Opened 6 years ago

Closed 6 years ago

Last modified 5 years ago

#10353 closed defect (invalid)

Cursor glitching around when mouse is locked into screen or program is full screen

Reported by: WhatATopic Owned by: csnover
Priority: high Component: Port: Win32
Version: Keywords:
Cc: Game: Freddi Fish 1

Description

Just today I updated to the fall creators update 1709 for Windows 10. Yesterday when I was playing some good old Freddi Fish, I had no issues. But today after updating (I didn't even touch the game until now so it couldn't be anything else) now when I have the ScummVM window in full screen(The screen before running a game) or the game running in full screen, very sensitive mouse movements will randomly cause the cursor to get sent to an edge of the screen. I also noticed it does this when I use CTRL+M to lock the cursor into the screen if the game is not in full screen.

Change History (3)

comment:1 by WhatATopic, 6 years ago

I was running the latest stable ScummVM build and then I updated to the latest daily build thinking that would fix it but it didn't.

comment:2 by csnover, 6 years ago

Owner: set to csnover
Resolution: invalid
Status: newclosed

Thanks for your report! This is a known incompatibility with SDL1 which is not a ScummVM bug. See http://forum.scummvm.org/viewtopic.php?t=14443 for more information. Please use the Kirben daily build instead, which uses SDL2. The upcoming ScummVM 2.0 release uses SDL2 so is not immediately affected by this issue.

Last edited 6 years ago by csnover (previous) (diff)

comment:3 by digitall, 5 years ago

Component: --Unset--Port: Win32
Note: See TracTickets for help on using tickets.