Timeline
12/07/17:
- 20:21 Changeset [a430fd66] by
- I18N: Update Danish translation This corresponds to commits e06d649 …
- 19:59 Changeset [70718225] by
- I18N: Update translation (Danish) Currently translated at 100.0% (960 …
- 18:24 Changeset [11cce71b] by
- GRIM: Fix warning due to the hash value now being unsigned
- 18:11 Changeset [4dca903d] by
- ANDROID: Fix build
- 07:08 Changeset [df354675] by
- MAEMO: Update host_alias (cherry picked from commit …
- 07:05 Changeset [e9a2b7d8] by
- MAEMO: Update host_alias
- 02:50 Changeset [b907ccce] by
- XEEN: Rename InterfaceMap class to InterfaceScene This is avoid …
- 02:36 Changeset [e400695a] by
- XEEN: Further fixes for map rendering
- 01:38 Changeset [e06d6495] by
- I18N: Update translation (Danish) Currently translated at 95.1% (913 …
- 01:38 Changeset [695df4db] by
- XEEN: Lots of constants added to minimap code
12/06/17:
- 21:41 Changeset [b7068655] by
- GRIM: Remove references to SCUMM_64BITS
- 21:01 Changeset [198c376d] by
- MACOSX: Add missing file for mac builds
- 20:41 Changeset [e105e634] by
- GRIM: Use 64bit integers for the save/restore code To remove usage of …
- 20:41 Changeset [3ec01653] by
- ALL: Merge from ScummVM rev 3a933138ce9273724726efc0df051b8dcf92b7d8
- 11:19 Changeset [104aaffd] by
- NEWS: Add release dates to the NEWS files
- 10:57 Changeset [0884adf8] by
- NEWS: Add release dates to the NEWS files
- 03:24 Changeset [586444a0] by
- XEEN: Cleanup of the map dialog class
- 00:53 Changeset [9381f423] by
- XEEN: Split drawing minimap indoors & outdoors into separate methods
12/05/17:
- 21:28 Changeset [cdae87ac] by
- I18N: Update Danish translation This contains changes from commit …
- 21:21 Changeset [a2b77df0] by
- I18N: Update translation (Danish) Currently translated at 90.0% (864 …
- 19:22 Ticket #10355 (TINSEL: Discworld russian PRCA (Old-Games.RU) translation support) closed by
- invalid: Sorry, there was old development version of Russian translation …
- 15:13 Ticket #10355 (TINSEL: Discworld russian PRCA (Old-Games.RU) translation support) created by
- Tested latest daily build - still no support for Russian PRCA …
- 01:33 Changeset [e98d9f90] by
- XEEN: Replacing numbers with surface type enum in minimap
- 00:45 Changeset [61e1ee7f] by
- XEEN: Split the minimap code into it's own file
12/04/17:
- 18:45 Changeset [188bf7f1] by
- I18N: Update Spanish translation This contains changes from commits …
- 18:43 Changeset [336ab37e] by
- I18N: Update Swedish translation This contains changes from commits …
- 12:23 Changeset [2c2c328d] by
- XEEN: Fix ground tile rendering in automap dialog
- 04:05 Changeset [71ff55ee] by
- I18N: Regenerate translations data file
- 02:58 Changeset [341c6a95] by
- XEEN: Fix Coverity warnings
- 02:42 Changeset [9ba92655] by
- XEEN: Fix empty patch in automap dialog contents
- 02:27 Changeset [a5bc8910] by
- ALL: Remove obsolete register keyword The register keyword was …
- 02:26 Changeset [ef33d8a2] by
- I18N: Update translations templates
- 02:26 Changeset [d087c960] by
- BASE: Remove bad casts between incompatible Plugin types Previously, …
- 01:57 Changeset [55855cab] by
- XEEN: Fix drawing outer frame for automap dialog
- 01:08 Changeset [e8fb9920] by
- XEEN: Cleanup of window opening & closing
12/03/17:
- 22:06 Changeset [939a6d9b] by
- FULLPIPE: Renames in ExCommand
- 22:06 Changeset [cfabb89e] by
- FULLPIPE: Added more debug output to the class loading
- 22:06 Changeset [7d482d78] by
- FULLPIPE: Fix bug #10317: Save game metadata is missing
- 22:06 Changeset [c0afab5] by
- FULLPIPE: Fix bug #10325: New game does not put back already picked up …
- 22:06 Changeset [6bf5b1ae] by
- FULLPIPE: Fix bug #9673: Unable to move after loading a save from the …
- 22:06 Changeset [a08ebc2d] by
- FULLPIPE: Fix bug #9672: "Several inventory items highlighted at the …
- 22:04 Changeset [20fb25d5] by
- FULLPIPE: Renames in ExCommand
- 22:04 Changeset [26747d04] by
- FULLPIPE: Added more debug output to the class loading
- 18:38 Tickets #10349,10350,10351 batch updated by
