't actually present
- 03:05 Changeset [ede0323c] by
- GLK: Windows don't have a non-unicode putChar method
- 03:05 Changeset [8708ed4] by
- GLK: Split the windows.cpp file into separate files for each window class
- 03:05 Changeset [0d3ad2dc] by
- GLK: Added TextGridWindow methods and support
- 03:05 Changeset [71389c2] by
- GLK: Added window class destructors
- 03:05 Changeset [5bfdffc9] by
- GLK: Added remaining stream write methods
- 03:05 Changeset [855fd39a] by
- GLK: Added WindowStream put methods
- 03:05 Changeset [ac9a122e] by
- GLK: Renaming of window classes fields
- 03:05 Changeset [cc54bead] by
- GLK: Start of window character output
- 03:05 Changeset [d314cd39] by
- GLK: SCOTT: Add detection for other games
- 03:05 Changeset [0bc3da9e] by
- GLK: Remove duplicated Windows fields that are now in Conf
- 03:05 Changeset [bbd744a] by
- GLK: Further config loading
- 03:05 Changeset [ef15871f] by
- GLK: Setting up of configuration loading
- 03:05 Changeset [cf5259d3] by
- GLK: Adding stream open/closing
- 03:05 Changeset [65091b25] by
- GLK: Starting to flesh out stream classes
- 03:05 Changeset [256f7ff3] by
- GLK: Skeleton implementation of window text stream
- 03:05 Changeset [3c9987c0] by
- GLK: Fixes for window initialization
- 03:05 Changeset [9e804bf4] by
- GLK: Added glk_set_window
- 03:05 Changeset [b9bafba3] by
- GLK: Remaining window rearrange code
- 03:05 Changeset [89102c42] by
- GLK: Window setup for text buffer windows
- 03:05 Changeset [47a7a1d4] by
- GLK: Added setup of text grid windows
- 03:05 Changeset [77f357e7] by
- GLK: Add window creation
- 03:05 Changeset [74080143] by
- GLK: Detect presence of game file in detectGames
- 03:05 Changeset [5f626f7a] by
- GLK: Add detection logic needed for engine startup
- 03:05 Changeset [ef16192] by
- ENGINES: Add optional extra configuration entries when creating new targets
- 03:05 Changeset [db35a9cd] by
- GLK: SCOTT: Adding game detection code
- 03:05 Changeset [9c6aca1d] by
- GLK: SCOTT: Minor stream and event loop fixes
- 03:05 Changeset [22648145] by
- GLK: SCOTT: Initial conversion of ScottFree
- 03:05 Changeset [b62e30b8] by
- GLK: Interpreters now derive from GargoyleEngine via Glk
- 03:05 Changeset [dcefdd6f] by
- GLK: More outer engine structure, and cleanup
- 03:05 Changeset [fa253ddb] by
- GLK: Added stubs for Glk methods
- 03:05 Changeset [b2067f3b] by
- GLK: Added Glk enums and structures
- 03:05 Changeset [46aafc35] by
- GLK: Refactor Glk to derice from Interpreter
- 03:05 Changeset [9c536cb6] by
- GLK: Add stub classes for sub-engine components
- 03:05 Changeset [c4d4d48d] by
- GLK: Initial skeleton engine
12/08/18:
- 20:48 Ticket #10832 (QFG4: Castle rooms silence all doors when one is oiled) created by
- ScummVM 2.1.0git3990-ge0307e9 (Dec 6, 2018 14:26:10) Windows 7 64bit …
- 06:32 Ticket #10831 (SCI: QFG3 - Harami escape speed uncapped) created by
- See attached save game. The speed is locked however it should be …
- 04:21 Ticket #10830 (QFG4: Stuck at closed town gate after resting til night) created by
- ScummVM 2.1.0git3990-ge0307e9 (Dec 6, 2018 14:26:10) Windows 7 64bit …
- 00:52 Ticket #10829 (QFG4: Iron safe room, door to the east sends hero west) created by
- Windows 7 64bit QFG4 CD (English) The iron safe room can get into a …
12/07/18:
- 01:35 Ticket #10828 (SCI: GK1: Mummies move without animating) created by
- The mummies on day 9 move without animating if ego exits to the north …
12/06/18:
- 08:36 Changeset [e0307e9c] by
- BUILD: Re-introduce hardcoded libz and MAD on Dreacmast The attempts …
- 08:30 Changeset [f6258e22] by
- BUILD: Revert f4fe15fd4d and a85be202de More work is needed to make …
- 04:41 Ticket #10827 (QFG4 floppy: Second door sound when entering castle rooms) created by
- ScummVM 2.1.0git3978-geea066b (Dec 5 2018 23:27:05) Windows 7 64bit …
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