- fixed: Thanks for your report! A patch for this issue has been added in …
- 18:35 Changeset [8b1488ab] by
- I18N: Update translations templates
- 18:34 Changeset [58cbd45e] by
- SDL: Fix memory corruption when switching to/from 32-bit cursors When …
- 18:33 Changeset [20b2c1b7] by
- SDL: Fix memory corruption when switching to/from 32-bit cursors When …
- 18:20 Ticket #10354 (TSAGE: Error when Miranda crawls in cell vent-hole) closed by
- fixed
- 18:13 Changeset [bed66442] by
- GRAPHICS: Fix ManagedSurface clear calls when no surface is set
- 18:10 Changeset [4fbf11db] by
- GRAPHICS: Fix ManagedSurface clear calls when no surface is set
- 14:47 Ticket #10354 (TSAGE: Error when Miranda crawls in cell vent-hole) created by
- There's an error when Miranda uses the laser hacksaw to open the …
- 11:49 Changeset [3a933138] by
- SCI: Avoid buffer overflow in amigamac sound driver By default, …
- 08:24 Ticket #10353 (Cursor glitching around when mouse is locked into screen or program is ...) created by
- Just today I updated to the fall creators update 1709 for Windows 10. …
- 05:11 Ticket #10352 (MOHAWK: Riven: Key mapping can't rattle locked gate on exit.) created by
- This report refers to using keyboard navigation to enter & exit the …
- 04:19 Ticket #10351 (GOB: URBAN: Qutting via GMM causes crash) created by
- ScummVM: 2.1.0git-31-gc78fa86860 Game: Urban Runner DOS/English OS: …
- 04:13 Ticket #10350 (GOB: URBAN: Return to launcher causes crash) created by
- ScummVM: 2.1.0git-31-gc78fa86860 Game: Urban Runner DOS/English OS: …
- 03:44 Ticket #10349 (GOB: URBAN: GMM cursor graphic glitch) created by
- ScummVM: 2.1.0git-28-g088b17592c (Kirben32) Game: Urban Runner …
12/02/17:
- 21:20 Changeset [4fcf187c] by
- PSP2: fix clipping and display quality for odd resolutions …
- 21:20 Changeset [9dfa5b5c] by
- PSP2: fix odd resolutions on PSP2, fixes Phantasmagoria (cherry …
- 21:20 Changeset [9b2517e6] by
- PSP2: fix building with latest SDL2 for Vita (cherry picked from …
- 19:00 Changeset [c78fa868] by
- PSP2: fix clipping and display quality for odd resolutions (Phantasmagoria)
- 17:53 Changeset [d73437c2] by
- PSP2: fix odd resolutions on PSP2, fixes Phantasmagoria
- 16:40 Ticket #9622 (Android functionality problems) closed by
- outdated: Both of these issues were also present in 1.9.0.1 (june 25), but they …
- 16:03 Ticket #5951 (ANDROID: Can't reach topmost border in BASS on Galaxy S2) closed by
- wontfix: ScummVM: Android-arm ed638bac (11/27/2017) Device: Tablet Tf201 OS: …
- 15:48 Ticket #6265 (BASS: ANDROID: in-game menu not reachable on Samsung Tablet) closed by
- outdated: The in-game menu on android is accessible by using the virtual …
- 15:25 Ticket #7860 (BASS: Keep multiple auto-saves) closed by
- wontfix: Players should use the save game feature rather than relying strictly …
- 11:31 Changeset [98147a6] by
- PSP2: fix building with latest SDL2 for Vita
- 01:43 Changeset [088b1759] by
- I18N: Update translations templates
- 01:43 Changeset [5c855a0a] by
- BACKENDS: Fix shake position getting stuck If a game is doing a …
- 01:39 Changeset [4d3f05a] by
- SCUMM: Fix array overflow writing var when no current script is set …
- 01:23 Changeset [2b56053] by
- SCUMM: Fix signed integer overflow reading default v70HE cursor
- 01:22 Changeset [c7989bb3] by
- SCUMM: Fix buffer overflow reading default v70HE cursor
- 01:22 Changeset [5cd2c9a3] by
- SCUMM: Fix possible return of garbage values
- 01:22 Changeset [57084b4a] by
- SCUMM: Fix UB shifting negative integers in Actor
- 01:22 Changeset [1871c7df] by
- AUDIO: Fix UB shift of negative integer in AdLib driver
- 01:22 Changeset [02614f2f] by
- COMMON: Fix UB shifting negative integers Compilers optimise these …
- 01:22 Changeset [9a36870] by
- SCUMM HE: Fix UB shifting negative integers
- 00:48 Changeset [57db3f75] by
- SCI: Partially clean up SCI16 video playback code
- 00:08 Ticket #7147 (MOHAWK: Myst/Riven on android, drag controls very very drifty) closed by
- worksforme: I tested this on the latest scummvm playing riven and in the …
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